feat(platform): add cross-platform editor utilities and refresh functionality

- Add libs/platform/src/editor.ts with cross-platform editor detection and launching
  - Handles Windows .cmd batch scripts (cursor.cmd, code.cmd, etc.)
  - Supports macOS app bundles in /Applications and ~/Applications
  - Includes caching with 5-minute TTL for performance
- Refactor open-in-editor.ts to use @automaker/platform utilities
- Add POST /api/worktree/refresh-editors endpoint to clear cache
- Add refresh button to Settings > Account for IDE selection
- Update useAvailableEditors hook with refresh() and isRefreshing

Fixes Windows issue where "Open in Editor" was falling back to Explorer
because execFile cannot run .cmd scripts without shell:true.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Kacper
2026-01-11 18:07:45 +01:00
parent 8b0b565282
commit 6d267ce0fa
9 changed files with 474 additions and 236 deletions

View File

@@ -25,6 +25,7 @@ import {
createOpenInEditorHandler,
createGetDefaultEditorHandler,
createGetAvailableEditorsHandler,
createRefreshEditorsHandler,
} from './routes/open-in-editor.js';
import { createInitGitHandler } from './routes/init-git.js';
import { createMigrateHandler } from './routes/migrate.js';
@@ -79,6 +80,7 @@ export function createWorktreeRoutes(): Router {
router.post('/open-in-editor', validatePathParams('worktreePath'), createOpenInEditorHandler());
router.get('/default-editor', createGetDefaultEditorHandler());
router.get('/available-editors', createGetAvailableEditorsHandler());
router.post('/refresh-editors', createRefreshEditorsHandler());
router.post('/init-git', validatePathParams('projectPath'), createInitGitHandler());
router.post('/migrate', createMigrateHandler());
router.post(

View File

@@ -1,150 +1,24 @@
/**
* POST /open-in-editor endpoint - Open a worktree directory in the default code editor
* GET /default-editor endpoint - Get the name of the default code editor
* POST /refresh-editors endpoint - Clear editor cache and re-detect available editors
*
* This module uses @automaker/platform for cross-platform editor detection and launching.
*/
import type { Request, Response } from 'express';
import { execFile } from 'child_process';
import { promisify } from 'util';
import { homedir } from 'os';
import { isAbsolute, join } from 'path';
import { access } from 'fs/promises';
import type { EditorInfo } from '@automaker/types';
import { isAbsolute } from 'path';
import {
clearEditorCache,
detectAllEditors,
detectDefaultEditor,
openInEditor,
openInFileManager,
} from '@automaker/platform';
import { createLogger } from '@automaker/utils';
import { getErrorMessage, logError } from '../common.js';
const execFileAsync = promisify(execFile);
// Cache with TTL for editor detection
// cachedEditors is the single source of truth; default editor is derived from it
let cachedEditors: EditorInfo[] | null = null;
let cacheTimestamp: number = 0;
const CACHE_TTL_MS = 5 * 60 * 1000; // 5 minutes
function isCacheValid(): boolean {
return cachedEditors !== null && Date.now() - cacheTimestamp < CACHE_TTL_MS;
}
/**
* Check if a CLI command exists in PATH
* Uses execFile to avoid shell injection
*/
async function commandExists(cmd: string): Promise<boolean> {
try {
const whichCmd = process.platform === 'win32' ? 'where' : 'which';
await execFileAsync(whichCmd, [cmd]);
return true;
} catch {
return false;
}
}
/**
* Check if a macOS app bundle exists and return the path if found
* Uses Node fs methods instead of shell commands for safety
*/
async function findMacApp(appName: string): Promise<string | null> {
if (process.platform !== 'darwin') return null;
// Check /Applications first
const systemAppPath = join('/Applications', `${appName}.app`);
try {
await access(systemAppPath);
return systemAppPath;
} catch {
// Not in /Applications
}
// Check ~/Applications (used by JetBrains Toolbox and others)
const userAppPath = join(homedir(), 'Applications', `${appName}.app`);
try {
await access(userAppPath);
return userAppPath;
} catch {
return null;
}
}
/**
* Try to find an editor - checks CLI first, then macOS app bundle
* Returns EditorInfo if found, null otherwise
*/
async function findEditor(
name: string,
cliCommand: string,
macAppName: string
): Promise<EditorInfo | null> {
// Try CLI command first
if (await commandExists(cliCommand)) {
return { name, command: cliCommand };
}
// Try macOS app bundle (checks /Applications and ~/Applications)
if (process.platform === 'darwin') {
const appPath = await findMacApp(macAppName);
if (appPath) {
// Use 'open -a' with full path for apps not in /Applications
return { name, command: `open -a "${appPath}"` };
}
}
return null;
}
async function detectAllEditors(): Promise<EditorInfo[]> {
// Return cached result if still valid
if (cachedEditors && isCacheValid()) {
return cachedEditors;
}
const isMac = process.platform === 'darwin';
// Check all editors in parallel for better performance
const editorChecks = [
findEditor('Cursor', 'cursor', 'Cursor'),
findEditor('VS Code', 'code', 'Visual Studio Code'),
findEditor('Zed', 'zed', 'Zed'),
findEditor('Sublime Text', 'subl', 'Sublime Text'),
findEditor('Windsurf', 'windsurf', 'Windsurf'),
findEditor('Trae', 'trae', 'Trae'),
findEditor('Rider', 'rider', 'Rider'),
findEditor('WebStorm', 'webstorm', 'WebStorm'),
// Xcode (macOS only) - will return null on other platforms
isMac ? findEditor('Xcode', 'xed', 'Xcode') : Promise.resolve(null),
findEditor('Android Studio', 'studio', 'Android Studio'),
findEditor('Antigravity', 'agy', 'Antigravity'),
];
// Wait for all checks to complete in parallel
const results = await Promise.all(editorChecks);
// Filter out null results (editors not found)
const editors = results.filter((e): e is EditorInfo => e !== null);
// Always add file manager as fallback
const platform = process.platform;
if (platform === 'darwin') {
editors.push({ name: 'Finder', command: 'open' });
} else if (platform === 'win32') {
editors.push({ name: 'Explorer', command: 'explorer' });
} else {
editors.push({ name: 'File Manager', command: 'xdg-open' });
}
cachedEditors = editors;
cacheTimestamp = Date.now();
return editors;
}
/**
* Detect the default (first available) code editor on the system
* Derives from detectAllEditors() to ensure cache consistency
*/
async function detectDefaultEditor(): Promise<EditorInfo> {
// Always go through detectAllEditors() which handles cache TTL
const editors = await detectAllEditors();
// Return first editor (highest priority) - always exists due to file manager fallback
return editors[0];
}
const logger = createLogger('open-in-editor');
export function createGetAvailableEditorsHandler() {
return async (_req: Request, res: Response): Promise<void> => {
@@ -182,18 +56,32 @@ export function createGetDefaultEditorHandler() {
}
/**
* Safely execute an editor command with a path argument
* Uses execFile to prevent command injection
* Handler to refresh the editor cache and re-detect available editors
* Useful when the user has installed/uninstalled editors
*/
async function safeOpenInEditor(command: string, targetPath: string): Promise<void> {
// Handle 'open -a "AppPath"' style commands (macOS)
if (command.startsWith('open -a ')) {
const appPath = command.replace('open -a ', '').replace(/"/g, '');
await execFileAsync('open', ['-a', appPath, targetPath]);
} else {
// Simple commands like 'code', 'cursor', 'zed', etc.
await execFileAsync(command, [targetPath]);
}
export function createRefreshEditorsHandler() {
return async (_req: Request, res: Response): Promise<void> => {
try {
// Clear the cache
clearEditorCache();
// Re-detect editors (this will repopulate the cache)
const editors = await detectAllEditors();
logger.info(`Editor cache refreshed, found ${editors.length} editors`);
res.json({
success: true,
result: {
editors,
message: `Found ${editors.length} available editors`,
},
});
} catch (error) {
logError(error, 'Refresh editors failed');
res.status(500).json({ success: false, error: getErrorMessage(error) });
}
};
}
export function createOpenInEditorHandler() {
@@ -221,61 +109,35 @@ export function createOpenInEditorHandler() {
return;
}
// Use specified editor command or detect default
let editor: EditorInfo;
if (editorCommand) {
// Find the editor info from the available editors list
const allEditors = await detectAllEditors();
const specifiedEditor = allEditors.find((e) => e.command === editorCommand);
if (specifiedEditor) {
editor = specifiedEditor;
} else {
// Log warning when requested editor is not available
const availableCommands = allEditors.map((e) => e.command).join(', ');
console.warn(
`[open-in-editor] Requested editor '${editorCommand}' not found. ` +
`Available editors: [${availableCommands}]. Falling back to default editor.`
);
editor = allEditors[0]; // Fall back to default (first in priority list)
}
} else {
editor = await detectDefaultEditor();
}
try {
await safeOpenInEditor(editor.command, worktreePath);
// Use the platform utility to open in editor
const result = await openInEditor(worktreePath, editorCommand);
res.json({
success: true,
result: {
message: `Opened ${worktreePath} in ${editor.name}`,
editorName: editor.name,
message: `Opened ${worktreePath} in ${result.editorName}`,
editorName: result.editorName,
},
});
} catch (editorError) {
// If the detected editor fails, try opening in default file manager as fallback
const platform = process.platform;
let fallbackCommand: string;
let fallbackName: string;
// If the specified editor fails, try opening in default file manager as fallback
logger.warn(
`Failed to open in editor, falling back to file manager: ${getErrorMessage(editorError)}`
);
if (platform === 'darwin') {
fallbackCommand = 'open';
fallbackName = 'Finder';
} else if (platform === 'win32') {
fallbackCommand = 'explorer';
fallbackName = 'Explorer';
} else {
fallbackCommand = 'xdg-open';
fallbackName = 'File Manager';
try {
const result = await openInFileManager(worktreePath);
res.json({
success: true,
result: {
message: `Opened ${worktreePath} in ${result.editorName}`,
editorName: result.editorName,
},
});
} catch (fallbackError) {
// Both editor and file manager failed
throw fallbackError;
}
await execFileAsync(fallbackCommand, [worktreePath]);
res.json({
success: true,
result: {
message: `Opened ${worktreePath} in ${fallbackName}`,
editorName: fallbackName,
},
});
}
} catch (error) {
logError(error, 'Open in editor failed');

View File

@@ -12,6 +12,7 @@ export type { EditorInfo };
export function useAvailableEditors() {
const [editors, setEditors] = useState<EditorInfo[]>([]);
const [isLoading, setIsLoading] = useState(true);
const [isRefreshing, setIsRefreshing] = useState(false);
const fetchAvailableEditors = useCallback(async () => {
try {
@@ -31,6 +32,31 @@ export function useAvailableEditors() {
}
}, []);
/**
* Refresh editors by clearing the server cache and re-detecting
* Use this when the user has installed/uninstalled editors
*/
const refresh = useCallback(async () => {
setIsRefreshing(true);
try {
const api = getElectronAPI();
if (!api?.worktree?.refreshEditors) {
// Fallback to regular fetch if refresh not available
await fetchAvailableEditors();
return;
}
const result = await api.worktree.refreshEditors();
if (result.success && result.result?.editors) {
setEditors(result.result.editors);
logger.info(`Editor cache refreshed, found ${result.result.editors.length} editors`);
}
} catch (error) {
logger.error('Failed to refresh editors:', error);
} finally {
setIsRefreshing(false);
}
}, [fetchAvailableEditors]);
useEffect(() => {
fetchAvailableEditors();
}, [fetchAvailableEditors]);
@@ -38,6 +64,8 @@ export function useAvailableEditors() {
return {
editors,
isLoading,
isRefreshing,
refresh,
// Convenience property: has multiple editors (for deciding whether to show submenu)
hasMultipleEditors: editors.length > 1,
// The first editor is the "default" one

View File

@@ -8,7 +8,9 @@ import {
SelectTrigger,
SelectValue,
} from '@/components/ui/select';
import { LogOut, User, Code2 } from 'lucide-react';
import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from '@/components/ui/tooltip';
import { toast } from 'sonner';
import { LogOut, User, Code2, RefreshCw } from 'lucide-react';
import { cn } from '@/lib/utils';
import { logout } from '@/lib/http-api-client';
import { useAuthStore } from '@/store/auth-store';
@@ -24,7 +26,7 @@ export function AccountSection() {
const [isLoggingOut, setIsLoggingOut] = useState(false);
// Editor settings
const { editors, isLoading: isLoadingEditors } = useAvailableEditors();
const { editors, isLoading: isLoadingEditors, isRefreshing, refresh } = useAvailableEditors();
const defaultEditorCommand = useAppStore((s) => s.defaultEditorCommand);
const setDefaultEditorCommand = useAppStore((s) => s.setDefaultEditorCommand);
@@ -39,6 +41,11 @@ export function AccountSection() {
// Get icon component for the effective editor
const EffectiveEditorIcon = effectiveEditor ? getEditorIcon(effectiveEditor.command) : null;
const handleRefreshEditors = async () => {
await refresh();
toast.success('Editor list refreshed');
};
const handleLogout = async () => {
setIsLoggingOut(true);
try {
@@ -85,46 +92,66 @@ export function AccountSection() {
</p>
</div>
</div>
<Select
value={selectValue}
onValueChange={(value) => setDefaultEditorCommand(value === 'auto' ? null : value)}
disabled={isLoadingEditors || editors.length === 0}
>
<SelectTrigger className="w-[180px] shrink-0">
<SelectValue placeholder="Select editor">
{effectiveEditor ? (
<span className="flex items-center gap-2">
{EffectiveEditorIcon && <EffectiveEditorIcon className="w-4 h-4" />}
{effectiveEditor.name}
{selectValue === 'auto' && (
<span className="text-muted-foreground text-xs">(Auto)</span>
)}
</span>
) : (
'Select editor'
)}
</SelectValue>
</SelectTrigger>
<SelectContent>
<SelectItem value="auto">
<span className="flex items-center gap-2">
<Code2 className="w-4 h-4" />
Auto-detect
</span>
</SelectItem>
{editors.map((editor) => {
const Icon = getEditorIcon(editor.command);
return (
<SelectItem key={editor.command} value={editor.command}>
<div className="flex items-center gap-2">
<Select
value={selectValue}
onValueChange={(value) => setDefaultEditorCommand(value === 'auto' ? null : value)}
disabled={isLoadingEditors || isRefreshing || editors.length === 0}
>
<SelectTrigger className="w-[180px] shrink-0">
<SelectValue placeholder="Select editor">
{effectiveEditor ? (
<span className="flex items-center gap-2">
<Icon className="w-4 h-4" />
{editor.name}
{EffectiveEditorIcon && <EffectiveEditorIcon className="w-4 h-4" />}
{effectiveEditor.name}
{selectValue === 'auto' && (
<span className="text-muted-foreground text-xs">(Auto)</span>
)}
</span>
</SelectItem>
);
})}
</SelectContent>
</Select>
) : (
'Select editor'
)}
</SelectValue>
</SelectTrigger>
<SelectContent>
<SelectItem value="auto">
<span className="flex items-center gap-2">
<Code2 className="w-4 h-4" />
Auto-detect
</span>
</SelectItem>
{editors.map((editor) => {
const Icon = getEditorIcon(editor.command);
return (
<SelectItem key={editor.command} value={editor.command}>
<span className="flex items-center gap-2">
<Icon className="w-4 h-4" />
{editor.name}
</span>
</SelectItem>
);
})}
</SelectContent>
</Select>
<TooltipProvider>
<Tooltip>
<TooltipTrigger asChild>
<Button
variant="ghost"
size="icon"
onClick={handleRefreshEditors}
disabled={isRefreshing || isLoadingEditors}
className="shrink-0 h-9 w-9"
>
<RefreshCw className={cn('w-4 h-4', isRefreshing && 'animate-spin')} />
</Button>
</TooltipTrigger>
<TooltipContent>
<p>Refresh available editors</p>
</TooltipContent>
</Tooltip>
</TooltipProvider>
</div>
</div>
{/* Logout */}

View File

@@ -1697,6 +1697,19 @@ function createMockWorktreeAPI(): WorktreeAPI {
},
};
},
refreshEditors: async () => {
console.log('[Mock] Refreshing available editors');
return {
success: true,
result: {
editors: [
{ name: 'VS Code', command: 'code' },
{ name: 'Finder', command: 'open' },
],
message: 'Found 2 available editors',
},
};
},
initGit: async (projectPath: string) => {
console.log('[Mock] Initializing git:', projectPath);

View File

@@ -1639,6 +1639,7 @@ export class HttpApiClient implements ElectronAPI {
this.post('/api/worktree/open-in-editor', { worktreePath, editorCommand }),
getDefaultEditor: () => this.get('/api/worktree/default-editor'),
getAvailableEditors: () => this.get('/api/worktree/available-editors'),
refreshEditors: () => this.post('/api/worktree/refresh-editors', {}),
initGit: (projectPath: string) => this.post('/api/worktree/init-git', { projectPath }),
startDevServer: (projectPath: string, worktreePath: string) =>
this.post('/api/worktree/start-dev', { projectPath, worktreePath }),

View File

@@ -918,6 +918,18 @@ export interface WorktreeAPI {
error?: string;
}>;
// Refresh editor cache and re-detect available editors
refreshEditors: () => Promise<{
success: boolean;
result?: {
editors: Array<{
name: string;
command: string;
}>;
message: string;
};
error?: string;
}>;
// Initialize git repository in a project
initGit: (projectPath: string) => Promise<{
success: boolean;

282
libs/platform/src/editor.ts Normal file
View File

@@ -0,0 +1,282 @@
/**
* Cross-platform editor detection and launching utilities
*
* Handles:
* - Detecting available code editors on the system
* - Cross-platform editor launching (handles Windows .cmd files)
* - Caching of detected editors for performance
*/
import { execFile, spawn, type ChildProcess } from 'child_process';
import { promisify } from 'util';
import { homedir } from 'os';
import { join } from 'path';
import { access } from 'fs/promises';
import type { EditorInfo } from '@automaker/types';
const execFileAsync = promisify(execFile);
// Platform detection
const isWindows = process.platform === 'win32';
const isMac = process.platform === 'darwin';
// Cache with TTL for editor detection
let cachedEditors: EditorInfo[] | null = null;
let cacheTimestamp: number = 0;
const CACHE_TTL_MS = 5 * 60 * 1000; // 5 minutes
/**
* Check if the editor cache is still valid
*/
function isCacheValid(): boolean {
return cachedEditors !== null && Date.now() - cacheTimestamp < CACHE_TTL_MS;
}
/**
* Clear the editor detection cache
* Useful when editors may have been installed/uninstalled
*/
export function clearEditorCache(): void {
cachedEditors = null;
cacheTimestamp = 0;
}
/**
* Check if a CLI command exists in PATH
* Uses platform-specific command lookup (where on Windows, which on Unix)
*/
export async function commandExists(cmd: string): Promise<boolean> {
try {
const whichCmd = isWindows ? 'where' : 'which';
await execFileAsync(whichCmd, [cmd]);
return true;
} catch {
return false;
}
}
/**
* Check if a macOS app bundle exists and return the path if found
* Checks both /Applications and ~/Applications
*/
async function findMacApp(appName: string): Promise<string | null> {
if (!isMac) return null;
// Check /Applications first
const systemAppPath = join('/Applications', `${appName}.app`);
try {
await access(systemAppPath);
return systemAppPath;
} catch {
// Not in /Applications
}
// Check ~/Applications (used by JetBrains Toolbox and others)
const userAppPath = join(homedir(), 'Applications', `${appName}.app`);
try {
await access(userAppPath);
return userAppPath;
} catch {
return null;
}
}
/**
* Editor definition with CLI command and macOS app bundle name
*/
interface EditorDefinition {
name: string;
cliCommand: string;
macAppName: string;
/** If true, only available on macOS */
macOnly?: boolean;
}
/**
* List of supported editors in priority order
*/
const SUPPORTED_EDITORS: EditorDefinition[] = [
{ name: 'Cursor', cliCommand: 'cursor', macAppName: 'Cursor' },
{ name: 'VS Code', cliCommand: 'code', macAppName: 'Visual Studio Code' },
{ name: 'Zed', cliCommand: 'zed', macAppName: 'Zed' },
{ name: 'Sublime Text', cliCommand: 'subl', macAppName: 'Sublime Text' },
{ name: 'Windsurf', cliCommand: 'windsurf', macAppName: 'Windsurf' },
{ name: 'Trae', cliCommand: 'trae', macAppName: 'Trae' },
{ name: 'Rider', cliCommand: 'rider', macAppName: 'Rider' },
{ name: 'WebStorm', cliCommand: 'webstorm', macAppName: 'WebStorm' },
{ name: 'Xcode', cliCommand: 'xed', macAppName: 'Xcode', macOnly: true },
{ name: 'Android Studio', cliCommand: 'studio', macAppName: 'Android Studio' },
{ name: 'Antigravity', cliCommand: 'agy', macAppName: 'Antigravity' },
];
/**
* Try to find an editor - checks CLI first, then macOS app bundle
* Returns EditorInfo if found, null otherwise
*/
async function findEditor(definition: EditorDefinition): Promise<EditorInfo | null> {
// Skip macOS-only editors on other platforms
if (definition.macOnly && !isMac) {
return null;
}
// Try CLI command first (works on all platforms)
if (await commandExists(definition.cliCommand)) {
return { name: definition.name, command: definition.cliCommand };
}
// Try macOS app bundle (checks /Applications and ~/Applications)
if (isMac) {
const appPath = await findMacApp(definition.macAppName);
if (appPath) {
// Use 'open -a' with full path for apps not in /Applications
return { name: definition.name, command: `open -a "${appPath}"` };
}
}
return null;
}
/**
* Get the platform-specific file manager
*/
function getFileManagerInfo(): EditorInfo {
if (isMac) {
return { name: 'Finder', command: 'open' };
} else if (isWindows) {
return { name: 'Explorer', command: 'explorer' };
} else {
return { name: 'File Manager', command: 'xdg-open' };
}
}
/**
* Detect all available code editors on the system
* Results are cached for 5 minutes for performance
*/
export async function detectAllEditors(): Promise<EditorInfo[]> {
// Return cached result if still valid
if (isCacheValid() && cachedEditors) {
return cachedEditors;
}
// Check all editors in parallel for better performance
const editorChecks = SUPPORTED_EDITORS.map((def) => findEditor(def));
const results = await Promise.all(editorChecks);
// Filter out null results (editors not found)
const editors = results.filter((e): e is EditorInfo => e !== null);
// Always add file manager as fallback
editors.push(getFileManagerInfo());
// Update cache
cachedEditors = editors;
cacheTimestamp = Date.now();
return editors;
}
/**
* Detect the default (first available) code editor on the system
* Returns the highest priority editor that is installed
*/
export async function detectDefaultEditor(): Promise<EditorInfo> {
const editors = await detectAllEditors();
// Return first editor (highest priority) - always exists due to file manager fallback
return editors[0];
}
/**
* Find a specific editor by command
* Returns the editor info if available, null otherwise
*/
export async function findEditorByCommand(command: string): Promise<EditorInfo | null> {
const editors = await detectAllEditors();
return editors.find((e) => e.command === command) ?? null;
}
/**
* Open a path in the specified editor
*
* Handles cross-platform differences:
* - On Windows, uses spawn with shell:true to handle .cmd batch scripts
* - On macOS, handles 'open -a' style commands for app bundles
* - On Linux, uses direct execution
*
* @param targetPath - The file or directory path to open
* @param editorCommand - The editor command to use (optional, uses default if not specified)
* @returns Promise that resolves with editor info when launched, rejects on error
*/
export async function openInEditor(
targetPath: string,
editorCommand?: string
): Promise<{ editorName: string }> {
// Determine which editor to use
let editor: EditorInfo;
if (editorCommand) {
const found = await findEditorByCommand(editorCommand);
if (found) {
editor = found;
} else {
// Fall back to default if specified editor not found
editor = await detectDefaultEditor();
}
} else {
editor = await detectDefaultEditor();
}
// Execute the editor
await executeEditorCommand(editor.command, targetPath);
return { editorName: editor.name };
}
/**
* Execute an editor command with a path argument
* Handles platform-specific differences in command execution
*/
async function executeEditorCommand(command: string, targetPath: string): Promise<void> {
// Handle 'open -a "AppPath"' style commands (macOS app bundles)
if (command.startsWith('open -a ')) {
const appPath = command.replace('open -a ', '').replace(/"/g, '');
await execFileAsync('open', ['-a', appPath, targetPath]);
return;
}
// On Windows, editor CLI commands are typically .cmd batch scripts
// spawn with shell:true is required to execute them properly
if (isWindows) {
return new Promise((resolve, reject) => {
const child: ChildProcess = spawn(command, [targetPath], {
shell: true,
stdio: 'ignore',
detached: true,
});
// Unref to allow the parent process to exit independently
child.unref();
child.on('error', (err) => {
reject(err);
});
// Resolve after a small delay to catch immediate spawn errors
// Editors run in background, so we don't wait for them to exit
setTimeout(() => resolve(), 100);
});
}
// Unix/macOS: use execFile for direct execution
await execFileAsync(command, [targetPath]);
}
/**
* Open a path in the platform's default file manager
* Always available as a fallback option
*/
export async function openInFileManager(targetPath: string): Promise<{ editorName: string }> {
const fileManager = getFileManagerInfo();
await execFileAsync(fileManager.command, [targetPath]);
return { editorName: fileManager.name };
}

View File

@@ -157,3 +157,14 @@ export {
// Port configuration
export { STATIC_PORT, SERVER_PORT, RESERVED_PORTS } from './config/ports.js';
// Editor detection and launching (cross-platform)
export {
commandExists,
clearEditorCache,
detectAllEditors,
detectDefaultEditor,
findEditorByCommand,
openInEditor,
openInFileManager,
} from './editor.js';