Files
automaker/apps/ui/scripts/setup-e2e-fixtures.mjs
SuperComboGamer 8d578558ff style: fix formatting with Prettier
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-21 20:31:57 -05:00

50 lines
1.4 KiB
JavaScript

#!/usr/bin/env node
/**
* Setup script for E2E test fixtures
* Creates the necessary test fixture directories and files before running Playwright tests
*/
import * as fs from 'fs';
import * as path from 'path';
import { fileURLToPath } from 'url';
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
// Resolve workspace root (apps/ui/scripts -> workspace root)
const WORKSPACE_ROOT = path.resolve(__dirname, '../../..');
const FIXTURE_PATH = path.join(WORKSPACE_ROOT, 'test/fixtures/projectA');
const SPEC_FILE_PATH = path.join(FIXTURE_PATH, '.automaker/app_spec.txt');
const SPEC_CONTENT = `<app_spec>
<name>Test Project A</name>
<description>A test fixture project for Playwright testing</description>
<tech_stack>
<item>TypeScript</item>
<item>React</item>
</tech_stack>
</app_spec>
`;
function setupFixtures() {
console.log('Setting up E2E test fixtures...');
console.log(`Workspace root: ${WORKSPACE_ROOT}`);
console.log(`Fixture path: ${FIXTURE_PATH}`);
// Create fixture directory
const specDir = path.dirname(SPEC_FILE_PATH);
if (!fs.existsSync(specDir)) {
fs.mkdirSync(specDir, { recursive: true });
console.log(`Created directory: ${specDir}`);
}
// Create app_spec.txt
fs.writeFileSync(SPEC_FILE_PATH, SPEC_CONTENT);
console.log(`Created fixture file: ${SPEC_FILE_PATH}`);
console.log('E2E test fixtures setup complete!');
}
setupFixtures();