Files
BMAD-METHOD/docs/explanation/game-dev/index.md
forcetrainer 12d3492e0c Add link auditor, reorganize documentation, and README update (#1277)
* feat: add link auditor tools and fix broken docs links

- Add audit-doc-links.js to scan docs for broken links with auto-resolution
- Add fix-doc-links.js to apply suggested fixes (dry-run by default)
- Remove stale "Back to Core Concepts" breadcrumb links
- Update BMad acronym to "Breakthrough Method of Agile AI Driven Development"
- Update README links to docs.bmad-method.org
- Simplify upgrade callout in getting-started tutorial

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: reorganize docs structure and archive v4 tutorial

- Remove unused section index files (tutorials, how-to, explanation, reference)
- Move getting-started-bmadv4.md to _archive
- Update quick-start-bmgd.md to remove archived file reference
- Update upgrade-to-v6.md
- Update astro.config.mjs for new structure

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: ignore underscore directories in link checker

Update check-doc-links.js to skip _archive, _planning, and other
underscore-prefixed directories when validating links.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: add v4 users section to README

Add links to v4 documentation archive and upgrade guide for users
migrating from previous versions.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* feat: convert docs to site-relative links and add validation tools

- Convert all relative links (./  ../) to site-relative paths (/path/)
- Strip .md extensions and use trailing slashes for Astro/Starlight
- Add fix-doc-links.js to convert relative links to site-relative
- Add validate-doc-links.js to check links point to existing files
- Remove old audit-doc-links.js and check-doc-links.js
- Update build-docs.js to use new validation script
- Add npm scripts: docs:fix-links, docs:validate-links
- Update style guide with validation steps

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: standardize acronym to BMad across documentation

Replace incorrect "BMAD" with correct "BMad" in text and frontmatter
while preserving "BMAD-METHOD" in GitHub URLs.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: fix BMad acronym and remove draft README

- Correct acronym to "Breakthrough Method of Agile AI Driven Development"
- Remove unused README-draft.md

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: standardize BMad acronym in README

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: standardize FAQ format across all FAQ pages

- Add TOC with jump links under "## Questions"
- Use ### headers for questions (no Q: prefix)
- Direct answers without **A:** prefix
- Remove horizontal rules and "Related Documentation" sections
- End each FAQ with issue/Discord CTA
- Update style guide with new FAQ guidelines
- Delete redundant faq/index.md (sidebar handles navigation)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: use repo-relative links with .md for GitHub compatibility

Convert all documentation links to repo-relative format (/docs/path/file.md)
so they work when browsing on GitHub. The rehype plugin strips /docs/ prefix
and converts .md to trailing slash at build time for Astro/Starlight.

- Update rehype-markdown-links.js to strip /docs/ prefix from absolute paths
- Update fix-doc-links.js to generate /docs/ prefixed paths with .md extension
- Convert 217 links across 64 files to new format

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: handle /docs/ prefix in link validator

Update resolveLink to strip /docs/ prefix from repo-relative links
before checking if files exist.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: restore FAQ index page

Re-add the FAQ index page that was accidentally deleted, with
updated repo-relative link format.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Alex Verkhovsky <alexey.verkhovsky@gmail.com>
2026-01-10 02:55:33 +08:00

2.6 KiB

title, description
title description
BMGD - Game Development Module AI-powered workflows for game design and development with BMGD

Complete guides for the BMad Game Development Module (BMGD) - AI-powered workflows for game design and development that adapt to your project's needs.


Getting Started

New to BMGD? Start here:

  • Quick Start Guide - Get started building your first game
    • Installation and setup
    • Understanding the game development phases
    • Running your first workflows
    • Agent-based development flow

Quick Path: Install BMGD module → Game Brief → GDD → Architecture → Build


Core Documentation


Game Development Phases

BMGD follows four phases aligned with game development:

Phase 1: Preproduction

  • Brainstorm Game - Ideation with game-specific techniques
  • Game Brief - Capture vision, market, and fundamentals

Phase 2: Design

  • GDD (Game Design Document) - Comprehensive game design
  • Narrative Design - Story, characters, world (for story-driven games)

Phase 3: Technical

  • Game Architecture - Engine, systems, patterns, structure

Phase 4: Production

  • Sprint Planning - Epic and story management
  • Story Development - Implementation workflow
  • Code Review - Quality assurance
  • Testing - Automated tests, playtesting, performance
  • Retrospective - Continuous improvement

Choose Your Path

I need to...

Start a new game project → Start with Quick Start Guide → Run brainstorm-game for ideation → Create a Game Brief with create-brief

Design my game → Create a GDD with create-gdd → If story-heavy, add Narrative Design with create-narrative

Plan the technical architecture → Run create-architecture with the Game Architect

Build my game → Use Phase 4 production workflows → Follow the sprint-based development cycle

Quickly test an idea → Use Quick-Flow for rapid prototyping