mirror of
https://github.com/AutoMaker-Org/automaker.git
synced 2026-01-31 06:42:03 +00:00
Implement branch selection and worktree management features
- Added a new BranchAutocomplete component for selecting branches in feature dialogs. - Enhanced BoardView to fetch and display branch suggestions. - Updated CreateWorktreeDialog and EditFeatureDialog to include branch selection. - Modified worktree management to ensure proper handling of branch-specific worktrees. - Refactored related components and hooks to support the new branch management functionality. - Removed unused revert and merge handlers from Kanban components for cleaner code.
This commit is contained in:
460
apps/server/src/services/dev-server-service.ts
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460
apps/server/src/services/dev-server-service.ts
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/**
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* Dev Server Service
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*
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* Manages multiple development server processes for git worktrees.
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* Each worktree can have its own dev server running on a unique port.
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*
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* Developers should configure their projects to use the PORT environment variable.
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*/
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import { spawn, execSync, type ChildProcess } from "child_process";
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import { existsSync } from "fs";
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import path from "path";
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import net from "net";
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export interface DevServerInfo {
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worktreePath: string;
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port: number;
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url: string;
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process: ChildProcess | null;
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startedAt: Date;
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}
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// Port allocation starts at 3001 to avoid conflicts with common dev ports
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const BASE_PORT = 3001;
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const MAX_PORT = 3099; // Safety limit
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class DevServerService {
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private runningServers: Map<string, DevServerInfo> = new Map();
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private allocatedPorts: Set<number> = new Set();
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/**
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* Check if a port is available (not in use by system or by us)
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*/
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private async isPortAvailable(port: number): Promise<boolean> {
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// First check if we've already allocated it
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if (this.allocatedPorts.has(port)) {
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return false;
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}
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// Then check if the system has it in use
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return new Promise((resolve) => {
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const server = net.createServer();
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server.once("error", () => resolve(false));
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server.once("listening", () => {
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server.close();
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resolve(true);
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});
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server.listen(port, "127.0.0.1");
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});
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}
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/**
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* Kill any process running on the given port
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*/
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private killProcessOnPort(port: number): void {
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try {
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if (process.platform === "win32") {
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// Windows: find and kill process on port
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const result = execSync(`netstat -ano | findstr :${port}`, { encoding: "utf-8" });
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const lines = result.trim().split("\n");
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const pids = new Set<string>();
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for (const line of lines) {
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const parts = line.trim().split(/\s+/);
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const pid = parts[parts.length - 1];
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if (pid && pid !== "0") {
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pids.add(pid);
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}
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}
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for (const pid of pids) {
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try {
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execSync(`taskkill /F /PID ${pid}`, { stdio: "ignore" });
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console.log(`[DevServerService] Killed process ${pid} on port ${port}`);
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} catch {
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// Process may have already exited
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}
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}
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} else {
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// macOS/Linux: use lsof to find and kill process
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try {
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const result = execSync(`lsof -ti:${port}`, { encoding: "utf-8" });
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const pids = result.trim().split("\n").filter(Boolean);
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for (const pid of pids) {
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try {
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execSync(`kill -9 ${pid}`, { stdio: "ignore" });
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console.log(`[DevServerService] Killed process ${pid} on port ${port}`);
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} catch {
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// Process may have already exited
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}
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}
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} catch {
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// No process found on port, which is fine
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}
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}
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} catch (error) {
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// Ignore errors - port might not have any process
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console.log(`[DevServerService] No process to kill on port ${port}`);
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}
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}
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/**
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* Find the next available port, killing any process on it first
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*/
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private async findAvailablePort(): Promise<number> {
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let port = BASE_PORT;
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while (port <= MAX_PORT) {
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// Skip ports we've already allocated internally
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if (this.allocatedPorts.has(port)) {
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port++;
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continue;
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}
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// Force kill any process on this port before checking availability
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// This ensures we can claim the port even if something stale is holding it
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this.killProcessOnPort(port);
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// Small delay to let the port be released
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await new Promise((resolve) => setTimeout(resolve, 100));
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// Now check if it's available
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if (await this.isPortAvailable(port)) {
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return port;
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}
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port++;
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}
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throw new Error(`No available ports found between ${BASE_PORT} and ${MAX_PORT}`);
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}
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/**
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* Detect the package manager used in a directory
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*/
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private detectPackageManager(
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dir: string
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): "npm" | "yarn" | "pnpm" | "bun" | null {
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if (existsSync(path.join(dir, "bun.lockb"))) return "bun";
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if (existsSync(path.join(dir, "pnpm-lock.yaml"))) return "pnpm";
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if (existsSync(path.join(dir, "yarn.lock"))) return "yarn";
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if (existsSync(path.join(dir, "package-lock.json"))) return "npm";
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if (existsSync(path.join(dir, "package.json"))) return "npm"; // Default
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return null;
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}
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/**
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* Get the dev script command for a directory
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*/
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private getDevCommand(dir: string): { cmd: string; args: string[] } | null {
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const pm = this.detectPackageManager(dir);
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if (!pm) return null;
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switch (pm) {
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case "bun":
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return { cmd: "bun", args: ["run", "dev"] };
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case "pnpm":
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return { cmd: "pnpm", args: ["run", "dev"] };
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case "yarn":
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return { cmd: "yarn", args: ["dev"] };
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case "npm":
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default:
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return { cmd: "npm", args: ["run", "dev"] };
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}
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}
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/**
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* Start a dev server for a worktree
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*/
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async startDevServer(
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projectPath: string,
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worktreePath: string
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): Promise<{
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success: boolean;
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result?: {
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worktreePath: string;
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port: number;
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url: string;
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message: string;
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};
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error?: string;
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}> {
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// Check if already running
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if (this.runningServers.has(worktreePath)) {
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const existing = this.runningServers.get(worktreePath)!;
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return {
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success: true,
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result: {
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worktreePath: existing.worktreePath,
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port: existing.port,
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url: existing.url,
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message: `Dev server already running on port ${existing.port}`,
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},
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};
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}
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// Verify the worktree exists
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if (!existsSync(worktreePath)) {
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return {
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success: false,
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error: `Worktree path does not exist: ${worktreePath}`,
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};
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}
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// Check for package.json
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const packageJsonPath = path.join(worktreePath, "package.json");
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if (!existsSync(packageJsonPath)) {
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return {
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success: false,
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error: `No package.json found in: ${worktreePath}`,
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};
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}
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// Get dev command
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const devCommand = this.getDevCommand(worktreePath);
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if (!devCommand) {
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return {
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success: false,
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error: `Could not determine dev command for: ${worktreePath}`,
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};
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}
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// Find available port
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let port: number;
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try {
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port = await this.findAvailablePort();
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} catch (error) {
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return {
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success: false,
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error: error instanceof Error ? error.message : "Port allocation failed",
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};
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}
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// Reserve the port (port was already force-killed in findAvailablePort)
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this.allocatedPorts.add(port);
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// Also kill common related ports (livereload uses 35729 by default)
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// Some dev servers use fixed ports for HMR/livereload regardless of main port
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const commonRelatedPorts = [35729, 35730, 35731];
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for (const relatedPort of commonRelatedPorts) {
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this.killProcessOnPort(relatedPort);
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}
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// Small delay to ensure related ports are freed
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await new Promise((resolve) => setTimeout(resolve, 100));
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console.log(
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`[DevServerService] Starting dev server on port ${port}`
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);
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console.log(
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`[DevServerService] Working directory (cwd): ${worktreePath}`
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);
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console.log(
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`[DevServerService] Command: ${devCommand.cmd} ${devCommand.args.join(" ")} with PORT=${port}`
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);
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// Spawn the dev process with PORT environment variable
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const env = {
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...process.env,
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PORT: String(port),
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};
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const devProcess = spawn(devCommand.cmd, devCommand.args, {
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cwd: worktreePath,
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env,
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stdio: ["ignore", "pipe", "pipe"],
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detached: false,
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});
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// Track if process failed early using object to work around TypeScript narrowing
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const status = { error: null as string | null, exited: false };
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// Log output for debugging
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if (devProcess.stdout) {
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devProcess.stdout.on("data", (data: Buffer) => {
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console.log(`[DevServer:${port}] ${data.toString().trim()}`);
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});
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}
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if (devProcess.stderr) {
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devProcess.stderr.on("data", (data: Buffer) => {
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const msg = data.toString().trim();
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console.error(`[DevServer:${port}] ${msg}`);
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});
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}
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devProcess.on("error", (error) => {
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console.error(`[DevServerService] Process error:`, error);
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status.error = error.message;
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this.allocatedPorts.delete(port);
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this.runningServers.delete(worktreePath);
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});
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devProcess.on("exit", (code) => {
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console.log(
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`[DevServerService] Process for ${worktreePath} exited with code ${code}`
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);
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status.exited = true;
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this.allocatedPorts.delete(port);
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this.runningServers.delete(worktreePath);
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});
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// Wait a moment to see if the process fails immediately
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await new Promise((resolve) => setTimeout(resolve, 500));
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if (status.error) {
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return {
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success: false,
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error: `Failed to start dev server: ${status.error}`,
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};
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}
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if (status.exited) {
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return {
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success: false,
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error: `Dev server process exited immediately. Check server logs for details.`,
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};
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}
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const serverInfo: DevServerInfo = {
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worktreePath,
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port,
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url: `http://localhost:${port}`,
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process: devProcess,
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startedAt: new Date(),
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};
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this.runningServers.set(worktreePath, serverInfo);
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return {
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success: true,
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result: {
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worktreePath,
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port,
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url: `http://localhost:${port}`,
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message: `Dev server started on port ${port}`,
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},
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};
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}
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/**
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* Stop a dev server for a worktree
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*/
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async stopDevServer(worktreePath: string): Promise<{
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success: boolean;
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result?: { worktreePath: string; message: string };
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error?: string;
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}> {
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const server = this.runningServers.get(worktreePath);
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// If we don't have a record of this server, it may have crashed/exited on its own
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// Return success so the frontend can clear its state
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if (!server) {
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console.log(`[DevServerService] No server record for ${worktreePath}, may have already stopped`);
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return {
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success: true,
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result: {
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worktreePath,
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message: `Dev server already stopped`,
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},
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};
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}
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console.log(`[DevServerService] Stopping dev server for ${worktreePath}`);
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// Kill the process
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if (server.process && !server.process.killed) {
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server.process.kill("SIGTERM");
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}
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// Free the port
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this.allocatedPorts.delete(server.port);
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this.runningServers.delete(worktreePath);
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return {
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success: true,
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result: {
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worktreePath,
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message: `Stopped dev server on port ${server.port}`,
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},
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};
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}
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/**
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* List all running dev servers
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*/
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listDevServers(): {
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success: boolean;
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result: {
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servers: Array<{
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worktreePath: string;
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port: number;
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url: string;
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}>;
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};
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} {
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const servers = Array.from(this.runningServers.values()).map((s) => ({
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worktreePath: s.worktreePath,
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port: s.port,
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url: s.url,
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}));
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return {
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success: true,
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result: { servers },
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};
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}
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/**
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* Check if a worktree has a running dev server
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*/
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isRunning(worktreePath: string): boolean {
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return this.runningServers.has(worktreePath);
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}
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/**
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* Get info for a specific worktree's dev server
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*/
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getServerInfo(worktreePath: string): DevServerInfo | undefined {
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return this.runningServers.get(worktreePath);
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}
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/**
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* Get all allocated ports
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*/
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getAllocatedPorts(): number[] {
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return Array.from(this.allocatedPorts);
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}
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/**
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* Stop all running dev servers (for cleanup)
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*/
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async stopAll(): Promise<void> {
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console.log(`[DevServerService] Stopping all ${this.runningServers.size} dev servers`);
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for (const [worktreePath] of this.runningServers) {
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await this.stopDevServer(worktreePath);
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}
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}
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}
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// Singleton instance
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let devServerServiceInstance: DevServerService | null = null;
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export function getDevServerService(): DevServerService {
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if (!devServerServiceInstance) {
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devServerServiceInstance = new DevServerService();
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}
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return devServerServiceInstance;
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}
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// Cleanup on process exit
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process.on("SIGTERM", async () => {
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if (devServerServiceInstance) {
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await devServerServiceInstance.stopAll();
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}
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});
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process.on("SIGINT", async () => {
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if (devServerServiceInstance) {
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await devServerServiceInstance.stopAll();
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}
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});
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Reference in New Issue
Block a user