Fix dev server hang by reducing log spam and event frequency (#828)

* Changes from fix/dev-server-hang

* fix: Address PR #828 review feedback

- Reset RAF buffer on context changes (worktree switch, dev-server restart)
  to prevent stale output from flushing into new sessions
- Fix high-frequency WebSocket filter to catch auto-mode:event wrapping
  (auto_mode_progress is wrapped in auto-mode:event) and add feature:progress
- Reorder Vite aliases so explicit jsx-runtime entries aren't shadowed by
  the broad /^react(\/|$)/ regex (Vite uses first-match-wins)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* feat: Batch dev server logs and fix React module resolution order

* feat: Add fallback timer for flushing dev server logs in background tabs

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
gsxdsm
2026-03-02 23:52:44 -08:00
committed by GitHub
parent b2915f4de1
commit ae48065820
8 changed files with 148 additions and 44 deletions

View File

@@ -88,9 +88,13 @@ const PORT_PATTERNS: Array<{ pattern: RegExp; description: string }> = [
},
];
// Throttle output to prevent overwhelming WebSocket under heavy load
const OUTPUT_THROTTLE_MS = 4; // ~250fps max update rate for responsive feedback
const OUTPUT_BATCH_SIZE = 4096; // Smaller batches for lower latency
// Throttle output to prevent overwhelming WebSocket under heavy load.
// 100ms (~10fps) is sufficient for readable log streaming while keeping
// WebSocket traffic manageable. The previous 4ms rate (~250fps) generated
// up to 250 events/sec which caused progressive browser slowdown from
// accumulated console logs, JSON serialization overhead, and React re-renders.
const OUTPUT_THROTTLE_MS = 100; // ~10fps max update rate
const OUTPUT_BATCH_SIZE = 8192; // Larger batches to compensate for lower frequency
export interface DevServerInfo {
worktreePath: string;