* feat: add OpenCode integration implementation plan for BMAD-METHOD
* installer(opencode): add OpenCode target metadata in install.config.yaml
* chore(deps): add comment-json for JSONC parsing in OpenCode integration
* feat(installer/opencode): implement setupOpenCode with minimal instructions merge and BMAD-managed agents/commands
* feat(installer): add OpenCode (SST) to IDE selector and CLI --ide help
* fix(opencode): align generated opencode.json(c) with schema (instructions as strings; agent.prompt; command.template; remove unsupported fields)
* feat(installer): enhance OpenCode setup with agent selection and prefix options
* fix: update configuration file references from `bmad-core/core-config.yaml` to `.bmad-core/core-config.yaml` across multiple agent and task files for consistency and clarity.
* refactor: streamline OpenCode configuration prompts and normalize instruction paths for agents and tasks
* feat: add tools property to agent definitions for enhanced functionality. Otherwise opencode consders the subagents as readonly
* feat: add extraction of 'whenToUse' from agents markdown files for improved agent configuration in opencode
* feat: enhance task purpose extraction from markdown files with improved parsing and cleanup logic
* feat: add collision warnings for non-BMAD-managed agent and command keys during setup
* feat: generate and update AGENTS.md for OpenCode integration with agent and task details
* feat: add compact AGENTS.md generator and JSON-only integration for OpenCode
* chore(docs): remove completed OpenCode integration implementation plans
* feat: enable default prefixes for agent and command keys to avoid collisions
* fix: remove unnecessary line breaks in 'whenToUse' descriptions for QA agents to mathc the rest of the agents definitions and improve programatic parsing of whenToUse prop
* fix: update OpenCode references to remove 'SST' for consistency across documentation and configuration
* fix: update agent mode from 'subagent' to 'all' for consistency in agent definitions
* fix: consolidate 'whenToUse' description format for clarity and consistent parsing
* fix: simplify title in coding standards section of brownfield architecture template
* fix: update section titles in brownfield architecture template for clarity
* Godot Game Dev expansion pack for BMAD
* Workflow changes
* Workflow changes
* Fixing config.yaml, editing README.md to indicate correct workflow
* Fixing references to config.yaml, adding missing QA review to game-dev agent
* More game story creation fixes
* More game story creation fixes
* Adding built web agent file
* - Adding ability for QA agent to have preloaded context files similar to Dev agent.
- Fixing stray Unity references in game-architecture-tmpl.yaml
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Co-authored-by: Brian <bmadcode@gmail.com>
* feat: add iflow cli support
* chore: update project dependencies and development tooling (#508)
- Update various direct and transitive project dependencies.
- Remove the circular `bmad-method` self-dependency.
- Upgrade ESLint, Prettier, Jest, and other dev tools.
- Update semantic-release and related GitHub packages.
Co-authored-by: Kayvan Sylvan <kayvan@meanwhile.bm>
* refactor: refactor by format
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Co-authored-by: Kayvan Sylvan <kayvan@sylvan.com>
Co-authored-by: Kayvan Sylvan <kayvan@meanwhile.bm>
Co-authored-by: PinkyD <paulbeanjr@gmail.com>
Co-authored-by: Brian <bmadcode@gmail.com>
This change modifies the .gitignore file to ensure the cursor file is properly ignored by removing the incorrect entry and adding the correct one. This helps maintain a cleaner repository by preventing unnecessary files from being tracked.
Co-authored-by: Brian <bmadcode@gmail.com>
- Added support for a new optional `.bmad-flattenignore` file to allow users to specify additional files to exclude from the flattened XML output.
- Updated README and documentation to reflect the new feature and provide examples for usage.
- Modified ignore rules to incorporate patterns from the `.bmad-flattenignore` file after applying `.gitignore` rules.
Benefits:
- Greater flexibility in managing file exclusions for AI model consumption.
* feat: add Augment Code IDE support with multi-location installation options
- Add Augment Code to supported IDE list in installer CLI and interactive prompts
- Configure multi-location setup for Augment Code commands:
- User Commands: ~/.augment/commands/bmad/ (global, user-wide)
- Workspace Commands: ./.augment/commands/bmad/ (project-specific, team-shared)
- Update IDE configuration with proper location handling and tilde expansion
- Add interactive prompt for users to select installation locations
- Update documentation in bmad-kb.md to include Augment Code in supported IDEs
- Implement setupAugmentCode method with location selection and file installation
This enables BMAD Method integration with Augment Code's custom command system,
allowing users to access BMad agents via /agent-name slash commands in both
global and project-specific contexts.
* Added options to choose the rule locations
* Update instruction to match with namespace for commands
* Update instruction to match with namespace for commands
* Renamed Augment Code to Auggie CLI (Augment Code)
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Co-authored-by: Hau Vo <hauvo@Haus-Mac-mini.local>
Co-authored-by: Brian <bmadcode@gmail.com>
- Remove IDE-specific Codex documentation from end of README
- This content was oddly placed after the footer
- IDE-specific docs should be in separate documentation
- CI/CD disabled by default in forks to conserve resources
- Users can enable via ENABLE_CI_IN_FORK repository variable
- Added comprehensive Fork Guide documentation
- Updated README with Contributing section
- Created automation script for future implementations
Benefits:
- Saves GitHub Actions minutes across 1,600+ forks
- Cleaner fork experience for contributors
- Full control for fork owners
- PR validation still runs automatically
BREAKING CHANGE: CI/CD no longer runs automatically in forks.
Fork owners must set ENABLE_CI_IN_FORK=true to enable workflows.
Co-authored-by: Brian <bmadcode@gmail.com>
Co-authored-by: PinkyD <paulbeanjr@gmail.com>
- Change 'Dependencies map to root/type/name' to 'Dependencies map to {root}/{type}/{name}'
- Fixes path resolution issue where 'root' was treated as literal directory name
- Ensures proper variable interpolation for dependency file loading
- Resolves agent inability to find core-config.yaml and other project files
- Update various direct and transitive project dependencies.
- Remove the circular `bmad-method` self-dependency.
- Upgrade ESLint, Prettier, Jest, and other dev tools.
- Update semantic-release and related GitHub packages.
Co-authored-by: Kayvan Sylvan <kayvan@meanwhile.bm>
This fixes a regression bug where the flatten command would fail with an
error message even when valid arguments were provided.
The bug was:
- First introduced in commit 0fdbca7
- Fixed in commit fab9d5e (v5.0.0-beta.2)
- Accidentally reintroduced in commit ed53943
The else branch at lines 130-134 was incorrectly handling the case when
users provided arguments, showing a misleading error about
'no arguments provided' when arguments were actually present.
Fixes all flatten command variations:
- npx bmad-method flatten
- npx bmad-method flatten --input /path
- npx bmad-method flatten --output file.xml
- npx bmad-method flatten --input /path --output file.xml
Co-authored-by: Brian <bmadcode@gmail.com>
- Alphabetized all commands in agent files while maintaining help first and exit last
- Alphabetized all dependency categories (checklists, data, tasks, templates, utils, workflows)
- Alphabetized items within each dependency category across all 10 core agents:
- analyst.md: commands and dependencies reorganized
- architect.md: commands and dependencies reorganized
- bmad-master.md: commands and dependencies reorganized, fixed YAML parsing issue
- bmad-orchestrator.md: commands and dependencies reorganized
- dev.md: commands and dependencies reorganized
- pm.md: commands and dependencies reorganized
- po.md: commands and dependencies reorganized
- qa.md: commands and dependencies reorganized
- sm.md: commands and dependencies reorganized
- ux-expert.md: commands and dependencies reorganized
- Fixed YAML parsing error in bmad-master.md by properly quoting activation instructions
- Rebuilt all agent bundles and team bundles successfully
- Updated expansion pack bundles including new creative writing agents
This improves consistency and makes it easier to locate specific commands and dependencies
across all agent configurations.