* feat(platform): add cross-platform openInTerminal utility
Add utility function to open a terminal in a specified directory:
- macOS: Uses Terminal.app via AppleScript
- Windows: Tries Windows Terminal, falls back to cmd
- Linux: Tries common terminal emulators (gnome-terminal,
konsole, xfce4-terminal, xterm, x-terminal-emulator)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* feat(server): add open-in-terminal endpoint
Add POST /open-in-terminal endpoint to open a system terminal in the
worktree directory using the cross-platform openInTerminal utility.
The endpoint validates that worktreePath is provided and is an
absolute path for security.
Extracted from PR #558.
* feat(ui): add Open in Terminal action to worktree dropdown
Add "Open in Terminal" option to the worktree actions dropdown menu.
This opens the system terminal in the worktree directory.
Changes:
- Add openInTerminal method to http-api-client
- Add Terminal icon and menu item to worktree-actions-dropdown
- Add onOpenInTerminal prop to WorktreeTab component
- Add handleOpenInTerminal handler to use-worktree-actions hook
- Wire up handler in worktree-panel for both mobile and desktop views
Extracted from PR #558.
* fix(ui): open in terminal navigates to Automaker terminal view
Instead of opening the system terminal, the "Open in Terminal" action
now opens Automaker's built-in terminal with the worktree directory:
- Add pendingTerminalCwd state to app store
- Update use-worktree-actions to set pending cwd and navigate to /terminal
- Add effect in terminal-view to create session with pending cwd
This matches the original PR #558 behavior.
* feat(ui): add terminal open mode setting (new tab vs split)
Add a setting to choose how "Open in Terminal" behaves:
- New Tab: Creates a new tab named after the branch (default)
- Split: Adds to current tab as a split view
Changes:
- Add openTerminalMode setting to terminal state ('newTab' | 'split')
- Update terminal-view to respect the setting
- Add UI in Terminal Settings to toggle the behavior
- Rename pendingTerminalCwd to pendingTerminal with branch name
The new tab mode names tabs after the branch for easy identification.
The split mode is useful for comparing terminals side by side.
* feat(ui): display branch name in terminal header with git icon
- Move branch name display from tab name to terminal header
- Show full branch name (no truncation) with GitBranch icon
- Display branch name for both 'new tab' and 'split' modes
- Persist openTerminalMode setting to server and include in import/export
- Update settings dropdown to simplified "New Tab" label
* feat: add external terminal support with cross-platform detection
Add support for opening worktree directories in external terminals
(iTerm2, Warp, Ghostty, System Terminal, etc.) while retaining the
integrated terminal as the default option.
Changes:
- Add terminal detection for macOS, Windows, and Linux
- Add "Open in Terminal" split-button in worktree dropdown
- Add external terminal selection in Settings > Terminal
- Add default open mode setting (new tab vs split)
- Display branch name in terminal panel header
- Support 20+ terminals across platforms
Part of #558, Closes#550
* fix: address PR review comments
- Add nonce parameter to terminal navigation to allow reopening same
worktree multiple times
- Fix shell path escaping in editor.ts using single-quote wrapper
- Add validatePathParams middleware to open-in-external-terminal route
- Remove redundant validation block from createOpenInExternalTerminalHandler
- Remove unused pendingTerminal state and setPendingTerminal action
- Remove unused getTerminalInfo function from editor.ts
* fix: address PR review security and validation issues
- Add runtime type check for worktreePath in open-in-terminal handler
- Fix Windows Terminal detection using commandExists before spawn
- Fix xterm shell injection by using sh -c with escapeShellArg
- Use loose equality for null/undefined in useEffectiveDefaultTerminal
- Consolidate duplicate imports from open-in-terminal.js
* chore: update package-lock.json
* fix: use response.json() to prevent disposal race condition in E2E test
Replace response.body() with response.json() in open-existing-project.spec.ts
to fix the "Response has been disposed" error. This matches the pattern used
in other test files.
* Revert "fix: use response.json() to prevent disposal race condition in E2E test"
This reverts commit 36bdf8c24a.
* fix: address PR review feedback for terminal feature
- Add explicit validation for worktreePath in createOpenInExternalTerminalHandler
- Add aria-label to refresh button in terminal settings for accessibility
- Only show "no terminals" message when not refreshing
- Reset initialCwdHandledRef on failure to allow retries
- Use z.coerce.number() for nonce URL param to handle string coercion
- Preserve branchName when creating layout for empty tab
- Update getDefaultTerminal return type to allow null result
---------
Co-authored-by: Kacper <kacperlachowiczwp.pl@wp.pl>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Replace createLogger with console.warn to prevent circular import
between @automaker/platform and @automaker/utils.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Added support for two new editors:
- VS Code Insiders (code-insiders command)
- Kiro (kido command) - VS Code fork
Changes:
- Added editor definitions to SUPPORTED_EDITORS list
- Added VSCodeInsidersIcon (reuses VS Code icon)
- Added KiroIcon with custom SVG logo
- Updated getEditorIcon() to handle both new commands
- Fixed logger initialization to be lazy-loaded, preventing circular
dependency error with isBrowser variable during module initialization
Both editors were tested and successfully open directories on macOS.
The xed command requires full Xcode.app, not just Command Line Tools.
This fix adds validation to ensure Xcode is properly configured before
offering it as an editor option.
Changes:
- Added isXcodeFullyInstalled() to check xcode-select points to Xcode.app
- Added helpful warning when Xcode is installed but xcode-select points to CLT
- Users see clear instructions on how to fix the configuration
Fixes issue where xed would fail with "tool 'xed' requires Xcode" error
when only Command Line Tools are configured via xcode-select.
- Add libs/platform/src/editor.ts with cross-platform editor detection and launching
- Handles Windows .cmd batch scripts (cursor.cmd, code.cmd, etc.)
- Supports macOS app bundles in /Applications and ~/Applications
- Includes caching with 5-minute TTL for performance
- Refactor open-in-editor.ts to use @automaker/platform utilities
- Add POST /api/worktree/refresh-editors endpoint to clear cache
- Add refresh button to Settings > Account for IDE selection
- Update useAvailableEditors hook with refresh() and isRefreshing
Fixes Windows issue where "Open in Editor" was falling back to Explorer
because execFile cannot run .cmd scripts without shell:true.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>