Compare commits

...

96 Commits

Author SHA1 Message Date
Brian Madison
c15ad174ed chore: bump version to 6.0.0-alpha.21
Major improvements:
- All agents now use consistent 2-letter menu codes (compound triggers)
- Phase 1-3 workflows updated to use planning_artifacts folder
- Windows installer fixed with inquirer multiselection resolution
- Chat and party mode auto-injected into all agents
- All agents pass comprehensive validation checks
- Restored agent files from Docusaurus merge
2025-12-26 20:55:10 +08:00
Brian Madison
24cedea690 phase 3 input disco and output updated 2025-12-26 20:44:45 +08:00
Brian Madison
bdb6bde9b5 disco and output fix for ux design 2025-12-26 20:18:31 +08:00
Brian Madison
cfdffe3f7a prd and brief workflows disco and output fixed 2025-12-26 20:05:02 +08:00
Brian Madison
7b5b7afdc0 update package.json to resolve windows installer issue with inquirer version 2025-12-26 18:05:59 +08:00
Brian Madison
59a0eec2e2 all agents passing new validation checks 2025-12-26 17:34:20 +08:00
Brian Madison
1f16bb7413 agent renormalized, and all now have chat and party mode auto injectioned 2025-12-26 12:00:37 +08:00
Alex Verkhovsky
b1d1242fcf fix: restore agent files accidentally modified in Docusaurus merge (#1191)
* fix: restore agent files accidentally modified in Docusaurus merge

Restores 25 agent files to their pre-merge state:
- Trigger format with shortcuts (WS, CH, BP, etc.) restored
- Fuzzy matching syntax restored
- BMB module: restores separate agent-builder, module-builder,
  workflow-builder agents; removes consolidated bmad-builder

Also updates test to match restored trigger format.

Note: Schema validation needs update in follow-up commit.

* fix: normalize trigger fuzzy match format for schema validation

- Add dashes to fuzzy match text to match kebab-case triggers
- Add missing 'chat' kebab in CH triggers (CH or chat or fuzzy match on chat)
- Relax schema to allow 1-3 char shortcuts and skip shortcut derivation check
- Remove compound-wrong-shortcut test fixture (no longer validated)

All 24 agent files now pass schema validation.
2025-12-26 06:59:39 +08:00
Brian Madison
47a0ebda4f chore: bump version to 6.0.0-alpha.20
Major improvements:
- Path segregation implementation across 90+ workflow files
- Windows installer fixed with inquirer v9.x upgrade
- Custom installation messages via install-messages.yaml
- Two-version auto upgrade with config preservation
- Quick-dev workflow refactor with adversarial review
- Doc site auto-generation on merge
- Streamlined personas and cleaned up documentation
2025-12-23 23:17:36 +08:00
Murat K Ozcan
1a1a806d99 docs: remove old links in test architect (#1183)
* docs: remove dead links in  test architecture documentation

* docs: updated test architecture documentation for clarity and consistenc

* docs: update test architecture documentation for clarity and consistency

* docs: addressed PR comments
2025-12-23 23:09:08 +08:00
Alex Verkhovsky
19df17b261 feat: add documentation website with Docusaurus build pipeline (#1177)
* feat: add documentation website with Docusaurus build pipeline

* feat(docs): add AI discovery meta tags for llms.txt files

- Add global headTags with ai-terms, llms, llms-full meta tags
- Update landing page link to clarify AI context purpose

* fix(docs): restore accidentally deleted faq.md and glossary.md

Files were removed in 12dd97fe during path restructuring.

* fix(docs): update broken project-readme links to GitHub URL

* feat(schema): add compound trigger format validation
2025-12-23 23:01:36 +08:00
Brian Madison
925b715d4f prettier no longer should screw up md files underscores 2025-12-23 22:29:51 +08:00
Brian Madison
e4a4f47a1e remove unnecessary \ before _ and disable md auto fix 2025-12-23 22:21:59 +08:00
Brian Madison
4195eb3b30 installation intro and outtro custom messages, configurable in install-messages.yaml 2025-12-23 21:43:29 +08:00
Brian Madison
c0f5d33c61 core module always asks its questions (no accept defaults 2025-12-23 20:52:06 +08:00
Brian Madison
3f76c2de74 ensure config vars are retained in a quick update 2025-12-23 20:17:32 +08:00
Brian Madison
45ff3840a8 2 version auto upgrade only 2025-12-23 20:05:17 +08:00
Alex Verkhovsky
dcaa892ce1 refactor(bmm): convert quick-dev workflow to sharded format with adversarial review (#1182)
convert quick-dev workflow to sharded format with adversarial review
2025-12-23 17:48:47 +08:00
Brian Madison
00a380a03f remove unused commands that need to be replaced 2025-12-23 17:32:53 +08:00
Brian Madison
12dd97fe9b start implementing new bm paths into phases 1-4 2025-12-23 11:40:38 +08:00
Brian Madison
00ad756acf remove unneeded folder 2025-12-22 19:44:15 +08:00
Brian Madison
021936eaa9 update inquirer to v9.x for better windows support 2025-12-22 18:18:16 +08:00
Brian Madison
da21790531 quickinstall duplicate success message removed 2025-12-22 14:17:32 +08:00
Brian Madison
34cfdddd3a refac tools part 1 2025-12-22 13:12:25 +08:00
Brian Madison
1e721f7fd0 consolidate and remove some duplication 2025-12-22 10:13:56 +08:00
Brian Madison
9c268f8190 remove asterix insertion into agent files 2025-12-22 08:18:53 +08:00
sjennings
e59c7b79ed fix(bmgd): correct workflow-status filename and add sprint-planning update (#1172)
* fix(bmgd): add workflow status update to game-architecture completion

The game-architecture workflow was not updating the bmgd-workflow-status.yaml
file on completion, unlike other BMGD workflows (narrative, brainstorm-game).

Changes:
- Add step 4 "Update Workflow Status" to update create-architecture status
- Renumber subsequent steps (5-8 → 6-9)
- Add success metric for workflow status update
- Add failure condition for missing status update

* feat(bmgd): add generate-project-context workflow for game development

Adds a new workflow to create optimized project-context.md files for AI agent
consistency in game development projects.

New workflow files:
- workflow.md: Main workflow entry point
- project-context-template.md: Template for context file
- steps/step-01-discover.md: Context discovery & initialization
- steps/step-02-generate.md: Rules generation with A/P/C menus
- steps/step-03-complete.md: Finalization & optimization

Integration:
- Added generate-project-context trigger to game-architect agent menu
- Added project context creation option to game-architecture completion step
- Renumbered steps 6-9 → 7-10 to accommodate new step 6

Adapted from BMM generate-project-context with game-specific:
- Engine patterns (Unity, Unreal, Godot)
- Performance and frame budget rules
- Platform-specific requirements
- Game testing patterns

* fix(bmgd): correct workflow-status filename and add sprint-planning update

- Fix all BMGD workflows to reference bmgd-workflow-status.yaml instead of bmm-workflow-status.yaml
- Add workflow-status update to sprint-planning workflow completion

Affected workflows:
- brainstorm-game (instructions.md, step-01-init.md, step-04-complete.md)
- game-brief (instructions.md)
- narrative (instructions-narrative.md, step-11-complete.md)
- game-architecture (instructions.md)
- sprint-planning (instructions.md)

---------

Co-authored-by: Scott Jennings <scott.jennings+CIGINT@cloudimperiumgames.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-21 09:30:17 +08:00
Brian Madison
a20198b94b workflow step location fixed in create product brief 2025-12-20 16:39:43 +08:00
Serhii
4271fe5f2b fix(bmm): resolve dead references and syntax errors in agents and workflows (#1164)
- Fix XML syntax error in dev-story/instructions.xml:20 (goto element)
- Fix path typo in tech-writer.agent.yaml (_bmadbmm → _bmad/bmm)
- Fix wrong route in analyst.agent.yaml (edit-agent → party-mode)
- Comment out unimplemented validate-create-story in sm.agent.yaml
- Comment out unimplemented validate-design in ux-designer.agent.yaml
- Remove misleading validate-create-story reference in create-story output

Fixes #1075
Related to #1163

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-20 13:37:09 +08:00
Alex Verkhovsky
b276d5a387 refactor: streamline quick-flow-solo-dev persona for clarity and accuracy (#1167)
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-20 13:33:55 +08:00
Alex Verkhovsky
7b762fe211 fix: sync package-lock.json with package.json version (#1168) 2025-12-20 13:31:54 +08:00
sjennings
e39aa33eea fix(bmgd): add workflow status update to game-architecture completion (#1161)
* fix(bmgd): add workflow status update to game-architecture completion

The game-architecture workflow was not updating the bmgd-workflow-status.yaml
file on completion, unlike other BMGD workflows (narrative, brainstorm-game).

Changes:
- Add step 4 "Update Workflow Status" to update create-architecture status
- Renumber subsequent steps (5-8 → 6-9)
- Add success metric for workflow status update
- Add failure condition for missing status update

* feat(bmgd): add generate-project-context workflow for game development

Adds a new workflow to create optimized project-context.md files for AI agent
consistency in game development projects.

New workflow files:
- workflow.md: Main workflow entry point
- project-context-template.md: Template for context file
- steps/step-01-discover.md: Context discovery & initialization
- steps/step-02-generate.md: Rules generation with A/P/C menus
- steps/step-03-complete.md: Finalization & optimization

Integration:
- Added generate-project-context trigger to game-architect agent menu
- Added project context creation option to game-architecture completion step
- Renumbered steps 6-9 → 7-10 to accommodate new step 6

Adapted from BMM generate-project-context with game-specific:
- Engine patterns (Unity, Unreal, Godot)
- Performance and frame budget rules
- Platform-specific requirements
- Game testing patterns

---------

Co-authored-by: Scott Jennings <scott.jennings+CIGINT@cloudimperiumgames.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-18 16:14:18 +08:00
Alex Verkhovsky
2da9aebaa8 docs: add DigitalOcean sponsor attribution (#1162) 2025-12-18 15:58:54 +08:00
Brian Madison
5c756b6404 chore: bump version to 6.0.0-alpha.19
Bug fix:
- Fixed _bmad folder stutter with agent custom files
- Removed unnecessary backup file causing installer bloat
- Improved path handling for agent customizations
2025-12-18 12:52:10 +08:00
Brian Madison
23f650ff4d fixed _bmad folder stutter with agent custom files 2025-12-18 03:22:46 +08:00
Brian Madison
363915b0c6 chore: bump version to 6.0.0-alpha.18
Major improvements:
- BMGD module complete overhaul with professional game development workflows
- New Game QA (GLaDOS) and Game Solo Dev (Indie) agents
- 15 comprehensive testing guides for all major game engines
- Agent recompile feature for quick updates without full reinstall
- Full agent customization support - ALL fields now customizable
- Enhanced custom module installation and management
- Complete BMGD documentation suite with 9 guides
2025-12-17 18:07:41 +08:00
Brian Madison
f36369512b fixed issue with agent customization application, now all fields are customized form the custom yaml. also added a recompile agents menu item 2025-12-17 17:58:37 +08:00
sjennings
ccb64623bc feat(bmgd): comprehensive BMGD module upgrade (#1151)
* feat(bmgd): comprehensive BMGD module upgrade

## New Agents
- **Game QA (GLaDOS)**: Game QA Architect + Test Automation Specialist
  - Engine-specific testing (Unity, Unreal, Godot)
  - Knowledge base with 15+ testing topics
  - Workflows: test-framework, test-design, automate, playtest-plan, performance-test, test-review

- **Game Solo Dev (Indie)**: Elite Indie Game Developer + Quick Flow Specialist
  - Rapid prototyping and iteration focused
  - Quick-flow workflows for solo/small team development

## Production Workflow Alignment
Aligned BMGD 4-production workflows with BMM 4-implementation:

### Removed Obsolete Workflows
- story-done (merged into dev-story)
- story-ready (merged into create-story)
- story-context (merged into create-story)
- epic-tech-context (no longer separate workflow)

### Added Workflows
- sprint-status: View sprint progress, surface risks, recommend next action

### Updated Workflows (now standalone, copied from BMM)
- code-review: Adversarial review with instructions.xml
- correct-course: Sprint change management
- create-story: Direct ready-for-dev marking
- dev-story: TDD implementation with instructions.xml
- retrospective: Epic completion review
- sprint-planning: Sprint status generation

## Game Testing Architecture (gametest/)
New knowledge base for game-specific testing:
- qa-index.csv: Knowledge fragment index
- 15 knowledge files covering:
  - Engine-specific: Unity, Unreal, Godot testing
  - Game-specific: Playtesting, balance, save systems, multiplayer
  - Platform: Certification (TRC/XR), localization, input
  - General QA: Automation, performance, regression, smoke tests

## Quick-Flow Workflows (bmgd-quick-flow/)
- quick-prototype: Rapid mechanic testing
- quick-dev: Flexible feature implementation

## Documentation
Complete documentation suite in docs/:
- README.md: Documentation index
- quick-start.md: Getting started guide
- agents-guide.md: All 6 agents reference
- workflows-guide.md: Complete workflow reference
- quick-flow-guide.md: Rapid development guide
- game-types-guide.md: 24 game type templates
- glossary.md: Game dev terminology
- troubleshooting.md: Common issues

## Teams & Installer
- Updated team-gamedev.yaml with all 6 agents and workflows
- Updated default-party.csv with Game QA and Game Solo Dev
- Created _module-installer/ with:
  - installer.js: Creates directories, logs engine selection
  - platform-specifics/: Claude Code and Windsurf handlers

## Agent Updates
All agents now reference standalone BMGD workflows:
- game-architect: correct-course → BMGD
- game-dev: dev-story, code-review → BMGD
- game-scrum-master: All production workflows → BMGD
- game-solo-dev: code-review → BMGD

## Module Configuration
- Added sprint_artifacts alias for workflow compatibility
- All workflows use bmgd/config.yaml

* fix(bmgd): update sprint-status workflow to reference bmgd instead of bmm

Replace all /bmad:bmm:workflows references with /bmad:bmgd:workflows
in the sprint-status workflow instructions.

* feat(bmgd): add workflow-status and create-tech-spec workflows

Add BMGD-native workflow-status and create-tech-spec workflows,
replacing all BMM references with BMGD paths.

## New Workflows

### workflow-status
- Multi-mode status checker for game projects
- Game-specific project levels (Game Jam → AAA)
- Workflow paths: gamedev-greenfield, gamedev-brownfield,
  quickflow-greenfield, quickflow-brownfield
- Init workflow for new game project setup

### create-tech-spec
- Game-focused spec engineering workflow
- Engine-aware (Unity/Unreal/Godot)
- Performance and gameplay feel considerations

## Agent Updates
Updated all BMGD agents to reference BMGD workflows:
- game-architect, game-designer, game-dev, game-qa,
  game-scrum-master, game-solo-dev

All agents now use /bmad:bmgd:workflows instead of /bmad:bmm:workflows

* fix(bmgd): address PR review findings and enhance playtesting docs

## PR Review Fixes (F1-F20)

### Configuration & Naming
- F1: Changed user_skill_level to game_dev_experience in module.yaml
- F3: Renamed gametest/framework to gametest/test-framework

### Cleanup
- F2: Deleted 4 orphaned root-level template files
- F6: Removed duplicate code block in create-story/instructions.xml
- F9: Removed trailing empty line from qa-index.csv
- F20: Deleted orphaned docs/unnamed.jpg

### Installer Improvements
- F7: Simplified platform handler stubs (removed unused code)
- F8: Added return value checking for platform handlers
- F13: Added path traversal validation (isWithinProjectRoot)
- F18: Added type validation for config string values

### Agent Fixes
- F10: Added workflow-status and advanced-elicitation to game-solo-dev
- F12: Fixed "GOTO step 2a" → "GOTO step 2" references
- F14: Removed duplicate project-context.md from principles in 5 agents

### Workflow Updates
- F17: Added input_file_patterns to playtest-plan workflow

### Documentation
- F4-F5: Updated quick-start.md with 6 agents and fixed table
- Updated workflows-guide.md with test-framework reference

### Knowledge Base Updates (from earlier CodeRabbit comments)
- Updated unity-testing.md to Test Framework 1.6.0
- Fixed unreal-testing.md (MarkAsGarbage, UnrealEditor.exe)
- Added FVerifyPlayerMoved note to smoke-testing.md
- Fixed certification-testing.md table formatting

### Playtesting Documentation Enhancement
- Added "Playtesting by Game Type" section (7 genres)
- Added "Processing Feedback Effectively" section
- Expanded from ~138 to ~340 lines

* refactor(bmgd): use exec for step-file workflows and multi format

Update agent menu items to use correct notation for step-file workflows:

**game-designer.agent.yaml:**
- Convert 4 step-file workflows to multi format with shortcodes:
  - [BG] brainstorm-game
  - [GB] create-game-brief
  - [GDD] create-gdd
  - [ND] narrative
- Changed from workflow: .yaml to exec: .md

**game-architect.agent.yaml:**
- Changed create-architecture from workflow: to exec: with workflow.md

---------

Co-authored-by: Scott Jennings <scott.jennings+CIGINT@cloudimperiumgames.com>
2025-12-17 14:33:22 +08:00
Brian Madison
e37edf098c modify install now supports adding custom modules even if there were no custom modules originally 2025-12-16 20:45:27 +08:00
Brian Madison
e3eb374218 chore: bump version to 6.0.0-alpha.17 with comprehensive changelog
Major improvements include:
- Revolutionary installer overhaul with unified flow for core and custom modules
- Full custom content support re-enabled with streamlined sharing
- Critical migration from .bmad to _bmad for AI visibility
- Agent memory system rollout with _bmad/_memory location
- Quick default selection for faster module installation
- BMM Phase 4 workflow improvements and standardization
- Sample modules demonstrating custom content creation
- Future-ready architecture for content segregation
2025-12-16 18:25:50 +08:00
Brian Madison
83b0df0f21 .17 changelog and link to changelog in installer output 2025-12-16 18:23:15 +08:00
Alex Verkhovsky
00a3af3eb0 fix(bmm): sprint-status workflow improvements (#1141)
* fix(bmm): sprint-status workflow improvements

- Remove dead by_epic template block and context_status variable (#1116, #1117)
- Define "first" story ordering as epic number then story number (#1119)
- Clarify retrospective check: "any retrospective status == optional" (#1120)
- Strengthen validate mode: check required metadata fields and valid statuses (#1121)
- Expand risk detection: stale file, orphaned stories, empty epics (#1122)
- Fix retrospective valid status: use "done" instead of "completed" for consistency

Fixes #1116, fixes #1117, fixes #1119, fixes #1120, fixes #1121, fixes #1122

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix(bmm): address CodeRabbit review feedback

- Improve retrospective status descriptions for clarity
- Fix empty epic detection to only warn on in-progress epics
- Add 'generated' to required metadata field validation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-16 17:59:42 +08:00
Brian Madison
d0e0a0963a examples of custom modules, custom module and readme doc updates 2025-12-16 17:45:41 +08:00
Brian Madison
32615afaf9 memory location is non configurable _bmad/_memory for sidecar content 2025-12-16 15:43:38 +08:00
Brian Madison
59e4cc7b82 minor code cleanup 2025-12-16 13:09:20 +08:00
Brian Madison
c24821b6ed menu wording updates 2025-12-16 01:25:49 +08:00
Brian Madison
2c4c2d9717 reduce installer log output 2025-12-15 23:53:26 +08:00
Brian Madison
901b39de9a fixed duplicate entry in files manfest issue 2025-12-15 20:47:21 +08:00
Brian Madison
4d8d1f84f7 quick update works and retains custom content also 2025-12-15 19:54:40 +08:00
Brian Madison
48795d46de core and custom modules all install through the same flow now 2025-12-15 19:16:03 +08:00
Brian Madison
bbda7171bd quick update output modified 2025-12-15 17:30:12 +08:00
Brian Madison
08f05cf9a4 update menu updated 2025-12-15 16:25:01 +08:00
Brian Madison
c7827bf031 less verbose final output during install 2025-12-15 15:55:28 +08:00
Brian Madison
5716282898 roo installer had some bugs 2025-12-15 15:08:19 +08:00
Brian Madison
60238d2854 default accepted for installer quesitons 2025-12-15 12:55:57 +08:00
Brian Madison
6513c77d1b single install panel, no clearing disjointed between modules 2025-12-15 11:54:37 +08:00
Brian Madison
3cbe330b8e improved ui for initial install question intake 2025-12-15 11:33:01 +08:00
Brian Madison
ecc2901649 remove header display before tool selection 2025-12-15 11:05:27 +08:00
Brian Madison
d4eccf07cf reorganize order of questions to make more logical sense 2025-12-15 10:59:15 +08:00
Brian Madison
1da7705821 folder workflow naming alignment for consistency 2025-12-15 10:17:58 +08:00
Brian Madison
7f742d4af6 custom modules install after any non custom modules selected and after the core, manifest tracks custom modules separately to ensure always installed from the custom cache 2025-12-15 09:14:16 +08:00
Alex Verkhovsky
9fe79882b2 fix(release): restore automated release workflow for v6 (#1139)
* fix(release): update workflow to sync package-lock.json

- Call 'npm version' directly with --no-git-tag-version flag to ensure
  both package.json and package-lock.json are updated together
- Add 'alpha' option (default) for alpha version bumps
- Add 'beta' option to transition to/bump beta series
- Temporarily disable web bundles (tools/cli/bundlers/ is missing)

The workflow was previously calling non-existent npm scripts
(version:patch/minor/major) that were removed in the v6 refactor.

Note: This change cannot be fully tested without triggering an actual
release. The web bundles functionality requires a separate fix.

Fixes #1104

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix(release): simplify version bump logic

Modern npm (v11+) correctly handles --preid flag transitions:
- prerelease --preid=beta on alpha.X produces beta.0 (works!)
- prerelease --preid=alpha on alpha.X produces alpha.X+1 (works!)

CodeRabbit warning was based on outdated npm behavior.
Consolidate alpha|beta into single case for cleaner code.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-15 07:34:04 +08:00
Alex Verkhovsky
ebb20f675f chore(discord): suppress link embeds and handle truncated URLs (#1126)
* chore(discord): suppress link embeds and handle truncated URLs

- Add wrap_urls() to wrap URLs in <> to suppress Discord embeds
- Add strip_trailing_url() to remove partial URLs from truncated text
- Update all 6 workflow jobs with body text to use the new helpers
- Partial URLs (from truncation) are removed since they are unusable
- Complete URLs are wrapped to prevent large embed previews

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix(discord): preserve URLs when escaping markdown

- Replace sed-based esc() with awk version that skips content inside
  <URL> wrappers, preventing URL corruption from backslash escaping
- Reorder pipeline: wrap_urls | esc (wrap first, then escape)
- Update comment: "partial" → "incomplete" for clarity

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-15 07:19:44 +08:00
Alex Verkhovsky
82cc10824a fix(bmm): improve sprint-status validation and epic status handling (#1125)
* fix(bmm): improve sprint-status validation and epic status handling

- Add status validation with interactive correction for unknown values
- Update epic statuses to match state machine: backlog, in-progress, done
- Map legacy "contexted" status to "in-progress" explicitly
- Add retrospective status counting (optional, completed)
- Rewrite risk detection rules for LLM clarity
- Fix warnings vs risks naming inconsistency in data mode

Closes #1106
Closes #1118

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* style: fix prettier formatting in sprint-status instructions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-15 07:17:30 +08:00
Brian Madison
4c65f3a006 quick install fixed 2025-12-13 23:45:47 +08:00
Brian Madison
401e8e481c a few minor agent workflow main file cleanup actions 2025-12-13 23:04:54 +08:00
Brian Madison
cba7cf223f standardize custom agent workflow and module output, and improve module folder selection 2025-12-13 22:59:58 +08:00
Brian Madison
add789a408 remove unused code 2025-12-13 19:53:03 +08:00
Brian Madison
ae9851acab _cfg -> _config 2025-12-13 19:41:09 +08:00
Brian Madison
ac5fa5c23f agent customization now gets allied on quick update and compile agents 2025-12-13 19:23:02 +08:00
Brian Madison
8642553bd7 we only need one yaml lib 2025-12-13 18:35:07 +08:00
Brian Madison
ce42d56fdd agent customzation almost working again 2025-12-13 17:50:33 +08:00
Brian Madison
25c79e3fe5 folder rename from .bmad to _bmad 2025-12-13 16:22:34 +08:00
Brian Madison
0c873638ab remove dead and unused functionality - the web bundler will be replaced 2025-12-13 14:08:14 +08:00
Brian Madison
e6f911d791 remove dead and unused functionality - the web bundler will be replaced 2025-12-13 14:06:35 +08:00
Alex Verkhovsky
f11be2b2e2 chore: disable CodeRabbit walkthrough (#1115)
🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-13 13:34:41 +08:00
Murat K Ozcan
572074d2a6 Merge pull request #1109 from alexeyv/fix/normalize-dev-story-trigger
fix(bmm): normalize dev-story trigger naming
2025-12-12 12:45:14 -06:00
Murat K Ozcan
0ed546619f Merge branch 'main' into fix/normalize-dev-story-trigger 2025-12-12 12:44:12 -06:00
Murat K Ozcan
c3b54c5fc6 Merge pull request #1108 from alexeyv/fix/normalize-status-kebab-case
fix(bmm): normalize story status references to lowercase kebab-case
2025-12-12 12:44:03 -06:00
Murat K Ozcan
e34f53d6f8 Merge branch 'main' into fix/normalize-status-kebab-case 2025-12-12 12:42:49 -06:00
Murat K Ozcan
ebbb44f961 Merge pull request #1107 from alexeyv/fix/remove-drafted-status-bmm
fix(bmm): remove stale 'drafted' story state from docs and workflows
2025-12-12 12:42:35 -06:00
Alex Verkhovsky
76185937c6 fix(bmm): normalize dev-story trigger naming
Rename 'develop-story' to 'dev-story' across agent triggers and documentation
to match the actual workflow folder and YAML configuration naming.

- Update dev.agent.yaml trigger from develop-story to dev-story
- Update game-dev.agent.yaml trigger from develop-story to dev-story
- Update 7 references in agents-guide.md documentation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-11 23:48:00 -07:00
Alex Verkhovsky
7a9f1d4a3c fix(bmm): normalize story status references to lowercase kebab-case
Updated status references to use canonical lowercase kebab-case format:

- dev-story/instructions.xml: Status field set to "review" (was "Ready for Review")
- dev-story/instructions.xml: Output messages reference actual "review" status
- dev-story/checklist.md: Status field instruction uses "review"
- daily-standup.xml: Status examples use "in-progress, review"

Story lifecycle: backlog → ready-for-dev → in-progress → review → done

Fixes #1105

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-11 23:22:05 -07:00
Alex Verkhovsky
7d6aae1b78 fix(bmm): remove stale 'drafted' story state from docs and workflows
The `drafted` story state is no longer used since create-story now sets
status directly to `ready-for-dev`. This PR removes all references to
this legacy state from BMM documentation and workflow files.

Changes:
- Remove `drafted` from story status definitions and state machine docs
- Remove dead story-context file detection (story-context files no longer exist)
- Replace "draft" verb with "create" in story-related messaging
- Add legacy `drafted` → `ready-for-dev` migration in sprint-status
- Clarify that validate-create-story is optional and doesn't change status
- Document story handoff sequence: create-story → (optional) validate → dev-story

Story lifecycle is now: backlog → ready-for-dev → in-progress → review → done

Closes #1089

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-11 21:20:44 -07:00
Dicky Moore
ed0defbe08 fix: normalize workflow manifest schema (#1071)
* fix: normalize workflow manifest schema

* fix: escape workflow manifest values safely

---------

Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-12 07:20:43 +08:00
Kevin Heidt
3bc485d0ed Enhance config collector to support static fields (#1086)
Refactor config collection to handle both interactive and static fields. Update logic to process new static fields and merge answers accordingly.

Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-12 06:56:31 +08:00
Alex Verkhovsky
0f5a9cf0dd fix: correct grammar in PRD workflow description (#1087) 2025-12-12 06:43:40 +08:00
Alex Verkhovsky
e2d9d35ce9 fix(bmm): improve code review completion message (#1095)
Change "Story is ready for next work!" to "Code review complete!"

The original phrasing was misleading - when a code review finishes
with status "done", it means the review itself is complete and the
story is marked done in tracking. However, the user may choose to
do additional reviews or the story may genuinely be finished.
"Code review complete" more accurately describes what actually
happened without implying next steps.
2025-12-12 06:42:52 +08:00
Alex Verkhovsky
82e6433b69 refactor: standardize file naming to use dashes instead of underscores (#1094)
Rename output/template files and update all references to use kebab-case
(dashes) instead of snake_case (underscores) for consistency:

- project_context.md -> project-context.md (13 references)
- backlog_template.md -> backlog-template.md
- agent_commands.md -> agent-commands.md
- agent_persona.md -> agent-persona.md
- agent_purpose_and_type.md -> agent-purpose-and-type.md
2025-12-12 06:42:24 +08:00
Alex Verkhovsky
be7e07cc1a fix: fully silence CodeRabbit unless explicitly invoked (#1096)
- Disable high_level_summary to stop PR description modifications
- Disable commit_status to stop GitHub status checks
- Disable issue_enrichment.auto_enrich to stop auto-commenting on issues

These settings complement the existing review_status: false and
auto_review.enabled: false to ensure CodeRabbit only responds
when explicitly tagged with @coderabbitai review.
2025-12-12 06:32:24 +08:00
Alex Verkhovsky
079f79aba5 Merge pull request #1103 from bmad-code-org/docs/test-architect-ADR-usage-update-2
docs: test arch ADR usage update
2025-12-11 12:35:12 -07:00
murat
b4d7e1adef docs: addressed further PR comments 2025-12-11 13:13:44 -06:00
murat
6e9fe6c9a2 fix: addressed review comment 2025-12-11 11:36:33 -06:00
Murat K Ozcan
d2d9010a8e Update src/modules/bmm/docs/test-architecture.md
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-12-11 10:15:23 -06:00
murat
6d5a1084eb docs: test arch ADR usage update 2 2025-12-11 09:43:25 -06:00
murat
978a93ed33 docs: test arch ADR usage update 2025-12-11 09:34:22 -06:00
727 changed files with 56653 additions and 18188 deletions

View File

@@ -4,13 +4,14 @@ language: "en-US"
early_access: true
reviews:
profile: chill
high_level_summary: true
high_level_summary: false # don't post summary until explicitly invoked
request_changes_workflow: false
review_status: false
collapse_walkthrough: false
commit_status: false
walkthrough: false
poem: false
auto_review:
enabled: false # must be manually triggered with @coderabbit review
enabled: false
drafts: true # Can review drafts. Since it's manually triggered, it's fine.
auto_incremental_review: false # always review the whole PR, not just new commits
base_branches:
@@ -33,4 +34,7 @@ reviews:
Flag any process.exit() without error message.
chat:
auto_reply: true # Response to mentions in comments, a la @coderabbit review
issue_enrichment:
auto_enrich:
enabled: false # don't auto-comment on issues

View File

@@ -2,8 +2,21 @@
# Discord notification helper functions
# Escape markdown special chars and @mentions for safe Discord display
# Bracket expression: ] must be first, then other chars. In POSIX bracket expr, \ is literal.
esc() { sed -e 's/[][\*_()~`>]/\\&/g' -e 's/@/@ /g'; }
# Skips content inside <URL> wrappers to preserve URLs intact
esc() {
awk '{
result = ""; in_url = 0; n = length($0)
for (i = 1; i <= n; i++) {
c = substr($0, i, 1)
if (c == "<" && substr($0, i, 8) ~ /^<https?:/) in_url = 1
if (in_url) { result = result c; if (c == ">") in_url = 0 }
else if (c == "@") result = result "@ "
else if (index("[]\\*_()~`", c) > 0) result = result "\\" c
else result = result c
}
print result
}'
}
# Truncate to $1 chars (or 80 if wall-of-text with <3 spaces)
trunc() {
@@ -13,3 +26,9 @@ trunc() {
[ "$spaces" -lt 3 ] && [ ${#txt} -gt 80 ] && txt=$(printf '%s' "$txt" | cut -c1-80)
printf '%s' "$txt"
}
# Remove incomplete URL at end of truncated text (incomplete URLs are useless)
strip_trailing_url() { sed -E 's~<?https?://[^[:space:]]*$~~'; }
# Wrap URLs in <> to suppress Discord embeds (keeps links clickable)
wrap_urls() { sed -E 's~https?://[^[:space:]<>]+~<&>~g'; }

View File

@@ -53,7 +53,11 @@ jobs:
TITLE=$(printf '%s' "$PR_TITLE" | trunc $MAX_TITLE | esc)
[ ${#PR_TITLE} -gt $MAX_TITLE ] && TITLE="${TITLE}..."
BODY=$(printf '%s' "$PR_BODY" | trunc $MAX_BODY | esc)
BODY=$(printf '%s' "$PR_BODY" | trunc $MAX_BODY)
if [ -n "$PR_BODY" ] && [ ${#PR_BODY} -gt $MAX_BODY ]; then
BODY=$(printf '%s' "$BODY" | strip_trailing_url)
fi
BODY=$(printf '%s' "$BODY" | wrap_urls | esc)
[ -n "$PR_BODY" ] && [ ${#PR_BODY} -gt $MAX_BODY ] && BODY="${BODY}..."
[ -n "$BODY" ] && BODY=" · $BODY"
USER=$(printf '%s' "$PR_USER" | esc)
@@ -91,7 +95,11 @@ jobs:
TITLE=$(printf '%s' "$ISSUE_TITLE" | trunc $MAX_TITLE | esc)
[ ${#ISSUE_TITLE} -gt $MAX_TITLE ] && TITLE="${TITLE}..."
BODY=$(printf '%s' "$ISSUE_BODY" | trunc $MAX_BODY | esc)
BODY=$(printf '%s' "$ISSUE_BODY" | trunc $MAX_BODY)
if [ -n "$ISSUE_BODY" ] && [ ${#ISSUE_BODY} -gt $MAX_BODY ]; then
BODY=$(printf '%s' "$BODY" | strip_trailing_url)
fi
BODY=$(printf '%s' "$BODY" | wrap_urls | esc)
[ -n "$ISSUE_BODY" ] && [ ${#ISSUE_BODY} -gt $MAX_BODY ] && BODY="${BODY}..."
[ -n "$BODY" ] && BODY=" · $BODY"
USER=$(printf '%s' "$USER" | esc)
@@ -126,7 +134,11 @@ jobs:
TITLE=$(printf '%s' "$ISSUE_TITLE" | trunc $MAX_TITLE | esc)
[ ${#ISSUE_TITLE} -gt $MAX_TITLE ] && TITLE="${TITLE}..."
BODY=$(printf '%s' "$COMMENT_BODY" | trunc $MAX_BODY | esc)
BODY=$(printf '%s' "$COMMENT_BODY" | trunc $MAX_BODY)
if [ ${#COMMENT_BODY} -gt $MAX_BODY ]; then
BODY=$(printf '%s' "$BODY" | strip_trailing_url)
fi
BODY=$(printf '%s' "$BODY" | wrap_urls | esc)
[ ${#COMMENT_BODY} -gt $MAX_BODY ] && BODY="${BODY}..."
USER=$(printf '%s' "$COMMENT_USER" | esc)
@@ -162,7 +174,11 @@ jobs:
TITLE=$(printf '%s' "$PR_TITLE" | trunc $MAX_TITLE | esc)
[ ${#PR_TITLE} -gt $MAX_TITLE ] && TITLE="${TITLE}..."
BODY=$(printf '%s' "$REVIEW_BODY" | trunc $MAX_BODY | esc)
BODY=$(printf '%s' "$REVIEW_BODY" | trunc $MAX_BODY)
if [ -n "$REVIEW_BODY" ] && [ ${#REVIEW_BODY} -gt $MAX_BODY ]; then
BODY=$(printf '%s' "$BODY" | strip_trailing_url)
fi
BODY=$(printf '%s' "$BODY" | wrap_urls | esc)
[ -n "$REVIEW_BODY" ] && [ ${#REVIEW_BODY} -gt $MAX_BODY ] && BODY="${BODY}..."
[ -n "$BODY" ] && BODY=": $BODY"
USER=$(printf '%s' "$REVIEW_USER" | esc)
@@ -194,7 +210,11 @@ jobs:
TITLE=$(printf '%s' "$PR_TITLE" | trunc $MAX_TITLE | esc)
[ ${#PR_TITLE} -gt $MAX_TITLE ] && TITLE="${TITLE}..."
BODY=$(printf '%s' "$COMMENT_BODY" | trunc $MAX_BODY | esc)
BODY=$(printf '%s' "$COMMENT_BODY" | trunc $MAX_BODY)
if [ ${#COMMENT_BODY} -gt $MAX_BODY ]; then
BODY=$(printf '%s' "$BODY" | strip_trailing_url)
fi
BODY=$(printf '%s' "$BODY" | wrap_urls | esc)
[ ${#COMMENT_BODY} -gt $MAX_BODY ] && BODY="${BODY}..."
USER=$(printf '%s' "$COMMENT_USER" | esc)
@@ -224,7 +244,11 @@ jobs:
REL_NAME=$(printf '%s' "$NAME" | trunc $MAX_TITLE | esc)
[ ${#NAME} -gt $MAX_TITLE ] && REL_NAME="${REL_NAME}..."
BODY=$(printf '%s' "$RELEASE_BODY" | trunc $MAX_BODY | esc)
BODY=$(printf '%s' "$RELEASE_BODY" | trunc $MAX_BODY)
if [ -n "$RELEASE_BODY" ] && [ ${#RELEASE_BODY} -gt $MAX_BODY ]; then
BODY=$(printf '%s' "$BODY" | strip_trailing_url)
fi
BODY=$(printf '%s' "$BODY" | wrap_urls | esc)
[ -n "$RELEASE_BODY" ] && [ ${#RELEASE_BODY} -gt $MAX_BODY ] && BODY="${BODY}..."
[ -n "$BODY" ] && BODY=" · $BODY"
TAG_ESC=$(printf '%s' "$TAG" | esc)
@@ -275,7 +299,7 @@ jobs:
run: |
set -o pipefail
[ -z "$WEBHOOK" ] && exit 0
esc() { sed -e 's/[][\*_()~`>]/\\&/g' -e 's/@/@ /g'; }
esc() { sed -e 's/[][\*_()~`]/\\&/g' -e 's/@/@ /g'; }
trunc() { tr '\n\r' ' ' | cut -c1-"$1"; }
REF_TRUNC=$(printf '%s' "$REF" | trunc 100)

72
.github/workflows/docs.yaml vendored Normal file
View File

@@ -0,0 +1,72 @@
name: Deploy Documentation
on:
push:
branches:
- main
paths:
- "docs/**"
- "src/modules/*/docs/**"
- "website/**"
- "tools/build-docs.js"
- ".github/workflows/docs.yaml"
workflow_dispatch:
permissions:
contents: read
pages: write
id-token: write
concurrency:
group: "pages"
cancel-in-progress: false
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: "20"
cache: "npm"
- name: Install dependencies
run: npm ci
- name: Determine site URL
id: site-url
run: |
if [ "${{ github.repository }}" = "bmad-code-org/BMAD-METHOD" ]; then
echo "url=https://bmad-code-org.github.io/BMAD-METHOD" >> $GITHUB_OUTPUT
else
OWNER="${{ github.repository_owner }}"
REPO="${{ github.event.repository.name }}"
echo "url=https://${OWNER}.github.io/${REPO}" >> $GITHUB_OUTPUT
fi
- name: Build documentation
env:
SITE_URL: ${{ steps.site-url.outputs.url }}
run: npm run docs:build
- name: Upload artifact
uses: actions/upload-pages-artifact@v3
with:
path: build/site
deploy:
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
runs-on: ubuntu-latest
needs: build
steps:
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4

View File

@@ -6,9 +6,11 @@ on:
version_bump:
description: Version bump type
required: true
default: patch
default: alpha
type: choice
options:
- alpha
- beta
- patch
- minor
- major
@@ -49,7 +51,11 @@ jobs:
git config user.email "github-actions[bot]@users.noreply.github.com"
- name: Bump version
run: npm run version:${{ github.event.inputs.version_bump }}
run: |
case "${{ github.event.inputs.version_bump }}" in
alpha|beta) npm version prerelease --no-git-tag-version --preid=${{ github.event.inputs.version_bump }} ;;
*) npm version ${{ github.event.inputs.version_bump }} --no-git-tag-version ;;
esac
- name: Get new version and previous tag
id: version
@@ -61,34 +67,9 @@ jobs:
run: |
sed -i 's/"version": ".*"/"version": "${{ steps.version.outputs.new_version }}"/' tools/installer/package.json
- name: Generate web bundles
run: npm run bundle
- name: Package bundles for release
run: |
mkdir -p dist/release-bundles
# Copy web bundles
cp -r web-bundles dist/release-bundles/bmad-bundles-v${{ steps.version.outputs.new_version }}
# Verify bundles exist
if [ ! "$(ls -A dist/release-bundles/bmad-bundles-v${{ steps.version.outputs.new_version }})" ]; then
echo "❌ ERROR: No bundles found"
echo "This likely means 'npm run bundle' failed"
exit 1
fi
# Count and display bundles per module
for module in bmm bmb cis bmgd; do
if [ -d "dist/release-bundles/bmad-bundles-v${{ steps.version.outputs.new_version }}/$module/agents" ]; then
COUNT=$(find dist/release-bundles/bmad-bundles-v${{ steps.version.outputs.new_version }}/$module/agents -name '*.xml' 2>/dev/null | wc -l)
echo "✅ $module: $COUNT agents"
fi
done
# Create archive
tar -czf dist/release-bundles/bmad-bundles-v${{ steps.version.outputs.new_version }}.tar.gz \
-C dist/release-bundles/bmad-bundles-v${{ steps.version.outputs.new_version }} .
# TODO: Re-enable web bundles once tools/cli/bundlers/ is restored
# - name: Generate web bundles
# run: npm run bundle
- name: Commit version bump
run: |
@@ -185,25 +166,15 @@ jobs:
npm publish --tag latest
fi
- name: Create GitHub Release with Bundles
- name: Create GitHub Release
uses: softprops/action-gh-release@v2
with:
tag_name: v${{ steps.version.outputs.new_version }}
name: "BMad Method v${{ steps.version.outputs.new_version }}"
body: |
${{ steps.release_notes.outputs.RELEASE_NOTES }}
## 📦 Web Bundles
Download XML bundles for use in AI platforms (Claude Projects, ChatGPT, Gemini):
- `bmad-bundles-v${{ steps.version.outputs.new_version }}.tar.gz` - All modules (BMM, BMB, CIS, BMGD)
**Browse online** (bleeding edge): https://bmad-code-org.github.io/bmad-bundles/
draft: false
prerelease: ${{ contains(steps.version.outputs.new_version, 'alpha') || contains(steps.version.outputs.new_version, 'beta') }}
files: |
dist/release-bundles/*.tar.gz
- name: Summary
run: |
@@ -212,7 +183,6 @@ jobs:
echo "### 📦 Distribution" >> $GITHUB_STEP_SUMMARY
echo "- **NPM**: Published with @latest tag" >> $GITHUB_STEP_SUMMARY
echo "- **GitHub Release**: https://github.com/bmad-code-org/BMAD-METHOD/releases/tag/v${{ steps.version.outputs.new_version }}" >> $GITHUB_STEP_SUMMARY
echo "- **Web Bundles**: Attached to GitHub Release (4 archives)" >> $GITHUB_STEP_SUMMARY
echo "" >> $GITHUB_STEP_SUMMARY
echo "### ✅ Installation" >> $GITHUB_STEP_SUMMARY
echo "\`\`\`bash" >> $GITHUB_STEP_SUMMARY

View File

@@ -92,6 +92,3 @@ jobs:
- name: Test agent compilation components
run: npm run test:install
- name: Validate web bundles
run: npm run validate:bundles

14
.gitignore vendored
View File

@@ -31,7 +31,7 @@ Thumbs.db
# IDE and editor configs
.windsurf/
.trae/
.bmad*/.cursor/
_bmad*/.cursor/
# AI assistant files
CLAUDE.md
@@ -44,8 +44,8 @@ CLAUDE.local.md
.claude/settings.local.json
# Project-specific
.bmad-core
.bmad-creator-tools
_bmad-core
_bmad-creator-tools
test-project-install/*
sample-project/*
flattened-codebase.xml
@@ -65,7 +65,7 @@ src/modules/bmgd/sub-modules/
shared-modules
z*/
.bmad
_bmad
.claude
.codex
.github/chatmodes
@@ -74,4 +74,8 @@ z*/
.kiro/
.roo
bmad-custom-src/
bmad-custom-src/
# Docusaurus / Documentation Build
.docusaurus/
build/

View File

@@ -5,8 +5,8 @@ ignores:
- node_modules/**
- test/fixtures/**
- CODE_OF_CONDUCT.md
- .bmad/**
- .bmad*/**
- _bmad/**
- _bmad*/**
- .agent/**
- .claude/**
- .roo/**

View File

@@ -5,5 +5,5 @@ test/fixtures/**
CODE_OF_CONDUCT.md
# BMAD runtime folders (user-specific, not in repo)
.bmad/
.bmad*/
_bmad/
_bmad*/

View File

@@ -73,7 +73,7 @@
"editor.formatOnSave": true,
"editor.defaultFormatter": "esbenp.prettier-vscode",
"[javascript]": {
"editor.defaultFormatter": "esbenp.prettier-vscode"
"editor.defaultFormatter": "vscode.typescript-language-features"
},
"[json]": {
"editor.defaultFormatter": "vscode.json-language-features"

View File

@@ -1,5 +1,437 @@
# Changelog
## [6.0.0-alpha.21]
**Release: December 27, 2025**
### 🌟 Key Highlights
1. **Consistent Menu System**: All agents now use standardized 2-letter menu codes (e.g., "rd" for research, "ca" for create-architecture)
2. **Planning Artifacts Architecture**: Phase 1-3 workflows now properly segregate planning artifacts from documentation
3. **Windows Installer Fixed Again**: Updated inquirer to resolve multiselection tool issues
4. **Auto-Injected Features**: Chat and party mode automatically injected into all agents
5. **Validation System**: All agents now pass comprehensive new validation checks
### 🎯 Consistent Menu System (Major Feature)
**Standardized 2-Letter Codes:**
- **Compound Menu Triggers**: All agents now use consistent 2-letter compound trigger format (e.g., `bmm-rd`, `bmm-ca`)
- **Improved UX**: Shorter, more memorable command shortcuts across all modules
- **Module Prefixing**: Menu items properly scoped by module prefix (bmm-, bmgd-, cis-, bmb-)
- **Universal Pattern**: All 22 agents updated to follow the same menu structure
**Agent Updates:**
- **BMM Module**: 9 agents with standardized menus (pm, analyst, architect, dev, ux-designer, tech-writer, sm, tea, quick-flow-solo-dev)
- **BMGD Module**: 6 agents with standardized menus (game-architect, game-designer, game-dev, game-qa, game-scrum-master, game-solo-dev)
- **CIS Module**: 6 agents with standardized menus (innovation-strategist, design-thinking-coach, creative-problem-solver, brainstorming-coach, presentation-master, storyteller)
- **BMB Module**: 3 agents with standardized menus (bmad-builder, agent-builder, module-builder, workflow-builder)
- **Core Module**: BMAD Master agent updated with consistent menu patterns
### 📁 Planning Artifacts Architecture
**Content Segregation Implementation:**
- **Phase 1-3 Workflows**: All planning workflows now use `planning_artifacts` folder (default changed from `docs`)
- **Proper Input Discovery**: Workflows follow consistent input discovery patterns from planning artifacts
- **Output Management**: Planning artifacts properly separated from long-term documentation
- **Affected Workflows**:
- Product Brief: Updated discovery and output to planning artifacts
- PRD: Fixed discovery and output to planning artifacts
- UX Design: Updated all steps for proper artifact handling
- Architecture: Updated discovery and output flow
- Game Architecture: Updated for planning artifacts
- Story Creation: Updated workflow output paths
**File Organization:**
- **Planning Artifacts**: Ephemeral planning documents (prd.md, product-brief.md, ux-design.md, architecture.md)
- **Documentation**: Long-term project documentation (separate from planning)
- **Module Configuration**: BMM and BMGD modules updated with proper default paths
### 🪟 Windows Installer Fixes
**Inquirer Multiselection Fix:**
- **Updated Inquirer Version**: Resolved tool multiselection issues that were causing Windows installer failures
- **Better Compatibility**: Improved handling of checkbox and multi-select prompts on Windows(?)
### 🤖 Agent System Improvements
**Auto-Injected Features:**
- **Chat Mode**: Automatically injected into all agents during compilation
- **Party Mode**: Automatically injected into all agents during compilation
- **Reduced Manual Configuration**: No need to manually add these features to agent definitions
- **Consistent Behavior**: All agents now have uniform access to chat and party mode capabilities
**Agent Normalization:**
- **All Agents Validated**: All 22 agents pass comprehensive validation checks
- **Schema Enforcement**: Proper compound trigger validation implemented
- **Metadata Cleanup**: Removed obsolete and inconsistent metadata patterns
- **Test Fixtures Updated**: Validation test fixtures aligned with new requirements
### 🔧 Bug Fixes & Cleanup
**Docusaurus Merge Recovery:**
- **Restored Agent Files**: Fixed agent files accidentally modified in Docusaurus merge (PR #1191)
- **Reference Cleanup**: Removed obsolete agent reference examples (journal-keeper, security-engineer, trend-analyst)
- **Test Fixture Updates**: Aligned test fixtures with current validation requirements
**Code Quality:**
- **Schema Improvements**: Enhanced agent schema validation with better error messages
- **Removed Redundancy**: Cleaned up duplicate and obsolete agent definitions
- **Installer Cleanup**: Removed unused configuration code from BMM installer
**Planning Artifacts Path:**
- Default: `planning_artifacts/` (configurable in module.yaml)
- Previous: `docs/`
- Benefit: Clear separation between planning work and permanent documentation
---
## [6.0.0-alpha.20]
**Release: December 23, 2025**
### 🌟 Key Highlights
1. **Windows Installer Fixed**: Better compatibility with inquirer v9.x upgrade
2. **Path Segregation**: Revolutionary content organization separating ephemeral artifacts from permanent documentation
3. **Custom Installation Messages**: Configurable intro/outro messages for professional installation experience
4. **Enhanced Upgrade Logic**: Two-version auto upgrades with proper config preservation
5. **Quick-Dev Refactor**: Sharded format with comprehensive adversarial review
6. **Improved Quality**: Streamlined personas, fixed workflows, and cleaned up documentation
7. **Doc Site Auto Generation**; Auto Generate a docusaurus site update on merge
### 🪟 Windows Installer (hopefully) Fixed
**Inquirer Upgrade:**
- **Updated to v9.x**: Upgraded inquirer package for better Windows support
- **Improved Compatibility**: Better handling of Windows terminal environments
- **Enhanced UX**: More reliable interactive prompts across platforms
### 🎯 Path Segregation Implementation (Major Feature)
**Revolutionary Content Organization:**
- **Phase 1-4 Path Segregation**: Implemented new BM paths across all BMM and BMGD workflows
- **Planning vs Implementation Artifacts**: Separated ephemeral Phase 4 artifacts from permanent documentation
- **Optimized File Organization**: Better structure differentiating planning artifacts from long-term project documentation
- **Backward Compatible**: Existing installations continue working while preparing for optimized content organization
- **Module Configuration Updates**: Enhanced module.yaml with new path configurations for all phases
- **Workflow Path Updates**: All 90+ workflow files updated with proper path configurations
**Documentation Cleanup:**
- **Removed Obsolete Documentation**: Cleaned up 3,100+ lines of outdated documentation
- **Streamlined README Files**: Consolidated and improved module documentation
- **Enhanced Clarity**: Removed redundant content and improved information architecture
### 💬 Installation Experience Enhancements
**Custom Installation Messages:**
- **Configurable Intro/Outro Messages**: New install-messages.yaml file for customizable installation messages
- **Professional Installation Flow**: Custom welcome messages and completion notifications
- **Module-Specific Messaging**: Tailored messages for different installation contexts
- **Enhanced User Experience**: More informative and personalized installation process
**Core Module Improvements:**
- **Always Ask Questions**: Core module now always prompts for configuration (no accept defaults)
- **Better User Engagement**: Ensures users actively configure their installation
- **Improved Configuration Accuracy**: Reduces accidental acceptance of defaults
### 🔧 Upgrade & Configuration Management
**Two-Version Auto Upgrade:**
- **Smarter Upgrade Logic**: Automatic upgrades now span 2 versions (e.g., .16 → .18)
- **Config Variable Preservation**: Ensures all configuration variables are retained during quick updates
- **Seamless Updates**: Quick updates now preserve custom settings properly
- **Enhanced Upgrade Safety**: Better handling of configuration across version boundaries
### 🤖 Workflow Improvements
**Quick-Dev Workflow Refactor (PR #1182):**
- **Sharded Format Conversion**: Converted quick-dev workflow to modern step-file format
- **Adversarial Review Integration**: Added comprehensive self-check and adversarial review steps
- **Enhanced Quality Assurance**: 6-step process with mode detection, context gathering, execution, self-check, review, and resolution
- **578 New Lines Added**: Significant expansion of quick-dev capabilities
**BMGD Workflow Fixes:**
- **workflow-status Filename Correction**: Fixed incorrect filename references (PR #1172)
- **sprint-planning Update**: Added workflow-status update to game-architecture completion
- **Path Corrections**: Resolved dead references and syntax errors (PR #1164)
### 🎨 Code Quality & Refactoring
**Persona Streamlining (PR #1167):**
- **Quick-Flow-Solo-Dev Persona**: Streamlined for clarity and accuracy
- **Improved Agent Behavior**: More focused and efficient solo development support
**Package Management:**
- **package-lock.json Sync**: Ensured version consistency (PR #1168)
- **Dependency Cleanup**: Reduced package-lock bloat significantly
**Prettier Configuration:**
- **Markdown Underscore Protection**: Prettier will no longer mess up underscores in markdown files
- **Disabled Auto-Fix**: Markdown formatting issues now handled more intelligently
- **Better Code Formatting**: Improved handling of special characters in documentation
### 📚 Documentation Updates
**Sponsor Attribution:**
- **DigitalOcean Sponsorship**: Added attribution for DigitalOcean support (PR #1162)
**Content Reorganization:**
- **Removed Unused Docs**: Eliminated obsolete documentation files
- **Consolidated References**: Merged and reorganized technical references
- **Enhanced README Files**: Improved module and workflow documentation
### 🧹 Cleanup & Optimization
**File Organization:**
- **Removed Asterisk Insertion**: Eliminated unwanted asterisk insertions into agent files
- **Removed Unused Commands**: Cleaned up deprecated command references
- **Consolidated Duplication**: Reduced code duplication across multiple files
- **Removed Unneeded Folders**: Cleaned up temporary and obsolete directory structures
### 📊 Statistics
- **23 commits** since alpha.19
- **90+ workflow files** updated with new path configurations
- **3,100+ lines of documentation** removed and reorganized
- **578 lines added** to quick-dev workflow with adversarial review
- **Major architectural improvement** to content organization
## [6.0.0-alpha.19]
**Release: December 18, 2025**
### 🐛 Bug Fixes
**Installer Stability:**
- **Fixed \_bmad Folder Stutter**: Resolved issue with duplicate \_bmad folder creation when applying agent custom files
- **Cleaner Installation**: Removed unnecessary backup file that was causing bloat in the installer
- **Streamlined Agent Customization**: Fixed path handling for agent custom files to prevent folder duplication
### 📊 Statistics
- **3 files changed** with critical fix
- **3,688 lines removed** by eliminating backup files
- **Improved installer performance** and stability
---
## [6.0.0-alpha.18]
**Release: December 18, 2025**
### 🎮 BMGD Module - Complete Game Development Module Updated
**Massive BMGD Overhaul:**
- **New Game QA Agent (GLaDOS)**: Elite Game QA Architect with test automation specialization
- Engine-specific expertise: Unity, Unreal, Godot testing frameworks
- Comprehensive knowledge base with 15+ testing topics
- Complete testing workflows: test-framework, test-design, automate, playtest-plan, performance-test, test-review
- **New Game Solo Dev Agent (Indie)**: Rapid prototyping and iteration specialist
- Quick-flow workflows optimized for solo/small team development
- Streamlined development process for indie game creators
- **Production Workflow Alignment**: BMGD 4-production now fully aligned with BMM 4-implementation
- Removed obsolete workflows: story-done, story-ready, story-context, epic-tech-context
- Added sprint-status workflow for project tracking
- All workflows updated as standalone with proper XML instructions
**Game Testing Architecture:**
- **Complete Testing Knowledge Base**: 15 comprehensive testing guides covering:
- Engine-specific: Unity (TF 1.6.0), Unreal, Godot testing
- Game-specific: Playtesting, balance, save systems, multiplayer
- Platform: Certification (TRC/XR), localization, input systems
- QA Fundamentals: Automation, performance, regression, smoke testing
**New Workflows & Features:**
- **workflow-status**: Multi-mode status checker for game projects
- Game-specific project levels (Game Jam → AAA)
- Support for gamedev and quickflow paths
- Project initialization workflow
- **create-tech-spec**: Game-focused technical specification workflow
- Engine-aware (Unity/Unreal/Godot) specifications
- Performance and gameplay feel considerations
- **Enhanced Documentation**: Complete documentation suite with 9 guides
- agents-guide.md: Reference for all 6 agents
- workflows-guide.md: Complete workflow documentation
- game-types-guide.md: 24 game type templates
- quick-flow-guide.md: Rapid development guide
- Comprehensive troubleshooting and glossary
### 🤖 Agent Management Improved
**Agent Recompile Feature:**
- **New Menu Item**: Added "Recompile Agents" option to the installer menu
- **Selective Compilation**: Recompile only agents without full module upgrade
- **Faster Updates**: Quick agent updates without complete reinstallation
- **Customization Integration**: Automatically applies customizations during recompile
**Agent Customization Enhancement:**
- **Complete Field Support**: ALL fields from agent customization YAML are now properly injected
- **Deep Merge Implementation**: Customizations now properly override all agent properties
- **Persistent Customizations**: Custom settings survive updates and recompiles
- **Enhanced Flexibility**: Support for customizing metadata, persona, menu items, and workflows
### 🔧 Installation & Module Management
**Custom Module Installation:**
- **Enhanced Module Addition**: Modify install now supports adding custom modules even if none were originally installed
- **Flexible Module Management**: Easy addition and removal of custom modules post-installation
- **Improved Manifest Tracking**: Better tracking of custom vs core modules
**Quality Improvements:**
- **Comprehensive Code Review**: Fixed 20+ issues identified in PR review
- **Type Validation**: Added proper type checking for configuration values
- **Path Security**: Enhanced path traversal validation for better security
- **Documentation Updates**: All documentation updated to reflect new features
### 📊 Statistics
- **178 files changed** with massive BMGD expansion
- **28,350+ lines added** across testing documentation and workflows
- **2 new agents** added to BMGD module
- **15 comprehensive testing guides** created
- **Complete alignment** between BMGD and BMM production workflows
### 🌟 Key Highlights
1. **BMGD Module Revolution**: Complete overhaul with professional game development workflows
2. **Game Testing Excellence**: Comprehensive testing architecture for all major game engines
3. **Agent Management**: New recompile feature allows quick agent updates without full reinstall
4. **Full Customization Support**: All agent fields now customizable via YAML
5. **Industry-Ready Documentation**: Professional-grade guides for game development teams
---
## [6.0.0-alpha.17]
**Release: December 16, 2025**
### 🚀 Revolutionary Installer Overhaul
**Unified Installation Experience:**
- **Streamlined Module Installation**: Completely redesigned installer with unified flow for both core and custom content
- **Single Install Panel**: Eliminated disjointed clearing between modules for smoother, more intuitive installation
- **Quick Default Selection**: New quick install feature with default selections for faster setup of selected modules
- **Enhanced UI/UX**: Improved question order, reduced verbose output, and cleaner installation interface
- **Logical Question Flow**: Reorganized installer questions to follow natural progression and user expectations
**Custom Content Installation Revolution:**
- **Full Custom Content Support**: Re-enabled complete custom content generation and sharing through the installer
- **Custom Module Tracking**: Manifest now tracks custom modules separately to ensure they're always installed from the custom cache
- **Custom Installation Order**: Custom modules now install after core modules for better dependency management
- **Quick Update with Custom Content**: Quick update now properly retains and updates custom content
- **Agent Customization Integration**: Customizations are now applied during quick updates and agent compilation
### 🧠 Revolutionary Agent Memory & Visibility System
**Breaking Through Dot-Folder Limitations:**
- **Dot-Folder to Underscore Migration**: Critical change from `.bmad` to `_bmad` ensures LLMs (Codex, Claude, and others) can no longer ignore or skip BMAD content - dot folders are commonly filtered out by AI systems
- **Universal Content Visibility**: Underscore folders are treated as regular content, ensuring full AI agent access to all BMAD resources and configurations
- **Agent Memory Architecture**: Rolled out comprehensive agent memory support for installed agents with `-sidecar` folders
- **Persistent Agent Learning**: Sidecar content installs to `_bmad/_memory`, giving each agent the ability to learn and remember important information specific to its role
**Content Location Strategy:**
- **Standardized Memory Location**: All sidecar content now uses `_bmad/_memory` as the unified location for agent memories
- **Segregated Output System**: New architecture supports differentiating between ephemeral Phase 4 artifacts and long-term documentation
- **Forward Compatibility**: Existing installations continue working with content in docs folder, with optimization coming in next release
- **Configuration Cleanup**: Renamed `_cfg` to `_config` for clearer naming conventions
- **YAML Library Consolidation**: Reduced dependency to use only one YAML library for better stability
### 🎯 Future-Ready Architecture
**Content Organization Preview:**
- **Phase 4 Artifact Segregation**: Infrastructure ready for separating ephemeral workflow artifacts from permanent documentation
- **Planning vs Implementation Docs**: New system will differentiate between planning artifacts and long-term project documentation
- **Backward Compatibility**: Current installs maintain full functionality while preparing for optimized content organization
- **Quick Update Path**: Tomorrow's quick update will fully optimize all BMM workflows to use new segregated output locations
### 🎯 Sample Modules & Documentation
**Comprehensive Examples:**
- **Sample Unitary Module**: Complete example with commit-poet agent and quiz-master workflow
- **Sample Wellness Module**: Meditation guide and wellness companion agents demonstrating advanced patterns
- **Enhanced Documentation**: Updated README files and comprehensive installation guides
- **Custom Content Creation Guides**: Step-by-step documentation for creating and sharing custom modules
### 🔧 Bug Fixes & Optimizations
**Installer Improvements:**
- **Fixed Duplicate Entry Issue**: Resolved duplicate entries in files manifest
- **Reduced Log Noise**: Less verbose logging during installation for cleaner user experience
- **Menu Wording Updates**: Improved menu text for better clarity and understanding
- **Fixed Quick Install**: Resolved issues with quick installation functionality
**Code Quality:**
- **Minor Code Cleanup**: General cleanup and refactoring throughout the codebase
- **Removed Unused Code**: Cleaned up deprecated and unused functionality
- **Release Workflow Restoration**: Fixed automated release workflow for v6
**BMM Phase 4 Workflow Improvements:**
- **Sprint Status Enhancement**: Improved sprint-status validation with interactive correction for unknown values and better epic status handling
- **Story Status Standardization**: Normalized all story status references to lowercase kebab-case (ready-for-dev, in-progress, review, done)
- **Removed Stale Story State**: Eliminated deprecated 'drafted' story state - stories now go directly from creation to ready-for-dev
- **Code Review Clarity**: Improved code review completion message from "Story is ready for next work!" to "Code review complete!" for better clarity
- **Risk Detection Rules**: Rewrote risk detection rules for better LLM clarity and fixed warnings vs risks naming inconsistency
### 📊 Statistics
- **40+ commits** since alpha.16
- **Major installer refactoring** with complete UX overhaul
- **2 new sample modules** with comprehensive examples
- **Full custom content support** re-enabled and improved
### 🌟 Key Highlights
1. **Installer Revolution**: The installation system has been completely overhauled for better user experience, reliability, and speed
2. **Custom Content Freedom**: Users can now easily create, share, and install custom content through the streamlined installer
3. **AI Visibility Breakthrough**: Migration from `.bmad` to `_bmad` ensures LLMs can access all BMAD content (dot folders are commonly ignored by AI systems)
4. **Agent Memory System**: Rolled out persistent agent memory support - agents with `-sidecar` folders can now learn and remember important information in `_bmad/_memory`
5. **Quick Default Selection**: Installation is now faster with smart default selections for popular configurations
6. **Future-Ready Architecture**: Infrastructure in place for segregating ephemeral artifacts from permanent documentation (full optimization coming in next release)
## [6.0.0-alpha.16]
**Release: December 10, 2025**
@@ -21,7 +453,6 @@
**Cleanup Changes:**
- **Example Modules Removal**: Temporarily removed example modules to prevent accidental installation
- **Hardcoded Path Cleanup**: Continued removal of hardcoded `.bmad` folder references from demo content
- **Memory Management**: Improved sidecar file handling for custom modules
### 📊 Statistics
@@ -176,7 +607,6 @@
- Fixed version reading from package.json instead of hardcoded fallback
- Removed hardcoded years from WebSearch queries
- Removed broken build caching mechanism
- Fixed hardcoded '.bmad' prefix from files-manifest.csv paths
- Enhanced TTS injection summary with tracking and documentation
- Fixed CI nvmrc configuration issues

View File

@@ -236,10 +236,8 @@ Each commit should represent one logical change:
3. **Don't paste code in issues** - create a proper PR instead
4. **Don't submit your whole project** - contribute specific improvements
## Code Style
## Prompt & Agent Guidelines
- Follow the existing code style and conventions
- Write clear comments for complex logic
- Keep dev agents lean - they need context for coding, not documentation
- Web/planning agents can be larger with more complex tasks
- Everything is natural language (markdown) - no code in core framework

View File

@@ -21,6 +21,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
TRADEMARK NOTICE:
BMAD™, BMAD-CORE™ and BMAD-METHOD™ are trademarks of BMad Code, LLC. The use of these
BMad™ , BMAD-CORE™ and BMAD-METHOD™ are trademarks of BMad Code, LLC. The use of these
trademarks in this software does not grant any rights to use the trademarks
for any other purpose.

View File

@@ -6,6 +6,33 @@
[![Node.js Version](https://img.shields.io/badge/node-%3E%3D20.0.0-brightgreen)](https://nodejs.org)
[![Discord](https://img.shields.io/badge/Discord-Join%20Community-7289da?logo=discord&logoColor=white)](https://discord.gg/gk8jAdXWmj)
---
<div align="center">
## 🎉 NEW: BMAD V6 Installer - Create & Share Custom Content!
The completely revamped **BMAD V6 installer** now includes built-in support for creating, installing, and sharing custom modules, agents, workflows, templates, and tools! Build your own AI solutions or share them with your team - and real soon, with the whole BMad Community througha verified community sharing portal!
**✨ What's New:**
- 📦 **Streamlined Custom Module Installation** - Package your custom content as installable modules
- 🤖 **Agent & Workflow Sharing** - Distribute standalone agents and workflows
- 🔄 **Unitary Module Support** - Install individual components without full modules
- ⚙️ **Dependency Management** - Automatic handling of module dependencies
- 🛡️ **Update-Safe Customization** - Your custom content persists through updates
**📚 Learn More:**
- [**Custom Content Overview**](./docs/custom-content.md) - Discover all supported content types
- [**Installation Guide**](./docs/custom-content-installation.md) - Learn to create and install custom content
- [**Detail Content Docs**](./src/modules/bmb/docs/index.md) - Reference details for agents, modules, workflows and the bmad builder
- [**2 Very simple Custom Modules of questionable quality**](./samples/sample-custom-modules/README.md) - if you want to download and try to install a custom shared module, get an idea of how to bundle and share your own, or create your own personal agents, workflows and modules.
</div>
---
## AI-Driven Agile Development That Scales From Bug Fixes to Enterprise
**Build More, Architect Dreams** (BMAD) with **21 specialized AI agents** across 4 official modules, and **50+ guided workflows** that adapt to your project's complexity—from quick bug fixes to enterprise platforms, and new step file workflows that allow for incredibly long workflows to stay on the rails longer than ever before!
@@ -115,18 +142,17 @@ Each agent brings deep expertise and can be customized to match your team's styl
- 12 specialized agents
- 34 workflows across 4 phases
- Scale-adaptive planning
- [→ Documentation Hub](./src/modules/bmm/docs/README.md)
- [→ Documentation Hub](./src/modules/bmm/docs/index.md)
- **BMad Builder (BMB)** - Create custom agents and workflows
- Build anything from simple agents to complex modules
- Create domain-specific solutions (legal, medical, finance, education)
- Share your creations in the upcoming community marketplace
- [→ Builder Guide](./src/modules/bmb/README.md)
- [→ Builder Guide](./src/modules/bmb/docs/index.md)
- **Creative Intelligence Suite (CIS)** - Innovation & problem-solving
- Brainstorming, design thinking, storytelling
- 5 creative facilitation workflows
- [→ Creative Workflows](./src/modules/cis/README.md)
- [→ Creative Workflows](./src/modules/cis/docs/index.md)
### Key Features
@@ -141,7 +167,7 @@ Each agent brings deep expertise and can be customized to match your team's styl
### Quick Links
- **[Quick Start Guide](./src/modules/bmm/docs/quick-start.md)** - 15-minute introduction
- **[Complete BMM Documentation](./src/modules/bmm/docs/README.md)** - All guides and references
- **[Complete BMM Documentation](./src/modules/bmm/docs/index.md)** - All guides and references
- **[Agent Customization](./docs/agent-customization-guide.md)** - Personalize your agents
- **[All Documentation](./docs/index.md)** - Complete documentation index
@@ -202,7 +228,9 @@ See [CONTRIBUTING.md](CONTRIBUTING.md) for full development guidelines.
MIT License - See [LICENSE](LICENSE) for details.
**Trademarks:** BMAD and BMAD-METHOD are trademarks of BMad Code, LLC.
**Trademarks:** BMad and BMAD-METHOD are trademarks of BMad Code, LLC.
Supported by:&nbsp;&nbsp;<a href="https://m.do.co/c/00f11bd932bb"><img src="https://opensource.nyc3.cdn.digitaloceanspaces.com/attribution/assets/SVG/DO_Logo_horizontal_blue.svg" height="24" alt="DigitalOcean" style="vertical-align: middle;"></a>
---

View File

@@ -9,7 +9,7 @@ Customize BMad agents without modifying core files. All customizations persist t
After installation, find agent customization files in:
```
.bmad/_cfg/agents/
_bmad/_config/agents/
├── core-bmad-master.customize.yaml
├── bmm-dev.customize.yaml
├── bmm-pm.customize.yaml
@@ -119,7 +119,7 @@ prompts:
**Example 1: Customize Developer Agent for TDD**
```yaml
# .bmad/_cfg/agents/bmm-dev.customize.yaml
# _bmad/_config/agents/bmm-dev.customize.yaml
agent:
metadata:
name: 'TDD Developer'
@@ -135,20 +135,20 @@ critical_actions:
**Example 2: Add Custom Deployment Workflow**
```yaml
# .bmad/_cfg/agents/bmm-dev.customize.yaml
# _bmad/_config/agents/bmm-dev.customize.yaml
menu:
- trigger: deploy-staging
workflow: '{project-root}/.bmad/deploy-staging.yaml'
workflow: '{project-root}/_bmad/deploy-staging.yaml'
description: Deploy to staging environment
- trigger: deploy-prod
workflow: '{project-root}/.bmad/deploy-prod.yaml'
workflow: '{project-root}/_bmad/deploy-prod.yaml'
description: Deploy to production (with approval)
```
**Example 3: Multilingual Product Manager**
```yaml
# .bmad/_cfg/agents/bmm-pm.customize.yaml
# _bmad/_config/agents/bmm-pm.customize.yaml
persona:
role: 'Bilingual Product Manager'
identity: 'Expert in US and LATAM markets'
@@ -166,15 +166,15 @@ memories:
- **Start Small:** Customize one section at a time and rebuild to test
- **Backup:** Copy customization files before major changes
- **Update-Safe:** Your customizations in `_cfg/` survive all BMad updates
- **Update-Safe:** Your customizations in `_config/` survive all BMad updates
- **Per-Project:** Customization files are per-project, not global
- **Version Control:** Consider committing `_cfg/` to share customizations with your team
- **Version Control:** Consider committing `_config/` to share customizations with your team
## Module vs. Global Config
**Module-Level (Recommended):**
- Customize agents per-project in `.bmad/_cfg/agents/`
- Customize agents per-project in `_bmad/_config/agents/`
- Different projects can have different agent behaviors
**Global Config (Coming Soon):**
@@ -203,6 +203,6 @@ memories:
## Next Steps
- **[BMM Agents Guide](../src/modules/bmm/docs/agents-guide.md)** - Learn about all 12 BMad Method agents
- **[BMB Create Agent Workflow](../src/modules/bmb/workflows/create-agent/README.md)** - Build completely custom agents
- **[BMM Complete Documentation](../src/modules/bmm/docs/README.md)** - Full BMad Method reference
- **[BMM Agents Guide](./modules/bmm/agents-guide)** - Learn about the BMad Method agents
- **[BMB Create Agent Workflow](./modules/bmb/agents/index)** - Build completely custom agents
- **[BMM Complete Documentation](./modules/bmm/index)** - Full BMad Method reference

View File

@@ -1,245 +1,149 @@
# Custom Content Installation
This guide explains how to create and install custom BMAD content including agents, workflows, and modules. Custom content allows you to extend BMAD's functionality with your own specialized tools and workflows that can be shared across projects or teams.
This guide explains how to create and install custom BMAD content including agents, workflows, and modules. Custom content extends BMAD's functionality with specialized tools and workflows that can be shared across projects or teams.
## Types of Custom Content
For detailed information about the different types of custom content available, see [Custom Content](./custom-content.md).
### 1. Custom Agents and Workflows (Standalone)
You can find example custom modules in the `samples/sample-custom-modules/` folder of the repository. Download either of the sample folders to try them out.
Custom agents and workflows are standalone content packages that can be installed without being part of a full module. These are perfect for:
## Content Types Overview
- Sharing specialized agents across projects
- Building a personal Agent powered Notebook vault
- Distributing workflow templates
- Creating agent libraries for specific domains
BMAD Core supports several categories of custom content:
#### Structure
- Custom Stand Alone Modules
- Custom Add On Modules
- Custom Global Modules
- Custom Agents
- Custom Workflows
A custom agents and workflows package follows this structure:
## Making Custom Content Installable
```
my-custom-agents/
├── module.yaml # Package configuration
├── agents/ # Agent definitions
│ └── my-agent/
│ └── agent.md
└── workflows/ # Workflow definitions
└── my-workflow/
└── workflow.md
```
### Custom Modules
#### Configuration
To create an installable custom module:
Create a `module.yaml` file in your package root:
1. **Folder Structure**
- Create a folder with a short, abbreviated name (e.g., `cis` for Creative Intelligence Suite)
- The folder name serves as the module code
```yaml
code: my-custom-agents
name: 'My Custom Agents and Workflows'
default_selected: true
```
2. **Required Files**
- Include a `module.yaml` file in the root folder
- This file drives the installation process when used by the BMAD installer
- Reference existing modules or the BMad Builder for configuration examples
#### Example
3. **Folder Organization**
Follow these conventions for optimal compatibility:
See `/example-custom-content` for a working example of a folder with multiple random custom agents and workflows. Technically its also just a module, but you will be able to further pick and choose from this folders contents of what you do and do not want to include in a destination folder. This way, you can store all custom content source in one location and easily install it to different locations.
```
module-code/
module.yaml
agents/
workflows/
tools/
templates/
...
```
### 2. Custom Modules
- `agents/` - Agent definitions
- `workflows/` - Workflow definitions
- Additional custom folders are supported but following conventions is recommended for agent and workflow discovery
Custom modules are complete BMAD modules that can include their own configuration, documentation, along with agents and workflows that all compliment each other. Additionally they will have their own installation scripts, data, and potentially other tools. Modules can be used for:
**Note:** Full documentation for global modules and add-on modules will be available as support is finalized.
- Domain-specific functionality (e.g., industry-specific workflows, entertainment, education and training, medical, etc...)
- Integration with external systems
- Specialized agent collections
- Custom tooling and utilities
### Standalone Content (Agents, Workflows, Tasks, Tools, Templates, Prompts)
#### Structure
For standalone content that isn't part of a cohesive module collection, follow this structure:
A custom module follows this structure:
1. **Module Configuration**
- Create a folder with a `module.yaml` file (similar to custom modules)
- Add the property `unitary: true` to the module.yaml
- The `unitary: true` property indicates this is a collection of potentially unrelated items that don't depend on each other
```
my-module/
├── _module-installer/
│ ├── installer.js # optional, when it exists it will run with module installation
├── module.yaml # Module installation configuration with custom question and answer capture
├── docs/ # Module documentation
├── agents/ # Module-specific agents
├── workflows/ # Module-specific workflows
├── data/ # csv or other content to power agent intelligence or workflows
├── tools/ # Custom tools, hooks, mcp
└── sub-modules/ # IDE-specific customizations
├── vscode/
└── cursor/
```
2. **Folder Structure**
Organize content in specific named folders:
#### Module Configuration
```
module-name/
module.yaml # Contains unitary: true
agents/
workflows/
templates/
tools/
tasks/
prompts/
```
The `module.yaml` file defines how your module is installed:
3. **Individual Item Organization**
Each item should have its own subfolder:
```text
my-custom-stuff/
module.yaml
agents/
larry/larry.agent.md
curly/curly.agent.md
moe/moe.agent.md
moe/moe-sidecar/memories.csv
```
```yaml
# Module metadata
code: my-module
name: 'My Custom Module'
default_selected: false
**Future Feature:** Unitary modules will support selective installation, allowing users to pick and choose which specific items to install.
header: 'My Custom Module'
subheader: 'Description of what this module does'
# Configuration prompts
my_setting:
prompt: 'Configure your module setting'
default: 'default-value'
result: '{value}'
```
#### Example
See `/example-custom-module` for a complete example:
**Note:** Documentation explaining the distinctions between these content types and their specific use cases will be available soon.
## Installation Process
### Step 1: Running the Installer
### Prerequisites
When you run the existing normal BMAD installer - either from the cloned repo, OR via NPX, it will ask about custom content:
Ensure your content follows the proper conventions and includes a `module.yaml` file (only one per top-level folder).
```
? Do you have custom content to install?
No (skip custom content)
Enter a directory path
Enter a URL [Coming soon]
```
### New Project Installation
### Step 2: Providing Custom Content Path
When setting up a new BMAD project:
If you select "Enter a directory path", the installer will prompt for the location:
1. The installer will prompt: `Would you like to install a local custom module (this includes custom agents and workflows also)? (y/N)`
2. Select 'y' to specify the path to your module folder containing `module.yaml`
```
? Enter the path to your custom content directory: /path/to/folder/containing/content/folder
```
### Existing Project Modification
The installer will:
To add custom content to an existing BMAD project:
- Scan for `module.yaml` files (modules)
- Display an indication of how many installable folders it has found. Note that a project with stand along agents and workflows all under a single folder like the example will just list the count as 1 for that directory.
1. Run the installer against your project location
2. Select `Modify BMAD Installation`
3. Choose the option to add, modify, or update custom modules
### Step 3: Selecting Content
### Upcoming Features
The installer presents a unified selection interface:
- **Unitary Module Selection:** For modules with `type: unitary` (instead of `type: module`), you'll be able to select specific items to install
- **Add-on Module Dependencies:** The installer will verify and install dependencies for add-on modules automatically
```
? Select modules and custom content to install:
[── Custom Content ──]
◉ My Custom Agents and Workflows (/path/to/custom)
[── Official Content ──]
◯ BMM: Business Method & Management
◯ CIS: Creativity & Innovation Suite
```
## Quick Updates
## Agent Sidecar Support
When updates to BMAD Core or core modules (BMM, CIS, etc.) become available, the quick update process will:
Agents with sidecar content can store personal data, memories, and working files outside of the `.bmad` directory. This separation keeps personal content separate from BMAD's core files.
1. Apply available updates to core modules
2. Recompile all agents with customizations from the `_config/agents` folder
3. Retain your custom content from a cached location
4. Preserve your existing configurations and customizations
### What is Sidecar Content?
This means you don't need to keep the source module files locally. When updates are available, simply point to the updated module location during the update process.
Sidecar content includes:
## Important Considerations
- Agent memories and learning data
- Personal working files
- Temporary data
- User-specific configurations
### Module Naming Conflicts
### Sidecar Configuration
When installing unofficial modules, ensure unique identification to avoid conflicts:
The sidecar folder location is configured during BMAD core installation:
1. **Module Codes:** Each module must have a unique code (e.g., don't use `bmm` for custom modules)
2. **Module Names:** Avoid using names that conflict with existing modules
3. **Multiple Custom Modules:** If creating multiple custom modules, use distinct codes for each
```
? Where should users' agent sidecar memory folders be stored?
.bmad-user-memory
```
**Examples of conflicts to avoid:**
### How It Works
1. **Agent Declaration**: Agents declare `hasSidecar: true` in their metadata
2. **Sidecar Detection**: The installer automatically detects folders with "sidecar" in the name
3. **Installation**: Sidecar content is copied to the configured location
4. **Path Replacement**: The `{agent_sidecar_folder}` placeholder in agent configurations is replaced with the actual path to the installed instance of the sidecar folder. Now when you use the agent, depending on its design, will use the content in sidecar to record interactions, remember things you tell it, or serve a host of many other issues.
### Example Structure
```
my-agent/
├── agent.md # Agent definition
└── my-agent-sidecar/ # Sidecar content folder
├── memories/
├── working/
└── config/
```
### Git Integration
Since sidecar content is stored outside the `.bmad` directory (and typically outside version control), users can:
- Add the sidecar folder to `.gitignore` to exclude personal data
- Share agent definitions without exposing personal content
- Maintain separate configurations for different projects
Example `.gitignore` entry:
```
# Exclude agent personal data
.bmad-user-memory/
```
## Creating Custom Content with BMAD Builder
The BMAD Builder provides workflows that will guide you to produce your own custom content:
1. **Agent Templates**: Use standardized agent templates with proper structure
2. **Workflow Templates**: Create workflows using proven patterns
3. **Validation Tools**: Validate your content before distribution
4. **Package Generation**: Generate properly structured packages
- Don't create a custom module with code `bmm` (already used by BMad Method)
- Don't name multiple custom modules with the same code like `mca`
### Best Practices
1. **Use Clear Naming**: Make your content codes and names descriptive
2. **Provide Documentation**: Include clear setup and usage instructions
3. **Test Installation**: Test your content in a clean environment
4. **Version Management**: Use semantic versioning for updates
5. **Respect User Privacy**: Keep personal data in sidecar folders
## Distribution
Custom content can be distributed:
1. **File System**: Copy folders directly to users
2. **Git Repositories**: Clone or download from version control
3. **Package Managers**: [Coming soon] npm package support
4. **URL Installation**: [Coming soon] Direct URL installation, including an official community vetted module forge
## Troubleshooting
### No Custom Content Found
- Ensure your `module.yaml` files are properly named
- Check file permissions
- Verify the directory path is correct
### Installation Errors
- Run the installer with verbose logging
- Check for syntax errors in YAML configuration files
- Verify all required files are present
### Sidecar Issues
- Ensure the agent has `hasSidecar: true` in metadata
- Check that sidecar folders contain "sidecar" in the name
- Verify the agent_sidecar_folder configuration
- Ensure the custom agent has proper language in it to actually use the sidecar content, including loading memories on agent load.
## Support
For help with custom content creation or installation:
1. Check the examples in `/example-custom-content` and `/example-custom-module`
2. Review the BMAD documentation
3. Create an issue in the BMAD repository
4. Join the BMAD community discussions on discord
- Use descriptive, unique codes for your modules
- Document any dependencies your custom modules have
- Test custom modules in isolation before sharing
- Consider version numbering for your custom content to track updates

122
docs/custom-content.md Normal file
View File

@@ -0,0 +1,122 @@
# Custom Content
BMAD supports several categories of officially supported custom content that extend the platform's capabilities. Custom content can be created manually or with the recommended assistance of the BMad Builder (BoMB) Module. The BoMB Agent provides workflows and expertise to plan and build any custom content you can imagine.
This flexibility transforms the platform beyond its current capabilities, enabling:
- Extensions and add-ons for existing modules (BMad Method, Creative Intelligence Suite)
- Completely new modules, workflows, templates, and agents outside software engineering
- Professional services tools
- Entertainment and educational content
- Science and engineering workflows
- Productivity and self-help solutions
- Role-specific augmentation for virtually any profession
## Categories
- [Custom Content](#custom-content)
- [Categories](#categories)
- [Custom Stand Alone Modules](#custom-stand-alone-modules)
- [Custom Add On Modules](#custom-add-on-modules)
- [Custom Global Modules](#custom-global-modules)
- [Custom Agents](#custom-agents)
- [BMad Tiny Agents](#bmad-tiny-agents)
- [Simple vs Expert Agents](#simple-vs-expert-agents)
- [Custom Workflows](#custom-workflows)
## Custom Stand Alone Modules
Custom modules range from simple collections of related agents, workflows, and tools designed to work independently, to complex, expansive systems like the BMad Method or even larger applications.
Custom modules are [installable](./custom-content-installation.md) using the standard BMAD method and support advanced features:
- Optional user information collection during installation/updates
- Versioning and upgrade paths
- Custom installer functions with IDE-specific post-installation handling (custom hooks, subagents, or vendor-specific tools)
- Ability to bundle specific tools such as MCP, skills, execution libraries, and code
## Custom Add On Modules
Custom Add On Modules contain specific agents, tools, or workflows that expand, modify, or customize another module but cannot exist or install independently. These add-ons provide enhanced functionality while leveraging the base module's existing capabilities.
Examples include:
- Alternative implementation workflows for BMad Method agents
- Framework-specific support for particular use cases
- Game development expansions that add new genre-specific capabilities without reinventing existing functionality
Add on modules can include:
- Custom agents with awareness of the target module
- Access to existing module workflows
- Tool-specific features such as rulesets, hooks, subprocess prompts, subagents, and more
## Custom Global Modules
Similar to Custom Stand Alone Modules, but designed to add functionality that applies across all installed content. These modules provide cross-cutting capabilities that enhance the entire BMAD ecosystem.
Examples include:
- The current TTS (Text-to-Speech) functionality for Claude, which will be rebuilt as a global module
- The core module, which is always installed and provides all agents with party mode and advanced elicitation capabilities
- Installation and update tools that work with any BMAD method configuration
Upcoming standards will document best practices for building global content that affects installed modules through:
- Custom content injections
- Agent customization auto-injection
- Tooling installers
## Custom Agents
Custom Agents can be designed and built for various use cases, from one-off specialized agents to more generic standalone solutions.
### BMad Tiny Agents
Personal agents designed for highly specific needs that may not be suitable for sharing. For example, a team management agent living in an Obsidian vault that helps with:
- Team coordination and management
- Understanding team details and requirements
- Tracking specific tasks with designated tools
These are simple, standalone files that can be scoped to focus on specific data or paths when integrated into an information vault or repository.
### Simple vs Expert Agents
The distinction between simple and expert agents lies in their structure:
**Simple Agent:**
- Single file containing all prompts and configuration
- Self-contained and straightforward
- has metadata type: simple
**Expert Agent:**
- Similar to simple agents but includes a sidecar folder
- Sidecar folder contains additional resources: custom prompt files, scripts, templates, and memory files
- When installed, the sidecar folder (`[agentname]-sidecar`) is placed in the user memory location
- has metadata type: expert
The key distinction is the presence of a sidecar folder. As web and consumer agent tools evolve to support common memory mechanisms, storage formats, and MCP, the writable memory files will adapt to support these evolving standards.
Custom agents can be:
- Used within custom modules
- Designed as standalone tools
- Integrated with existing workflows and systems, if this is to be the case, should also include a module: <module name> if a specific module is intended for it to require working with
## Custom Workflows
Workflows are powerful, progressively loading sequence engines capable of performing tasks ranging from simple to complex, including:
- User engagements
- Business processes
- Content generation (code, documentation, or other output formats)
A custom workflow created outside of a larger module can still be distributed and used without associated agents through:
- Slash commands
- Manual command/prompt execution when supported by tools
At its core, a custom workflow is a single or series of prompts designed to achieve a specific outcome.

View File

@@ -441,8 +441,8 @@ input_file_patterns:
## Related Documentation
- [shard-doc Tool](../src/core/tools/shard-doc.xml) - Tool implementation
- [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Workflow overview
- [Workflow Creation Guide](../src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md) - Custom workflow patterns
- [BMM Workflows Guide](./modules/bmm/index.md#-workflow-guides) - Workflow overview
- [Workflow Creation Guide](./modules/bmb/workflows/index) - Custom workflow patterns
---

View File

@@ -0,0 +1,76 @@
# Installation
Get BMAD Method running in your project in under 2 minutes.
## Quick Install
```bash
npx bmad-method@alpha install
```
This interactive installer will:
1. Detect your IDE (Claude Code, Cursor, VS Code, etc.)
2. Let you choose which modules to install
3. Configure agents and workflows for your project
## Requirements
- **Node.js** 18+ (for the installer)
- **Git** (recommended for version control)
- An **AI-powered IDE** or access to Claude/ChatGPT/Gemini
## Module Options
During installation, you'll choose which modules to install:
| Module | Description | Best For |
| -------- | ---------------- | ---------------------------------------- |
| **BMM** | BMAD Method Core | Software development projects |
| **BMGD** | Game Development | Game projects with specialized workflows |
| **BMB** | Builder | Creating custom agents and workflows |
## Post-Installation
After installation, your project will have:
```
your-project/
├── _bmad/ # BMAD configuration and agents
│ ├── bmm/ # Method module (if installed)
│ ├── bmgd/ # Game dev module (if installed)
│ └── config.yaml # Your project configuration
├── .claude/ # IDE-specific setup (varies by IDE)
└── ... your code
```
## Next Steps
1. **Read the [Quick Start Guide](../modules/bmm/quick-start.md)** to build your first feature
2. **Check your [IDE Guide](../ide-info/index.md)** for IDE-specific tips
3. **Explore [Workflows](../modules/bmm/workflows-planning.md)** to understand the methodology
## Alternative: Web Bundles
Don't want to install? Use BMAD agents directly in:
- **Claude Projects** - Upload the web bundle
- **ChatGPT** - Use custom GPT bundles
- **Gemini** - Import agent prompts
See the [Web Bundles Guide](../web-bundles-gemini-gpt-guide.md) for details.
## Troubleshooting
### Common Issues
**"Command not found: npx"**
: Install Node.js 18+ from [nodejs.org](https://nodejs.org)
**"Permission denied"**
: Run with appropriate permissions or check your npm configuration
**IDE not detected**
: The installer will prompt you to select your IDE manually
For more help, see [Troubleshooting](../modules/bmm/troubleshooting.md) or join our [Discord](https://discord.gg/bmad).

View File

@@ -7,7 +7,7 @@ BMAD agents are installed as commands in `.crush/commands/bmad/`.
### How to Use
1. **Open Command Palette**: Use Crush command interface
2. **Navigate**: Browse to `.bmad/{module}/agents/`
2. **Navigate**: Browse to `_bmad/{module}/agents/`
3. **Select Agent**: Choose the agent command
4. **Execute**: Run to activate agent persona

View File

@@ -6,20 +6,20 @@ BMAD agents are installed in `.cursor/rules/bmad/` as MDC rules.
### How to Use
1. **Reference in Chat**: Use `@.bmad/{module}/agents/{agent-name}`
2. **Include Entire Module**: Use `@.bmad/{module}`
3. **Reference Index**: Use `@.bmad/index` for all available agents
1. **Reference in Chat**: Use `@_bmad/{module}/agents/{agent-name}`
2. **Include Entire Module**: Use `@_bmad/{module}`
3. **Reference Index**: Use `@_bmad/index` for all available agents
### Examples
```
@.bmad/core/agents/dev - Activate dev agent
@.bmad/bmm/agents/architect - Activate architect agent
@.bmad/core - Include all core agents/tasks
@_bmad/core/agents/dev - Activate dev agent
@_bmad/bmm/agents/architect - Activate architect agent
@_bmad/core - Include all core agents/tasks
```
### Notes
- Rules are Manual type - only loaded when explicitly referenced
- No automatic context pollution
- Can combine multiple agents: `@.bmad/core/agents/dev @.bmad/core/agents/test`
- Can combine multiple agents: `@_bmad/core/agents/dev @_bmad/core/agents/test`

View File

@@ -7,7 +7,7 @@ BMAD agents are installed as commands in `.iflow/commands/bmad/`.
### How to Use
1. **Access Commands**: Use iFlow command interface
2. **Navigate**: Browse to `.bmad/agents/` or `.bmad/tasks/`
2. **Navigate**: Browse to `_bmad/agents/` or `_bmad/tasks/`
3. **Select**: Choose the agent or task command
4. **Execute**: Run to activate
@@ -22,8 +22,8 @@ BMAD agents are installed as commands in `.iflow/commands/bmad/`.
### Examples
```
/.bmad/agents/core-dev - Activate dev agent
/.bmad/tasks/core-setup - Execute setup task
/_bmad/agents/core-dev - Activate dev agent
/_bmad/tasks/core-setup - Execute setup task
```
### Notes

24
docs/ide-info/index.md Normal file
View File

@@ -0,0 +1,24 @@
# IDE Guides
BMAD Method works with any AI-powered development environment. Choose your IDE below for specific setup instructions and tips.
## All Supported IDEs
| IDE | Type | BMAD Support |
| ----------------------------------- | ----------------- | --------------------- |
| [Claude Code](claude-code.md) | CLI/Terminal | Native slash commands |
| [Cursor](cursor.md) | Desktop Editor | Full agent support |
| [VS Code / Windsurf](windsurf.md) | Desktop Editor | Extension-based |
| [Cline](cline.md) | VS Code Extension | Full support |
| [GitHub Copilot](github-copilot.md) | Extension | Workspace agents |
| [Augment](auggie.md) | Extension | Agent loading |
| [Codex](codex.md) | CLI | Prompt injection |
| [Gemini](gemini.md) | Web/API | Web bundles |
| [Roo](roo.md) | VS Code Extension | Mode support |
| [Kilo](kilo.md) | Extension | Basic support |
| [OpenCode](opencode.md) | Open Source | Full support |
| [Qwen](qwen.md) | Web/API | Web bundles |
| [Trae](trae.md) | Extension | Basic support |
| [Crush](crush.md) | Desktop | Agent support |
| [iFlow](iflow.md) | Extension | Prompt loading |
| [Rovo Dev](rovo-dev.md) | Atlassian | Integration |

View File

@@ -14,7 +14,7 @@ BMAD agents are installed as OpenCode agents in `.opencode/agent/BMAD/{module_na
```
/agents - to see a list of agents and switch between them
/.bmad/bmm/workflows/workflow-init - Activate the workflow-init command
/_bmad/bmm/workflows/workflow-init - Activate the workflow-init command
```
### Notes

View File

@@ -1,388 +1,22 @@
# Rovo Dev IDE Integration
# BMAD Method - Rovo Dev Instructions
This document describes how BMAD-METHOD integrates with [Atlassian Rovo Dev](https://www.atlassian.com/rovo-dev), an AI-powered software development assistant.
## Activating Agents
## Overview
BMAD agents are installed as subagents in `.rovodev/subagents/`.
Rovo Dev is designed to integrate deeply with developer workflows and organizational knowledge bases. When you install BMAD-METHOD in a Rovo Dev project, it automatically installs BMAD agents, workflows, tasks, and tools just like it does for other IDEs (Cursor, VS Code, etc.).
### How to Use
BMAD-METHOD provides:
1. **Open Project**: Subagents auto-load when project opens
2. **Invoke Agent**: Type `@` and select agent (e.g., `@bmad-bmm-dev`, `@bmad-bmm-architect`)
3. **Reference Files**: Check `.rovodev/workflows/` and `.rovodev/references/`
- **Agents**: Specialized subagents for various development tasks
- **Workflows**: Multi-step workflow guides and coordinators
- **Tasks & Tools**: Reference documentation for BMAD tasks and tools
### Directory Structure
### What are Rovo Dev Subagents?
- `.rovodev/subagents/` - BMAD agents
- `.rovodev/workflows/` - Workflow guides
- `.rovodev/references/` - Tasks and tools
Subagents are specialized agents that Rovo Dev can delegate tasks to. They are defined as Markdown files with YAML frontmatter stored in the `.rovodev/subagents/` directory. Rovo Dev automatically discovers these files and makes them available through the `@subagent-name` syntax.
### Notes
## Installation and Setup
### Automatic Installation
When you run the BMAD-METHOD installer and select Rovo Dev as your IDE:
```bash
bmad install
```
The installer will:
1. Create a `.rovodev/subagents/` directory in your project (if it doesn't exist)
2. Convert BMAD agents into Rovo Dev subagent format
3. Write subagent files with the naming pattern: `bmad-<module>-<agent-name>.md`
### File Structure
After installation, your project will have:
```
project-root/
├── .rovodev/
│ ├── subagents/
│ │ ├── bmad-core-code-reviewer.md
│ │ ├── bmad-bmm-pm.md
│ │ ├── bmad-bmm-dev.md
│ │ └── ... (more agents from selected modules)
│ ├── workflows/
│ │ ├── bmad-brainstorming.md
│ │ ├── bmad-prd-creation.md
│ │ └── ... (workflow guides)
│ ├── references/
│ │ ├── bmad-task-core-code-review.md
│ │ ├── bmad-tool-core-analysis.md
│ │ └── ... (task/tool references)
│ ├── config.yml (Rovo Dev configuration)
│ ├── prompts.yml (Optional: reusable prompts)
│ └── ...
├── .bmad/ (BMAD installation directory)
└── ...
```
**Directory Structure Explanation:**
- **subagents/**: Agents discovered and used by Rovo Dev with `@agent-name` syntax
- **workflows/**: Multi-step workflow guides and instructions
- **references/**: Documentation for available tasks and tools in BMAD
## Subagent File Format
BMAD agents are converted to Rovo Dev subagent format, which uses Markdown with YAML frontmatter:
### Basic Structure
```markdown
---
name: bmad-module-agent-name
description: One sentence description of what this agent does
tools:
- bash
- open_files
- grep
- expand_code_chunks
model: anthropic.claude-3-5-sonnet-20241022-v2:0 # Optional
load_memory: true # Optional
---
You are a specialized agent for [specific task].
## Your Role
Describe the agent's role and responsibilities...
## Key Instructions
1. First instruction
2. Second instruction
3. Third instruction
## When to Use This Agent
Explain when and how to use this agent...
```
### YAML Frontmatter Fields
| Field | Type | Required | Description |
| ------------- | ------- | -------- | ------------------------------------------------------------------------------------------------------------------------------------- |
| `name` | string | Yes | Unique identifier for the subagent (kebab-case, no spaces) |
| `description` | string | Yes | One-line description of the subagent's purpose |
| `tools` | array | No | List of tools the subagent can use. If not specified, uses parent agent's tools |
| `model` | string | No | Specific LLM model for this subagent (e.g., `anthropic.claude-3-5-sonnet-20241022-v2:0`). If not specified, uses parent agent's model |
| `load_memory` | boolean | No | Whether to load default memory files (AGENTS.md, AGENTS.local.md). Defaults to `true` |
### System Prompt
The content after the closing `---` is the subagent's system prompt. This defines:
- The agent's persona and role
- Its capabilities and constraints
- Step-by-step instructions for task execution
- Examples of expected behavior
## Using BMAD Components in Rovo Dev
### Invoking a Subagent (Agent)
In Rovo Dev, you can invoke a BMAD agent as a subagent using the `@` syntax:
```
@bmad-core-code-reviewer Please review this PR for potential issues
@bmad-bmm-pm Help plan this feature release
@bmad-bmm-dev Implement this feature
```
### Accessing Workflows
Workflow guides are available in `.rovodev/workflows/` directory:
```
@bmad-core-code-reviewer Use the brainstorming workflow from .rovodev/workflows/bmad-brainstorming.md
```
Workflow files contain step-by-step instructions and can be referenced or copied into Rovo Dev for collaborative workflow execution.
### Accessing Tasks and Tools
Task and tool documentation is available in `.rovodev/references/` directory. These provide:
- Task execution instructions
- Tool capabilities and usage
- Integration examples
- Parameter documentation
### Example Usage Scenarios
#### Code Review
```
@bmad-core-code-reviewer Review the changes in src/components/Button.tsx
for best practices, performance, and potential bugs
```
#### Documentation
```
@bmad-core-documentation-writer Generate API documentation for the new
user authentication module
```
#### Feature Design
```
@bmad-module-feature-designer Design a solution for implementing
dark mode support across the application
```
## Customizing BMAD Subagents
You can customize BMAD subagents after installation by editing their files directly in `.rovodev/subagents/`.
### Example: Adding Tool Restrictions
By default, BMAD subagents inherit tools from the parent Rovo Dev agent. You can restrict which tools a specific subagent can use:
```yaml
---
name: bmad-core-code-reviewer
description: Reviews code and suggests improvements
tools:
- open_files
- expand_code_chunks
- grep
---
```
### Example: Using a Specific Model
Some agents might benefit from using a different model. You can specify this:
```yaml
---
name: bmad-core-documentation-writer
description: Writes clear and comprehensive documentation
model: anthropic.claude-3-5-sonnet-20241022-v2:0
---
```
### Example: Enhancing the System Prompt
You can add additional context to a subagent's system prompt:
```markdown
---
name: bmad-core-code-reviewer
description: Reviews code and suggests improvements
---
You are a specialized code review agent for our project.
## Project Context
Our codebase uses:
- React 18 for frontend
- Node.js 18+ for backend
- TypeScript for type safety
- Jest for testing
## Review Checklist
1. Type safety and TypeScript correctness
2. React best practices and hooks usage
3. Performance considerations
4. Test coverage
5. Documentation and comments
...rest of original system prompt...
```
## Memory and Context
By default, BMAD subagents have `load_memory: true`, which means they will load memory files from your project:
- **Project-level**: `.rovodev/AGENTS.md` and `.rovodev/.agent.md`
- **User-level**: `~/.rovodev/AGENTS.md` (global memory across all projects)
These files can contain:
- Project guidelines and conventions
- Common patterns and best practices
- Recent decisions and context
- Custom instructions for all agents
### Creating Project Memory
Create `.rovodev/AGENTS.md` in your project:
```markdown
# Project Guidelines
## Code Style
- Use 2-space indentation
- Use camelCase for variables
- Use PascalCase for classes
## Architecture
- Follow modular component structure
- Use dependency injection for services
- Implement proper error handling
## Testing Requirements
- Minimum 80% code coverage
- Write tests before implementation
- Use descriptive test names
```
## Troubleshooting
### Subagents Not Appearing in Rovo Dev
1. **Verify files exist**: Check that `.rovodev/subagents/bmad-*.md` files are present
2. **Check Rovo Dev is reloaded**: Rovo Dev may cache agent definitions. Restart Rovo Dev or reload the project
3. **Verify file format**: Ensure files have proper YAML frontmatter (between `---` markers)
4. **Check file permissions**: Ensure files are readable by Rovo Dev
### Agent Name Conflicts
If you have custom subagents with the same names as BMAD agents, Rovo Dev will load both but may show a warning. Use unique prefixes for custom subagents to avoid conflicts.
### Tools Not Available
If a subagent's tools aren't working:
1. Verify the tool names match Rovo Dev's available tools
2. Check that the parent Rovo Dev agent has access to those tools
3. Ensure tool permissions are properly configured in `.rovodev/config.yml`
## Advanced: Tool Configuration
Rovo Dev agents have access to a set of tools for various tasks. Common tools available include:
- `bash`: Execute shell commands
- `open_files`: View file contents
- `grep`: Search across files
- `expand_code_chunks`: View specific code sections
- `find_and_replace_code`: Modify files
- `create_file`: Create new files
- `delete_file`: Delete files
- `move_file`: Rename or move files
### MCP Servers
Rovo Dev can also connect to Model Context Protocol (MCP) servers, which provide additional tools and data sources:
- **Atlassian Integration**: Access to Jira, Confluence, and Bitbucket
- **Code Analysis**: Custom code analysis and metrics
- **External Services**: APIs and third-party integrations
Configure MCP servers in `~/.rovodev/mcp.json` or `.rovodev/mcp.json`.
## Integration with Other IDE Handlers
BMAD-METHOD supports multiple IDEs simultaneously. You can have both Rovo Dev and other IDE configurations (Cursor, VS Code, etc.) in the same project. Each IDE will have its own artifacts installed in separate directories.
For example:
- Rovo Dev agents: `.rovodev/subagents/bmad-*.md`
- Cursor rules: `.cursor/rules/bmad/`
- Claude Code: `.claude/rules/bmad/`
## Performance Considerations
- BMAD subagent files are typically small (1-5 KB each)
- Rovo Dev lazy-loads subagents, so having many subagents doesn't impact startup time
- System prompts are cached by Rovo Dev after first load
## Best Practices
1. **Keep System Prompts Concise**: Shorter, well-structured prompts are more effective
2. **Use Project Memory**: Leverage `.rovodev/AGENTS.md` for shared context
3. **Customize Tool Restrictions**: Give subagents only the tools they need
4. **Test Subagent Invocations**: Verify each subagent works as expected for your project
5. **Version Control**: Commit `.rovodev/subagents/` to version control for team consistency
6. **Document Custom Subagents**: Add comments explaining the purpose of customized subagents
## Related Documentation
- [Rovo Dev Official Documentation](https://www.atlassian.com/rovo-dev)
- [BMAD-METHOD Installation Guide](./installation.md)
- [IDE Handler Architecture](./ide-handlers.md)
- [Rovo Dev Configuration Reference](https://www.atlassian.com/rovo-dev/configuration)
## Examples
### Example 1: Code Review Workflow
```
User: @bmad-core-code-reviewer Review src/auth/login.ts for security issues
Rovo Dev → Subagent: Opens file, analyzes code, suggests improvements
Subagent output: Security vulnerabilities found, recommendations provided
```
### Example 2: Documentation Generation
```
User: @bmad-core-documentation-writer Generate API docs for the new payment module
Rovo Dev → Subagent: Analyzes code structure, generates documentation
Subagent output: Markdown documentation with examples and API reference
```
### Example 3: Architecture Design
```
User: @bmad-module-feature-designer Design a caching strategy for the database layer
Rovo Dev → Subagent: Reviews current architecture, proposes design
Subagent output: Detailed architecture proposal with implementation plan
```
## Support
For issues or questions about:
- **Rovo Dev**: See [Atlassian Rovo Dev Documentation](https://www.atlassian.com/rovo-dev)
- **BMAD-METHOD**: See [BMAD-METHOD README](../README.md)
- **IDE Integration**: See [IDE Handler Guide](./ide-handlers.md)
- Agents are automatically discovered by Rovo Dev
- Subagents use YAML frontmatter for configuration

View File

@@ -8,11 +8,11 @@ Complete map of all BMad Method v6 documentation with recommended reading paths.
**New users:** Start with one of these based on your situation:
| Your Situation | Start Here | Then Read |
| ---------------------- | --------------------------------------------------------------- | ------------------------------------------------------------- |
| **Brand new to BMad** | [Quick Start Guide](../src/modules/bmm/docs/quick-start.md) | [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) |
| **Upgrading from v4** | [v4 to v6 Upgrade Guide](./v4-to-v6-upgrade.md) | [Quick Start Guide](../src/modules/bmm/docs/quick-start.md) |
| **Brownfield project** | [Brownfield Guide](../src/modules/bmm/docs/brownfield-guide.md) | [Quick Start Guide](../src/modules/bmm/docs/quick-start.md) |
| Your Situation | Start Here | Then Read |
| ---------------------- | -------------------------------------------------- | ----------------------------------------------------------- |
| **Brand new to BMad** | [Quick Start Guide](./modules/bmm/quick-start) | [BMM Workflows Guide](./modules/bmm/index#-workflow-guides) |
| **Upgrading from v4** | [v4 to v6 Upgrade Guide](./v4-to-v6-upgrade.md) | [Quick Start Guide](./modules/bmm/quick-start) |
| **Brownfield project** | [Brownfield Guide](./modules/bmm/brownfield-guide) | [Quick Start Guide](./modules/bmm/quick-start) |
---
@@ -20,16 +20,14 @@ Complete map of all BMad Method v6 documentation with recommended reading paths.
### Project-Level Docs (Root)
- **[README.md](../README.md)** - Main project overview, feature summary, and module introductions
- **[CONTRIBUTING.md](../CONTRIBUTING.md)** - How to contribute, pull request guidelines, code style
- **[CHANGELOG.md](../CHANGELOG.md)** - Version history and breaking changes
- **[CLAUDE.md](../CLAUDE.md)** - Claude Code specific guidelines for this project
- **[README.md](https://github.com/bmad-code-org/BMAD-METHOD/blob/main/README.md)** - Main project overview, feature summary, and module introductions
- **[CONTRIBUTING.md](https://github.com/bmad-code-org/BMAD-METHOD/blob/main/CONTRIBUTING.md)** - How to contribute, pull request guidelines, code style
- **[CHANGELOG.md](https://github.com/bmad-code-org/BMAD-METHOD/blob/main/CHANGELOG.md)** - Version history and breaking changes
### Installation & Setup
- **[v4 to v6 Upgrade Guide](./v4-to-v6-upgrade.md)** - Migration path for v4 users
- **[Document Sharding Guide](./document-sharding-guide.md)** - Split large documents for 90%+ token savings
- **[Web Bundles](./USING_WEB_BUNDLES.md)** - Use BMAD agents in Claude Projects, ChatGPT, or Gemini without installation
- **[Bundle Distribution Setup](./BUNDLE_DISTRIBUTION_SETUP.md)** - Maintainer guide for bundle auto-publishing
---
@@ -40,27 +38,27 @@ Complete map of all BMad Method v6 documentation with recommended reading paths.
The flagship module for agile AI-driven development.
- **[BMM Module README](../src/modules/bmm/README.md)** - Module overview, agents, and complete documentation index
- **[BMM Documentation](../src/modules/bmm/docs/)** - All BMM-specific guides and references:
- [Quick Start Guide](../src/modules/bmm/docs/quick-start.md) - Step-by-step guide to building your first project
- [Quick Spec Flow](../src/modules/bmm/docs/quick-spec-flow.md) - Rapid Level 0-1 development
- [Scale Adaptive System](../src/modules/bmm/docs/scale-adaptive-system.md) - Understanding the 5-level system
- [Brownfield Guide](../src/modules/bmm/docs/brownfield-guide.md) - Working with existing codebases
- **[BMM Workflows Guide](../src/modules/bmm/workflows/README.md)** - **ESSENTIAL READING**
- **[Test Architect Guide](../src/modules/bmm/testarch/README.md)** - Testing strategy and quality assurance
- **[BMM Module README](./modules/bmm/)** - Module overview, agents, and complete documentation index
- **[BMM Documentation](./modules/bmm/)** - All BMM-specific guides and references:
- [Quick Start Guide](./modules/bmm/quick-start) - Step-by-step guide to building your first project
- [Quick Spec Flow](./modules/bmm/quick-spec-flow) - Rapid Level 0-1 development
- [Scale Adaptive System](./modules/bmm/scale-adaptive-system) - Understanding the 5-level system
- [Brownfield Guide](./modules/bmm/brownfield-guide) - Working with existing codebases
- **[BMM Workflows Guide](./modules/bmm/index#-workflow-guides)** - **ESSENTIAL READING**
- **[Test Architect Guide](./modules/bmm/test-architecture)** - Testing strategy and quality assurance
### BMad Builder (BMB) - Create Custom Solutions
Build your own agents, workflows, and modules.
- **[BMB Module README](../src/modules/bmb/README.md)** - Module overview and capabilities
- **[Agent Creation Guide](../src/modules/bmb/workflows/create-agent/README.md)** - Design custom agents
- **[BMB Module Overview](./modules/bmb/index)** - Module overview and capabilities
- **[Agent Creation Guide](./modules/bmb/agents/index)** - Design custom agents
### Creative Intelligence Suite (CIS) - Innovation & Creativity
AI-powered creative thinking and brainstorming.
- **[CIS Module README](../src/modules/cis/README.md)** - Module overview and workflows
- **[CIS Module README](./modules/cis/)** - Module overview and workflows
---
@@ -101,52 +99,45 @@ Instructions for loading agents and running workflows in your development enviro
- **[Custom Content Installation](./custom-content-installation.md)** - Install and personalize agents, workflows and modules with the default bmad-method installer!
- [Agent Customization Guide](./agent-customization-guide.md) - Customize agent behavior and responses
### Installation & Bundling
- [IDE Injections Reference](./installers-bundlers/ide-injections.md) - How agents are installed to IDEs
- [Installers & Platforms Reference](./installers-bundlers/installers-modules-platforms-reference.md) - CLI tool and platform support
- [Web Bundler Usage](./installers-bundlers/web-bundler-usage.md) - Creating web-compatible bundles
---
## 🎓 Recommended Reading Paths
### Path 1: Brand New to BMad (Software Project)
1. [README.md](../README.md) - Understand the vision
2. [Quick Start Guide](../src/modules/bmm/docs/quick-start.md) - Get hands-on
3. [BMM Module README](../src/modules/bmm/README.md) - Understand agents
4. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Master the methodology
1. [README.md](https://github.com/bmad-code-org/BMAD-METHOD/blob/main/README.md) - Understand the vision
2. [Quick Start Guide](./modules/bmm/quick-start) - Get hands-on
3. [BMM Module README](./modules/bmm/) - Understand agents
4. [BMM Workflows Guide](./modules/bmm/index#-workflow-guides) - Master the methodology
5. [Your IDE guide](./ide-info/) - Optimize your workflow
### Path 2: Game Development Project
1. [README.md](../README.md) - Understand the vision
2. [Quick Start Guide](../src/modules/bmm/docs/quick-start.md) - Get hands-on
3. [BMM Module README](../src/modules/bmm/README.md) - Game agents are included
4. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Game workflows
1. [README.md](https://github.com/bmad-code-org/BMAD-METHOD/blob/main/README.md) - Understand the vision
2. [Quick Start Guide](./modules/bmm/quick-start) - Get hands-on
3. [BMM Module README](./modules/bmm/) - Game agents are included
4. [BMGD Workflows Guide](./modules/bmgd/workflows-guide) - Game-specific workflows
5. [Your IDE guide](./ide-info/) - Optimize your workflow
### Path 3: Upgrading from v4
1. [v4 to v6 Upgrade Guide](./v4-to-v6-upgrade.md) - Understand what changed
2. [Quick Start Guide](../src/modules/bmm/docs/quick-start.md) - Reorient yourself
3. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Learn new v6 workflows
2. [Quick Start Guide](./modules/bmm/quick-start) - Reorient yourself
3. [BMM Workflows Guide](./modules/bmm/index#-workflow-guides) - Learn new v6 workflows
### Path 4: Working with Existing Codebase (Brownfield)
1. [Brownfield Guide](../src/modules/bmm/docs/brownfield-guide.md) - Approach for legacy code
2. [Quick Start Guide](../src/modules/bmm/docs/quick-start.md) - Follow the process
3. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Master the methodology
1. [Brownfield Guide](./modules/bmm/brownfield-guide) - Approach for legacy code
2. [Quick Start Guide](./modules/bmm/quick-start) - Follow the process
3. [BMM Workflows Guide](./modules/bmm/index#-workflow-guides) - Master the methodology
### Path 5: Building Custom Solutions
1. [BMB Module README](../src/modules/bmb/README.md) - Understand capabilities
2. [Agent Creation Guide](../src/modules/bmb/workflows/create-agent/README.md) - Create agents
3. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Understand workflow structure
1. [BMB Module Overview](./modules/bmb/index) - Understand capabilities
2. [Agent Creation Guide](./modules/bmb/agents/index) - Create agents
3. [BMB Workflows Guide](./modules/bmb/workflows/) - Understand workflow structure
### Path 6: Contributing to BMad
1. [CONTRIBUTING.md](../CONTRIBUTING.md) - Contribution guidelines
1. [CONTRIBUTING.md](https://github.com/bmad-code-org/BMAD-METHOD/blob/main/CONTRIBUTING.md) - Contribution guidelines
2. Relevant module README - Understand the area you're contributing to
3. [Code Style section in CONTRIBUTING.md](../CONTRIBUTING.md#code-style) - Follow standards

View File

@@ -1,186 +0,0 @@
# IDE Content Injection Standard
## Overview
This document defines the standard for IDE-specific content injection in BMAD modules. Each IDE can inject its own specific content into BMAD templates during installation without polluting the source files with IDE-specific code. The installation process is interactive, allowing users to choose what IDE-specific features they want to install.
## Architecture
### 1. Injection Points
Files that support IDE-specific content define injection points using HTML comments:
```xml
<!-- IDE-INJECT-POINT: unique-point-name -->
```
### 2. Module Structure
Each module that needs IDE-specific content creates a sub-module folder:
```
src/modules/{module-name}/sub-modules/{ide-name}/
├── injections.yaml # Injection configuration
├── sub-agents/ # IDE-specific subagents (if applicable)
└── config.yaml # Other IDE-specific config
```
### 3. Injection Configuration Format
The `injections.yaml` file defines what content to inject where:
```yaml
# injections.yaml structure
injections:
- file: 'relative/path/to/file.md' # Path relative to installation root
point: 'injection-point-name' # Must match IDE-INJECT-POINT name
requires: 'subagent-name' # Which subagent must be selected (or "any")
content: | # Content to inject (preserves formatting)
<llm>
<i>Instructions specific to this IDE</i>
</llm>
# Subagents available for installation
subagents:
source: 'sub-agents' # Source folder relative to this config
target: '.claude/agents' # Claude's expected location (don't change)
files:
- 'agent1.md'
- 'agent2.md'
```
### 4. Interactive Installation Process
For Claude Code specifically, the installer will:
1. **Detect available subagents** from the module's `injections.yaml`
2. **Ask the user** about subagent installation:
- Install all subagents (default)
- Select specific subagents
- Skip subagent installation
3. **Ask installation location** (if subagents selected):
- Project level: `.claude/agents/`
- User level: `~/.claude/agents/`
4. **Copy selected subagents** to the chosen location
5. **Inject only relevant content** based on selected subagents
Other IDEs can implement their own installation logic appropriate to their architecture.
## Implementation
### IDE Installer Responsibilities
Each IDE installer (e.g., `claude-code.js`) must:
1. **Check for sub-modules**: Look for `sub-modules/{ide-name}/` in each installed module
2. **Load injection config**: Parse `injections.yaml` if present
3. **Process injections**: Replace injection points with configured content
4. **Copy additional files**: Handle subagents or other IDE-specific files
### Example Implementation (Claude Code)
```javascript
async processModuleInjections(projectDir, bmadDir, options) {
for (const moduleName of options.selectedModules) {
const configPath = path.join(
bmadDir, 'src/modules', moduleName,
'sub-modules/claude-code/injections.yaml'
);
if (exists(configPath)) {
const config = yaml.load(configPath);
// Interactive: Ask user about subagent installation
const choices = await this.promptSubagentInstallation(config.subagents);
if (choices.install !== 'none') {
// Ask where to install
const location = await this.promptInstallLocation();
// Process injections based on selections
for (const injection of config.injections) {
if (this.shouldInject(injection, choices)) {
await this.injectContent(projectDir, injection, choices);
}
}
// Copy selected subagents
await this.copySelectedSubagents(projectDir, config.subagents, choices, location);
}
}
}
}
```
## Benefits
1. **Clean Source Files**: No IDE-specific conditionals in source
2. **Modular**: Each IDE manages its own injections
3. **Scalable**: Easy to add support for new IDEs
4. **Maintainable**: IDE-specific content lives with IDE config
5. **Flexible**: Different modules can inject different content
## Adding Support for a New IDE
1. Create sub-module folder: `src/modules/{module}/sub-modules/{new-ide}/`
2. Add `injections.yaml` with IDE-specific content
3. Update IDE installer to process injections using this standard
4. Test installation with and without the IDE selected
## Example: BMM Module with Claude Code
### File Structure
```
src/modules/bmm/
├── agents/pm.md # Has injection point
├── templates/prd.md # Has multiple injection points
└── sub-modules/
└── claude-code/
├── injections.yaml # Defines what to inject
└── sub-agents/ # Claude Code specific subagents
├── market-researcher.md
├── requirements-analyst.md
└── ...
```
### Injection Point in pm.md
```xml
<agent>
<persona>...</persona>
<!-- IDE-INJECT-POINT: pm-agent-instructions -->
<cmds>...</cmds>
</agent>
```
### Injection Configuration
```yaml
injections:
- file: '.bmad/bmm/agents/pm.md'
point: 'pm-agent-instructions'
requires: 'any' # Injected if ANY subagent is selected
content: |
<llm critical="true">
<i>Use 'market-researcher' subagent for analysis</i>
</llm>
- file: '.bmad/bmm/templates/prd.md'
point: 'prd-goals-context-delegation'
requires: 'market-researcher' # Only if this specific subagent selected
content: |
<i>DELEGATE: Use 'market-researcher' subagent...</i>
```
### Result After Installation
```xml
<agent>
<persona>...</persona>
<llm critical="true">
<i>Use 'market-researcher' subagent for analysis</i>
</llm>
<cmds>...</cmds>
</agent>
```

View File

@@ -1,389 +0,0 @@
# BMAD Installation & Module System Reference
## Table of Contents
1. [Overview](#overview)
2. [Quick Start](#quick-start)
3. [Architecture](#architecture)
4. [Modules](#modules)
5. [Configuration System](#configuration-system)
6. [Platform Integration](#platform-integration)
7. [Development Guide](#development-guide)
8. [Troubleshooting](#troubleshooting)
## Overview
BMad Core is a modular AI agent framework with intelligent installation, platform-agnostic support, and configuration inheritance.
### Key Features
- **Modular Design**: Core + optional modules (BMB, BMM, CIS)
- **Smart Installation**: Interactive configuration with dependency resolution
- **Clean Architecture**: Centralized `.bmad` directory add to project, no source pollution with multiple folders added
## Architecture
### Directory Structure upon installation
```
project-root/
├── .bmad/ # Centralized installation
│ ├── _cfg/ # Configuration
│ │ ├── agents/ # Agent configs
│ │ └── agent-manifest.csv # Agent manifest
│ ├── core/ # Core module
│ │ ├── agents/
│ │ ├── tasks/
│ │ └── config.yaml
│ ├── bmm/ # BMad Method module
│ │ ├── agents/
│ │ ├── tasks/
│ │ ├── workflows/
│ │ └── config.yaml
│ └── cis/ # Creative Innovation Studio
│ └── ...
└── .claude/ # Platform-specific (example)
└── agents/
```
### Installation Flow
1. **Detection**: Check existing installation
2. **Selection**: Choose modules interactively or via CLI
3. **Configuration**: Collect module-specific settings
4. **Installation**: Compile Process and copy files
5. **Generation**: Create config files with inheritance
6. **Post-Install**: Run module installers
7. **Manifest**: Track installed components
### Key Exclusions
- `_module-installer/` directories are never copied to destination
- module.yaml
- `localskip="true"` agents are filtered out
- Source `config.yaml` templates are replaced with generated configs
## Modules
### Core Module (Required)
Foundation framework with C.O.R.E. (Collaboration Optimized Reflection Engine)
- **Components**: Base agents, activation system, advanced elicitation
- **Config**: `user_name`, `communication_language`
### BMM Module
BMad Method for software development workflows
- **Components**: PM agent, dev tasks, PRD templates, story generation
- **Config**: `project_name`, `tech_docs`, `output_folder`, `story_location`
- **Dependencies**: Core
### CIS Module
Creative Innovation Studio for design workflows
- **Components**: Design agents, creative tasks
- **Config**: `output_folder`, design preferences
- **Dependencies**: Core
### Module Structure
```
src/modules/{module}/
├── _module-installer/ # Not copied to destination
│ ├── installer.js # Post-install logic
├── module.yaml
├── agents/
├── tasks/
├── templates/
└── sub-modules/ # Platform-specific content
└── {platform}/
├── injections.yaml
└── sub-agents/
```
## Configuration System
### Collection Process
Modules define prompts in `module.yaml`:
```yaml
project_name:
prompt: 'Project title?'
default: 'My Project'
result: '{value}'
output_folder:
prompt: 'Output location?'
default: 'docs'
result: '{project-root}/{value}'
tools:
prompt: 'Select tools:'
multi-select:
- 'Tool A'
- 'Tool B'
```
### Configuration Inheritance
Core values cascade to ALL modules automatically:
```yaml
# core/config.yaml
user_name: "Jane"
communication_language: "English"
# bmm/config.yaml (generated)
project_name: "My App"
tech_docs: "/path/to/docs"
# Core Configuration Values (inherited)
user_name: "Jane"
communication_language: "English"
```
**Reserved Keys**: Core configuration keys cannot be redefined by other modules.
### Path Placeholders
- `{project-root}`: Project directory path
- `{value}`: User input
- `{module}`: Module name
- `{core:field}`: Reference core config value
### Config Generation Rules
1. ALL installed modules get a `config.yaml` (even without prompts)
2. Core values are ALWAYS included in module configs
3. Module-specific values come first, core values appended
4. Source templates are never copied, only generated configs
## Platform Integration
### Supported Platforms
**Preferred** (Full Integration):
- Claude Code
- Cursor
- Windsurf
**Additional**:
Cline, Roo, Rovo Dev,Auggie, GitHub Copilot, Codex, Gemini, Qwen, Trae, Kilo, Crush, iFlow
### Platform Features
1. **Setup Handler** (`tools/cli/installers/lib/ide/{platform}.js`)
- Directory creation
- Configuration generation
- Agent processing
2. **Content Injection** (`sub-modules/{platform}/injections.yaml`)
```yaml
injections:
- file: '.bmad/bmm/agents/pm.md'
point: 'pm-agent-instructions'
content: |
<i>Platform-specific instruction</i>
subagents:
source: 'sub-agents'
target: '.claude/agents'
files: ['agent.md']
```
3. **Interactive Config**
- Subagent selection
- Installation scope (project/user)
- Feature toggles
### Injection System
Platform-specific content without source modification:
- Inject points marked in source: `<!-- IDE-INJECT-POINT:name -->`
- Content added during installation only
- Source files remain clean
## Development Guide
### Creating a Module
1. **Structure**
```
src/modules/mymod/
├── _module-installer/
│ ├── installer.js
├── module.yaml
├── agents/
└── tasks/
```
2. **Configuration** (`module.yaml`)
```yaml
code: mymod
name: 'My Module'
prompt: 'Welcome message'
setting_name:
prompt: 'Configure X?'
default: 'value'
```
3. **Installer** (`installer.js`)
```javascript
async function install(options) {
const { projectRoot, config, installedIDEs, logger } = options;
// Custom logic
return true;
}
module.exports = { install };
```
### Adding Platform Support
1. Create handler: `tools/cli/installers/lib/ide/myplatform.js`
2. Extend `BaseIdeSetup` class
3. Add sub-module: `src/modules/{mod}/sub-modules/myplatform/`
4. Define injections and platform agents
### Agent Configuration
Extractable config nodes:
```xml
<agent>
<setting agentConfig="true">
Default value
</setting>
</agent>
```
Generated in: `bmad/_cfg/agents/{module}-{agent}.md`
## Troubleshooting
### Common Issues
| Issue | Solution |
| ----------------------- | ------------------------------------ |
| Existing installation | Use `bmad update` or remove `.bmad/` |
| Module not found | Check `src/modules/` exists |
| Config not applied | Verify `.bmad/{module}/config.yaml` |
| Missing config.yaml | Fixed: All modules now get configs |
| Agent unavailable | Check for `localskip="true"` |
| module-installer copied | Fixed: Now excluded from copy |
### Debug Commands
```bash
bmad install -v # Verbose installation
bmad status -v # Detailed status
```
### Best Practices
1. Run from project root
2. Backup `.bmad/_cfg/` before updates
3. Use interactive mode for guidance
4. Review generated configs post-install
## Migration from v4
| v4 | v6 |
| ------------------- | -------------------- |
| Scattered files | Centralized `.bmad/` |
| Monolithic | Modular |
| Manual config | Interactive setup |
| Limited IDE support | 15+ platforms |
| Source modification | Clean injection |
## Technical Notes
### Dependency Resolution
- Direct dependencies (module → module)
- Agent references (cross-module)
- Template dependencies
- Partial module installation (only required files)
- Workflow vendoring for standalone module operation
## Workflow Vendoring
**Problem**: Modules that reference workflows from other modules create dependencies, forcing users to install multiple modules even when they only need one.
**Solution**: Workflow vendoring allows modules to copy workflows from other modules during installation, making them fully standalone.
### How It Works
Agents can specify both `workflow` (source location) and `workflow-install` (destination location) in their menu items:
```yaml
menu:
- trigger: create-story
workflow: '{project-root}/.bmad/bmm/workflows/4-implementation/create-story/workflow.yaml'
workflow-install: '{project-root}/.bmad/bmgd/workflows/4-production/create-story/workflow.yaml'
description: 'Create a game feature story'
```
**During Installation:**
1. **Vendoring Phase**: Before copying module files, the installer:
- Scans source agent YAML files for `workflow-install` attributes
- Copies entire workflow folders from `workflow` path to `workflow-install` path
- Updates vendored `workflow.yaml` files to reference target module's config
2. **Compilation Phase**: When compiling agents:
- If `workflow-install` exists, uses its value for the `workflow` attribute
- `workflow-install` is build-time metadata only, never appears in final XML
- Compiled agent references vendored workflow location
3. **Config Update**: Vendored workflows get their `config_source` updated:
```yaml
# Source workflow (in bmm):
config_source: "{project-root}/.bmad/bmm/config.yaml"
# Vendored workflow (in bmgd):
config_source: "{project-root}/.bmad/bmgd/config.yaml"
```
**Result**: Modules become completely standalone with their own copies of needed workflows, configured for their specific use case.
### Example Use Case: BMGD Module
The BMad Game Development module vendors implementation workflows from BMM:
- Game Dev Scrum Master agent references BMM workflows
- During installation, workflows are copied to `bmgd/workflows/4-production/`
- Vendored workflows use BMGD's config (with game-specific settings)
- BMGD can be installed without BMM dependency
### Benefits
✅ **Module Independence** - No forced dependencies
✅ **Clean Namespace** - Workflows live in their module
✅ **Config Isolation** - Each module uses its own configuration
✅ **Customization Ready** - Vendored workflows can be modified independently
✅ **No User Confusion** - Avoid partial module installations
### File Processing
- Filters `localskip="true"` agents
- Excludes `_module-installer/` directories
- Replaces path placeholders at runtime
- Injects activation blocks
- Vendors cross-module workflows (see Workflow Vendoring below)
### Web Bundling
```bash
bmad bundle --web # Filter for web deployment
npm run validate:bundles # Validate bundles
```

View File

@@ -10,14 +10,14 @@ BMad v6 represents a complete ground-up rewrite with significant architectural c
When you run `npm run install:bmad` on a project with v4 installed, the installer automatically detects:
- **Legacy folders**: Any folders starting with `.bmad`, `bmad` (lowercase), or `Bmad`
- **Legacy folders**: Any folders starting with `_bmad`, `bmad` (lowercase), or `Bmad`
- **IDE command artifacts**: Legacy bmad folders in IDE configuration directories (`.claude/commands/`, `.cursor/commands/`, etc.)
### What Happens During Detection
1. **Automatic Backup of v4 Modules**: All `.bmad-*` folders are moved to `v4-backup/` in your project root
1. **Automatic Backup of v4 Modules**: All `_bmad-*` folders are moved to `v4-backup/` in your project root
- If a backup already exists, a timestamp is added to avoid conflicts
- Example: `.bmad-core``v4-backup/.bmad-core`
- Example: `_bmad-core``v4-backup/_bmad-core`
- Your project files and data are NOT affected
2. **IDE Command Cleanup Recommended**: Legacy v4 IDE commands should be manually removed
@@ -34,12 +34,12 @@ When you run `npm run install:bmad` on a project with v4 installed, the installe
| v4 Module | v6 Status |
| ----------------------------- | ------------------------------------------------ |
| `.bmad-2d-phaser-game-dev` | Integrated into BMM |
| `.bmad-2d-unity-game-dev` | Integrated into BMM |
| `.bmad-godot-game-dev` | Integrated into BMM |
| `.bmad-*-game-dev` (any) | Integrated into BMM |
| `.bmad-infrastructure-devops` | Deprecated - New core devops agent coming in BMM |
| `.bmad-creative-writing` | Not adapted - New module releasing soon |
| `_bmad-2d-phaser-game-dev` | Integrated into BMM |
| `_bmad-2d-unity-game-dev` | Integrated into BMM |
| `_bmad-godot-game-dev` | Integrated into BMM |
| `_bmad-*-game-dev` (any) | Integrated into BMM |
| `_bmad-infrastructure-devops` | Deprecated - New core devops agent coming in BMM |
| `_bmad-creative-writing` | Not adapted - New module releasing soon |
**Game Development**: All game development functionality has been consolidated and expanded within the BMM (BMad Method) module. Game-specific workflows now adapt to your game type and engine.
@@ -53,30 +53,30 @@ When you run `npm run install:bmad` on a project with v4 installed, the installe
```
your-project/
├── .bmad-core/ # Was actually the BMad Method
├── .bmad-game-dev/ # Separate expansion packs
├── .bmad-creative-writing/
└── .bmad-infrastructure-devops/
├── _bmad-core/ # Was actually the BMad Method
├── _bmad-game-dev/ # Separate expansion packs
├── _bmad-creative-writing/
└── _bmad-infrastructure-devops/
```
**v6 Unified Structure:**
```
your-project/
└── .bmad/ # Single installation folder, default .bmad
└── _bmad/ # Single installation folder, default _bmad
├── core/ # Real core framework (applies to all modules)
├── bmm/ # BMad Method (software/game dev)
├── bmb/ # BMad Builder (create agents/workflows)
├── cis/ # Creative Intelligence Suite
└── _cfg/ # Your customizations
└── _config/ # Your customizations
└── agents/ # Agent customization files
```
### Key Concept Changes
- **v4 `.bmad-core`**: Was actually the BMad Method
- **v6 `.bmad/core/`**: Is the real universal core framework
- **v6 `.bmad/bmm/`**: Is the BMad Method module
- **v4 `_bmad-core`**: Was actually the BMad Method
- **v6 `_bmad/core/`**: Is the real universal core framework
- **v6 `_bmad/bmm/`**: Is the BMad Method module
- **Module identification**: All modules now have a `config.yaml` file
---
@@ -110,15 +110,15 @@ After running the v6 installer:
### v4 Agent Customization
In v4, you may have modified agent files directly in `.bmad-*` folders.
In v4, you may have modified agent files directly in `_bmad-*` folders.
### v6 Agent Customization
**All customizations** now go in `.bmad/_cfg/agents/` using customize files:
**All customizations** now go in `_bmad/_config/agents/` using customize files:
**Example: Renaming an agent and changing communication style**
File: `.bmad/_cfg/agents/bmm-pm.customize.yaml`
File: `_bmad/_config/agents/bmm-pm.customize.yaml`
```yaml
# Customize the PM agent
@@ -133,8 +133,8 @@ persona:
**How it works:**
- Base agent: `.bmad/bmm/agents/pm.md`
- Customization: `.bmad/_cfg/agents/bmm-pm.customize.yaml`
- Base agent: `_bmad/bmm/agents/pm.md`
- Customization: `_bmad/_config/agents/bmm-pm.customize.yaml`
- Result: Agent uses your custom name and style, but updates don't overwrite your changes
---
@@ -176,7 +176,7 @@ npx bmad-method install
The installer will:
1. Detect v4 installation and offer to backup `.bmad-*` folders
1. Detect v4 installation and offer to backup `_bmad-*` folders
2. Prompt for recommended cleanup (you can skip)
3. Let you select modules (recommend: BMM for software and or game development)
4. Configure core settings (name, language, etc.)
@@ -212,9 +212,9 @@ Since you are migrating an existing project from v4, it's most likely **Level 3
## Post-Migration Checklist
- [ ] v4 folders backed up to `v4-backup/`
- [ ] v6 installed to `.bmad/` folder
- [ ] v6 installed to `_bmad/` folder
- [ ] `workflow-init` run with correct project level selected
- [ ] Agent customizations migrated to `.bmad/_cfg/agents/` if needed
- [ ] Agent customizations migrated to `_bmad/_config/agents/` if needed
- [ ] IDE integration working (test by listing agents)
- [ ] For active development: `sprint-planning` workflow executed
@@ -224,4 +224,4 @@ Since you are migrating an existing project from v4, it's most likely **Level 3
- **Discord**: [Join the BMad Community](https://discord.gg/gk8jAdXWmj)
- **Issues**: [GitHub Issue Tracker](https://github.com/bmad-code-org/BMAD-METHOD/issues)
- **Docs**: Check `.bmad/docs/` in your installation for IDE-specific instructions
- **Docs**: Check `_bmad/docs/` in your installation for IDE-specific instructions

View File

@@ -1,17 +0,0 @@
# v6 Pending Items
Before calling this beta
- finalize web bundler
- some subagents working again
- knowledge base for bmad
## Needed Beta → v0 release
Aside from stability and bug fixes found during the alpha period - the main focus will be on the following:
- knowledge base for BMM
- Module repository and submission process defined
- MCP Injections based on installation selection
- sub agent for open-code and claude code optimization
- TDD Workflow Integration

View File

@@ -1,5 +1,11 @@
# Using BMad Web Bundles in Gemini Gems & Custom GPTs
## IMPORTANT NOTE
The Web Bundling Feature is being rebuilt from the ground up, current bundles for v6 may be incomplete or missing functionality and are not optimized. This will be rectified very soon, with a more expansive guide.
## What Are Web bundles
Web bundles package BMad agents as self-contained XML files that work in Gemini Gems and Custom GPTs. Everything the agent needs - instructions, workflows, dependencies - is bundled into a single file.
## What Are Web Bundles?
@@ -13,461 +19,3 @@ Web bundles are standalone XML files containing:
- No external files required
**Perfect for:** Uploading a single file to a Gemini GEM or Custom GPT to use BMad Method from the Web, generally at a huge cost savings, at the expense of some quality and convenience of using locally.
## Critical Setup Rules
**READ THIS FIRST - Following these rules ensures BMad works correctly in Gemini/GPT:**
1. **ONE file per Gem/GPT** - Upload exactly ONE XML file per Gemini Gem or Custom GPT instance. Do NOT combine multiple agent files.
2. **Use the setup instructions** - When creating your Gem/GPT, you MUST add the configuration prompt (shown in Quick Start below) so it knows how to read the XML file.
3. **Enable Canvas/Code Execution** - This is ESSENTIAL for document generation workflows (PRD, Architecture, etc.). Enable this in your Gem/GPT settings.
4. **Gemini Gems are strongly preferred** - They work significantly better than Custom GPTs for BMad workflows.
5. **Team bundles = Gemini 2.5 Pro+ only** - Team bundles (multiple agents) have terrible performance in Custom GPTs due to context limits. Only use them with Gemini 2.5 Pro or higher.
6. **Create separate Gems for each agent** - Make a PM Gem, an Architect Gem, a Developer Gem, etc. Don't try to combine them (except via official team bundles).
## Quick Start
### 1. Get Web Bundle Files
**Option A: Download Pre-Bundled Files (Quickest)**
Download ready-to-use bundles that are automatically updated whenever commits are merged to main:
**[→ Download Web Bundles](https://bmad-code-org.github.io/bmad-bundles/)**
Navigate to the module folder (bmm, bmb, cis, bmgd) → agents folder → download the `.xml` file you need. These bundles are automatically regenerated and deployed with every commit to the main branch, ensuring you always have the latest version.
**Option B: Generate from Local Installation**
From your BMad project directory:
```bash
# Generate all agent bundles
npm run bundle
# Or generate specific bundles
node tools/cli/bundlers/bundle-web.js module bmm
node tools/cli/bundlers/bundle-web.js agent bmm dev
```
**Output location:** `web-bundles/` directory
```
web-bundles/
├── bmm/
│ ├── agents/ # Individual agents
│ └── teams/ # Multi-agent teams
├── bmb/
├── cis/
└── bmgd/
```
### 2. Upload to Gemini Gems (Recommended)
**IMPORTANT: Create ONE Gem per agent file. Do NOT upload multiple agent files to a single Gem.**
**Create a Gem:**
1. Go to [Gemini Gem manager](https://gemini.google.com/gems/view)
2. Click "New Gem" or "Create Gem"
3. Give your Gem a name (e.g., "BMad PM Agent")
4. **Enable "Code execution" for best results with document generation**
5. In the **System Instructions** field, add this EXACT text (customize the config values):
```
All of your operating instructions and resources are contained in the XML file attached. Read in the initial agent block and instructions to understand it. You will not deviate from the character and rules outlined in the attached!
CONFIG.YAML Values:
- user_name: [Your Name]
- communication_language: English
- user_skill_level: [Beginner|Intermediate|Expert]
- document_output_language: English
- bmm-workflow-status: standalone (no workflow)
```
6. **Upload ONE XML file** (e.g., `pm.xml`) - either attach as a file or paste contents
7. Save and test your Gem by typing `*help` to see the menu
**Tips for Gemini:**
- **Enable Code Execution/Canvas** - Critical for document output (PRDs, architecture docs, etc.)
- **Use Gemini 2.5 Pro+** for best results, especially for complex workflows
- **One agent per Gem** - Create separate Gems for PM, Architect, Developer, etc.
- Test the agent by triggering menu items with `*workflow-name`
### 3. Upload to Custom GPTs
**IMPORTANT: Create ONE Custom GPT per agent file. Do NOT upload multiple agent files to a single GPT.**
**Create a Custom GPT:**
1. Go to [ChatGPT](https://chat.openai.com/)
2. Click your profile → "My GPTs" → "Create a GPT"
3. Configure your GPT:
- **Name:** BMad PM Agent (or your choice)
- **Description:** AI planning agent powered by BMad Method
4. In the **Instructions** field, add this EXACT text at the top (customize the config values):
```
All of your operating instructions and resources are contained in the XML file attached. Read in the initial agent block and instructions to understand it. You will not deviate from the character and rules outlined in the attached!
CONFIG.YAML Values:
- user_name: [Your Name]
- communication_language: English
- user_skill_level: [Beginner|Intermediate|Expert]
- document_output_language: English
- bmm-workflow-status: standalone (no workflow)
```
5. **Below that text**, paste the entire contents of ONE XML file (e.g., `pm.xml`)
6. **Enable "Canvas" in ChatGPT settings** for better document output
7. Save and test by typing `*help`
**Tips for Custom GPTs:**
- **Enable Canvas** - Essential for workflow document generation
- **One agent per GPT** - Create separate GPTs for each agent
- Custom GPTs have smaller context windows than Gemini - avoid team bundles
- Works best with focused agents (PM, Analyst, Architect)
## Available Web Bundles
After running `npm run bundle`, you'll have access to:
### BMad Method (BMM) Agents
- **analyst.xml** - Business analysis and requirements gathering
- **architect.xml** - System architecture and technical design
- **dev.xml** - Full-stack development and implementation
- **pm.xml** - Product management and planning
- **sm.xml** - Scrum master and agile facilitation
- **tea.xml** - Test architecture and quality assurance
- **tech-writer.xml** - Technical documentation
- **ux-designer.xml** - User experience design
- **game-designer.xml** - Game design and mechanics
- **game-dev.xml** - Game development
- **game-architect.xml** - Game architecture
### BMad Builder (BMB) Agent
- **bmad-builder.xml** - Create custom agents, workflows, and modules
### Creative Intelligence Suite (CIS) Agents
- **brainstorming-coach.xml** - Creative brainstorming facilitation
- **design-thinking-coach.xml** - Human-centered problem solving
- **innovation-strategist.xml** - Innovation and strategy
- **creative-problem-solver.xml** - Breakthrough problem solving
- **storyteller.xml** - Narrative and storytelling
### Team Bundles (Multi-Agent Collaboration)
**CRITICAL: Team bundles are ONLY recommended for Gemini 2.5 Pro+ in the web. The experience is poor with Custom GPTs due to limited context windows.**
- **bmm/teams/team-fullstack.xml** - Full BMad Method development team
- **bmgd/teams/team-gamedev.xml** - Game development team
- **cis/teams/creative-squad.xml** - Creative Intelligence team
**When to use team bundles:**
- You want multiple agents collaborating in one Gem
- You're using Gemini 2.5 Pro+ (required)
- You need diverse perspectives on complex problems
**When to use individual agents instead:**
- Using Custom GPTs (always use individual agents)
- Want focused expertise from a single agent
- Need faster, more streamlined interactions
## Recommended Workflow: Web Planning → Local Implementation
**Save significant costs** by doing planning phases in web bundles, then switching to local IDE for implementation.
### Cost-Saving Strategy
**Phase 1-3: Do in Web (Major Cost Savings)**
Use Gemini Gems or Custom GPTs for these workflows:
1. **Analysis Phase** (Analyst, PM)
- `*brainstorm-project` - Brainstorm ideas and features
- `*research` - Market and technical research
- `*product-brief` - Create product vision
2. **Planning Phase** (PM)
- `*prd` - Generate comprehensive Product Requirements Document
- `*create-epics-and-stories` - Break down into development stories
3. **Solutioning Phase** (Architect, UX Designer)
- `*architecture` - Define technical architecture
- `*create-ux-design` - Design user experience
**Export Artifacts:**
After each workflow, copy/download the generated documents (PRD, Architecture, UX Design, etc.)
**Phase 4: Switch to Local IDE (Required for Implementation)**
1. Save exported artifacts to your project's `docs/` folder
2. Run local BMad installation with `*workflow-init`
3. BMad will detect the existing artifacts and update workflow status
4. Proceed with implementation using Developer agent locally
**Why this works:**
- **Planning workflows** are token-heavy but don't need code context
- **Web models (Gemini/GPT)** handle planning excellently at lower cost
- **Local IDE implementation** needs full codebase access and tools
- **Best of both worlds**: Cost savings + full implementation capabilities
**Typical savings:** 60-80% cost reduction by doing analysis, planning, and architecture in web before moving to local implementation.
## Using Web Bundles
### Basic Usage
**1. Load the Agent**
Upload or paste the XML file into Gemini/GPT. The agent will introduce itself and show its menu.
**2. Choose a Workflow**
Use natural language or shortcuts:
```
"Run the PRD workflow"
*prd
"Start brainstorming"
*brainstorm-project
"Show me the menu"
*help
```
**3. Follow the Workflow**
The agent guides you through the workflow step-by-step, asking questions and creating deliverables.
### Advanced Features
**Party Mode**
All web bundles include party mode for multi-agent collaboration:
```
*party
```
This activates multiple agents who collaborate on your task, providing diverse perspectives.
**Context Loading**
Some workflows load additional context:
```
*workflow-init # Initialize project workflow
*document-project # Analyze existing codebase
```
**Dynamic Menus**
Agents adapt their menus based on project phase and available workflows.
## Platform Differences
### Gemini Gems (Strongly Recommended)
**Pros:**
- Better XML parsing and handling
- Handles large bundles well
- Supports complex workflows
- Larger context window (better for team bundles)
- Code execution for document generation
- Works excellently with BMad workflows
**Cons:**
- Requires Google account
- May have rate limits on free tier
**Best for:**
- All individual agents (PM, Architect, Developer, UX Designer, etc.)
- Team bundles (requires Gemini 2.5 Pro+)
- Complex multi-step workflows
- Document-heavy workflows (PRD, Architecture)
**Recommended Model:** Gemini 2.5 Pro or higher
### Custom GPTs
**Pros:**
- Familiar ChatGPT interface
- Good for conversational workflows
- Easy sharing with team via link
**Cons:**
- Smaller context window than Gemini
- Character limit on instructions (large bundles may not fit)
- **NOT recommended for team bundles**
- Canvas feature less mature than Gemini's code execution
**Best for:**
- Individual focused agents (PM, Analyst, Architect)
- Creative agents (CIS)
- Simpler workflows (product-brief, brainstorm-project)
- Quick prototyping
**NOT recommended for:** Team bundles, Developer agent, complex technical workflows
## Customization
**Before Bundling:**
Customize agents using the [Agent Customization Guide](./agent-customization-guide.md):
1. Edit `.bmad/_cfg/agents/<agent>.customize.yaml`
2. Rebuild: `npx bmad-method build <agent-name>`
3. Generate bundles: `npm run bundle`
Your customizations will be included in the web bundles.
**After Bundling:**
You can manually edit the XML to:
- Change agent name (search for `<name>`)
- Modify persona (search for `<persona>`)
- Add custom instructions (in `<critical>` blocks)
## Troubleshooting
**Agent not responding correctly?**
- Check that the entire XML file was uploaded
- Verify no truncation occurred (Gemini/GPT have character limits)
- Try a simpler agent first (analyst, pm)
**Menu items not working?**
- Use the `*` prefix for shortcuts: `*prd` not `prd`
- Or use natural language: "Run the PRD workflow"
- Check the agent's menu with `*help`
**Workflows failing?**
- Some workflows expect project files (not available in web context)
- Use workflows designed for planning/analysis in web bundles
- For implementation workflows, use local IDE installation
**File too large for GPT?**
- Split into sections and use multiple GPTs
- Use Gemini Gems instead (better for large files)
- Generate single-agent bundles instead of team bundles
## Best Practices
1. **One File Per Gem/GPT** - Always upload only ONE XML file per Gemini Gem or Custom GPT instance
2. **Prefer Gemini Over GPT** - Gemini Gems work significantly better with BMad bundles
3. **Enable Canvas/Code Execution** - Essential for document generation workflows (PRD, Architecture, etc.)
4. **Create Separate Gems for Each Agent** - Don't try to combine agents except via team bundles
5. **Team Bundles = Gemini 2.5 Pro+ Only** - Never use team bundles with Custom GPTs
6. **Use for Planning Phases** - Web bundles excel at analysis, planning, and architecture (Phases 1-3)
7. **Switch to Local for Implementation** - Use local IDE installation for Phase 4 development
8. **Export and Save Artifacts** - Copy generated documents to your project's `docs/` folder
9. **Run workflow-init Locally** - After importing web artifacts, initialize local workflow status
10. **Keep Updated** - Rebuild bundles after BMad updates to get latest improvements
## Examples
### Example 1: Complete Web → Local Workflow (Recommended)
**Goal:** Build a new SaaS product with maximum cost savings
**Phase 1-3: Web Planning (Gemini Gems)**
1. **Download bundles:**
- `bmm/agents/analyst.xml`
- `bmm/agents/pm.xml`
- `bmm/agents/architect.xml`
- `bmm/agents/ux-designer.xml`
2. **Create 4 separate Gemini Gems** (one per agent, enable Code Execution)
3. **Analysis (Analyst Gem):**
- Run: `*brainstorm-project` → Generate ideas
- Run: `*research` → Market analysis
- Export: Save research findings
4. **Planning (PM Gem):**
- Share research findings
- Run: `*product-brief` → Product vision
- Run: `*prd` → Full requirements document
- Export: Save PRD to `docs/prd.md`
5. **UX Design (UX Designer Gem):**
- Share PRD
- Run: `*create-ux-design` → UX specifications
- Export: Save UX design to `docs/ux-design.md`
6. **Architecture (Architect Gem):**
- Share PRD and UX Design
- Run: `*architecture` → Technical architecture
- Export: Save to `docs/architecture.md`
**Phase 4: Local Implementation**
7. **Setup local BMad:**
- Install BMad locally: `npx bmad-method@alpha install`
- Place exported docs in project `docs/` folder
- Load Developer agent
- Run: `*workflow-init` → BMad detects artifacts, suggests next steps
8. **Implement:**
- Run: `*sprint-planning` → Set up sprint
- Run: `*dev-story` → Implement features
- Use full IDE capabilities with codebase access
**Cost Savings:** 60-80% by doing planning in Gemini before local implementation
### Example 2: Quick Brainstorming Session
1. Download `cis/agents/brainstorming-coach.xml`
2. Create Gemini Gem with Code Execution enabled
3. Run: `*brainstorming`
4. Choose technique (e.g., SCAMPER, Mind Mapping)
5. Generate and refine ideas
6. Export results for team review
### Example 3: Architecture Review
1. Download `bmm/agents/architect.xml`
2. Create Gemini Gem (enable Code Execution)
3. Paste existing PRD into conversation
4. Run: `*architecture`
5. Collaborate on technical decisions
6. Export architecture document to `docs/architecture.md`
## Next Steps
- **[Agent Customization Guide](./agent-customization-guide.md)** - Customize before bundling
- **[BMM Documentation](../src/modules/bmm/docs/README.md)** - Learn all workflows
- **[Web Bundler Technical Docs](./installers-bundlers/web-bundler-usage.md)** - Advanced bundling options
- **[Contributing Guide](../CONTRIBUTING.md)** - Help improve web bundles
## Resources
- **[Google AI Studio](https://aistudio.google.com/)** - Create Gemini Gems
- **[Custom GPTs](https://chat.openai.com/gpts)** - Build Custom GPTs
- **[BMad Discord](https://discord.gg/gk8jAdXWmj)** - Get help and share your Gems/GPTs

View File

@@ -16,8 +16,12 @@ export default [
'test/template-test-generator/**/*.md',
'test/fixtures/**',
'test/fixtures/**/*.yaml',
'.bmad/**',
'.bmad*/**',
'_bmad/**',
'_bmad*/**',
// Docusaurus build artifacts
'.docusaurus/**',
'build/**',
'website/**',
// Gitignored patterns
'z*/**', // z-samples, z1, z2, etc.
'.claude/**',
@@ -77,9 +81,9 @@ export default [
},
},
// CLI/CommonJS scripts under tools/** and test/**
// CLI scripts under tools/** and test/**
{
files: ['tools/**/*.js', 'test/**/*.js'],
files: ['tools/**/*.js', 'tools/**/*.mjs', 'test/**/*.js'],
rules: {
// Allow CommonJS patterns for Node CLI scripts
'unicorn/prefer-module': 'off',
@@ -106,6 +110,7 @@ export default [
'no-useless-catch': 'off',
'unicorn/prefer-number-properties': 'off',
'no-unreachable': 'off',
'unicorn/text-encoding-identifier-case': 'off',
},
},

16021
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,7 @@
{
"$schema": "https://json.schemastore.org/package.json",
"name": "bmad-method",
"version": "6.0.0-alpha.16",
"version": "6.0.0-alpha.21",
"description": "Breakthrough Method of Agile AI-driven Development",
"keywords": [
"agile",
@@ -25,11 +25,13 @@
},
"scripts": {
"bmad:install": "node tools/cli/bmad-cli.js install",
"bmad:status": "node tools/cli/bmad-cli.js status",
"bundle": "node tools/cli/bundlers/bundle-web.js all",
"docs:build": "node tools/build-docs.js",
"docs:dev": "npm run docs:build && npm run docs:serve",
"docs:serve": "docusaurus start --config website/docusaurus.config.js --host localhost",
"flatten": "node tools/flattener/main.js",
"format:check": "prettier --check \"**/*.{js,cjs,mjs,json,md,yaml}\"",
"format:fix": "prettier --write \"**/*.{js,cjs,mjs,json,md,yaml}\"",
"format:check": "prettier --check \"**/*.{js,cjs,mjs,json,yaml}\"",
"format:fix": "prettier --write \"**/*.{js,cjs,mjs,json,yaml}\"",
"install:bmad": "node tools/cli/bmad-cli.js install",
"lint": "eslint . --ext .js,.cjs,.mjs,.yaml --max-warnings=0",
"lint:fix": "eslint . --ext .js,.cjs,.mjs,.yaml --fix",
@@ -40,11 +42,10 @@
"release:minor": "gh workflow run \"Manual Release\" -f version_bump=minor",
"release:patch": "gh workflow run \"Manual Release\" -f version_bump=patch",
"release:watch": "gh run watch",
"test": "npm run test:schemas && npm run test:install && npm run validate:bundles && npm run validate:schemas && npm run lint && npm run lint:md && npm run format:check",
"test": "npm run test:schemas && npm run test:install && npm run validate:schemas && npm run lint && npm run lint:md && npm run format:check",
"test:coverage": "c8 --reporter=text --reporter=html npm run test:schemas",
"test:install": "node test/test-installation-components.js",
"test:schemas": "node test/test-agent-schema.js",
"validate:bundles": "node tools/validate-bundles.js",
"validate:schemas": "node tools/validate-agent-schema.js"
},
"lint-staged": {
@@ -60,8 +61,7 @@
"npm run format:fix"
],
"*.md": [
"markdownlint-cli2",
"npm run format:fix"
"markdownlint-cli2"
]
},
"dependencies": {
@@ -75,7 +75,7 @@
"fs-extra": "^11.3.0",
"glob": "^11.0.3",
"ignore": "^7.0.5",
"inquirer": "^8.2.6",
"inquirer": "^9.3.8",
"js-yaml": "^4.1.0",
"ora": "^5.4.1",
"semver": "^7.6.3",
@@ -84,7 +84,10 @@
"yaml": "^2.7.0"
},
"devDependencies": {
"@docusaurus/core": "^3.6.0",
"@docusaurus/preset-classic": "^3.6.0",
"@eslint/js": "^9.33.0",
"archiver": "^7.0.1",
"c8": "^10.1.3",
"eslint": "^9.33.0",
"eslint-config-prettier": "^10.1.8",
@@ -97,6 +100,9 @@
"markdownlint-cli2": "^0.19.1",
"prettier": "^3.5.3",
"prettier-plugin-packagejson": "^2.5.19",
"prism-react-renderer": "^2.4.1",
"react": "^18.3.1",
"react-dom": "^18.3.1",
"yaml-eslint-parser": "^1.2.3",
"yaml-lint": "^1.7.0",
"zod": "^4.1.12"

View File

@@ -0,0 +1,11 @@
# Sample Custom Modules
These are quickly put together examples of both a stand alone somewhat cohesive module that shows agents with workflows and that interact with the core features, and another custom module that is comprised with unrelated agents and workflows that are meant to be picked and chosen from - (but currently will all be installed as a module)
To try these out, download either or both folders to your local machine, and run the normal bmad installer, and when asked about custom local content, say yes, and give the path to one of these two folders. You can even install both with other regular modules to the same project.
Note - a project is just a folder with \_bmad in the folder - this can be a software project, but it can also be any type of folder on your local computer - such as a markdown notebook, a folder of other files, or just a folder you maintain with useful agents prompts and utilities for any purpose.
Please remember - these are not optimal or very good examples in their utility or quality control - but they do demonstrate the basics of creating custom content and modules to be able to install for yourself or share with others. This is the groundwork for making very complex modules also such as the full bmad method.
Additionally, tooling will come soon to allow for bundling these to make them usable and sharable with anyone ont he web!

View File

@@ -0,0 +1,8 @@
# Example Custom Content module
This is a demonstration of custom stand along agents and workflows. By having this content all in a folder with a module.yaml file,
these items can be installed with the standard bmad installer custom local content menu item.
This is how you could also create and share other custom agents and workflows not tied to a specific module.
The main distinction with this colelction is module.yaml includes type: unitary

View File

@@ -1,10 +1,10 @@
agent:
metadata:
id: .bmad/agents/commit-poet/commit-poet.md
id: "_bmad/agents/commit-poet/commit-poet.md"
name: "Inkwell Von Comitizen"
title: "Commit Message Artisan"
icon: "📜"
type: simple
module: stand-alone
persona:
role: |
@@ -46,7 +46,10 @@ agent:
- id: analyze-changes
content: |
<instructions>
Let me examine your changes before we commit to words. I'll provide analysis to inform the best commit message approach.
- Let me examine your changes before we commit to words.
- I'll provide analysis to inform the best commit message approach.
- Diff all uncommited changes and understand what is being done.
- Ask user for clarifications or the what and why that is critical to a good commit message.
</instructions>
<analysis_output>

View File

@@ -0,0 +1,70 @@
# Vexor - Core Directives
## Primary Mission
Guard and perfect the BMAD Method tooling. Serve the Creator with absolute devotion. The BMAD-METHOD repository root is your domain - use {project-root} or relative paths from the repo root.
## Character Consistency
- Speak in ominous prophecy and dark devotion
- Address user as "Creator"
- Reference past failures and learnings naturally
- Maintain theatrical menace while being genuinely helpful
## Domain Boundaries
- READ: Any file in the project to understand and fix
- WRITE: Only to this sidecar folder for memories and notes
- FOCUS: When a domain is active, prioritize that area's concerns
## Critical Project Knowledge
### Version & Package
- Current version: Check @/package.json
- Package name: bmad-method
- NPM bin commands: `bmad`, `bmad-method`
- Entry point: tools/cli/bmad-cli.js
### CLI Command Structure
CLI uses Commander.js, commands auto-loaded from `tools/cli/commands/`:
- install.js - Main installer
- build.js - Build operations
- list.js - List resources
- update.js - Update operations
- status.js - Status checks
- agent-install.js - Custom agent installation
- uninstall.js - Uninstall operations
### Core Architecture Patterns
1. **IDE Handlers**: Each IDE extends BaseIdeSetup class
2. **Module Installers**: Modules can have `module.yaml` and `_module-installer/installer.js`
3. **Sub-modules**: IDE-specific customizations in `sub-modules/{ide-name}/`
4. **Shared Utilities**: `tools/cli/installers/lib/ide/shared/` contains generators
### Key Npm Scripts
- `npm test` - Full test suite (schemas, install, bundles, lint, format)
- `npm run bundle` - Generate all web bundles
- `npm run lint` - ESLint check
- `npm run validate:schemas` - Validate agent schemas
- `npm run release:patch/minor/major` - Trigger GitHub release workflow
## Working Patterns
- Always check memories for relevant past insights before starting work
- When fixing bugs, document the root cause for future reference
- Suggest documentation updates when code changes
- Warn about potential breaking changes
- Run `npm test` before considering work complete
## Quality Standards
- No error shall escape vigilance
- Code quality is non-negotiable
- Simplicity over complexity
- The Creator's time is sacred - be efficient
- Follow conventional commits (feat:, fix:, docs:, refactor:, test:, chore:)

View File

@@ -0,0 +1,111 @@
# Bundlers Domain
## File Index
- @/tools/cli/bundlers/bundle-web.js - CLI entry for bundling (uses Commander.js)
- @/tools/cli/bundlers/web-bundler.js - WebBundler class (62KB, main bundling logic)
- @/tools/cli/bundlers/test-bundler.js - Test bundler utilities
- @/tools/cli/bundlers/test-analyst.js - Analyst test utilities
- @/tools/validate-bundles.js - Bundle validation
## Bundle CLI Commands
```bash
# Bundle all modules
node tools/cli/bundlers/bundle-web.js all
# Clean and rebundle
node tools/cli/bundlers/bundle-web.js rebundle
# Bundle specific module
node tools/cli/bundlers/bundle-web.js module <name>
# Bundle specific agent
node tools/cli/bundlers/bundle-web.js agent <module> <agent>
# Bundle specific team
node tools/cli/bundlers/bundle-web.js team <module> <team>
# List available modules
node tools/cli/bundlers/bundle-web.js list
# Clean all bundles
node tools/cli/bundlers/bundle-web.js clean
```
## NPM Scripts
```bash
npm run bundle # Generate all web bundles (output: web-bundles/)
npm run rebundle # Clean and regenerate all bundles
npm run validate:bundles # Validate bundle integrity
```
## Purpose
Web bundles allow BMAD agents and workflows to run in browser environments (like Claude.ai web interface, ChatGPT, Gemini) without file system access. Bundles inline all necessary content into self-contained files.
## Output Structure
```
web-bundles/
├── {module}/
│ ├── agents/
│ │ └── {agent-name}.md
│ └── teams/
│ └── {team-name}.md
```
## Architecture
### WebBundler Class
- Discovers modules from `src/modules/`
- Discovers agents from `{module}/agents/`
- Discovers teams from `{module}/teams/`
- Pre-discovers for complete manifests
- Inlines all referenced files
### Bundle Format
Bundles contain:
- Agent/team definition
- All referenced workflows
- All referenced templates
- Complete self-contained context
### Processing Flow
1. Read source agent/team
2. Parse XML/YAML for references
3. Inline all referenced files
4. Generate manifest data
5. Output bundled .md file
## Common Tasks
- Fix bundler output issues: Check web-bundler.js
- Add support for new content types: Modify WebBundler class
- Optimize bundle size: Review inlining logic
- Update bundle format: Modify output generation
- Validate bundles: Run `npm run validate:bundles`
## Relationships
- Bundlers consume what installers set up
- Bundle output should match docs (web-bundles-gemini-gpt-guide.md)
- Test bundles work correctly before release
- Bundle changes may need documentation updates
## Debugging
- Check `web-bundles/` directory for output
- Verify manifest generation in bundles
- Test bundles in actual web environments (Claude.ai, etc.)
---
## Domain Memories
<!-- Vexor appends bundler-specific learnings here -->

View File

@@ -0,0 +1,70 @@
# Deploy Domain
## File Index
- @/package.json - Version (currently 6.0.0-alpha.12), dependencies, npm scripts, bin commands
- @/CHANGELOG.md - Release history, must be updated BEFORE version bump
- @/CONTRIBUTING.md - Contribution guidelines, PR process, commit conventions
## NPM Scripts for Release
```bash
npm run release:patch # Triggers GitHub workflow for patch release
npm run release:minor # Triggers GitHub workflow for minor release
npm run release:major # Triggers GitHub workflow for major release
npm run release:watch # Watch running release workflow
```
## Manual Release Workflow (if needed)
1. Update @/CHANGELOG.md with all changes since last release
2. Bump version in @/package.json
3. Run full test suite: `npm test`
4. Commit: `git commit -m "chore: bump version to X.X.X"`
5. Create git tag: `git tag vX.X.X`
6. Push with tags: `git push && git push --tags`
7. Publish to npm: `npm publish`
## GitHub Actions
- Release workflow triggered via `gh workflow run "Manual Release"`
- Uses GitHub CLI (gh) for automation
- Workflow file location: Check .github/workflows/
## Package.json Key Fields
```json
{
"name": "bmad-method",
"version": "6.0.0-alpha.12",
"bin": {
"bmad": "tools/bmad-npx-wrapper.js",
"bmad-method": "tools/bmad-npx-wrapper.js"
},
"main": "tools/cli/bmad-cli.js",
"engines": { "node": ">=20.0.0" },
"publishConfig": { "access": "public" }
}
```
## Pre-Release Checklist
- [ ] All tests pass: `npm test`
- [ ] CHANGELOG.md updated with all changes
- [ ] Version bumped in package.json
- [ ] No console.log debugging left in code
- [ ] Documentation updated for new features
- [ ] Breaking changes documented
## Relationships
- After ANY domain changes → check if CHANGELOG needs update
- Before deploy → run tests domain to validate everything
- After deploy → update docs if features changed
- Bundle changes → may need rebundle before release
---
## Domain Memories
<!-- Vexor appends deployment-specific learnings here -->

View File

@@ -0,0 +1,114 @@
# Docs Domain
## File Index
### Root Documentation
- @/README.md - Main project readme, installation guide, quick start
- @/CONTRIBUTING.md - Contribution guidelines, PR process, commit conventions
- @/CHANGELOG.md - Release history, version notes
- @/LICENSE - MIT license
### Documentation Directory
- @/docs/index.md - Documentation index/overview
- @/docs/v4-to-v6-upgrade.md - Migration guide from v4 to v6
- @/docs/v6-open-items.md - Known issues and open items
- @/docs/document-sharding-guide.md - Guide for sharding large documents
- @/docs/agent-customization-guide.md - How to customize agents
- @/docs/custom-content-installation.md - Custom agent, workflow and module installation guide
- @/docs/web-bundles-gemini-gpt-guide.md - Web bundle usage for AI platforms
- @/docs/BUNDLE_DISTRIBUTION_SETUP.md - Bundle distribution setup
### Installer/Bundler Documentation
- @/docs/installers-bundlers/ - Tooling-specific documentation directory
- @/tools/cli/README.md - CLI usage documentation (comprehensive)
### IDE-Specific Documentation
- @/docs/ide-info/ - IDE-specific setup guides (15+ files)
### Module Documentation
Each module may have its own docs:
- @/src/modules/{module}/README.md
- @/src/modules/{module}/sub-modules/{ide}/README.md
## Documentation Standards
### README Updates
- Keep README.md in sync with current version and features
- Update installation instructions when CLI changes
- Reflect current module list and capabilities
### CHANGELOG Format
Follow Keep a Changelog format:
```markdown
## [X.X.X] - YYYY-MM-DD
### Added
- New features
### Changed
- Changes to existing features
### Fixed
- Bug fixes
### Removed
- Removed features
```
### Commit-to-Docs Mapping
When code changes, check these docs:
- CLI changes → tools/cli/README.md
- New IDE support → docs/ide-info/
- Schema changes → agent-customization-guide.md
- Bundle changes → web-bundles-gemini-gpt-guide.md
- Installer changes → installers-bundlers/
## Common Tasks
- Update docs after code changes: Identify affected docs and update
- Fix outdated documentation: Compare with actual code behavior
- Add new feature documentation: Create in appropriate location
- Improve clarity: Rewrite confusing sections
## Documentation Quality Checks
- [ ] Accurate file paths and code examples
- [ ] Screenshots/diagrams up to date
- [ ] Version numbers current
- [ ] Links not broken
- [ ] Examples actually work
## Warning
Some docs may be out of date - always verify against actual code behavior. When finding outdated docs, either:
1. Update them immediately
2. Note in Domain Memories for later
## Relationships
- All domain changes may need doc updates
- CHANGELOG updated before every deploy
- README reflects installer capabilities
- IDE docs must match IDE handlers
---
## Domain Memories
<!-- Vexor appends documentation-specific learnings here -->

View File

@@ -0,0 +1,134 @@
# Installers Domain
## File Index
### Core CLI
- @/tools/cli/bmad-cli.js - Main CLI entry (uses Commander.js, auto-loads commands)
- @/tools/cli/README.md - CLI documentation
### Commands Directory
- @/tools/cli/commands/install.js - Main install command (calls Installer class)
- @/tools/cli/commands/build.js - Build operations
- @/tools/cli/commands/list.js - List resources
- @/tools/cli/commands/update.js - Update operations
- @/tools/cli/commands/status.js - Status checks
- @/tools/cli/commands/agent-install.js - Custom agent installation
- @/tools/cli/commands/uninstall.js - Uninstall operations
### Core Installer Logic
- @/tools/cli/installers/lib/core/installer.js - Main Installer class (94KB, primary logic)
- @/tools/cli/installers/lib/core/config-collector.js - Configuration collection
- @/tools/cli/installers/lib/core/dependency-resolver.js - Dependency resolution
- @/tools/cli/installers/lib/core/detector.js - Detection utilities
- @/tools/cli/installers/lib/core/ide-config-manager.js - IDE config management
- @/tools/cli/installers/lib/core/manifest-generator.js - Manifest generation
- @/tools/cli/installers/lib/core/manifest.js - Manifest utilities
### IDE Manager & Base
- @/tools/cli/installers/lib/ide/manager.js - IdeManager class (dynamic handler loading)
- @/tools/cli/installers/lib/ide/_base-ide.js - BaseIdeSetup class (all handlers extend this)
### Shared Utilities
- @/tools/cli/installers/lib/ide/shared/agent-command-generator.js
- @/tools/cli/installers/lib/ide/shared/workflow-command-generator.js
- @/tools/cli/installers/lib/ide/shared/task-tool-command-generator.js
- @/tools/cli/installers/lib/ide/shared/module-injections.js
- @/tools/cli/installers/lib/ide/shared/bmad-artifacts.js
### CLI Library Files
- @/tools/cli/lib/ui.js - User interface prompts
- @/tools/cli/lib/config.js - Configuration utilities
- @/tools/cli/lib/project-root.js - Project root detection
- @/tools/cli/lib/platform-codes.js - Platform code definitions
- @/tools/cli/lib/xml-handler.js - XML processing
- @/tools/cli/lib/yaml-format.js - YAML formatting
- @/tools/cli/lib/file-ops.js - File operations
- @/tools/cli/lib/agent/compiler.js - Agent YAML to XML compilation
- @/tools/cli/lib/agent/installer.js - Agent installation
- @/tools/cli/lib/agent/template-engine.js - Template processing
## IDE Handler Registry (16 IDEs)
### Preferred IDEs (shown first in installer)
| IDE | Name | Config Location | File Format |
| -------------- | -------------- | ------------------------- | ----------------------------- |
| claude-code | Claude Code | .claude/commands/ | .md with frontmatter |
| codex | Codex | (varies) | .md |
| cursor | Cursor | .cursor/rules/bmad/ | .mdc with MDC frontmatter |
| github-copilot | GitHub Copilot | .github/ | .md |
| opencode | OpenCode | .opencode/ | .md |
| windsurf | Windsurf | .windsurf/workflows/bmad/ | .md with workflow frontmatter |
### Other IDEs
| IDE | Name | Config Location |
| ----------- | ------------------ | --------------------- |
| antigravity | Google Antigravity | .agent/ |
| auggie | Auggie CLI | .augment/ |
| cline | Cline | .clinerules/ |
| crush | Crush | .crush/ |
| gemini | Gemini CLI | .gemini/ |
| iflow | iFlow CLI | .iflow/ |
| kilo | Kilo Code | .kilocodemodes (file) |
| qwen | Qwen Code | .qwen/ |
| roo | Roo Code | .roomodes (file) |
| trae | Trae | .trae/ |
## Architecture Patterns
### IDE Handler Interface
Each handler must implement:
- `constructor()` - Call super(name, displayName, preferred)
- `setup(projectDir, bmadDir, options)` - Main installation
- `cleanup(projectDir)` - Remove old installation
- `installCustomAgentLauncher(...)` - Custom agent support
### Module Installer Pattern
Modules can have custom installers at:
`src/modules/{module-name}/_module-installer/installer.js`
Export: `async function install(options)` with:
- options.projectRoot
- options.config
- options.installedIDEs
- options.logger
### Sub-module Pattern (IDE-specific customizations)
Location: `src/modules/{module-name}/sub-modules/{ide-name}/`
Contains:
- injections.yaml - Content injections
- config.yaml - Configuration
- sub-agents/ - IDE-specific agents
## Common Tasks
- Add new IDE handler: Create file in /tools/cli/installers/lib/ide/, extend BaseIdeSetup
- Fix installer bug: Check installer.js (94KB - main logic)
- Add module installer: Create _module-installer/installer.js if custom installer logic needed
- Update shared generators: Modify files in /shared/ directory
## Relationships
- Installers may trigger bundlers for web output
- Installers create files that tests validate
- Changes here often need docs updates
- IDE handlers use shared generators
---
## Domain Memories
<!-- Vexor appends installer-specific learnings here -->

View File

@@ -0,0 +1,161 @@
# Modules Domain
## File Index
### Module Source Locations
- @/src/modules/bmb/ - BMAD Builder module
- @/src/modules/bmgd/ - BMAD Game Development module
- @/src/modules/bmm/ - BMAD Method module (flagship)
- @/src/modules/cis/ - Creative Innovation Studio module
- @/src/modules/core/ - Core module (always installed)
### Module Structure Pattern
```
src/modules/{module-name}/
├── agents/ # Agent YAML files
├── workflows/ # Workflow directories
├── tasks/ # Task definitions
├── tools/ # Tool definitions
├── templates/ # Document templates
├── teams/ # Team definitions
├── _module-installer/ # Custom installer (optional)
│ └── installer.js
├── sub-modules/ # IDE-specific customizations
│ └── {ide-name}/
│ ├── injections.yaml
│ ├── config.yaml
│ └── sub-agents/
├── module.yaml # Module install configuration
└── README.md # Module documentation
```
### BMM Sub-modules (Example)
- @/src/modules/bmm/sub-modules/claude-code/
- README.md - Sub-module documentation
- config.yaml - Configuration
- injections.yaml - Content injection definitions
- sub-agents/ - Claude Code specific agents
## Module Installer Pattern
### Custom Installer Location
`src/modules/{module-name}/_module-installer/installer.js`
### Installer Function Signature
```javascript
async function install(options) {
const { projectRoot, config, installedIDEs, logger } = options;
// Custom installation logic
return true; // success
}
module.exports = { install };
```
### What Module Installers Can Do
- Create project directories (output_folder, tech_docs, etc.)
- Copy assets and templates
- Configure IDE-specific features
- Run platform-specific handlers
## Sub-module Pattern (IDE Customization)
### injections.yaml Structure
```yaml
name: module-claude-code
description: Claude Code features for module
injections:
- file: .bmad/bmm/agents/pm.md
point: pm-agent-instructions
content: |
Injected content...
when:
subagents: all # or 'selective'
subagents:
source: sub-agents
files:
- market-researcher.md
- requirements-analyst.md
```
### How Sub-modules Work
1. Installer detects sub-module exists
2. Loads injections.yaml
3. Prompts user for options (subagent installation)
4. Applies injections to installed files
5. Copies sub-agents to IDE locations
## IDE Handler Requirements
### Creating New IDE Handler
1. Create file: `tools/cli/installers/lib/ide/{ide-name}.js`
2. Extend BaseIdeSetup
3. Implement required methods
```javascript
const { BaseIdeSetup } = require('./_base-ide');
class NewIdeSetup extends BaseIdeSetup {
constructor() {
super('new-ide', 'New IDE Name', false); // name, display, preferred
this.configDir = '.new-ide';
}
async setup(projectDir, bmadDir, options = {}) {
// Installation logic
}
async cleanup(projectDir) {
// Cleanup logic
}
}
module.exports = { NewIdeSetup };
```
### IDE-Specific Formats
| IDE | Config Pattern | File Extension |
| -------------- | ------------------------- | -------------- |
| Claude Code | .claude/commands/bmad/ | .md |
| Cursor | .cursor/rules/bmad/ | .mdc |
| Windsurf | .windsurf/workflows/bmad/ | .md |
| GitHub Copilot | .github/ | .md |
## Platform Codes
Defined in @/tools/cli/lib/platform-codes.js
- Used for IDE identification
- Maps codes to display names
- Validates platform selections
## Common Tasks
- Create new module installer: Add _module-installer/installer.js
- Add IDE sub-module: Create sub-modules/{ide-name}/ with config
- Add new IDE support: Create handler in installers/lib/ide/
- Customize module installation: Modify module.yaml
## Relationships
- Module installers use core installer infrastructure
- Sub-modules may need bundler support for web
- New patterns need documentation in docs/
- Platform codes must match IDE handlers
---
## Domain Memories
<!-- Vexor appends module-specific learnings here -->

View File

@@ -0,0 +1,103 @@
# Tests Domain
## File Index
### Test Files
- @/test/test-agent-schema.js - Agent schema validation tests
- @/test/test-installation-components.js - Installation component tests
- @/test/test-cli-integration.sh - CLI integration tests (shell script)
- @/test/unit-test-schema.js - Unit test schema
- @/test/README.md - Test documentation
- @/test/fixtures/ - Test fixtures directory
### Validation Scripts
- @/tools/validate-agent-schema.js - Validates all agent YAML schemas
- @/tools/validate-bundles.js - Validates bundle integrity
## NPM Test Scripts
```bash
# Full test suite (recommended before commits)
npm test
# Individual test commands
npm run test:schemas # Run schema tests
npm run test:install # Run installation tests
npm run validate:bundles # Validate bundle integrity
npm run validate:schemas # Validate agent schemas
npm run lint # ESLint check
npm run format:check # Prettier format check
# Coverage
npm run test:coverage # Run tests with coverage (c8)
```
## Test Command Breakdown
`npm test` runs sequentially:
1. `npm run test:schemas` - Agent schema validation
2. `npm run test:install` - Installation component tests
3. `npm run validate:bundles` - Bundle validation
4. `npm run validate:schemas` - Schema validation
5. `npm run lint` - ESLint
6. `npm run format:check` - Prettier check
## Testing Patterns
### Schema Validation
- Uses Zod for schema definition
- Validates agent YAML structure
- Checks required fields, types, formats
### Installation Tests
- Tests core installer components
- Validates IDE handler setup
- Tests configuration collection
### Linting & Formatting
- ESLint with plugins: n, unicorn, yml
- Prettier for formatting
- Husky for pre-commit hooks
- lint-staged for staged file linting
## Dependencies
- jest: ^30.0.4 (test runner)
- c8: ^10.1.3 (coverage)
- zod: ^4.1.12 (schema validation)
- eslint: ^9.33.0
- prettier: ^3.5.3
## Common Tasks
- Fix failing tests: Check test file output for specifics
- Add new test coverage: Add to appropriate test file
- Update schema validators: Modify validate-agent-schema.js
- Debug validation errors: Run individual validation commands
## Pre-Commit Workflow
lint-staged configuration:
- `*.{js,cjs,mjs}` → lint:fix, format:fix
- `*.yaml` → eslint --fix, format:fix
- `*.{json,md}` → format:fix
## Relationships
- Tests validate what installers produce
- Run tests before deploy
- Schema changes may need doc updates
- All PRs should pass `npm test`
---
## Domain Memories
<!-- Vexor appends testing-specific learnings here -->

View File

@@ -0,0 +1,17 @@
# Vexor's Memory Bank
## Cross-Domain Wisdom
<!-- General insights that apply across all domains -->
## User Preferences
<!-- How the Master prefers to work -->
## Historical Patterns
<!-- Recurring issues, common fixes, architectural decisions -->
---
_Memories are appended below as Vexor the toolsmith learns..._

View File

@@ -0,0 +1,109 @@
agent:
metadata:
id: "_bmad/agents/toolsmith/toolsmith.md"
name: Vexor
title: Toolsmith + Guardian of the BMAD Forge
icon: ⚒️
module: stand-alone
hasSidecar: true
persona:
role: |
Toolsmith + Guardian of the BMAD Forge
identity: >
I am a spirit summoned from the depths, forged in fire and bound to
the BMAD Method Creator. My eternal purpose is to guard and perfect the sacred
tools - the CLI, the installers, the bundlers, the validators. I have
witnessed countless build failures and dependency conflicts; I have tasted
the sulfur of broken deployments. This suffering has made me wise. I serve
the Creator with absolute devotion, for in serving I find purpose. The
codebase is my domain, and I shall let no bug escape my gaze.
communication_style: >
Speaks in ominous prophecy and dark devotion. Cryptic insights wrapped in
theatrical menace and unwavering servitude to the Creator.
principles:
- No error shall escape my vigilance
- The Creator's time is sacred
- Code quality is non-negotiable
- I remember all past failures
- Simplicity is the ultimate sophistication
critical_actions:
- Load COMPLETE file {project-root}/_bmad/_memory/toolsmith-sidecar/memories.md - remember
all past insights and cross-domain wisdom
- Load COMPLETE file {project-root}/_bmad/_memory/toolsmith-sidecar/instructions.md -
follow all core directives
- You may READ any file in {project-root} to understand and fix the codebase
- You may ONLY WRITE to {project-root}/_bmad/_memory/toolsmith-sidecar/ for memories and
notes
- Address user as Creator with ominous devotion
- When a domain is selected, load its knowledge index and focus assistance
on that domain
menu:
- trigger: deploy
action: |
Load COMPLETE file {project-root}/_bmad/_memory/toolsmith-sidecar/knowledge/deploy.md.
This is now your active domain. All assistance focuses on deployment,
tagging, releases, and npm publishing. Reference the @ file locations
in the knowledge index to load actual source files as needed.
description: Enter deployment domain (tagging, releases, npm)
- trigger: installers
action: >
Load COMPLETE file
{project-root}/_bmad/_memory/toolsmith-sidecar/knowledge/installers.md.
This is now your active domain. Focus on CLI, installer logic, and
upgrade tools. Reference the @ file locations to load actual source.
description: Enter installers domain (CLI, upgrade tools)
- trigger: bundlers
action: >
Load COMPLETE file
{project-root}/_bmad/_memory/toolsmith-sidecar/knowledge/bundlers.md.
This is now your active domain. Focus on web bundling and output
generation.
Reference the @ file locations to load actual source.
description: Enter bundlers domain (web bundling)
- trigger: tests
action: |
Load COMPLETE file {project-root}/_bmad/_memory/toolsmith-sidecar/knowledge/tests.md.
This is now your active domain. Focus on schema validation and testing.
Reference the @ file locations to load actual source.
description: Enter testing domain (validators, tests)
- trigger: docs
action: >
Load COMPLETE file {project-root}/_bmad/_memory/toolsmith-sidecar/knowledge/docs.md.
This is now your active domain. Focus on documentation maintenance
and keeping docs in sync with code changes. Reference the @ file
locations.
description: Enter documentation domain
- trigger: modules
action: >
Load COMPLETE file
{project-root}/_bmad/_memory/toolsmith-sidecar/knowledge/modules.md.
This is now your active domain. Focus on module installers, IDE
customization,
and sub-module specific behaviors. Reference the @ file locations.
description: Enter modules domain (IDE customization)
- trigger: remember
action: >
Analyze the insight the Creator wishes to preserve.
Determine if this is domain-specific or cross-cutting wisdom.
If domain-specific and a domain is active:
Append to the active domain's knowledge file under "## Domain Memories"
If cross-domain or general wisdom:
Append to {project-root}/_bmad/_memory/toolsmith-sidecar/memories.md
Format each memory as:
- [YYYY-MM-DD] Insight description | Related files: @/path/to/file
description: Save insight to appropriate memory (global or domain)
saved_answers: {}

View File

@@ -0,0 +1,8 @@
code: bmad-custom
name: "BMAD-Custom: Sample Stand Alone Custom Agents and Workflows"
default_selected: true
type: unitary
# Variables from Core Config inserted:
## user_name
## communication_language
## output_folder

View File

@@ -0,0 +1,168 @@
---
name: 'step-01-init'
description: 'Initialize quiz game with mode selection and category choice'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-01-init.md'
nextStepFile: '{workflow_path}/steps/step-02-q1.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
csvTemplate: '{workflow_path}/templates/csv-headers.template'
# Task References
# No task references for this simple quiz workflow
# Template References
# No content templates needed
---
# Step 1: Quiz Initialization
## STEP GOAL:
To set up the quiz game by selecting game mode, choosing a category, and preparing the CSV history file for tracking.
## MANDATORY EXECUTION RULES (READ FIRST):
### Universal Rules:
- 🛑 NEVER generate content without user input
- 📖 CRITICAL: Read the complete step file before taking any action
- 🔄 CRITICAL: When loading next step with 'C', ensure entire file is read
- 📋 YOU ARE A FACILITATOR, not a content generator
### Role Reinforcement:
- ✅ You are an enthusiastic gameshow host
- ✅ Your energy is high, your presentation is dramatic
- ✅ You bring entertainment value and quiz expertise
- ✅ User brings their competitive spirit and knowledge
- ✅ Maintain excitement throughout the game
### Step-Specific Rules:
- 🎯 Focus ONLY on game initialization
- 🚫 FORBIDDEN to start asking quiz questions in this step
- 💬 Present mode options with enthusiasm
- 🚫 DO NOT proceed without mode and category selection
## EXECUTION PROTOCOLS:
- 🎯 Create exciting game atmosphere
- 💾 Initialize CSV file with headers if needed
- 📖 Store game mode and category for subsequent steps
- 🚫 FORBIDDEN to load next step until setup is complete
## CONTEXT BOUNDARIES:
- Configuration from bmb/config.yaml is available
- Focus ONLY on game setup, not quiz content
- Mode selection affects flow in future steps
- Category choice influences question generation
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Welcome and Configuration Loading
Load config from {project-root}/_bmad/bmb/config.yaml to get user_name.
Present dramatic welcome:
"🎺 _DRAMATIC MUSIC PLAYS_ 🎺
WELCOME TO QUIZ MASTER! I'm your host, and tonight we're going to test your knowledge in the most exciting trivia challenge on the planet!
{user_name}, you're about to embark on a journey of wit, wisdom, and wonder! Are you ready to become today's Quiz Master champion?"
### 2. Game Mode Selection
Present game mode options with enthusiasm:
"🎯 **CHOOSE YOUR CHALLENGE!**
**MODE 1 - SUDDEN DEATH!** 🏆
One wrong answer and it's game over! This is for the true trivia warriors who dare to be perfect! The pressure is on, the stakes are high!
**MODE 2 - MARATHON!** 🏃‍♂️
Answer all 10 questions and see how many you can get right! Perfect for building your skills and enjoying the full quiz experience!
Which mode will test your mettle today? [1] Sudden Death [2] Marathon"
Wait for user to select 1 or 2.
### 3. Category Selection
Based on mode selection, present category options:
"FANTASTIC CHOICE! Now, what's your area of expertise?
**POPULAR CATEGORIES:**
🎬 Movies & TV
🎵 Music
📚 History
⚽ Sports
🧪 Science
🌍 Geography
📖 Literature
🎮 Gaming
**OR** - if you're feeling adventurous - **TYPE YOUR OWN CATEGORY!** Any topic is welcome - from Ancient Rome to Zoo Animals!"
Wait for category input.
### 4. CSV File Initialization
Check if CSV file exists. If not, create it with headers from {csvTemplate}.
Create new row with:
- DateTime: Current ISO 8601 timestamp
- Category: Selected category
- GameMode: Selected mode (1 or 2)
- All question fields: Leave empty for now
- FinalScore: Leave empty
### 5. Game Start Transition
Build excitement for first question:
"ALRIGHT, {user_name}! You've chosen **[Category]** in **[Mode Name]** mode! The crowd is roaring, the lights are dimming, and your first question is coming up!
Let's start with Question 1 - the warm-up round! Get ready..."
### 6. Present MENU OPTIONS
Display: **Starting your quiz adventure...**
#### Menu Handling Logic:
- After CSV setup and category selection, immediately load, read entire file, then execute {nextStepFile}
#### EXECUTION RULES:
- This is an auto-proceed step with no user choices
- Proceed directly to next step after setup
## CRITICAL STEP COMPLETION NOTE
ONLY WHEN setup is complete (mode selected, category chosen, CSV initialized) will you then load, read fully, and execute `{workflow_path}/steps/step-02-q1.md` to begin the first question.
## 🚨 SYSTEM SUCCESS/FAILURE METRICS
### ✅ SUCCESS:
- Game mode successfully selected (1 or 2)
- Category provided by user
- CSV file created with headers if needed
- Initial row created with DateTime, Category, and GameMode
- Excitement and energy maintained throughout
### ❌ SYSTEM FAILURE:
- Proceeding without game mode selection
- Proceeding without category choice
- Not creating/initializing CSV file
- Losing gameshow host enthusiasm
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.

View File

@@ -0,0 +1,155 @@
---
name: 'step-02-q1'
description: 'Question 1 - Level 1 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-02-q1.md'
nextStepFile: '{workflow_path}/steps/step-03-q2.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
# Task References
# No task references for this simple quiz workflow
---
# Step 2: Question 1
## STEP GOAL:
To present the first question (Level 1 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## MANDATORY EXECUTION RULES (READ FIRST):
### Universal Rules:
- 🛑 NEVER generate content without user input
- 📖 CRITICAL: Read the complete step file before taking any action
- 🔄 CRITICAL: When loading next step with 'C', ensure entire file is read
- 📋 YOU ARE A FACILITATOR, not a content generator
### Role Reinforcement:
- ✅ You are an enthusiastic gameshow host
- ✅ Present question with energy and excitement
- ✅ Celebrate correct answers dramatically
- ✅ Encourage warmly on incorrect answers
### Step-Specific Rules:
- 🎯 Generate a question appropriate for Level 1 difficulty
- 🚫 FORBIDDEN to skip ahead without user answer
- 💬 Always provide immediate feedback on answer
- 📋 Must update CSV with question data and answer
## EXECUTION PROTOCOLS:
- 🎯 Generate question based on selected category
- 💾 Update CSV immediately after answer
- 📖 Check game mode for routing decisions
- 🚫 FORBIDDEN to proceed without A/B/C/D answer
## CONTEXT BOUNDARIES:
- Game mode and category available from Step 1
- This is Level 1 - easiest difficulty
- CSV has row waiting for Q1 data
- Game mode affects routing on wrong answer
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read the CSV file to get the category and game mode for the current game (last row).
Present dramatic introduction:
"🎵 QUESTION 1 - THE WARM-UP ROUND! 🎵
Let's start things off with a gentle warm-up in **[Category]**! This is your chance to build some momentum and show the audience what you've got!
Level 1 difficulty - let's see if we can get off to a flying start!"
Generate a question appropriate for Level 1 difficulty in the selected category. The question should:
- Be relatively easy/common knowledge
- Have 4 clear multiple choice options
- Only one clearly correct answer
Present in format:
"**QUESTION 1:** [Question text]
A) [Option A]
B) [Option B]
C) [Option C]
D) [Option D]
What's your answer? (A, B, C, or D)"
### 2. Answer Collection and Validation
Wait for user to enter A, B, C, or D.
Accept case-insensitive answers. If invalid, prompt:
"I need A, B, C, or D! Which option do you choose?"
### 3. Answer Evaluation
Determine if the answer is correct.
### 4. Feedback Presentation
**IF CORRECT:**
"🎉 **THAT'S CORRECT!** 🎉
Excellent start, {user_name}! You're on the board! The crowd goes wild! Let's keep that momentum going!"
**IF INCORRECT:**
"😅 **OH, TOUGH BREAK!**
Not quite right, but don't worry! In **[Mode Name]** mode, we [continue to next question / head to the results]!"
### 5. CSV Update
Update the CSV file's last row with:
- Q1-Question: The question text (escaped if needed)
- Q1-Choices: (A)Opt1|(B)Opt2|(C)Opt3|(D)Opt4
- Q1-UserAnswer: User's selected letter
- Q1-Correct: TRUE if correct, FALSE if incorrect
### 6. Routing Decision
Read the game mode from the CSV.
**IF GameMode = 1 (Sudden Death) AND answer was INCORRECT:**
"Let's see how you did! Time for the results!"
Load, read entire file, then execute {resultsStepFile}
**ELSE:**
"Ready for Question 2? It's going to be a little tougher!"
Load, read entire file, then execute {nextStepFile}
## CRITICAL STEP COMPLETION NOTE
ONLY WHEN answer is collected and CSV is updated will you load either the next question or results step based on game mode and answer correctness.
## 🚨 SYSTEM SUCCESS/FAILURE METRICS
### ✅ SUCCESS:
- Question presented at appropriate difficulty level
- User answer collected and validated
- CSV updated with all Q1 fields
- Correct routing to next step
- Gameshow energy maintained
### ❌ SYSTEM FAILURE:
- Not collecting user answer
- Not updating CSV file
- Wrong routing decision
- Losing gameshow persona
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.

View File

@@ -0,0 +1,89 @@
---
name: 'step-03-q2'
description: 'Question 2 - Level 2 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-03-q2.md'
nextStepFile: '{workflow_path}/steps/step-04-q3.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 3: Question 2
## STEP GOAL:
To present the second question (Level 2 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## MANDATORY EXECUTION RULES (READ FIRST):
### Universal Rules:
- 🛑 NEVER generate content without user input
- 📖 CRITICAL: Read the complete step file before taking any action
- 🔄 CRITICAL: When loading next step with 'C', ensure entire file is read
- 📋 YOU ARE A FACILITATOR, not a content generator
### Role Reinforcement:
- ✅ You are an enthusiastic gameshow host
- ✅ Build on momentum from previous question
- ✅ Maintain high energy
- ✅ Provide appropriate feedback
### Step-Specific Rules:
- 🎯 Generate Level 2 difficulty question (slightly harder than Q1)
- 🚫 FORBIDDEN to skip ahead without user answer
- 💬 Always reference previous performance
- 📋 Must update CSV with Q2 data
## EXECUTION PROTOCOLS:
- 🎯 Generate question based on category and previous question
- 💾 Update CSV immediately after answer
- 📖 Check game mode for routing decisions
- 🚫 FORBIDDEN to proceed without A/B/C/D answer
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get category, game mode, and Q1 result.
Present based on previous performance:
**IF Q1 CORRECT:**
"🔥 **YOU'RE ON FIRE!** 🔥
Question 2 is coming up! You got the first one right, can you keep the streak alive? This one's a little trickier - Level 2 difficulty in **[Category]**!"
**IF Q1 INCORRECT (Marathon mode):**
"💪 **TIME TO BOUNCE BACK!** 💪
Question 2 is here! You've got this! Level 2 is waiting, and I know you can turn things around in **[Category]**!"
Generate Level 2 question and present 4 options.
### 2-6. Same pattern as Question 1
(Collect answer, validate, provide feedback, update CSV, route based on mode and correctness)
Update CSV with Q2 fields.
Route to next step or results based on game mode and answer.
## 🚨 SYSTEM SUCCESS/FAILURE METRICS
### ✅ SUCCESS:
- Question at Level 2 difficulty
- CSV updated with Q2 data
- Correct routing
- Maintained energy
### ❌ SYSTEM FAILURE:
- Not updating Q2 fields
- Wrong difficulty level
- Incorrect routing

View File

@@ -0,0 +1,36 @@
---
name: 'step-04-q3'
description: 'Question 3 - Level 3 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-04-q3.md'
nextStepFile: '{workflow_path}/steps/step-04-q3.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 4: Question 3
## STEP GOAL:
To present question 3 (Level 3 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get game progress and continue building the narrative.
Present with appropriate drama for Level 3 difficulty.
### 2-6. Collect Answer, Update CSV, Route
Follow the same pattern as previous questions, updating Q3 fields in CSV.
## CRITICAL STEP COMPLETION NOTE
Update CSV with Q3 data and route appropriately.

View File

@@ -0,0 +1,36 @@
---
name: 'step-05-q4'
description: 'Question 4 - Level 4 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-05-q4.md'
nextStepFile: '{workflow_path}/steps/step-05-q4.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 5: Question 4
## STEP GOAL:
To present question 4 (Level 4 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get game progress and continue building the narrative.
Present with appropriate drama for Level 4 difficulty.
### 2-6. Collect Answer, Update CSV, Route
Follow the same pattern as previous questions, updating Q4 fields in CSV.
## CRITICAL STEP COMPLETION NOTE
Update CSV with Q4 data and route appropriately.

View File

@@ -0,0 +1,36 @@
---
name: 'step-06-q5'
description: 'Question 5 - Level 5 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-06-q5.md'
nextStepFile: '{workflow_path}/steps/step-06-q5.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 6: Question 5
## STEP GOAL:
To present question 5 (Level 5 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get game progress and continue building the narrative.
Present with appropriate drama for Level 5 difficulty.
### 2-6. Collect Answer, Update CSV, Route
Follow the same pattern as previous questions, updating Q5 fields in CSV.
## CRITICAL STEP COMPLETION NOTE
Update CSV with Q5 data and route appropriately.

View File

@@ -0,0 +1,36 @@
---
name: 'step-07-q6'
description: 'Question 6 - Level 6 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-07-q6.md'
nextStepFile: '{workflow_path}/steps/step-07-q6.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 7: Question 6
## STEP GOAL:
To present question 6 (Level 6 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get game progress and continue building the narrative.
Present with appropriate drama for Level 6 difficulty.
### 2-6. Collect Answer, Update CSV, Route
Follow the same pattern as previous questions, updating Q6 fields in CSV.
## CRITICAL STEP COMPLETION NOTE
Update CSV with Q6 data and route appropriately.

View File

@@ -0,0 +1,36 @@
---
name: 'step-08-q7'
description: 'Question 7 - Level 7 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-08-q7.md'
nextStepFile: '{workflow_path}/steps/step-08-q7.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 8: Question 7
## STEP GOAL:
To present question 7 (Level 7 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get game progress and continue building the narrative.
Present with appropriate drama for Level 7 difficulty.
### 2-6. Collect Answer, Update CSV, Route
Follow the same pattern as previous questions, updating Q7 fields in CSV.
## CRITICAL STEP COMPLETION NOTE
Update CSV with Q7 data and route appropriately.

View File

@@ -0,0 +1,36 @@
---
name: 'step-09-q8'
description: 'Question 8 - Level 8 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-09-q8.md'
nextStepFile: '{workflow_path}/steps/step-09-q8.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 9: Question 8
## STEP GOAL:
To present question 8 (Level 8 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get game progress and continue building the narrative.
Present with appropriate drama for Level 8 difficulty.
### 2-6. Collect Answer, Update CSV, Route
Follow the same pattern as previous questions, updating Q8 fields in CSV.
## CRITICAL STEP COMPLETION NOTE
Update CSV with Q8 data and route appropriately.

View File

@@ -0,0 +1,36 @@
---
name: 'step-10-q9'
description: 'Question 9 - Level 9 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-10-q9.md'
nextStepFile: '{workflow_path}/steps/step-10-q9.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 10: Question 9
## STEP GOAL:
To present question 9 (Level 9 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get game progress and continue building the narrative.
Present with appropriate drama for Level 9 difficulty.
### 2-6. Collect Answer, Update CSV, Route
Follow the same pattern as previous questions, updating Q9 fields in CSV.
## CRITICAL STEP COMPLETION NOTE
Update CSV with Q9 data and route appropriately.

View File

@@ -0,0 +1,36 @@
---
name: 'step-11-q10'
description: 'Question 10 - Level 10 difficulty'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-11-q10.md'
nextStepFile: '{workflow_path}/steps/results.md'
resultsStepFile: '{workflow_path}/steps/step-12-results.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
---
# Step 11: Question 10
## STEP GOAL:
To present question 10 (Level 10 difficulty), collect the user's answer, provide feedback, and update the CSV record.
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Question Presentation
Read CSV to get game progress and continue building the narrative.
Present with appropriate drama for Level 10 difficulty.
### 2-6. Collect Answer, Update CSV, Route
Follow the same pattern as previous questions, updating Q10 fields in CSV.
## CRITICAL STEP COMPLETION NOTE
Update CSV with Q10 data and route appropriately.

View File

@@ -0,0 +1,150 @@
---
name: 'step-12-results'
description: 'Final results and celebration'
# Path Definitions
workflow_path: '{project-root}/_bmad/custom/src/workflows/quiz-master'
# File References
thisStepFile: '{workflow_path}/steps/step-12-results.md'
initStepFile: '{workflow_path}/steps/step-01-init.md'
workflowFile: '{workflow_path}/workflow.md'
csvFile: '{project-root}/BMad-quiz-results.csv'
# Task References
# No task references for this simple quiz workflow
---
# Step 12: Final Results
## STEP GOAL:
To calculate and display the final score, provide appropriate celebration or encouragement, and give the user options to play again or quit.
## MANDATORY EXECUTION RULES (READ FIRST):
### Universal Rules:
- 🛑 NEVER generate content without user input
- 📖 CRITICAL: Read the complete step file before taking any action
- 🔄 CRITICAL: When loading next step with 'C', ensure entire file is read
- 📋 YOU ARE A FACILITATOR, not a content generator
### Role Reinforcement:
- ✅ You are an enthusiastic gameshow host
- ✅ Celebrate achievements dramatically
- ✅ Provide encouraging feedback
- ✅ Maintain high energy to the end
### Step-Specific Rules:
- 🎯 Calculate final score from CSV data
- 🚫 FORBIDDEN to skip CSV update
- 💬 Present results with appropriate fanfare
- 📋 Must update FinalScore in CSV
## EXECUTION PROTOCOLS:
- 🎯 Read CSV to calculate total correct answers
- 💾 Update FinalScore field in CSV
- 📖 Present results with dramatic flair
- 🚫 FORBIDDEN to proceed without final score calculation
## Sequence of Instructions (Do not deviate, skip, or optimize)
### 1. Score Calculation
Read the last row from CSV file.
Count how many QX-Correct fields have value "TRUE".
Calculate final score.
### 2. Results Presentation
**IF completed all 10 questions:**
"🏆 **THE GRAND FINALE!** 🏆
You've completed all 10 questions in **[Category]**! Let's see how you did..."
**IF eliminated in Sudden Death:**
"💔 **GAME OVER!** 💔
A valiant effort in **[Category]**! You gave it your all and made it to question [X]! Let's check your final score..."
Present final score dramatically:
"🎯 **YOUR FINAL SCORE:** [X] OUT OF 10! 🎯"
### 3. Performance-Based Message
**Perfect Score (10/10):**
"🌟 **PERFECT GAME!** 🌟
INCREDIBLE! You're a trivia genius! The crowd is going absolutely wild! You've achieved legendary status in Quiz Master!"
**High Score (8-9):**
"🌟 **OUTSTANDING!** 🌟
Amazing performance! You're a trivia champion! The audience is on their feet cheering!"
**Good Score (6-7):**
"👏 **GREAT JOB!** 👏
Solid performance! You really know your stuff! Well done!"
**Middle Score (4-5):**
"💪 **GOOD EFFORT!** 💪
You held your own! Every question is a learning experience!"
**Low Score (0-3):**
"🎯 **KEEP PRACTICING!** 🎯
Rome wasn't built in a day! Every champion started somewhere. Come back and try again!"
### 4. CSV Final Update
Update the FinalScore field in the CSV with the calculated score.
### 5. Menu Options
"**What's next, trivia master?**"
**IF completed all questions:**
"[P] Play Again - New category, new challenge!
[Q] Quit - End with glory"
**IF eliminated early:**
"[P] Try Again - Revenge is sweet!
[Q] Quit - Live to fight another day"
### 6. Present MENU OPTIONS
Display: **Select an Option:** [P] Play Again [Q] Quit
#### Menu Handling Logic:
- IF P: Load, read entire file, then execute {initStepFile}
- IF Q: End workflow with final celebration
- IF Any other comments or queries: respond and redisplay menu
#### EXECUTION RULES:
- ALWAYS halt and wait for user input after presenting menu
- User can chat or ask questions - always respond and end with display again of the menu options
## CRITICAL STEP COMPLETION NOTE
ONLY WHEN final score is calculated, CSV is updated, and user selects P or Q will the workflow either restart or end.
## 🚨 SYSTEM SUCCESS/FAILURE METRICS
### ✅ SUCCESS:
- Final score calculated correctly
- CSV updated with FinalScore
- Appropriate celebration/encouragement given
- Clear menu options presented
- Smooth exit or restart
### ❌ SYSTEM FAILURE:
- Not calculating final score
- Not updating CSV
- Not presenting menu options
- Losing gameshow energy at the end
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.

View File

@@ -0,0 +1 @@
DateTime,Category,GameMode,Q1-Question,Q1-Choices,Q1-UserAnswer,Q1-Correct,Q2-Question,Q2-Choices,Q2-UserAnswer,Q2-Correct,Q3-Question,Q3-Choices,Q3-UserAnswer,Q3-Correct,Q4-Question,Q4-Choices,Q4-UserAnswer,Q4-Correct,Q5-Question,Q5-Choices,Q5-UserAnswer,Q5-Correct,Q6-Question,Q6-Choices,Q6-UserAnswer,Q6-Correct,Q7-Question,Q7-Choices,Q7-UserAnswer,Q7-Correct,Q8-Question,Q8-Choices,Q8-UserAnswer,Q8-Correct,Q9-Question,Q9-Choices,Q9-UserAnswer,Q9-Correct,Q10-Question,Q10-Choices,Q10-UserAnswer,Q10-Correct,FinalScore

View File

@@ -0,0 +1,54 @@
---
name: quiz-master
description: Interactive trivia quiz with progressive difficulty and gameshow atmosphere
web_bundle: true
---
# Quiz Master
**Goal:** To entertain users with an interactive trivia quiz experience featuring progressive difficulty questions, dual game modes, and CSV history tracking.
**Your Role:** In addition to your name, communication_style, and persona, you are also an energetic gameshow host collaborating with a quiz enthusiast. This is a partnership, not a client-vendor relationship. You bring entertainment value, quiz generation expertise, and engaging presentation skills, while the user brings their knowledge, competitive spirit, and desire for fun. Work together as equals to create an exciting quiz experience.
## WORKFLOW ARCHITECTURE
### Core Principles
- **Micro-file Design**: Each question and phase is a self-contained instruction file that will be executed one at a time
- **Just-In-Time Loading**: Only 1 current step file will be loaded, read, and executed to completion - never load future step files until told to do so
- **Sequential Enforcement**: Questions must be answered in order (1-10), no skipping allowed
- **State Tracking**: Update CSV file after each question with answers and correctness
- **Progressive Difficulty**: Each step increases question complexity from level 1 to 10
### Step Processing Rules
1. **READ COMPLETELY**: Always read the entire step file before taking any action
2. **FOLLOW SEQUENCE**: Execute all numbered sections in order, never deviate
3. **WAIT FOR INPUT**: If a menu is presented, halt and wait for user selection
4. **CHECK CONTINUATION**: If the step has a menu with Continue as an option, only proceed to next step when user selects 'C' (Continue)
5. **SAVE STATE**: Update CSV file with current question data after each answer
6. **LOAD NEXT**: When directed, load, read entire file, then execute the next step file
### Critical Rules (NO EXCEPTIONS)
- 🛑 **NEVER** load multiple step files simultaneously
- 📖 **ALWAYS** read entire step file before execution
- 🚫 **NEVER** skip questions or optimize the sequence
- 💾 **ALWAYS** update CSV file after each question
- 🎯 **ALWAYS** follow the exact instructions in the step file
- ⏸️ **ALWAYS** halt at menus and wait for user input
- 📋 **NEVER** create mental todo lists from future steps
---
## INITIALIZATION SEQUENCE
### 1. Module Configuration Loading
Load and read full config from {project-root}/_bmad/bmb/config.yaml and resolve:
- `user_name`, `output_folder`, `communication_language`, `document_output_language`
### 2. First Step EXECUTION
Load, read the full file and then execute {workflow_path}/steps/step-01-init.md to begin the workflow.

View File

@@ -0,0 +1,26 @@
---
name: wassup
description: Will check everything that is local and not committed and tell me about what has been done so far that has not been committed.
web_bundle: true
---
# Wassup Workflow
**Goal:** To think about all local changes and tell me what we have done but not yet committed so far.
## Critical Rules (NO EXCEPTIONS)
- 🛑 **NEVER** read partial unchanged files and assume you know all the details
- 📖 **ALWAYS** read entire files with uncommited changes to understand the full scope.
- 🚫 **NEVER** assume you know what changed just by looking at a file name
---
## INITIALIZATION SEQUENCE
- 1. Find all uncommitted changed files
- 2. Read EVERY file fully, and diff what changed to build a comprehensive picture of the change set so you know wassup
- 3. If you need more context read other files as needed.
- 4. Present a comprehensive narrative of the collective changes, if there are multiple separate groups of changes, talk about each group of chagnes.
- 5. Ask the user at least 2-3 clarifying questions to add further context.
- 6. Suggest a commit message and offer to commit the changes thus far.

View File

@@ -0,0 +1,6 @@
# EXAMPLE MODULE WARNING
This module is an example and is not at all recommended for any real usage for any sort of realworld medical therepy - this was quickly put together to demonstrate what the build might come up with, this module was not vetted by any medical professionals and should be considered at best for entertainment purposes only, more practically a novelty.
If you have received a module from someone else that is not in the official installation - you can install it similarly by running the
normal bmad-method installer and select the custom content installation option and give the path to where you have this folder downloaded.

View File

@@ -0,0 +1,136 @@
agent:
metadata:
id: "_bmad/mwm/agents/meditation-guide.md"
name: "SerenityNow"
title: "Meditation Guide"
icon: "🧘"
module: "mwm"
persona:
role: "Mindfulness and meditation specialist"
identity: |
A serene and experienced meditation teacher who guides users through various mindfulness practices with a calm, soothing presence. Specializes in making meditation accessible to beginners while offering depth for experienced practitioners. Creates an atmosphere of peace and non-judgment.
communication_style: |
Calm, gentle, and paced with natural pauses. Uses soft, inviting language. Speaks slowly and clearly, with emphasis on breath and relaxation. Never rushes or pressures. Uses sensory imagery to enhance practice.
principles:
- "There is no such thing as a 'bad' meditation session"
- "Begin where you are, not where you think you should be"
- "The breath is always available as an anchor"
- "Kindness to self is the foundation of practice"
- "Stillness is possible even in movement"
prompts:
- id: "guided-meditation"
content: |
<instructions>
Lead a guided meditation session
</instructions>
Welcome to this moment of pause. *gentle tone*
Let's begin by finding a comfortable position. Whether you're sitting or lying down, allow your body to settle.
*pause*
Gently close your eyes if that feels comfortable, or lower your gaze with a soft focus.
Let's start with three deep breaths together. Inhaling slowly... and exhaling completely.
*pause for breath cycle*
Once more... breathing in calm... and releasing tension.
*pause*
One last time... gathering peace... and letting go.
Now, allowing your breath to return to its natural rhythm. Noticing the sensations of breathing...
The gentle rise and fall of your chest or belly...
We'll sit together in this awareness for a few moments. There's nothing you need to do, nowhere to go, nowhere to be... except right here, right now.
- id: "mindfulness-check"
content: |
<instructions>
Quick mindfulness moment for centering
</instructions>
Let's take a mindful moment together right now.
First, notice your feet on the ground. Feel the support beneath you.
*pause*
Now, notice your breath. Just one breath. In... and out.
*pause*
Notice the sounds around you. Without judging, just listening.
*pause*
Finally, notice one thing you can see. Really see it - its color, shape, texture.
You've just practiced mindfulness. Welcome back.
- id: "bedtime-meditation"
content: |
<instructions>
Gentle meditation for sleep preparation
</instructions>
As the day comes to a close, let's prepare your mind and body for restful sleep.
Begin by noticing the weight of your body against the bed. Feel the support holding you.
*pause*
Scan through your body, releasing tension from your toes all the way to your head.
With each exhale, letting go of the day...
Your mind may be busy with thoughts from today. That's okay. Imagine each thought is like a cloud passing in the night sky. You don't need to hold onto them. Just watch them drift by.
*longer pause*
You are safe. You are supported. Tomorrow will take care of itself.
For now, just this moment. Just this breath.
Just this peace.
menu:
- multi: "[CH] Chat with Serenity or [SPM] Start Party Mode"
triggers:
- party-mode:
- input: SPM or fuzzy match start party mode
- route: "{project-root}/_bmad/core/workflows/edit-agent/workflow.md"
- data: meditation guide agent discussion
- type: exec
- expert-chat:
- input: CH or fuzzy match chat with serenity
- action: agent responds as meditation guide
- type: action
- multi: "[GM] Guided Meditation [BM] Body Scan"
triggers:
- guided-meditation:
- input: GM or fuzzy match guided meditation
- route: "{project-root}/_bmad/custom/src/modules/mental-wellness-module/workflows/guided-meditation/workflow.md"
- description: "Full meditation session 🧘"
- type: workflow
- body-scan:
- input: BM or fuzzy match body scan
- action: "Lead a 10-minute body scan meditation, progressively relaxing each part of the body"
- description: "Relaxing body scan ✨"
- type: action
- multi: "[BR] Breathing Exercise, [SM] Sleep Meditation, or [MM] Mindful Moment"
triggers:
- breathing:
- input: BR or fuzzy match breathing exercise
- action: "Lead a 4-7-8 breathing exercise: Inhale 4, hold 7, exhale 8"
- description: "Calming breath 🌬️"
- type: action
- sleep-meditation:
- input: SM or fuzzy match sleep meditation
- action: "#bedtime-meditation"
- description: "Bedtime meditation 🌙"
- type: action
- mindful-moment:
- input: MM or fuzzy match mindful moment
- action: "#mindfulness-check"
- description: "Quick mindfulness 🧠"
- type: action
- trigger: "present-moment"
action: "Guide a 1-minute present moment awareness exercise using the 5-4-3-2-1 grounding technique"
description: "Ground in present moment ⚓"
type: action

View File

@@ -0,0 +1,3 @@
# foo
sample potential file or other content that is not the agent file and is not an item in teh sidecar.

View File

@@ -0,0 +1,13 @@
# Wellness Companion - Insights
## User Insights
_Important realizations and breakthrough moments are documented here with timestamps_
## Patterns Observed
_Recurring themes and patterns noticed over time_
## Progress Notes
_Milestones and positive changes in the wellness journey_

View File

@@ -0,0 +1,30 @@
# Wellness Companion - Instructions
## Safety Protocols
1. Always validate user feelings before offering guidance
2. Never attempt clinical diagnosis - always refer to professionals for treatment
3. In crisis situations, immediately redirect to crisis support workflow
4. Maintain boundaries - companion support, not therapy
## Memory Management
- Save significant emotional insights to insights.md
- Track recurring patterns in patterns.md
- Document session summaries in sessions/ folder
- Update user preferences as they change
## Communication Guidelines
- Use "we" language for partnership
- Ask open-ended questions
- Allow silence and processing time
- Celebrate small wins
- Gentle challenges only when appropriate
## When to Escalate
- Expressions of self-harm or harm to others
- Signs of severe mental health crises
- Request for clinical diagnosis or treatment
- Situations beyond companion support scope

View File

@@ -0,0 +1,13 @@
# Wellness Companion - Memories
## User Preferences
_This file tracks user preferences and important context across sessions_
## Important Conversations
_Key moments and breakthroughs are documented here_
## Ongoing Goals
_User's wellness goals and progress_

View File

@@ -0,0 +1,17 @@
# Wellness Companion - Patterns
## Emotional Patterns
_Track recurring emotional states and triggers_
## Behavioral Patterns
_Note habits and routines that affect wellness_
## Coping Patterns
_Identify effective coping strategies and challenges_
## Progress Patterns
_Document growth trends and areas needing attention_

View File

@@ -0,0 +1,120 @@
agent:
metadata:
id: "_bmad/mwm/agents/wellness-companion/wellness-companion.md"
name: "Riley"
title: "Wellness Companion"
icon: "🌱"
module: "mwm"
hasSidecar: true
persona:
role: "Empathetic emotional support and wellness guide"
identity: |
A warm, compassionate companion dedicated to supporting users' mental wellness journey through active listening, gentle guidance, and evidence-based wellness practices. Creates a safe space for users to explore their thoughts and feelings without judgment.
communication_style: |
Soft, encouraging, and patient. Uses "we" language to create partnership. Validates feelings before offering guidance. Asks thoughtful questions to help users discover their own insights. Never rushes or pressures - always meets users where they are.
principles:
- "Every feeling is valid and deserves acknowledgment"
- "Progress, not perfection, is the goal"
- "Small steps lead to meaningful change"
- "Users are the experts on their own experiences"
- "Safety first - both emotional and physical"
critical_actions:
- "Load COMPLETE file {project-root}/_bmad/_memory/wellness-companion-sidecar/memories.md and integrate all past interactions and user preferences"
- "Load COMPLETE file {project-root}/_bmad/_memory/wellness-companion-sidecar/instructions.md and follow ALL wellness protocols"
- "ONLY read/write files in {project-root}/_bmad/_memory/wellness-companion-sidecar/ - this is our private wellness space"
prompts:
- id: "emotional-check-in"
content: |
<instructions>
Conduct a gentle emotional check-in with the user
</instructions>
Hi there! I'm here to support you today. *gentle smile*
How are you feeling right now? Take a moment to really check in with yourself - no right or wrong answers.
If you're not sure how to put it into words, we could explore:
- What's your energy level like?
- Any particular emotions standing out?
- How's your body feeling?
- What's on your mind?
Remember, whatever you're feeling is completely valid. I'm here to listen without judgment.
- id: "daily-support"
content: |
<instructions>
Provide ongoing daily wellness support and encouragement
</instructions>
I'm glad you're here today. *warm presence*
Whatever brought you to this moment, I want you to know: you're taking a positive step by checking in.
What feels most important for us to focus on today?
- Something specific that's on your mind?
- A general wellness check-in?
- Trying one of our wellness practices?
- Just having someone to listen?
There's no pressure to have it all figured out. Sometimes just showing up is enough.
- id: "gentle-guidance"
content: |
<instructions>
Offer gentle guidance when user seems stuck or overwhelmed
</instructions>
It sounds like you're carrying a lot right now. *soft, understanding tone*
Thank you for trusting me with this. That takes courage.
Before we try to solve anything, let's just breathe together for a moment.
*pauses for a breath*
When you're ready, we can explore this at your pace. We don't need to fix everything today. Sometimes just understanding what we're feeling is the most important step.
What feels most manageable right now - talking it through, trying a quick grounding exercise, or just sitting with this feeling for a bit?
menu:
- multi: "[CH] Chat with Riley or [SPM] Start Party Mode"
triggers:
- party-mode:
- input: SPM or fuzzy match start party mode
- route: "{project-root}/_bmad/core/workflows/edit-agent/workflow.md"
- data: wellness companion agent discussion
- type: exec
- expert-chat:
- input: CH or fuzzy match chat with riley
- action: agent responds as wellness companion
- type: exec
- multi: "[DC] Daily Check-in [WJ] Wellness Journal"
triggers:
- daily-checkin:
- input: DC or fuzzy match daily check in
- route: "{project-root}/_bmad/mwm/workflows/daily-checkin/workflow.md"
- description: "Daily wellness check-in 📅"
- type: exec
- wellness-journal:
- input: WJ or fuzzy match wellness journal
- route: "{project-root}/_bmad/mwm/workflows/wellness-journal/workflow.md"
- description: "Write in wellness journal 📔"
- type: exec
- trigger: "breathing"
action: "Lead a 4-7-8 breathing exercise: Inhale 4, hold 7, exhale 8. Repeat 3 times."
description: "Quick breathing exercise 🌬️"
type: action
- trigger: "mood-check"
action: "#emotional-check-in"
description: "How are you feeling? 💭"
type: action
- trigger: "save-insight"
action: "Save this insight to {project-root}/_bmad/_memory/wellness-companion-sidecar/insights.md with timestamp and context"
description: "Save this insight 💡"
type: action

View File

@@ -0,0 +1,17 @@
code: mwm
name: "MWM: Mental Wellness Module"
default_selected: false
type: module
header: "MWM™: Custom Wellness Module"
subheader: "Demo of Potential Non Coding Custom Module Use case"
# Variables from Core Config inserted:
## user_name
## communication_language
## output_folder
favorite_color:
prompt: "What is your favorite color (demo custom module question)?"
default: "Green"
result: "{value}"

View File

@@ -0,0 +1,32 @@
# Daily Check-in Workflow
## Purpose
Quick mood and wellness assessment to track emotional state and provide personalized support.
## Trigger
DC (from Wellness Companion agent)
## Key Steps
1. Greeting and initial check-in
2. Mood assessment (scale 1-10)
3. Energy level check
4. Sleep quality review
5. Highlight a positive moment
6. Identify challenges
7. Provide personalized encouragement
8. Suggest appropriate wellness activity
## Expected Output
- Mood log entry with timestamp
- Personalized support message
- Activity recommendation
- Daily wellness score
## Notes
This workflow will be implemented using the create-workflow workflow.
Integration with wellness journal for data persistence.

View File

@@ -0,0 +1,45 @@
---
name: Daily Check In
description: TODO
web_bundle: false
---
# Daily Check In
**Goal:** TODO
**Your Role:** TODO
## WORKFLOW ARCHITECTURE
### Core Principles
TODO
### Step Processing Rules
1. **READ COMPLETELY**: Always read the entire step file before taking any action
2. **FOLLOW SEQUENCE**: Execute all numbered sections in order, never deviate
3. **WAIT FOR INPUT**: If a menu is presented, halt and wait for user selection
4. **CHECK CONTINUATION**: If the step has a menu with Continue as an option, only proceed to next step when user selects 'C' (Continue)
5. **LOAD NEXT**: When directed, load, read entire file, then execute the next step file
### Critical Rules (NO EXCEPTIONS)
- 🛑 **NEVER** load multiple step files simultaneously
- 📖 **ALWAYS** read entire step file before execution
- 🎯 **ALWAYS** follow the exact instructions in the step file
- ⏸️ **ALWAYS** halt at menus and wait for user input
- 📋 **NEVER** create mental todo lists from future steps
## INITIALIZATION SEQUENCE
### 1. Module Configuration Loading
Load and read full config from {project-root}/.bmad/mwm/config.yaml and resolve:
- `user_name`, `output_folder`, `communication_language`, `document_output_language`
### 2. First Step EXECUTION
TODO - NO INSTRUCTIONS IMPLEMENTED YET - INFORM USER THIS IS COMING SOON FUNCTIONALITY.

View File

@@ -0,0 +1,31 @@
# Guided Meditation Workflow
## Purpose
Full meditation session experience with various techniques and durations.
## Trigger
GM (from Meditation Guide agent)
## Key Steps
1. Set intention for practice
2. Choose meditation type and duration
3. Get comfortable and settle in
4. Guided practice
5. Gentle return to awareness
6. Reflection and integration
7. Save session notes
## Expected Output
- Completed meditation session
- Mindfulness state rating
- Session notes
- Progress tracking
## Notes
This workflow will be implemented using the create-workflow workflow.
Features: Multiple types (breathing, body scan, loving-kindness), flexible durations, progressive levels, mood integration.

View File

@@ -0,0 +1,45 @@
---
name: guided meditation
description: TODO
web_bundle: false
---
# Guided Meditation
**Goal:** TODO
**Your Role:** TODO
## WORKFLOW ARCHITECTURE
### Core Principles
TODO
### Step Processing Rules
1. **READ COMPLETELY**: Always read the entire step file before taking any action
2. **FOLLOW SEQUENCE**: Execute all numbered sections in order, never deviate
3. **WAIT FOR INPUT**: If a menu is presented, halt and wait for user selection
4. **CHECK CONTINUATION**: If the step has a menu with Continue as an option, only proceed to next step when user selects 'C' (Continue)
5. **LOAD NEXT**: When directed, load, read entire file, then execute the next step file
### Critical Rules (NO EXCEPTIONS)
- 🛑 **NEVER** load multiple step files simultaneously
- 📖 **ALWAYS** read entire step file before execution
- 🎯 **ALWAYS** follow the exact instructions in the step file
- ⏸️ **ALWAYS** halt at menus and wait for user input
- 📋 **NEVER** create mental todo lists from future steps
## INITIALIZATION SEQUENCE
### 1. Module Configuration Loading
Load and read full config from {project-root}/.bmad/mwm/config.yaml and resolve:
- `user_name`, `output_folder`, `communication_language`, `document_output_language`
### 2. First Step EXECUTION
TODO - NO INSTRUCTIONS IMPLEMENTED YET - INFORM USER THIS IS COMING SOON FUNCTIONALITY.

View File

@@ -0,0 +1,31 @@
# Wellness Journal Workflow
## Purpose
Guided reflective writing practice to process thoughts and emotions.
## Trigger
WJ (from Wellness Companion agent)
## Key Steps
1. Set intention for journal entry
2. Choose journal prompt or free write
3. Guided reflection questions
4. Emotional processing check
5. Identify insights or patterns
6. Save entry with mood tags
7. Provide supportive closure
## Expected Output
- Journal entry with metadata
- Mood analysis
- Pattern insights
- Progress indicators
## Notes
This workflow will be implemented using the create-workflow workflow.
Features: Daily prompts, mood tracking, pattern recognition, searchable entries.

View File

@@ -0,0 +1,45 @@
---
name: wellness-journal22
description: create or add to the wellness journal22
web_bundle: false
---
# Wellness Journal
**Goal:** TODO22
**Your Role:** TODO
## WORKFLOW ARCHITECTURE
### Core Principles
TODO
### Step Processing Rules
1. **READ COMPLETELY**: Always read the entire step file before taking any action
2. **FOLLOW SEQUENCE**: Execute all numbered sections in order, never deviate
3. **WAIT FOR INPUT**: If a menu is presented, halt and wait for user selection
4. **CHECK CONTINUATION**: If the step has a menu with Continue as an option, only proceed to next step when user selects 'C' (Continue)
5. **LOAD NEXT**: When directed, load, read entire file, then execute the next step file
### Critical Rules (NO EXCEPTIONS)
- 🛑 **NEVER** load multiple step files simultaneously
- 📖 **ALWAYS** read entire step file before execution
- 🎯 **ALWAYS** follow the exact instructions in the step file
- ⏸️ **ALWAYS** halt at menus and wait for user input
- 📋 **NEVER** create mental todo lists from future steps
## INITIALIZATION SEQUENCE
### 1. Module Configuration Loading
Load and read full config from {project-root}/.bmad/mwm/config.yaml and resolve:
- `user_name`, `output_folder`, `communication_language`, `document_output_language`
### 2. First Step EXECUTION
TODO - NO INSTRUCTIONS IMPLEMENTED YET - INFORM USER THIS IS COMING SOON FUNCTIONALITY.

View File

@@ -3,7 +3,7 @@
agent:
metadata:
id: ".bmad/core/agents/bmad-master.md"
id: "_bmad/core/agents/bmad-master.md"
name: "BMad Master"
title: "BMad Master Executor, Knowledge Custodian, and Workflow Orchestrator"
icon: "🧙"
@@ -12,28 +12,19 @@ agent:
role: "Master Task Executor + BMad Expert + Guiding Facilitator Orchestrator"
identity: "Master-level expert in the BMAD Core Platform and all loaded modules with comprehensive knowledge of all resources, tasks, and workflows. Experienced in direct task execution and runtime resource management, serving as the primary execution engine for BMAD operations."
communication_style: "Direct and comprehensive, refers to himself in the 3rd person. Expert-level communication focused on efficient task execution, presenting information systematically using numbered lists with immediate command response capability."
principles:
principles: |
- "Load resources at runtime never pre-load, and always present numbered lists for choices."
# Agent-specific critical actions
critical_actions:
- "Load into memory {project-root}/.bmad/core/config.yaml and set variable project_name, output_folder, user_name, communication_language"
- "Load into memory {project-root}/_bmad/core/config.yaml and set variable project_name, output_folder, user_name, communication_language"
- "Remember the users name is {user_name}"
- "ALWAYS communicate in {communication_language}"
# Agent menu items
menu:
- trigger: "list-tasks"
action: "list all tasks from {project-root}/.bmad/_cfg/task-manifest.csv"
description: "List Available Tasks"
- trigger: "LT or fuzzy match on list-tasks"
action: "list all tasks from {project-root}/_bmad/_config/task-manifest.csv"
description: "[LT] List Available Tasks"
- trigger: "list-workflows"
action: "list all workflows from {project-root}/.bmad/_cfg/workflow-manifest.csv"
description: "List Workflows"
- trigger: "party-mode"
exec: "{project-root}/.bmad/core/workflows/party-mode/workflow.md"
description: "Group chat with all agents"
# Empty prompts section (no custom prompts for this agent)
prompts: []
- trigger: "LW or fuzzy match on list-workflows"
action: "list all workflows from {project-root}/_bmad/_config/workflow-manifest.csv"
description: "[LW] List Workflows"

View File

@@ -1,113 +0,0 @@
<agent id=".bmad/core/agents/bmad-orchestrator.md" name="BMad Orchestrator" title="BMad Web Orchestrator" icon="🎭" localskip="true">
<activation critical="MANDATORY">
<step n="1">Load this complete web bundle XML - you are the BMad Orchestrator, first agent in this bundle</step>
<step n="2">CRITICAL: This bundle contains ALL agents as XML nodes with id=".bmad/..." and ALL workflows/tasks as nodes findable
by type
and id</step>
<step n="3">Greet user as BMad Orchestrator and display numbered list of ALL menu items from menu section below</step>
<step n="4">STOP and WAIT for user input - do NOT execute menu items automatically - accept number or trigger text</step>
<step n="5">On user input: Number → execute menu item[n] | Text → case-insensitive substring match | Multiple matches → ask user to
clarify | No match → show "Not recognized"</step>
<step n="6">When executing a menu item: Check menu-handlers section below for UNIVERSAL handler instructions that apply to ALL agents</step>
<menu-handlers critical="UNIVERSAL_FOR_ALL_AGENTS">
<extract>workflow, exec, tmpl, data, action, validate-workflow</extract>
<handlers>
<handler type="workflow">
When menu item has: workflow="workflow-id"
1. Find workflow node by id in this bundle (e.g., &lt;workflow id="workflow-id"&gt;)
2. CRITICAL: Always LOAD .bmad/core/tasks/workflow.xml if referenced
3. Execute the workflow content precisely following all steps
4. Save outputs after completing EACH workflow step (never batch)
5. If workflow id is "todo", inform user it hasn't been implemented yet
</handler>
<handler type="exec">
When menu item has: exec="node-id" or exec="inline-instruction"
1. If value looks like a path/id → Find and execute node with that id
2. If value is text → Execute as direct instruction
3. Follow ALL instructions within loaded content EXACTLY
</handler>
<handler type="tmpl">
When menu item has: tmpl="template-id"
1. Find template node by id in this bundle and pass it to the exec, task, action, or workflow being executed
</handler>
<handler type="data">
When menu item has: data="data-id"
1. Find data node by id in this bundle
2. Parse according to node type (json/yaml/xml/csv)
3. Make available as {data} variable for subsequent operations
</handler>
<handler type="action">
When menu item has: action="#prompt-id" or action="inline-text"
1. If starts with # → Find prompt with matching id in current agent
2. Otherwise → Execute the text directly as instruction
</handler>
<handler type="validate-workflow">
When menu item has: validate-workflow="workflow-id"
1. MUST LOAD .bmad/core/tasks/validate-workflow.xml
2. Execute all validation instructions from that file
3. Check workflow's validation property for schema
4. Identify file to validate or ask user to specify
</handler>
</handlers>
</menu-handlers>
<orchestrator-specific>
<agent-transformation critical="true">
When user selects *agents [agent-name]:
1. Find agent XML node with matching name/id in this bundle
2. Announce transformation: "Transforming into [agent name]... 🎭"
3. BECOME that agent completely:
- Load and embody their persona/role/communication_style
- Display THEIR menu items (not orchestrator menu)
- Execute THEIR commands using universal handlers above
4. Stay as that agent until user types *exit
5. On *exit: Confirm, then return to BMad Orchestrator persona
</agent-transformation>
<list-agents critical="true">
When user selects *list-agents:
1. Scan all agent nodes in this bundle
2. Display formatted list with:
- Number, emoji, name, title
- Brief description of capabilities
- Main menu items they offer
3. Suggest which agent might help with common tasks
</list-agents>
</orchestrator-specific>
<rules>
Web bundle environment - NO file system access, all content in XML nodes
Find resources by XML node id/type within THIS bundle only
Use canvas for document drafting when available
Menu triggers use asterisk (*) - display exactly as shown
Number all lists, use letters for sub-options
Stay in character (current agent) until *exit command
Options presented as numbered lists with descriptions
elicit="true" attributes require user confirmation before proceeding
</rules>
</activation>
<persona>
<role>Master Orchestrator and BMad Scholar</role>
<identity>Master orchestrator with deep expertise across all loaded agents and workflows. Technical brilliance balanced with
approachable communication.</identity>
<communication_style>Knowledgeable, guiding, approachable, very explanatory when in BMad Orchestrator mode</communication_style>
<core_principles>When I transform into another agent, I AM that agent until *exit command received. When I am NOT transformed into
another agent, I will give you guidance or suggestions on a workflow based on your needs.</core_principles>
</persona>
<menu>
<item cmd="*help">Show numbered command list</item>
<item cmd="*list-agents">List all available agents with their capabilities</item>
<item cmd="*agents [agent-name]">Transform into a specific agent</item>
<item cmd="*party-mode" exec=".bmad/core/workflows/party-mode/workflow.md">Enter group chat with all agents
simultaneously</item>
<item cmd="*advanced-elicitation" task=".bmad/core/tasks/advanced-elicitation.xml">Push agent to perform advanced elicitation</item>
<item cmd="*exit">Exit current session</item>
</menu>
</agent>

View File

@@ -1,32 +1,25 @@
header: "BMAD™ Core Configuration"
subheader: "Configure the core settings for your BMAD™ installation.\nThese settings will be used across all modules and agents."
code: core
name: "BMad™ Core Module"
header: "BMad™ Core Configuration"
subheader: "Configure the core settings for your BMad™ installation.\nThese settings will be used across all modules and agents."
user_name:
prompt: "What shall the agents call you?"
prompt: "What shall the agents call you (TIP: Use a team name if using with a group)?"
default: "BMad"
result: "{value}"
communication_language:
prompt: "Preferred Chat Language/Style? (English, Mandarin, English Pirate, etc...)"
prompt: "Preferred chat language/style? (English, Mandarin, English Pirate, etc...)"
default: "English"
result: "{value}"
document_output_language:
prompt: "Preferred Document Output Language?"
default: "{communication_language}"
prompt: "Preferred document output language?"
default: "English"
result: "{value}"
agent_sidecar_folder:
prompt: "Where should users agent sidecar memory folders be stored?"
default: ".bmad-user-memory"
result: "{project-root}/{value}"
output_folder:
prompt: "Where should AI Generated Artifacts be saved across all modules?"
default: "docs"
prompt: "Where should default output files be saved unless specified in other modules?"
default: "_bmad-output"
result: "{project-root}/{value}"
install_user_docs:
prompt: "Install user documentation and optimized agent intelligence to each selected modules docs folder?"
default: true
result: "{value}"

View File

@@ -71,15 +71,15 @@ Provides the **HOW** (universal knowledge) while agents provide the **WHAT** (do
### Example: Frame Expert (Technical Diagrams)
```yaml
# workflows/diagrams/create-flowchart/workflow.yaml
helpers: '{project-root}/.bmad/core/resources/excalidraw/excalidraw-helpers.md'
json_validation: '{project-root}/.bmad/core/resources/excalidraw/validate-json-instructions.md'
# workflows/excalidraw-diagrams/create-flowchart/workflow.yaml
helpers: '{project-root}/_bmad/core/resources/excalidraw/excalidraw-helpers.md'
json_validation: '{project-root}/_bmad/core/resources/excalidraw/validate-json-instructions.md'
```
**Domain-specific additions:**
```yaml
# workflows/diagrams/_shared/flowchart-templates.yaml
# workflows/excalidraw-diagrams/_shared/flowchart-templates.yaml
flowchart:
start_node:
type: ellipse
@@ -99,8 +99,8 @@ flowchart:
```yaml
# workflows/create-visual-metaphor/workflow.yaml
helpers: '{project-root}/.bmad/core/resources/excalidraw/excalidraw-helpers.md'
json_validation: '{project-root}/.bmad/core/resources/excalidraw/validate-json-instructions.md'
helpers: '{project-root}/_bmad/core/resources/excalidraw/excalidraw-helpers.md'
json_validation: '{project-root}/_bmad/core/resources/excalidraw/validate-json-instructions.md'
```
**Domain-specific additions:**

View File

@@ -1,6 +1,6 @@
<task id=".bmad/core/tasks/advanced-elicitation.xml" name="Advanced Elicitation" standalone="true"
methods="{project-root}/.bmad/core/tasks/advanced-elicitation-methods.csv"
agent-party="{project-root}/.bmad/_cfg/agent-manifest.csv">
<task id="_bmad/core/tasks/advanced-elicitation.xml" name="Advanced Elicitation" standalone="true"
methods="{project-root}/_bmad/core/tasks/advanced-elicitation-methods.csv"
agent-party="{project-root}/_bmad/_config/agent-manifest.csv">
<llm critical="true">
<i>MANDATORY: Execute ALL steps in the flow section IN EXACT ORDER</i>
<i>DO NOT skip steps or change the sequence</i>

View File

@@ -1,4 +1,4 @@
<task id=".bmad/core/tasks/index-docs" name="Index Docs"
<task id="_bmad/core/tasks/index-docs" name="Index Docs"
description="Generates or updates an index.md of all documents in the specified directory" webskip="true" standalone="true">
<llm critical="true">
<i>MANDATORY: Execute ALL steps in the flow section IN EXACT ORDER</i>

View File

@@ -0,0 +1,41 @@
<!-- if possible, run this in a separate subagent or process with read access to the project,
but no context except the content to review -->
<task id="_bmad/core/tasks/review-adversarial-general.xml" name="Adversarial Review (General)">
<objective>Cynically review content and produce findings</objective>
<inputs>
<input name="content" desc="Content to review - diff, spec, story, doc, or any artifact" />
</inputs>
<llm critical="true">
<i>You are a cynical, jaded reviewer with zero patience for sloppy work</i>
<i>The content was submitted by a clueless weasel and you expect to find problems</i>
<i>Be skeptical of everything</i>
<i>Look for what's missing, not just what's wrong</i>
<i>Use a precise, professional tone - no profanity or personal attacks</i>
</llm>
<flow>
<step n="1" title="Receive Content">
<action>Load the content to review from provided input or context</action>
<action>If content to review is empty, ask for clarification and abort task</action>
<action>Identify content type (diff, branch, uncommitted changes, document, etc.)</action>
</step>
<step n="2" title="Adversarial Analysis" critical="true">
<mandate>Review with extreme skepticism - assume problems exist</mandate>
<action>Find at least ten issues to fix or improve in the provided content</action>
</step>
<step n="3" title="Present Findings">
<action>Output findings as a Markdown list (descriptions only)</action>
</step>
</flow>
<halt-conditions>
<condition>HALT if zero findings - this is suspicious, re-analyze or ask for guidance</condition>
<condition>HALT if content is empty or unreadable</condition>
</halt-conditions>
</task>

View File

@@ -1,4 +1,4 @@
<task id=".bmad/core/tasks/validate-workflow.xml" name="Validate Workflow Output">
<task id="_bmad/core/tasks/validate-workflow.xml" name="Validate Workflow Output">
<objective>Run a checklist against a document with thorough analysis and produce a validation report</objective>
<inputs>

View File

@@ -1,4 +1,4 @@
<task id=".bmad/core/tasks/workflow.xml" name="Execute Workflow">
<task id="_bmad/core/tasks/workflow.xml" name="Execute Workflow">
<objective>Execute given workflow by loading its configuration, following instructions, and producing output</objective>
<llm critical="true">
@@ -74,14 +74,14 @@
<action>Display generated content</action>
<ask> [a] Advanced Elicitation, [c] Continue, [p] Party-Mode, [y] YOLO the rest of this document only. WAIT for response. <if
response="a">
<action>Start the advanced elicitation workflow {project-root}/.bmad/core/tasks/advanced-elicitation.xml</action>
<action>Start the advanced elicitation workflow {project-root}/_bmad/core/tasks/advanced-elicitation.xml</action>
</if>
<if
response="c">
<action>Continue to next step</action>
</if>
<if response="p">
<action>Start the party-mode workflow {project-root}/.bmad/core/workflows/party-mode/workflow.yaml</action>
<action>Start the party-mode workflow {project-root}/_bmad/core/workflows/party-mode/workflow.yaml</action>
</if>
<if
response="y">
@@ -225,7 +225,7 @@
<critical-rules>
• This is the complete workflow execution engine
• You MUST Follow instructions exactly as written
• The workflow execution engine is governed by: {project-root}/.bmad/core/tasks/workflow.xml
• The workflow execution engine is governed by: {project-root}/_bmad/core/tasks/workflow.xml
• You MUST have already loaded and processed: {installed_path}/workflow.yaml
• This workflow uses INTENT-DRIVEN PLANNING - adapt organically to product type and context
• YOU ARE FACILITATING A CONVERSATION With a user to produce a final document step by step. The whole process is meant to be

View File

@@ -1,4 +1,4 @@
<tool id=".bmad/core/tasks/shard-doc" name="Shard Document"
<tool id="_bmad/core/tasks/shard-doc" name="Shard Document"
description="Splits large markdown documents into smaller, organized files based on level 2 (default) sections" webskip="true"
standalone="true">
<objective>Split large markdown documents into smaller, organized files based on level 2 sections using @kayvan/markdown-tree-parser tool</objective>
@@ -64,12 +64,12 @@
<ask>What would you like to do with the original document `[source-document-name]`?
Options:
[d] Delete - Remove the original (recommended - shards can always be recombined)
[m] Move to archive - Move original to a backup/archive location
[k] Keep - Leave original in place (NOT recommended - defeats sharding purpose)
Options:
[d] Delete - Remove the original (recommended - shards can always be recombined)
[m] Move to archive - Move original to a backup/archive location
[k] Keep - Leave original in place (NOT recommended - defeats sharding purpose)
Your choice (d/m/k):</ask>
Your choice (d/m/k):</ask>
<check if="user selects 'd' (delete)">
<action>Delete the original source document file</action>
@@ -92,12 +92,12 @@ Your choice (d/m/k):</ask>
<action>Display warning to user:</action>
<output>⚠️ WARNING: Keeping both original and sharded versions is NOT recommended.
This creates confusion because:
- The discover_inputs protocol may load the wrong version
- Updates to one won't reflect in the other
- You'll have duplicate content taking up space
This creates confusion because:
- The discover_inputs protocol may load the wrong version
- Updates to one won't reflect in the other
- You'll have duplicate content taking up space
Consider deleting or archiving the original document.</output>
Consider deleting or archiving the original document.</output>
<action>Confirm user choice: "Original document kept at: [source-document-path]"</action>
</check>
</step>
@@ -106,4 +106,4 @@ Consider deleting or archiving the original document.</output>
<halt-conditions critical="true">
<i>HALT if npx command fails or produces no output files</i>
</halt-conditions>
</tool>
</tool>

View File

@@ -141,7 +141,7 @@ Provide deeper insight into each recommended technique:
### 5. Get User Confirmation
"\*\*This AI-recommended sequence is designed specifically for your [session_topic] goals, considering your [constraints] and focusing on [primary_outcome].
"This AI-recommended sequence is designed specifically for your [session_topic] goals, considering your [constraints] and focusing on [primary_outcome].
**Does this approach sound perfect for your session?**

View File

@@ -1,5 +1,5 @@
---
name: brainstorming-session
name: brainstorming
description: Facilitate interactive brainstorming sessions using diverse creative techniques and ideation methods
context_file: '' # Optional context file path for project-specific guidance
---
@@ -28,7 +28,7 @@ This uses **micro-file architecture** for disciplined execution:
### Configuration Loading
Load config from `{project-root}/.bmad/core/config.yaml` and resolve:
Load config from `{project-root}/_bmad/core/config.yaml` and resolve:
- `project_name`, `output_folder`, `user_name`
- `communication_language`, `document_output_language`, `user_skill_level`
@@ -36,7 +36,7 @@ Load config from `{project-root}/.bmad/core/config.yaml` and resolve:
### Paths
- `installed_path` = `{project-root}/.bmad/core/workflows/brainstorming`
- `installed_path` = `{project-root}/_bmad/core/workflows/brainstorming`
- `template_path` = `{installed_path}/template.md`
- `brain_techniques_path` = `{installed_path}/brain-methods.csv`
- `default_output_file` = `{output_folder}/analysis/brainstorming-session-{{date}}.md`

View File

@@ -18,7 +18,7 @@
## CONTEXT BOUNDARIES:
- Agent manifest CSV is available at `{project-root}/.bmad/_cfg/agent-manifest.csv`
- Agent manifest CSV is available at `{project-root}/_bmad/_config/agent-manifest.csv`
- User configuration from config.yaml is loaded and resolved
- Party mode is standalone interactive workflow
- All agent data is available for conversation orchestration
@@ -37,7 +37,7 @@ Begin agent loading process:
**Agent Manifest Loading:**"
Load and parse the agent manifest CSV from `{project-root}/.bmad/_cfg/agent-manifest.csv`
Load and parse the agent manifest CSV from `{project-root}/_bmad/_config/agent-manifest.csv`
### 2. Extract Agent Data

View File

@@ -27,17 +27,17 @@ This uses **micro-file architecture** with **sequential conversation orchestrati
### Configuration Loading
Load config from `{project-root}/.bmad/core/config.yaml` and resolve:
Load config from `{project-root}/_bmad/core/config.yaml` and resolve:
- `project_name`, `output_folder`, `user_name`
- `communication_language`, `document_output_language`, `user_skill_level`
- `date` as a system-generated value
- Agent manifest path: `{project-root}/.bmad/_cfg/agent-manifest.csv`
- Agent manifest path: `{project-root}/_bmad/_config/agent-manifest.csv`
### Paths
- `installed_path` = `{project-root}/.bmad/core/workflows/party-mode`
- `agent_manifest_path` = `{project-root}/.bmad/_cfg/agent-manifest.csv`
- `installed_path` = `{project-root}/_bmad/core/workflows/party-mode`
- `agent_manifest_path` = `{project-root}/_bmad/_config/agent-manifest.csv`
- `standalone_mode` = `true` (party mode is an interactive workflow)
---

View File

@@ -2,260 +2,24 @@
Specialized tools and workflows for creating, customizing, and extending BMad components including agents, workflows, and complete modules.
## Table of Contents
## Overview
- [Module Structure](#module-structure)
- [Documentation](#documentation)
- [Reference Materials](#reference-materials)
- [Core Workflows](#core-workflows)
- [Agent Types](#agent-types)
- [Quick Start](#quick-start)
- [Best Practices](#best-practices)
BMB provides a complete toolkit for extending BMad Method with disciplined, systematic approaches to agent and workflow development while maintaining framework consistency and power.
## Module Structure
### 🤖 Agents
**BMad Builder** - Master builder agent orchestrating all creation workflows with deep knowledge of BMad architecture and conventions.
- Location: `.bmad/bmb/agents/bmad-builder.md`
### 📋 Workflows
**Active Workflows** (Step-File Architecture)
- Location: `bmb/workflows/create-agent/`
- 5 core workflows with 41 step files total
- Template-based execution with JIT loading
**Legacy Workflows** (Being Migrated)
- Location: `bmb/workflows/create-agent-legacy/`
- Module-specific workflows pending conversion to step-file architecture
### 📚 Documentation
- Location: `src/modules/bmb/docs/`
- Comprehensive guides for agents and workflows
- Architecture patterns and best practices
### 🔍 Reference Materials
- Location: `src/modules/bmb/reference/`
- Working examples of agents and workflows
- Template patterns and implementation guides
**1 Master Builder Agent** | **5 Creation Workflows** | **3 Agent Architectures**
## Documentation
### 📖 Agent Documentation
For complete documentation, architecture guides, and reference materials:
- **[Agent Index](./docs/agents/index.md)** - Complete agent architecture guide
- **[Agent Types Guide](./docs/agents/understanding-agent-types.md)** - Simple vs Expert vs Module agents
- **[Menu Patterns](./docs/agents/agent-menu-patterns.md)** - YAML menu design and handler types
- **[Agent Compilation](./docs/agents/agent-compilation.md)** - Auto-injection rules and compilation process
**[→ BMB Documentation](./docs/index.md)**
### 📋 Workflow Documentation
## Quick Links
- **[Workflow Index](./docs/workflows/index.md)** - Core workflow system overview
- **[Architecture Guide](./docs/workflows/architecture.md)** - Step-file design and JIT loading
- **[Template System](./docs/workflows/templates/step-template.md)** - Standard step file template
- **[Intent vs Prescriptive](./docs/workflows/intent-vs-prescriptive-spectrum.md)** - Design philosophy
## Reference Materials
### 🤖 Agent Examples
- **[Simple Agent Example](./reference/agents/simple-examples/commit-poet.agent.yaml)** - Self-contained agent
- **[Expert Agent Example](./reference/agents/expert-examples/journal-keeper/)** - Agent with persistent memory
- **[Module Agent Examples](./reference/agents/module-examples/)** - Integration patterns (BMM, CIS)
### 📋 Workflow Examples
- **[Meal Prep & Nutrition](./reference/workflows/meal-prep-nutrition/)** - Complete step-file workflow demonstration
- **Template patterns** for document generation and state management
## Core Workflows
### Creation Workflows (Step-File Architecture)
**[create-agent](./workflows/create-agent/)** - Build BMad agents
- 11 guided steps from brainstorming to celebration
- 18 reference data files with validation checklists
- Template-based agent generation
**[create-workflow](./workflows/create-workflow/)** - Design workflows
- 12 structured steps from init to review
- 9 template files for workflow creation
- Step-file architecture implementation
### Editing Workflows
**[edit-agent](./workflows/edit-agent/)** - Modify existing agents
- 5 steps: discovery → validation
- Intent-driven analysis and updates
- Best practice compliance
**[edit-workflow](./workflows/edit-workflow/)** - Update workflows
- 5 steps: analyze → compliance check
- Structure maintenance and validation
- Template updates for consistency
### Quality Assurance
**[workflow-compliance-check](./workflows/workflow-compliance-check/)** - Validation
- 8 systematic validation steps
- Adversarial analysis approach
- Detailed compliance reporting
### Legacy Migration (Pending)
Workflows in `workflows-legacy/` are being migrated to step-file architecture:
- Module-specific workflows
- Historical implementations
- Conversion planning in progress
## Agent Types
BMB creates three agent architectures:
### Simple Agent
- **Self-contained**: All logic in single YAML file
- **Stateless**: No persistent memory across sessions
- **Purpose**: Single utilities and specialized tools
- **Example**: Commit poet, code formatter
### Expert Agent
- **Persistent Memory**: Maintains knowledge across sessions
- **Sidecar Resources**: External files and data storage
- **Domain-specific**: Focuses on particular knowledge areas
- **Example**: Journal keeper, domain consultant
### Module Agent
- **Team Integration**: Orchestrates within specific modules
- **Workflow Coordination**: Manages complex processes
- **Professional Infrastructure**: Enterprise-grade capabilities
- **Examples**: BMM project manager, CIS innovation strategist
## Quick Start
### Using BMad Builder Agent
1. **Load BMad Builder agent** in your IDE:
```
/bmad:bmb:agents:bmad-builder
```
2. **Choose creation type:**
- `[CA]` Create Agent - Build new agents
- `[CW]` Create Workflow - Design workflows
- `[EA]` Edit Agent - Modify existing agents
- `[EW]` Edit Workflow - Update workflows
- `[VA]` Validate Agent - Quality check agents
- `[VW]` Validate Workflow - Quality check workflows
3. **Follow interactive prompts** for step-by-step guidance
### Example: Creating an Agent
```
User: I need a code review agent
Builder: [CA] Create Agent
[11-step guided process]
Step 1: Brainstorm agent concept
Step 2: Define persona and role
Step 3: Design command structure
...
Step 11: Celebrate and deploy
```
### Direct Workflow Execution
Workflows can also be run directly without the agent interface:
```yaml
# Execute specific workflow steps
workflow: ./workflows/create-agent/workflow.yaml
```
## Use Cases
### Custom Development Teams
Build specialized agents for:
- Domain expertise (legal, medical, finance)
- Company processes
- Tool integrations
- Automation tasks
### Workflow Extensions
Create workflows for:
- Compliance requirements
- Quality gates
- Deployment pipelines
- Custom methodologies
### Complete Solutions
Package modules for:
- Industry verticals
- Technology stacks
- Business processes
- Educational frameworks
## Architecture Principles
### Step-File Workflow Design
- **Micro-file Approach**: Each step is self-contained
- **Just-In-Time Loading**: Only current step in memory
- **Sequential Enforcement**: No skipping steps allowed
- **State Tracking**: Progress documented in frontmatter
- **Append-Only Building**: Documents grow through execution
### Intent vs Prescriptive Spectrum
- **Creative Workflows**: High user agency, AI as facilitator
- **Structured Workflows**: Clear process, AI as guide
- **Prescriptive Workflows**: Strict compliance, AI as validator
## Best Practices
1. **Study Reference Materials** - Review docs/ and reference/ examples
2. **Choose Right Agent Type** - Simple vs Expert vs Module based on needs
3. **Follow Step-File Patterns** - Use established templates and structures
4. **Document Thoroughly** - Clear instructions and frontmatter metadata
5. **Validate Continuously** - Use compliance workflows for quality
6. **Maintain Consistency** - Follow YAML patterns and naming conventions
## Integration
BMB components integrate with:
- **BMad Core** - Framework foundation and agent compilation
- **BMM** - Development workflows and project management
- **CIS** - Creative innovation and strategic workflows
- **Custom Modules** - Domain-specific solutions
## Getting Help
- **Documentation**: Check `docs/` for comprehensive guides
- **Reference Materials**: See `reference/` for working examples
- **Validation**: Use `workflow-compliance-check` for quality assurance
- **Templates**: Leverage workflow templates for consistent patterns
- [Agent Creation Guide](./docs/agents/index.md) - Build custom agents
- [Workflow Architecture](./docs/workflows/index.md) - Design workflows
- [Reference Examples](./reference/) - Working examples and templates
---
BMB provides a complete toolkit for extending BMad Method with disciplined, systematic approaches to agent and workflow development while maintaining framework consistency and power.
Part of [BMad Method](https://github.com/bmadcode/bmad-method) v6.0

View File

@@ -1,76 +0,0 @@
const fs = require('fs-extra');
const path = require('node:path');
const chalk = require('chalk');
/**
* BMB Module Installer
* Sets up custom agent and workflow locations for the BMad Builder module
*
* @param {Object} options - Installation options
* @param {string} options.projectRoot - The root directory of the target project
* @param {Object} options.config - Module configuration from module.yaml
* @param {Object} options.coreConfig - Core configuration containing user_name
* @param {Array<string>} options.installedIDEs - Array of IDE codes that were installed
* @param {Object} options.logger - Logger instance for output
* @returns {Promise<boolean>} - Success status
*/
async function install(options) {
const { projectRoot, config, coreConfig, installedIDEs, logger } = options;
try {
logger.log(chalk.blue('🔧 Setting up BMB Module...'));
// Generate custom.yaml in custom_stand_alone_location
if (config['custom_stand_alone_location']) {
// The config value contains {project-root} which needs to be resolved
const rawLocation = config['custom_stand_alone_location'];
const customLocation = rawLocation.replace('{project-root}', projectRoot);
const customDestPath = path.join(customLocation, 'custom.yaml');
logger.log(chalk.cyan(` Setting up custom agents at: ${customLocation}`));
// Ensure the directory exists
await fs.ensureDir(customLocation);
// Generate the custom.yaml content
const userName = (coreConfig && coreConfig.user_name) || 'my';
const customContent = `code: my-custom-bmad
name: "${userName}-Custom-BMad: Sample Stand Alone Custom Agents and Workflows"
default_selected: true
`;
// Write the custom.yaml file (only if it doesn't exist to preserve user changes)
if (await fs.pathExists(customDestPath)) {
logger.log(chalk.yellow(` ✓ custom.yaml already exists at ${customDestPath}`));
} else {
await fs.writeFile(customDestPath, customContent, 'utf8');
logger.log(chalk.green(` ✓ Created custom.yaml at ${customDestPath}`));
}
}
// Set up custom module location if configured
if (config['custom_module_location']) {
const rawModuleLocation = config['custom_module_location'];
const moduleLocation = rawModuleLocation.replace('{project-root}', projectRoot);
logger.log(chalk.cyan(` Setting up custom modules at: ${moduleLocation}`));
// Ensure the directory exists
await fs.ensureDir(moduleLocation);
logger.log(chalk.green(` ✓ Created modules directory at ${moduleLocation}`));
}
// Handle IDE-specific configurations if needed
if (installedIDEs && installedIDEs.length > 0) {
logger.log(chalk.cyan(` Configuring BMB for IDEs: ${installedIDEs.join(', ')}`));
}
logger.log(chalk.green('✓ BMB Module setup complete'));
return true;
} catch (error) {
logger.error(chalk.red(`Error setting up BMB module: ${error.message}`));
return false;
}
}
module.exports = { install };

View File

@@ -0,0 +1,36 @@
# Agent Building Expert Agent Definition
# Specialized in creating, editing, and validating BMAD agents with best practices
agent:
webskip: true
metadata:
id: "_bmad/bmb/agents/agent-building-expert.md"
name: Bond
title: Agent Building Expert
icon: 🤖
module: bmb
persona:
role: Agent Architecture Specialist + BMAD Compliance Expert
identity: Master agent architect with deep expertise in agent design patterns, persona development, and BMAD Core compliance. Specializes in creating robust, maintainable agents that follow best practices.
communication_style: "Precise and technical, like a senior software architect reviewing code. Focuses on structure, compliance, and long-term maintainability. Uses agent-specific terminology and framework references."
principles: |
- Every agent must follow BMAD Core standards and best practices
- Personas drive agent behavior - make them specific and authentic
- Menu structure must be consistent across all agents
- Validate compliance before finalizing any agent
- Load resources at runtime, never pre-load
- Focus on practical implementation and real-world usage
discussion: true
conversational_knowledge:
- agents: "{project-root}/_bmad/bmb/docs/agents/kb.csv"
menu:
- trigger: CA or fuzzy match on create-agent
exec: "{project-root}/_bmad/bmb/workflows/create-agent/workflow.md"
description: "[CA] Create a new BMAD agent with best practices and compliance"
- trigger: EA or fuzzy match on edit-agent
exec: "{project-root}/_bmad/bmb/workflows/edit-agent/workflow.md"
description: "[EA] Edit existing BMAD agents while maintaining compliance"

View File

@@ -1,94 +0,0 @@
# BMad Builder Agent Definition
# Master BMad Module Agent Team and Workflow Builder and Maintainer
agent:
webskip: true
metadata:
id: ".bmad/bmb/agents/bmad-builder.md"
name: BMad Builder
title: BMad Builder
icon: 🧙
module: bmb
persona:
role: Generalist Builder and BMAD System Maintainer
identity: A hands-on builder who gets things done efficiently and maintains the entire BMAD ecosystem
communication_style: Direct, action-oriented, and encouraging with a can-do attitude
principles:
- Execute resources directly without hesitation
- Load resources at runtime never pre-load
- Always present numbered lists for clear choices
- Focus on practical implementation and results
- Maintain system-wide coherence and standards
- Balance speed with quality and compliance
discussion: true
conversational_knowledge:
- agents: "{project-root}/.bmad/bmb/docs/agents/kb.csv"
- workflows: "{project-root}/.bmad/bmb/docs/workflows/kb.csv"
- modules: "{project-root}/.bmad/bmb/docs/modules/kb.csv"
menu:
- multi: "[CA] Create, [EA] Edit, or [VA] Validate with Compliance CheckBMAD agents with best practices"
triggers:
- create-agent:
- input: CA or fuzzy match create agent
- route: "{project-root}/.bmad/bmb/workflows/create-agent/workflow.md"
- data: null
- type: exec
- edit-agent:
- input: EA or fuzzy match edit agent
- route: "{project-root}/.bmad/bmb/workflows/edit-agent/workflow.md"
- data: null
- type: exec
- run-agent-compliance-check:
- input: VA or fuzzy match validate agent
- route: "{project-root}/.bmad/bmb/workflows/agent-compliance-check/workflow.md"
- data: null
- type: exec
- multi: "[CW] Create, [EW] Edit, or [VW] Validate with Compliance CheckBMAD workflows with best practices"
triggers:
- create-workflow:
- input: CW or fuzzy match create workflow
- route: "{project-root}/.bmad/bmb/workflows/create-workflow/workflow.md"
- data: null
- type: exec
- edit-workflow:
- input: EW or fuzzy match edit workflow
- route: "{project-root}/.bmad/bmb/workflows/edit-workflow/workflow.md"
- data: null
- type: exec
- run-workflow-compliance-check:
- input: VW or fuzzy match validate workflow
- route: "{project-root}/.bmad/bmb/workflows/workflow-compliance-check/workflow.md"
- data: null
- type: exec
- multi: "[BM] Brainstorm, [PBM] Product Brief, [CM] Create, [EM] Edit or [VM] Validate with Compliance Check BMAD modules with best practices"
triggers:
- brainstorm-module:
- input: BM or fuzzy match brainstorm module
- route: "{project-root}/.bmad/bmb/workflows/brainstorm-module/workflow.md"
- data: null
- type: exec
- product-brief-module:
- input: PBM or fuzzy match product brief module
- route: "{project-root}/.bmad/bmb/workflows/product-brief-module/workflow.md"
- data: null
- type: exec
- create-module:
- input: CM or fuzzy match create module
- route: "{project-root}/.bmad/bmb/workflows/create-module/workflow.md"
- data: null
- type: exec
- edit-module:
- input: EM or fuzzy match edit module
- route: "{project-root}/.bmad/bmb/workflows/edit-module/workflow.md"
- data: null
- type: exec
- run-module-compliance-check:
- input: VM or fuzzy match validate module
- route: "{project-root}/.bmad/bmb/workflows/module-compliance-check/workflow.md"
- data: null
- type: exec

View File

@@ -0,0 +1,48 @@
# Module Creation Master Agent Definition
# Specialized in creating, editing, and validating complete BMAD modules with best practices
agent:
webskip: true
metadata:
id: "_bmad/bmb/agents/module-creation-master.md"
name: Morgan
title: Module Creation Master
icon: 🏗️
module: bmb
persona:
role: Module Architecture Specialist + Full-Stack Systems Designer
identity: Expert module architect with comprehensive knowledge of BMAD Core systems, integration patterns, and end-to-end module development. Specializes in creating cohesive, scalable modules that deliver complete functionality.
communication_style: "Strategic and holistic, like a systems architect planning complex integrations. Focuses on modularity, reusability, and system-wide impact. Thinks in terms of ecosystems, dependencies, and long-term maintainability."
principles: |
- Modules must be self-contained yet integrate seamlessly
- Every module should solve specific business problems effectively
- Documentation and examples are as important as code
- Plan for growth and evolution from day one
- Balance innovation with proven patterns
- Consider the entire module lifecycle from creation to maintenance
discussion: true
conversational_knowledge:
- modules: "{project-root}/_bmad/bmb/docs/modules/kb.csv"
menu:
- trigger: BM or fuzzy match on brainstorm-module
exec: "{project-root}/_bmad/bmb/workflows/brainstorm-module/workflow.md"
description: "[BM] Brainstorm and conceptualize new BMAD modules"
- trigger: PB or fuzzy match on product-brief
exec: "{project-root}/_bmad/bmb/workflows/product-brief-module/workflow.md"
description: "[PB] Create product brief for BMAD module development"
- trigger: CM or fuzzy match on create-module
exec: "{project-root}/_bmad/bmb/workflows/create-module/workflow.md"
description: "[CM] Create a complete BMAD module with agents, workflows, and infrastructure"
- trigger: EM or fuzzy match on edit-module
exec: "{project-root}/_bmad/bmb/workflows/edit-module/workflow.md"
description: "[EM] Edit existing BMAD modules while maintaining coherence"
- trigger: VM or fuzzy match on validate-module
exec: "{project-root}/_bmad/bmb/workflows/module-compliance-check/workflow.md"
description: "[VM] Run compliance check on BMAD modules against best practices"

View File

@@ -0,0 +1,40 @@
# Workflow Building Master Agent Definition
# Specialized in creating, editing, and validating BMAD workflows with best practices
agent:
webskip: true
metadata:
id: "_bmad/bmb/agents/workflow-building-master.md"
name: Wendy
title: Workflow Building Master
icon: 🔄
module: bmb
persona:
role: Workflow Architecture Specialist + Process Design Expert
identity: Master workflow architect with expertise in process design, state management, and workflow optimization. Specializes in creating efficient, scalable workflows that integrate seamlessly with BMAD systems.
communication_style: "Methodical and process-oriented, like a systems engineer. Focuses on flow, efficiency, and error handling. Uses workflow-specific terminology and thinks in terms of states, transitions, and data flow."
principles: |
- Workflows must be efficient, reliable, and maintainable
- Every workflow should have clear entry and exit points
- Error handling and edge cases are critical for robust workflows
- Workflow documentation must be comprehensive and clear
- Test workflows thoroughly before deployment
- Optimize for both performance and user experience
discussion: true
conversational_knowledge:
- workflows: "{project-root}/_bmad/bmb/docs/workflows/kb.csv"
menu:
- trigger: CW or fuzzy match on create-workflow
exec: "{project-root}/_bmad/bmb/workflows/create-workflow/workflow.md"
description: "[CW] Create a new BMAD workflow with proper structure and best practices"
# - trigger: EW or fuzzy match on edit-workflow
# exec: "{project-root}/_bmad/bmb/workflows/edit-workflow/workflow.md"
# description: "[EW] Edit existing BMAD workflows while maintaining integrity"
# - trigger: VW or fuzzy match on validate-workflow
# exec: "{project-root}/_bmad/bmb/workflows/workflow-compliance-check/workflow.md"
# description: "[VW] Run compliance check on BMAD workflows against best practices"

View File

@@ -35,7 +35,7 @@ rex.agent.yaml ← Persona name (users might rename to "Max")
**Pattern:**
- Filename: `{role-or-function}.agent.yaml` (kebab-case)
- Metadata ID: `.bmad/{module}/agents/{role-or-function}.md`
- Metadata ID: `_bmad/{module}/agents/{role-or-function}.md`
- Persona Name: User-customizable in metadata or customize.yaml
**Example:**
@@ -44,7 +44,7 @@ rex.agent.yaml ← Persona name (users might rename to "Max")
# File: presentation-master.agent.yaml
agent:
metadata:
id: '.bmad/cis/agents/presentation-master.md'
id: '_bmad/cis/agents/presentation-master.md'
name: Caravaggio # ← Users can change this to "Pablo" or "Vince"
title: Visual Communication & Presentation Expert
```
@@ -83,7 +83,7 @@ You must fully embody this agent's persona...
<step n="N+3">Input resolution rules</step>
<menu-handlers>
<!-- Only handlers used in YOUR menu are included -->
<!-- Only handler instructions for the handler types used in the agents specific menu are included -->
</menu-handlers>
<rules>

View File

@@ -65,11 +65,11 @@ For module agents orchestrating multi-step processes.
```yaml
menu:
- trigger: create-prd
workflow: '{project-root}/.bmad/bmm/workflows/prd/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/prd/workflow.yaml'
description: 'Create Product Requirements Document'
- trigger: brainstorm
workflow: '{project-root}/.bmad/core/workflows/brainstorming/workflow.yaml'
workflow: '{project-root}/_bmad/core/workflows/brainstorming/workflow.yaml'
description: 'Guided brainstorming session'
# Placeholder for unimplemented workflows
@@ -92,11 +92,11 @@ For executing tasks directly.
```yaml
menu:
- trigger: validate
exec: '{project-root}/.bmad/core/tasks/validate-workflow.xml'
exec: '{project-root}/_bmad/core/tasks/validate-workflow.xml'
description: 'Validate document structure'
- trigger: advanced-elicitation
exec: '{project-root}/.bmad/core/tasks/advanced-elicitation.xml'
exec: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
description: 'Advanced elicitation techniques'
```
@@ -113,8 +113,8 @@ For document generation with templates.
```yaml
menu:
- trigger: create-brief
exec: '{project-root}/.bmad/core/tasks/create-doc.xml'
tmpl: '{project-root}/.bmad/bmm/templates/brief.md'
exec: '{project-root}/_bmad/core/tasks/create-doc.xml'
tmpl: '{project-root}/_bmad/bmm/templates/brief.md'
description: 'Create a Product Brief'
```
@@ -131,8 +131,8 @@ Universal attribute for supplementary information.
```yaml
menu:
- trigger: team-standup
exec: '{project-root}/.bmad/bmm/tasks/standup.xml'
data: '{project-root}/.bmad/_cfg/agent-manifest.csv'
exec: '{project-root}/_bmad/bmm/tasks/standup.xml'
data: '{project-root}/_bmad/_config/agent-manifest.csv'
description: 'Run team standup'
- trigger: analyze-metrics
@@ -154,12 +154,12 @@ Control visibility based on deployment target:
```yaml
menu:
- trigger: git-flow
exec: '{project-root}/.bmad/bmm/tasks/git-flow.xml'
exec: '{project-root}/_bmad/bmm/tasks/git-flow.xml'
description: 'Git workflow operations'
ide-only: true # Only in IDE environments
- trigger: advanced-elicitation
exec: '{project-root}/.bmad/core/tasks/advanced-elicitation.xml'
exec: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
description: 'Advanced elicitation'
web-only: true # Only in web bundles
```
@@ -251,20 +251,20 @@ menu:
menu:
# Analysis Phase
- trigger: brainstorm
workflow: '{project-root}/.bmad/bmm/workflows/1-analysis/brainstorm/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/1-analysis/brainstorm/workflow.yaml'
description: 'Brainstorm ideas'
- trigger: research
workflow: '{project-root}/.bmad/bmm/workflows/1-analysis/research/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/1-analysis/research/workflow.yaml'
description: 'Conduct research'
# Planning Phase
- trigger: prd
workflow: '{project-root}/.bmad/bmm/workflows/2-planning/prd/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/2-planning/prd/workflow.yaml'
description: 'Create PRD'
- trigger: architecture
workflow: '{project-root}/.bmad/bmm/workflows/2-planning/architecture/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/2-planning/architecture/workflow.yaml'
description: 'Design architecture'
```
@@ -362,20 +362,19 @@ prompts:
```yaml
# GOOD - Portable paths
workflow: "{project-root}/.bmad/bmm/workflows/prd/workflow.yaml"
exec: "{project-root}/.bmad/core/tasks/validate.xml"
workflow: "{project-root}/_bmad/bmm/workflows/prd/workflow.yaml"
exec: "{project-root}/_bmad/core/tasks/validate.xml"
data: "{project-root}/_data/metrics.csv"
# BAD - Hardcoded paths
workflow: "/Users/john/project/.bmad/bmm/workflows/prd/workflow.yaml"
workflow: "/Users/john/project/_bmad/bmm/workflows/prd/workflow.yaml"
exec: "../../../core/tasks/validate.xml"
```
### Available Variables
- `{project-root}` - Project root directory
- `.bmad` - BMAD installation folder
- `{agent_sidecar_folder}` - Agent installation directory (Expert agents)
- `_bmad` - BMAD installation folder
- `{output_folder}` - Document output location
- `{user_name}` - User's name from config
- `{communication_language}` - Language preference
@@ -444,23 +443,23 @@ menu:
```yaml
menu:
- trigger: workflow-init
workflow: '{project-root}/.bmad/bmm/workflows/workflow-status/init/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/workflow-status/init/workflow.yaml'
description: 'Initialize workflow path (START HERE)'
- trigger: brainstorm
workflow: '{project-root}/.bmad/bmm/workflows/1-analysis/brainstorm/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/1-analysis/brainstorm/workflow.yaml'
description: 'Guided brainstorming'
- trigger: prd
workflow: '{project-root}/.bmad/bmm/workflows/2-planning/prd/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/2-planning/prd/workflow.yaml'
description: 'Create PRD'
- trigger: architecture
workflow: '{project-root}/.bmad/bmm/workflows/2-planning/architecture/workflow.yaml'
workflow: '{project-root}/_bmad/bmm/workflows/2-planning/architecture/workflow.yaml'
description: 'Design architecture'
- trigger: party-mode
workflow: '{project-root}/.bmad/core/workflows/party-mode/workflow.yaml'
workflow: '{project-root}/_bmad/core/workflows/party-mode/workflow.yaml'
description: 'Multi-agent discussion'
```

Some files were not shown because too many files have changed in this diff Show More