Files
automaker/apps/ui/tests/utils/features/kanban.ts
SuperComboGamer 8d578558ff style: fix formatting with Prettier
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-21 20:31:57 -05:00

63 lines
2.1 KiB
TypeScript

import { Page, Locator } from '@playwright/test';
/**
* Perform a drag and drop operation that works with @dnd-kit
* This uses explicit mouse movements with pointer events
*
* NOTE: dnd-kit requires careful timing for drag activation. In CI environments,
* we need longer delays and more movement steps for reliable detection.
*/
export async function dragAndDropWithDndKit(
page: Page,
sourceLocator: Locator,
targetLocator: Locator
): Promise<void> {
// Ensure elements are visible and stable before getting bounding boxes
await sourceLocator.waitFor({ state: 'visible', timeout: 5000 });
await targetLocator.waitFor({ state: 'visible', timeout: 5000 });
// Small delay to ensure layout is stable
await page.waitForTimeout(100);
const sourceBox = await sourceLocator.boundingBox();
const targetBox = await targetLocator.boundingBox();
if (!sourceBox || !targetBox) {
throw new Error('Could not find source or target element bounds');
}
// Start drag from the center of the source element
const startX = sourceBox.x + sourceBox.width / 2;
const startY = sourceBox.y + sourceBox.height / 2;
// End drag at the center of the target element
const endX = targetBox.x + targetBox.width / 2;
const endY = targetBox.y + targetBox.height / 2;
// Move to source element first
await page.mouse.move(startX, startY);
await page.waitForTimeout(50);
// Press and hold - dnd-kit needs time to activate the drag sensor
await page.mouse.down();
await page.waitForTimeout(300); // Longer delay for CI - dnd-kit activation threshold
// Move slightly first to trigger drag detection (dnd-kit has a distance threshold)
const smallMoveX = startX + 10;
const smallMoveY = startY + 10;
await page.mouse.move(smallMoveX, smallMoveY, { steps: 3 });
await page.waitForTimeout(100);
// Now move to target with slower, more deliberate movement
await page.mouse.move(endX, endY, { steps: 25 });
// Pause over target for drop detection
await page.waitForTimeout(200);
// Release
await page.mouse.up();
// Allow time for the drop handler to process
await page.waitForTimeout(100);
}