mirror of
https://github.com/AutoMaker-Org/automaker.git
synced 2026-02-01 08:13:37 +00:00
default editor fixes, fix bug with worktree panel not showing
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@@ -19,7 +19,7 @@ import { createPullHandler } from "./routes/pull.js";
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import { createCheckoutBranchHandler } from "./routes/checkout-branch.js";
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import { createListBranchesHandler } from "./routes/list-branches.js";
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import { createSwitchBranchHandler } from "./routes/switch-branch.js";
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import { createOpenInEditorHandler } from "./routes/open-in-editor.js";
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import { createOpenInEditorHandler, createGetDefaultEditorHandler } from "./routes/open-in-editor.js";
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import { createInitGitHandler } from "./routes/init-git.js";
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import { createActivateHandler } from "./routes/activate.js";
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import { createMigrateHandler } from "./routes/migrate.js";
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@@ -47,6 +47,7 @@ export function createWorktreeRoutes(): Router {
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router.post("/list-branches", createListBranchesHandler());
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router.post("/switch-branch", createSwitchBranchHandler());
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router.post("/open-in-editor", createOpenInEditorHandler());
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router.get("/default-editor", createGetDefaultEditorHandler());
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router.post("/init-git", createInitGitHandler());
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router.post("/activate", createActivateHandler());
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router.post("/migrate", createMigrateHandler());
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@@ -1,5 +1,6 @@
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/**
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* POST /open-in-editor endpoint - Open a worktree directory in VS Code
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* POST /open-in-editor endpoint - Open a worktree directory in the default code editor
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* GET /default-editor endpoint - Get the name of the default code editor
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*/
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import type { Request, Response } from "express";
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@@ -9,6 +10,89 @@ import { getErrorMessage, logError } from "../common.js";
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const execAsync = promisify(exec);
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// Editor detection with caching
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interface EditorInfo {
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name: string;
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command: string;
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}
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let cachedEditor: EditorInfo | null = null;
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/**
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* Detect which code editor is available on the system
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*/
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async function detectDefaultEditor(): Promise<EditorInfo> {
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// Return cached result if available
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if (cachedEditor) {
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return cachedEditor;
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}
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// Try Cursor first (if user has Cursor, they probably prefer it)
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try {
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await execAsync("which cursor || where cursor");
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cachedEditor = { name: "Cursor", command: "cursor" };
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return cachedEditor;
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} catch {
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// Cursor not found
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}
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// Try VS Code
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try {
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await execAsync("which code || where code");
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cachedEditor = { name: "VS Code", command: "code" };
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return cachedEditor;
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} catch {
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// VS Code not found
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}
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// Try Zed
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try {
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await execAsync("which zed || where zed");
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cachedEditor = { name: "Zed", command: "zed" };
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return cachedEditor;
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} catch {
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// Zed not found
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}
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// Try Sublime Text
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try {
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await execAsync("which subl || where subl");
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cachedEditor = { name: "Sublime Text", command: "subl" };
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return cachedEditor;
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} catch {
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// Sublime not found
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}
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// Fallback to file manager
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const platform = process.platform;
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if (platform === "darwin") {
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cachedEditor = { name: "Finder", command: "open" };
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} else if (platform === "win32") {
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cachedEditor = { name: "Explorer", command: "explorer" };
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} else {
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cachedEditor = { name: "File Manager", command: "xdg-open" };
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}
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return cachedEditor;
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}
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export function createGetDefaultEditorHandler() {
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return async (_req: Request, res: Response): Promise<void> => {
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try {
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const editor = await detectDefaultEditor();
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res.json({
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success: true,
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result: {
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editorName: editor.name,
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editorCommand: editor.command,
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},
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});
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} catch (error) {
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logError(error, "Get default editor failed");
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res.status(500).json({ success: false, error: getErrorMessage(error) });
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}
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};
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}
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export function createOpenInEditorHandler() {
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return async (req: Request, res: Response): Promise<void> => {
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try {
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@@ -24,46 +108,42 @@ export function createOpenInEditorHandler() {
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return;
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}
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// Try to open in VS Code
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const editor = await detectDefaultEditor();
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try {
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await execAsync(`code "${worktreePath}"`);
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await execAsync(`${editor.command} "${worktreePath}"`);
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res.json({
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success: true,
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result: {
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message: `Opened ${worktreePath} in VS Code`,
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message: `Opened ${worktreePath} in ${editor.name}`,
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editorName: editor.name,
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},
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});
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} catch {
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// If 'code' command fails, try 'cursor' (for Cursor editor)
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try {
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await execAsync(`cursor "${worktreePath}"`);
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res.json({
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success: true,
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result: {
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message: `Opened ${worktreePath} in Cursor`,
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},
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});
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} catch {
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// If both fail, try opening in default file manager
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const platform = process.platform;
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let openCommand: string;
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} catch (editorError) {
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// If the detected editor fails, try opening in default file manager as fallback
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const platform = process.platform;
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let openCommand: string;
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let fallbackName: string;
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if (platform === "darwin") {
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openCommand = `open "${worktreePath}"`;
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} else if (platform === "win32") {
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openCommand = `explorer "${worktreePath}"`;
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} else {
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openCommand = `xdg-open "${worktreePath}"`;
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}
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await execAsync(openCommand);
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res.json({
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success: true,
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result: {
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message: `Opened ${worktreePath} in file manager`,
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},
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});
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if (platform === "darwin") {
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openCommand = `open "${worktreePath}"`;
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fallbackName = "Finder";
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} else if (platform === "win32") {
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openCommand = `explorer "${worktreePath}"`;
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fallbackName = "Explorer";
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} else {
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openCommand = `xdg-open "${worktreePath}"`;
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fallbackName = "File Manager";
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}
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await execAsync(openCommand);
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res.json({
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success: true,
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result: {
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message: `Opened ${worktreePath} in ${fallbackName}`,
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editorName: fallbackName,
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},
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});
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}
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} catch (error) {
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logError(error, "Open in editor failed");
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