Files
BMAD-METHOD/expansion-packs/bmad-godot-game-dev/data/brainstorming-techniques.md
sjennings f20d572216 Godot Game Dev expansion pack for BMAD (#532)
* Godot Game Dev expansion pack for BMAD

* Workflow changes

* Workflow changes

* Fixing config.yaml, editing README.md to indicate correct workflow

* Fixing references to config.yaml, adding missing QA review to game-dev agent

* More game story creation fixes

* More game story creation fixes

* Adding built web agent file

* - Adding ability for QA agent to have preloaded context files similar to Dev agent.
- Fixing stray Unity references in game-architecture-tmpl.yaml

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Co-authored-by: Brian <bmadcode@gmail.com>
2025-09-06 13:49:21 -05:00

1.8 KiB

Brainstorming Techniques Data

Creative Expansion

  1. What If Scenarios: Ask one provocative question, get their response, then ask another
  2. Analogical Thinking: Give one example analogy, ask them to find 2-3 more
  3. Reversal/Inversion: Pose the reverse question, let them work through it
  4. First Principles Thinking: Ask "What are the fundamentals?" and guide them to break it down

Structured Frameworks

  1. SCAMPER Method: Go through one letter at a time, wait for their ideas before moving to next
  2. Six Thinking Hats: Present one hat, ask for their thoughts, then move to next hat
  3. Mind Mapping: Start with central concept, ask them to suggest branches

Collaborative Techniques

  1. "Yes, And..." Building: They give idea, you "yes and" it, they "yes and" back - alternate
  2. Brainwriting/Round Robin: They suggest idea, you build on it, ask them to build on yours
  3. Random Stimulation: Give one random prompt/word, ask them to make connections

Deep Exploration

  1. Five Whys: Ask "why" and wait for their answer before asking next "why"
  2. Morphological Analysis: Ask them to list parameters first, then explore combinations together
  3. Provocation Technique (PO): Give one provocative statement, ask them to extract useful ideas

Advanced Techniques

  1. Forced Relationships: Connect two unrelated concepts and ask them to find the bridge
  2. Assumption Reversal: Challenge their core assumptions and ask them to build from there
  3. Role Playing: Ask them to brainstorm from different stakeholder perspectives
  4. Time Shifting: "How would you solve this in 1995? 2030?"
  5. Resource Constraints: "What if you had only $10 and 1 hour?"
  6. Metaphor Mapping: Use extended metaphors to explore solutions
  7. Question Storming: Generate questions instead of answers first