Merge pull request #646 from AutoMaker-Org/fix/excessive-api-polling

fix: excessive api pooling
This commit is contained in:
Shirone
2026-01-21 19:17:39 +00:00
committed by GitHub
11 changed files with 1023 additions and 30 deletions

View File

@@ -13,6 +13,10 @@
"./logger": {
"types": "./dist/logger.d.ts",
"default": "./dist/logger.js"
},
"./debounce": {
"types": "./dist/debounce.d.ts",
"default": "./dist/debounce.js"
}
},
"scripts": {

280
libs/utils/src/debounce.ts Normal file
View File

@@ -0,0 +1,280 @@
/**
* Debounce and throttle utilities for rate-limiting function calls
*/
/**
* Options for the debounce function
*/
export interface DebounceOptions {
/**
* If true, call the function immediately on the first invocation (leading edge)
* @default false
*/
leading?: boolean;
/**
* If true, call the function after the delay on the last invocation (trailing edge)
* @default true
*/
trailing?: boolean;
/**
* Maximum time to wait before forcing invocation (useful for continuous events)
* If set, the function will be called at most every `maxWait` milliseconds
*/
maxWait?: number;
}
/**
* The return type of the debounce function with additional control methods
*/
export interface DebouncedFunction<T extends (...args: unknown[]) => unknown> {
/**
* Call the debounced function
*/
(...args: Parameters<T>): void;
/**
* Cancel any pending invocation
*/
cancel(): void;
/**
* Immediately invoke any pending function call
*/
flush(): void;
/**
* Check if there's a pending invocation
*/
pending(): boolean;
}
/**
* Creates a debounced version of a function that delays invoking the function
* until after `wait` milliseconds have elapsed since the last time the debounced
* function was invoked.
*
* Useful for rate-limiting events like window resize, scroll, or input changes.
*
* @param fn - The function to debounce
* @param wait - The number of milliseconds to delay
* @param options - Optional configuration
* @returns A debounced version of the function with cancel, flush, and pending methods
*
* @example
* // Basic usage - save input after user stops typing for 300ms
* const saveInput = debounce((value: string) => {
* api.save(value);
* }, 300);
*
* input.addEventListener('input', (e) => saveInput(e.target.value));
*
* @example
* // With leading edge - execute immediately on first call
* const handleClick = debounce(() => {
* submitForm();
* }, 1000, { leading: true, trailing: false });
*
* @example
* // With maxWait - ensure function runs at least every 5 seconds during continuous input
* const autoSave = debounce((content: string) => {
* saveToServer(content);
* }, 1000, { maxWait: 5000 });
*/
export function debounce<T extends (...args: unknown[]) => unknown>(
fn: T,
wait: number,
options: DebounceOptions = {}
): DebouncedFunction<T> {
const { leading = false, trailing = true, maxWait } = options;
let timeoutId: ReturnType<typeof setTimeout> | null = null;
let maxTimeoutId: ReturnType<typeof setTimeout> | null = null;
let lastArgs: Parameters<T> | null = null;
let lastCallTime: number | null = null;
let lastInvokeTime = 0;
// Validate options
if (maxWait !== undefined && maxWait < wait) {
throw new Error('maxWait must be greater than or equal to wait');
}
function invokeFunc(): void {
const args = lastArgs;
lastArgs = null;
lastInvokeTime = Date.now();
if (args !== null) {
fn(...args);
}
}
function shouldInvoke(time: number): boolean {
const timeSinceLastCall = lastCallTime === null ? 0 : time - lastCallTime;
const timeSinceLastInvoke = time - lastInvokeTime;
// First call, or wait time has passed, or maxWait exceeded
return (
lastCallTime === null ||
timeSinceLastCall >= wait ||
timeSinceLastCall < 0 ||
(maxWait !== undefined && timeSinceLastInvoke >= maxWait)
);
}
function timerExpired(): void {
const time = Date.now();
if (shouldInvoke(time)) {
trailingEdge();
return;
}
// Restart the timer with remaining time
const timeSinceLastCall = lastCallTime === null ? 0 : time - lastCallTime;
const timeSinceLastInvoke = time - lastInvokeTime;
const timeWaiting = wait - timeSinceLastCall;
const remainingWait =
maxWait !== undefined ? Math.min(timeWaiting, maxWait - timeSinceLastInvoke) : timeWaiting;
timeoutId = setTimeout(timerExpired, remainingWait);
}
function trailingEdge(): void {
timeoutId = null;
if (trailing && lastArgs !== null) {
invokeFunc();
}
lastArgs = null;
}
function leadingEdge(time: number): void {
lastInvokeTime = time;
// Start timer for trailing edge
timeoutId = setTimeout(timerExpired, wait);
// Invoke leading edge
if (leading) {
invokeFunc();
}
}
function cancel(): void {
if (timeoutId !== null) {
clearTimeout(timeoutId);
timeoutId = null;
}
if (maxTimeoutId !== null) {
clearTimeout(maxTimeoutId);
maxTimeoutId = null;
}
lastArgs = null;
lastCallTime = null;
lastInvokeTime = 0;
}
function flush(): void {
if (timeoutId !== null) {
invokeFunc();
cancel();
}
}
function pending(): boolean {
return timeoutId !== null;
}
function debounced(...args: Parameters<T>): void {
const time = Date.now();
const isInvoking = shouldInvoke(time);
lastArgs = args;
lastCallTime = time;
if (isInvoking) {
if (timeoutId === null) {
leadingEdge(time);
return;
}
// Handle maxWait case
if (maxWait !== undefined) {
timeoutId = setTimeout(timerExpired, wait);
invokeFunc();
return;
}
}
if (timeoutId === null) {
timeoutId = setTimeout(timerExpired, wait);
}
}
debounced.cancel = cancel;
debounced.flush = flush;
debounced.pending = pending;
return debounced;
}
/**
* Options for the throttle function
*/
export interface ThrottleOptions {
/**
* If true, call the function on the leading edge
* @default true
*/
leading?: boolean;
/**
* If true, call the function on the trailing edge
* @default true
*/
trailing?: boolean;
}
/**
* Creates a throttled version of a function that only invokes the function
* at most once per every `wait` milliseconds.
*
* Useful for rate-limiting events like scroll or mousemove where you want
* regular updates but not on every event.
*
* @param fn - The function to throttle
* @param wait - The number of milliseconds to throttle invocations to
* @param options - Optional configuration
* @returns A throttled version of the function with cancel, flush, and pending methods
*
* @example
* // Throttle scroll handler to run at most every 100ms
* const handleScroll = throttle(() => {
* updateScrollPosition();
* }, 100);
*
* window.addEventListener('scroll', handleScroll);
*
* @example
* // Throttle with leading edge only (no trailing call)
* const submitOnce = throttle(() => {
* submitForm();
* }, 1000, { trailing: false });
*/
export function throttle<T extends (...args: unknown[]) => unknown>(
fn: T,
wait: number,
options: ThrottleOptions = {}
): DebouncedFunction<T> {
const { leading = true, trailing = true } = options;
return debounce(fn, wait, {
leading,
trailing,
maxWait: wait,
});
}

View File

@@ -105,3 +105,12 @@ export {
type LearningEntry,
type SimpleMemoryFile,
} from './memory-loader.js';
// Debounce and throttle utilities
export {
debounce,
throttle,
type DebounceOptions,
type ThrottleOptions,
type DebouncedFunction,
} from './debounce.js';

View File

@@ -0,0 +1,330 @@
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
import { debounce, throttle } from '../src/debounce.js';
describe('debounce', () => {
beforeEach(() => {
vi.useFakeTimers();
});
afterEach(() => {
vi.useRealTimers();
});
it('should delay function execution', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced();
expect(fn).not.toHaveBeenCalled();
vi.advanceTimersByTime(50);
expect(fn).not.toHaveBeenCalled();
vi.advanceTimersByTime(50);
expect(fn).toHaveBeenCalledTimes(1);
});
it('should reset timer on subsequent calls', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced();
vi.advanceTimersByTime(50);
debounced(); // Reset timer
vi.advanceTimersByTime(50);
expect(fn).not.toHaveBeenCalled();
vi.advanceTimersByTime(50);
expect(fn).toHaveBeenCalledTimes(1);
});
it('should pass arguments to the function', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced('arg1', 'arg2');
vi.advanceTimersByTime(100);
expect(fn).toHaveBeenCalledWith('arg1', 'arg2');
});
it('should use the latest arguments when called multiple times', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced('first');
debounced('second');
debounced('third');
vi.advanceTimersByTime(100);
expect(fn).toHaveBeenCalledTimes(1);
expect(fn).toHaveBeenCalledWith('third');
});
describe('leading option', () => {
it('should call function immediately when leading is true', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100, { leading: true });
debounced();
expect(fn).toHaveBeenCalledTimes(1);
});
it('should not call again until wait time has passed', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100, { leading: true, trailing: false });
debounced();
debounced();
debounced();
expect(fn).toHaveBeenCalledTimes(1);
vi.advanceTimersByTime(100);
debounced();
expect(fn).toHaveBeenCalledTimes(2);
});
it('should call both leading and trailing when both are true', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100, { leading: true, trailing: true });
debounced('leading');
expect(fn).toHaveBeenCalledTimes(1);
expect(fn).toHaveBeenLastCalledWith('leading');
debounced('trailing');
vi.advanceTimersByTime(100);
expect(fn).toHaveBeenCalledTimes(2);
expect(fn).toHaveBeenLastCalledWith('trailing');
});
});
describe('trailing option', () => {
it('should not call on trailing edge when trailing is false', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100, { trailing: false });
debounced();
vi.advanceTimersByTime(100);
expect(fn).not.toHaveBeenCalled();
});
});
describe('maxWait option', () => {
it('should invoke function after maxWait even with continuous calls', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100, { maxWait: 200 });
// Call continuously every 50ms
debounced();
vi.advanceTimersByTime(50);
debounced();
vi.advanceTimersByTime(50);
debounced();
vi.advanceTimersByTime(50);
debounced();
vi.advanceTimersByTime(50);
// After 200ms, maxWait should trigger
expect(fn).toHaveBeenCalledTimes(1);
});
it('should throw error if maxWait is less than wait', () => {
const fn = vi.fn();
expect(() => debounce(fn, 100, { maxWait: 50 })).toThrow(
'maxWait must be greater than or equal to wait'
);
});
});
describe('cancel method', () => {
it('should cancel pending invocation', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced();
debounced.cancel();
vi.advanceTimersByTime(100);
expect(fn).not.toHaveBeenCalled();
});
it('should reset state after cancel', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced('first');
debounced.cancel();
debounced('second');
vi.advanceTimersByTime(100);
expect(fn).toHaveBeenCalledTimes(1);
expect(fn).toHaveBeenCalledWith('second');
});
});
describe('flush method', () => {
it('should immediately invoke pending function', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced('value');
expect(fn).not.toHaveBeenCalled();
debounced.flush();
expect(fn).toHaveBeenCalledTimes(1);
expect(fn).toHaveBeenCalledWith('value');
});
it('should not invoke if no pending call', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced.flush();
expect(fn).not.toHaveBeenCalled();
});
it('should cancel timer after flush', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced();
debounced.flush();
vi.advanceTimersByTime(100);
expect(fn).toHaveBeenCalledTimes(1);
});
});
describe('pending method', () => {
it('should return true when there is a pending invocation', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
expect(debounced.pending()).toBe(false);
debounced();
expect(debounced.pending()).toBe(true);
});
it('should return false after invocation', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced();
vi.advanceTimersByTime(100);
expect(debounced.pending()).toBe(false);
});
it('should return false after cancel', () => {
const fn = vi.fn();
const debounced = debounce(fn, 100);
debounced();
debounced.cancel();
expect(debounced.pending()).toBe(false);
});
});
});
describe('throttle', () => {
beforeEach(() => {
vi.useFakeTimers();
});
afterEach(() => {
vi.useRealTimers();
});
it('should invoke function immediately by default', () => {
const fn = vi.fn();
const throttled = throttle(fn, 100);
throttled();
expect(fn).toHaveBeenCalledTimes(1);
});
it('should not invoke again before wait time', () => {
const fn = vi.fn();
const throttled = throttle(fn, 100);
throttled();
throttled();
throttled();
expect(fn).toHaveBeenCalledTimes(1);
});
it('should invoke on trailing edge with latest args', () => {
const fn = vi.fn();
const throttled = throttle(fn, 100);
throttled('first');
expect(fn).toHaveBeenCalledWith('first');
throttled('second');
throttled('third');
vi.advanceTimersByTime(100);
expect(fn).toHaveBeenCalledTimes(2);
expect(fn).toHaveBeenLastCalledWith('third');
});
it('should respect leading option', () => {
const fn = vi.fn();
const throttled = throttle(fn, 100, { leading: false });
throttled();
expect(fn).not.toHaveBeenCalled();
vi.advanceTimersByTime(100);
expect(fn).toHaveBeenCalledTimes(1);
});
it('should respect trailing option', () => {
const fn = vi.fn();
const throttled = throttle(fn, 100, { trailing: false });
throttled('first');
throttled('second');
vi.advanceTimersByTime(100);
expect(fn).toHaveBeenCalledTimes(1);
expect(fn).toHaveBeenCalledWith('first');
});
it('should invoke at regular intervals during continuous calls', () => {
const fn = vi.fn();
const throttled = throttle(fn, 100);
// Simulate continuous calls every 25ms for 250ms
for (let i = 0; i < 10; i++) {
throttled(i);
vi.advanceTimersByTime(25);
}
// Should be called at: 0ms (leading), 100ms, 200ms
// Plus one trailing call after the loop
expect(fn.mock.calls.length).toBeGreaterThanOrEqual(3);
});
it('should have cancel, flush, and pending methods', () => {
const fn = vi.fn();
const throttled = throttle(fn, 100);
expect(typeof throttled.cancel).toBe('function');
expect(typeof throttled.flush).toBe('function');
expect(typeof throttled.pending).toBe('function');
});
it('should cancel pending invocation', () => {
const fn = vi.fn();
const throttled = throttle(fn, 100, { leading: false });
throttled();
throttled.cancel();
vi.advanceTimersByTime(100);
expect(fn).not.toHaveBeenCalled();
});
});