Files
automaker/apps/server/src/routes/agent.ts
SuperComboGamer 4b9bd2641f chore: update project management and API integration
- Added new scripts for server development and full application startup in package.json.
- Enhanced project management by checking for existing projects to avoid duplicates.
- Improved API integration with better error handling and connection checks in the Electron API.
- Updated UI components to reflect changes in project and session management.
- Refactored authentication status display to include more detailed information on methods used.
2025-12-12 00:23:43 -05:00

133 lines
3.8 KiB
TypeScript

/**
* Agent routes - HTTP API for Claude agent interactions
*/
import { Router, type Request, type Response } from "express";
import { AgentService } from "../services/agent-service.js";
import type { EventEmitter } from "../lib/events.js";
export function createAgentRoutes(
agentService: AgentService,
_events: EventEmitter
): Router {
const router = Router();
// Start a conversation
router.post("/start", async (req: Request, res: Response) => {
try {
const { sessionId, workingDirectory } = req.body as {
sessionId: string;
workingDirectory?: string;
};
if (!sessionId) {
res.status(400).json({ success: false, error: "sessionId is required" });
return;
}
const result = await agentService.startConversation({
sessionId,
workingDirectory,
});
res.json(result);
} catch (error) {
const message = error instanceof Error ? error.message : "Unknown error";
res.status(500).json({ success: false, error: message });
}
});
// Send a message
router.post("/send", async (req: Request, res: Response) => {
try {
const { sessionId, message, workingDirectory, imagePaths } = req.body as {
sessionId: string;
message: string;
workingDirectory?: string;
imagePaths?: string[];
};
if (!sessionId || !message) {
res
.status(400)
.json({ success: false, error: "sessionId and message are required" });
return;
}
// Start the message processing (don't await - it streams via WebSocket)
agentService
.sendMessage({
sessionId,
message,
workingDirectory,
imagePaths,
})
.catch((error) => {
console.error("[Agent Route] Error sending message:", error);
});
// Return immediately - responses come via WebSocket
res.json({ success: true, message: "Message sent" });
} catch (error) {
const message = error instanceof Error ? error.message : "Unknown error";
res.status(500).json({ success: false, error: message });
}
});
// Get conversation history
router.post("/history", async (req: Request, res: Response) => {
try {
const { sessionId } = req.body as { sessionId: string };
if (!sessionId) {
res.status(400).json({ success: false, error: "sessionId is required" });
return;
}
const result = agentService.getHistory(sessionId);
res.json(result);
} catch (error) {
const message = error instanceof Error ? error.message : "Unknown error";
res.status(500).json({ success: false, error: message });
}
});
// Stop execution
router.post("/stop", async (req: Request, res: Response) => {
try {
const { sessionId } = req.body as { sessionId: string };
if (!sessionId) {
res.status(400).json({ success: false, error: "sessionId is required" });
return;
}
const result = await agentService.stopExecution(sessionId);
res.json(result);
} catch (error) {
const message = error instanceof Error ? error.message : "Unknown error";
res.status(500).json({ success: false, error: message });
}
});
// Clear conversation
router.post("/clear", async (req: Request, res: Response) => {
try {
const { sessionId } = req.body as { sessionId: string };
if (!sessionId) {
res.status(400).json({ success: false, error: "sessionId is required" });
return;
}
const result = await agentService.clearSession(sessionId);
res.json(result);
} catch (error) {
const message = error instanceof Error ? error.message : "Unknown error";
res.status(500).json({ success: false, error: message });
}
});
return router;
}