mirror of
https://github.com/AutoMaker-Org/automaker.git
synced 2026-02-01 08:13:37 +00:00
Implement branch selection and worktree management features
- Added a new BranchAutocomplete component for selecting branches in feature dialogs. - Enhanced BoardView to fetch and display branch suggestions. - Updated CreateWorktreeDialog and EditFeatureDialog to include branch selection. - Modified worktree management to ensure proper handling of branch-specific worktrees. - Refactored related components and hooks to support the new branch management functionality. - Removed unused revert and merge handlers from Kanban components for cleaner code.
This commit is contained in:
@@ -20,6 +20,12 @@ import { buildPromptWithImages } from "../lib/prompt-builder.js";
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import { resolveModelString, DEFAULT_MODELS } from "../lib/model-resolver.js";
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import { createAutoModeOptions } from "../lib/sdk-options.js";
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import { isAbortError, classifyError } from "../lib/error-handler.js";
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import {
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getFeatureDir,
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getFeaturesDir,
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getAutomakerDir,
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getWorktreesDir,
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} from "../lib/automaker-paths.js";
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const execAsync = promisify(exec);
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@@ -178,12 +184,18 @@ export class AutoModeService {
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/**
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* Execute a single feature
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* @param projectPath - The main project path
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* @param featureId - The feature ID to execute
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* @param useWorktrees - Whether to use worktrees for isolation
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* @param isAutoMode - Whether this is running in auto mode
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* @param providedWorktreePath - Optional: use this worktree path instead of creating a new one
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*/
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async executeFeature(
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projectPath: string,
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featureId: string,
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useWorktrees = true,
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isAutoMode = false
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isAutoMode = false,
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providedWorktreePath?: string
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): Promise<void> {
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if (this.runningFeatures.has(featureId)) {
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throw new Error(`Feature ${featureId} is already running`);
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@@ -193,8 +205,13 @@ export class AutoModeService {
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const branchName = `feature/${featureId}`;
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let worktreePath: string | null = null;
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// Setup worktree if enabled
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if (useWorktrees) {
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// Use provided worktree path if given, otherwise setup new worktree if enabled
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if (providedWorktreePath) {
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// User selected a specific worktree - use it directly
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worktreePath = providedWorktreePath;
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console.log(`[AutoMode] Using provided worktree path: ${worktreePath}`);
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} else if (useWorktrees) {
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// No specific worktree provided, create a new one for this feature
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worktreePath = await this.setupWorktree(
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projectPath,
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featureId,
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@@ -320,14 +337,9 @@ export class AutoModeService {
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featureId: string,
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useWorktrees = true
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): Promise<void> {
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// Check if context exists
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const contextPath = path.join(
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projectPath,
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".automaker",
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"features",
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featureId,
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"agent-output.md"
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);
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// Check if context exists in external automaker directory
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const featureDir = await getFeatureDir(projectPath, featureId);
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const contextPath = path.join(featureDir, "agent-output.md");
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let hasContext = false;
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try {
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@@ -359,7 +371,8 @@ export class AutoModeService {
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projectPath: string,
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featureId: string,
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prompt: string,
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imagePaths?: string[]
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imagePaths?: string[],
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providedWorktreePath?: string
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): Promise<void> {
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if (this.runningFeatures.has(featureId)) {
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throw new Error(`Feature ${featureId} is already running`);
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@@ -367,33 +380,28 @@ export class AutoModeService {
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const abortController = new AbortController();
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// Check if worktree exists
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const worktreePath = path.join(
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projectPath,
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".automaker",
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"worktrees",
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featureId
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);
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// Use the provided worktreePath (from the feature's assigned branch)
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// Fall back to project path if not provided
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let workDir = projectPath;
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let worktreePath: string | null = null;
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try {
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await fs.access(worktreePath);
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workDir = worktreePath;
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} catch {
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// No worktree, use project path
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if (providedWorktreePath) {
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try {
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await fs.access(providedWorktreePath);
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workDir = providedWorktreePath;
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worktreePath = providedWorktreePath;
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} catch {
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// Worktree path provided but doesn't exist, use project path
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console.log(`[AutoMode] Provided worktreePath doesn't exist: ${providedWorktreePath}, using project path`);
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}
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}
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// Load feature info for context
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const feature = await this.loadFeature(projectPath, featureId);
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// Load previous agent output if it exists
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const contextPath = path.join(
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projectPath,
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".automaker",
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"features",
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featureId,
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"agent-output.md"
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);
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// Load previous agent output if it exists (from external automaker)
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const featureDir = await getFeatureDir(projectPath, featureId);
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const contextPath = path.join(featureDir, "agent-output.md");
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let previousContext = "";
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try {
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previousContext = await fs.readFile(contextPath, "utf-8");
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@@ -426,8 +434,8 @@ Address the follow-up instructions above. Review the previous work and make the
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this.runningFeatures.set(featureId, {
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featureId,
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projectPath,
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worktreePath: workDir !== projectPath ? worktreePath : null,
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branchName: `feature/${featureId}`,
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worktreePath,
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branchName: worktreePath ? path.basename(worktreePath) : null,
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abortController,
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isAutoMode: false,
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startTime: Date.now(),
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@@ -453,16 +461,11 @@ Address the follow-up instructions above. Review the previous work and make the
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// Update feature status to in_progress
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await this.updateFeatureStatus(projectPath, featureId, "in_progress");
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// Copy follow-up images to feature folder
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// Copy follow-up images to feature folder (external automaker)
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const copiedImagePaths: string[] = [];
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if (imagePaths && imagePaths.length > 0) {
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const featureImagesDir = path.join(
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projectPath,
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".automaker",
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"features",
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featureId,
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"images"
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);
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const featureDirForImages = await getFeatureDir(projectPath, featureId);
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const featureImagesDir = path.join(featureDirForImages, "images");
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await fs.mkdir(featureImagesDir, { recursive: true });
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@@ -475,15 +478,8 @@ Address the follow-up instructions above. Review the previous work and make the
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// Copy the image
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await fs.copyFile(imagePath, destPath);
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// Store the relative path (like FeatureLoader does)
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const relativePath = path.join(
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".automaker",
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"features",
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featureId,
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"images",
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filename
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);
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copiedImagePaths.push(relativePath);
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// Store the absolute path (external storage uses absolute paths)
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copiedImagePaths.push(destPath);
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} catch (error) {
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console.error(
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`[AutoMode] Failed to copy follow-up image ${imagePath}:`,
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@@ -516,15 +512,10 @@ Address the follow-up instructions above. Review the previous work and make the
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allImagePaths.push(...allPaths);
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}
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// Save updated feature.json with new images
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// Save updated feature.json with new images (external automaker)
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if (copiedImagePaths.length > 0 && feature) {
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const featurePath = path.join(
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projectPath,
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".automaker",
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"features",
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featureId,
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"feature.json"
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);
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const featureDirForSave = await getFeatureDir(projectPath, featureId);
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const featurePath = path.join(featureDirForSave, "feature.json");
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try {
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await fs.writeFile(featurePath, JSON.stringify(feature, null, 2));
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@@ -576,12 +567,8 @@ Address the follow-up instructions above. Review the previous work and make the
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projectPath: string,
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featureId: string
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): Promise<boolean> {
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const worktreePath = path.join(
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projectPath,
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".automaker",
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"worktrees",
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featureId
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);
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// Worktrees are in project dir
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const worktreePath = path.join(projectPath, ".worktrees", featureId);
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let workDir = projectPath;
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try {
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@@ -640,24 +627,36 @@ Address the follow-up instructions above. Review the previous work and make the
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/**
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* Commit feature changes
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* @param projectPath - The main project path
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* @param featureId - The feature ID to commit
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* @param providedWorktreePath - Optional: the worktree path where the feature's changes are located
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*/
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async commitFeature(
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projectPath: string,
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featureId: string
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featureId: string,
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providedWorktreePath?: string
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): Promise<string | null> {
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const worktreePath = path.join(
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projectPath,
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".automaker",
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"worktrees",
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featureId
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);
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let workDir = projectPath;
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try {
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await fs.access(worktreePath);
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workDir = worktreePath;
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} catch {
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// No worktree
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// Use the provided worktree path if given
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if (providedWorktreePath) {
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try {
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await fs.access(providedWorktreePath);
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workDir = providedWorktreePath;
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console.log(`[AutoMode] Committing in provided worktree: ${workDir}`);
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} catch {
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console.log(`[AutoMode] Provided worktree path doesn't exist: ${providedWorktreePath}, using project path`);
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}
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} else {
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// Fallback: try to find worktree at legacy location
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const legacyWorktreePath = path.join(projectPath, ".worktrees", featureId);
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try {
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await fs.access(legacyWorktreePath);
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workDir = legacyWorktreePath;
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console.log(`[AutoMode] Committing in legacy worktree: ${workDir}`);
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} catch {
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console.log(`[AutoMode] No worktree found, committing in project path: ${workDir}`);
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}
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}
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try {
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@@ -708,13 +707,9 @@ Address the follow-up instructions above. Review the previous work and make the
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projectPath: string,
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featureId: string
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): Promise<boolean> {
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const contextPath = path.join(
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projectPath,
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".automaker",
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"features",
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featureId,
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"agent-output.md"
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);
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// Context is stored in external automaker directory
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const featureDir = await getFeatureDir(projectPath, featureId);
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const contextPath = path.join(featureDir, "agent-output.md");
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try {
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await fs.access(contextPath);
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@@ -787,13 +782,10 @@ Format your response as a structured markdown document.`;
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}
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}
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// Save analysis
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const analysisPath = path.join(
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projectPath,
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".automaker",
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"project-analysis.md"
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);
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await fs.mkdir(path.dirname(analysisPath), { recursive: true });
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// Save analysis to external automaker directory
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const automakerDir = await getAutomakerDir(projectPath);
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const analysisPath = path.join(automakerDir, "project-analysis.md");
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await fs.mkdir(automakerDir, { recursive: true });
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await fs.writeFile(analysisPath, analysisResult);
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this.emitAutoModeEvent("auto_mode_feature_complete", {
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@@ -852,7 +844,8 @@ Format your response as a structured markdown document.`;
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featureId: string,
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branchName: string
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): Promise<string> {
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const worktreesDir = path.join(projectPath, ".automaker", "worktrees");
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// Git worktrees stay in project directory (not external automaker)
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const worktreesDir = path.join(projectPath, ".worktrees");
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const worktreePath = path.join(worktreesDir, featureId);
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await fs.mkdir(worktreesDir, { recursive: true });
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@@ -890,13 +883,9 @@ Format your response as a structured markdown document.`;
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projectPath: string,
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featureId: string
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): Promise<Feature | null> {
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const featurePath = path.join(
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projectPath,
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".automaker",
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"features",
|
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featureId,
|
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"feature.json"
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||||
);
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||||
// Features are stored in external automaker directory
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const featureDir = await getFeatureDir(projectPath, featureId);
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||||
const featurePath = path.join(featureDir, "feature.json");
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||||
|
||||
try {
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||||
const data = await fs.readFile(featurePath, "utf-8");
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||||
@@ -911,13 +900,9 @@ Format your response as a structured markdown document.`;
|
||||
featureId: string,
|
||||
status: string
|
||||
): Promise<void> {
|
||||
const featurePath = path.join(
|
||||
projectPath,
|
||||
".automaker",
|
||||
"features",
|
||||
featureId,
|
||||
"feature.json"
|
||||
);
|
||||
// Features are stored in external automaker directory
|
||||
const featureDir = await getFeatureDir(projectPath, featureId);
|
||||
const featurePath = path.join(featureDir, "feature.json");
|
||||
|
||||
try {
|
||||
const data = await fs.readFile(featurePath, "utf-8");
|
||||
@@ -939,7 +924,8 @@ Format your response as a structured markdown document.`;
|
||||
}
|
||||
|
||||
private async loadPendingFeatures(projectPath: string): Promise<Feature[]> {
|
||||
const featuresDir = path.join(projectPath, ".automaker", "features");
|
||||
// Features are stored in external automaker directory
|
||||
const featuresDir = await getFeaturesDir(projectPath);
|
||||
|
||||
try {
|
||||
const entries = await fs.readdir(featuresDir, { withFileTypes: true });
|
||||
@@ -1128,13 +1114,12 @@ When done, summarize what you implemented and any notes for the developer.`;
|
||||
// Execute via provider
|
||||
const stream = provider.executeQuery(options);
|
||||
let responseText = "";
|
||||
const outputPath = path.join(
|
||||
workDir,
|
||||
".automaker",
|
||||
"features",
|
||||
featureId,
|
||||
"agent-output.md"
|
||||
);
|
||||
// Agent output goes to external automaker directory
|
||||
// Note: We use the original projectPath here (from config), not workDir
|
||||
// because workDir might be a worktree path
|
||||
const configProjectPath = this.config?.projectPath || workDir;
|
||||
const featureDirForOutput = await getFeatureDir(configProjectPath, featureId);
|
||||
const outputPath = path.join(featureDirForOutput, "agent-output.md");
|
||||
|
||||
for await (const msg of stream) {
|
||||
if (msg.type === "assistant" && msg.message?.content) {
|
||||
|
||||
460
apps/server/src/services/dev-server-service.ts
Normal file
460
apps/server/src/services/dev-server-service.ts
Normal file
@@ -0,0 +1,460 @@
|
||||
/**
|
||||
* Dev Server Service
|
||||
*
|
||||
* Manages multiple development server processes for git worktrees.
|
||||
* Each worktree can have its own dev server running on a unique port.
|
||||
*
|
||||
* Developers should configure their projects to use the PORT environment variable.
|
||||
*/
|
||||
|
||||
import { spawn, execSync, type ChildProcess } from "child_process";
|
||||
import { existsSync } from "fs";
|
||||
import path from "path";
|
||||
import net from "net";
|
||||
|
||||
export interface DevServerInfo {
|
||||
worktreePath: string;
|
||||
port: number;
|
||||
url: string;
|
||||
process: ChildProcess | null;
|
||||
startedAt: Date;
|
||||
}
|
||||
|
||||
// Port allocation starts at 3001 to avoid conflicts with common dev ports
|
||||
const BASE_PORT = 3001;
|
||||
const MAX_PORT = 3099; // Safety limit
|
||||
|
||||
class DevServerService {
|
||||
private runningServers: Map<string, DevServerInfo> = new Map();
|
||||
private allocatedPorts: Set<number> = new Set();
|
||||
|
||||
/**
|
||||
* Check if a port is available (not in use by system or by us)
|
||||
*/
|
||||
private async isPortAvailable(port: number): Promise<boolean> {
|
||||
// First check if we've already allocated it
|
||||
if (this.allocatedPorts.has(port)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Then check if the system has it in use
|
||||
return new Promise((resolve) => {
|
||||
const server = net.createServer();
|
||||
server.once("error", () => resolve(false));
|
||||
server.once("listening", () => {
|
||||
server.close();
|
||||
resolve(true);
|
||||
});
|
||||
server.listen(port, "127.0.0.1");
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Kill any process running on the given port
|
||||
*/
|
||||
private killProcessOnPort(port: number): void {
|
||||
try {
|
||||
if (process.platform === "win32") {
|
||||
// Windows: find and kill process on port
|
||||
const result = execSync(`netstat -ano | findstr :${port}`, { encoding: "utf-8" });
|
||||
const lines = result.trim().split("\n");
|
||||
const pids = new Set<string>();
|
||||
for (const line of lines) {
|
||||
const parts = line.trim().split(/\s+/);
|
||||
const pid = parts[parts.length - 1];
|
||||
if (pid && pid !== "0") {
|
||||
pids.add(pid);
|
||||
}
|
||||
}
|
||||
for (const pid of pids) {
|
||||
try {
|
||||
execSync(`taskkill /F /PID ${pid}`, { stdio: "ignore" });
|
||||
console.log(`[DevServerService] Killed process ${pid} on port ${port}`);
|
||||
} catch {
|
||||
// Process may have already exited
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// macOS/Linux: use lsof to find and kill process
|
||||
try {
|
||||
const result = execSync(`lsof -ti:${port}`, { encoding: "utf-8" });
|
||||
const pids = result.trim().split("\n").filter(Boolean);
|
||||
for (const pid of pids) {
|
||||
try {
|
||||
execSync(`kill -9 ${pid}`, { stdio: "ignore" });
|
||||
console.log(`[DevServerService] Killed process ${pid} on port ${port}`);
|
||||
} catch {
|
||||
// Process may have already exited
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
// No process found on port, which is fine
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
// Ignore errors - port might not have any process
|
||||
console.log(`[DevServerService] No process to kill on port ${port}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the next available port, killing any process on it first
|
||||
*/
|
||||
private async findAvailablePort(): Promise<number> {
|
||||
let port = BASE_PORT;
|
||||
|
||||
while (port <= MAX_PORT) {
|
||||
// Skip ports we've already allocated internally
|
||||
if (this.allocatedPorts.has(port)) {
|
||||
port++;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Force kill any process on this port before checking availability
|
||||
// This ensures we can claim the port even if something stale is holding it
|
||||
this.killProcessOnPort(port);
|
||||
|
||||
// Small delay to let the port be released
|
||||
await new Promise((resolve) => setTimeout(resolve, 100));
|
||||
|
||||
// Now check if it's available
|
||||
if (await this.isPortAvailable(port)) {
|
||||
return port;
|
||||
}
|
||||
port++;
|
||||
}
|
||||
|
||||
throw new Error(`No available ports found between ${BASE_PORT} and ${MAX_PORT}`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Detect the package manager used in a directory
|
||||
*/
|
||||
private detectPackageManager(
|
||||
dir: string
|
||||
): "npm" | "yarn" | "pnpm" | "bun" | null {
|
||||
if (existsSync(path.join(dir, "bun.lockb"))) return "bun";
|
||||
if (existsSync(path.join(dir, "pnpm-lock.yaml"))) return "pnpm";
|
||||
if (existsSync(path.join(dir, "yarn.lock"))) return "yarn";
|
||||
if (existsSync(path.join(dir, "package-lock.json"))) return "npm";
|
||||
if (existsSync(path.join(dir, "package.json"))) return "npm"; // Default
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the dev script command for a directory
|
||||
*/
|
||||
private getDevCommand(dir: string): { cmd: string; args: string[] } | null {
|
||||
const pm = this.detectPackageManager(dir);
|
||||
if (!pm) return null;
|
||||
|
||||
switch (pm) {
|
||||
case "bun":
|
||||
return { cmd: "bun", args: ["run", "dev"] };
|
||||
case "pnpm":
|
||||
return { cmd: "pnpm", args: ["run", "dev"] };
|
||||
case "yarn":
|
||||
return { cmd: "yarn", args: ["dev"] };
|
||||
case "npm":
|
||||
default:
|
||||
return { cmd: "npm", args: ["run", "dev"] };
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Start a dev server for a worktree
|
||||
*/
|
||||
async startDevServer(
|
||||
projectPath: string,
|
||||
worktreePath: string
|
||||
): Promise<{
|
||||
success: boolean;
|
||||
result?: {
|
||||
worktreePath: string;
|
||||
port: number;
|
||||
url: string;
|
||||
message: string;
|
||||
};
|
||||
error?: string;
|
||||
}> {
|
||||
// Check if already running
|
||||
if (this.runningServers.has(worktreePath)) {
|
||||
const existing = this.runningServers.get(worktreePath)!;
|
||||
return {
|
||||
success: true,
|
||||
result: {
|
||||
worktreePath: existing.worktreePath,
|
||||
port: existing.port,
|
||||
url: existing.url,
|
||||
message: `Dev server already running on port ${existing.port}`,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
// Verify the worktree exists
|
||||
if (!existsSync(worktreePath)) {
|
||||
return {
|
||||
success: false,
|
||||
error: `Worktree path does not exist: ${worktreePath}`,
|
||||
};
|
||||
}
|
||||
|
||||
// Check for package.json
|
||||
const packageJsonPath = path.join(worktreePath, "package.json");
|
||||
if (!existsSync(packageJsonPath)) {
|
||||
return {
|
||||
success: false,
|
||||
error: `No package.json found in: ${worktreePath}`,
|
||||
};
|
||||
}
|
||||
|
||||
// Get dev command
|
||||
const devCommand = this.getDevCommand(worktreePath);
|
||||
if (!devCommand) {
|
||||
return {
|
||||
success: false,
|
||||
error: `Could not determine dev command for: ${worktreePath}`,
|
||||
};
|
||||
}
|
||||
|
||||
// Find available port
|
||||
let port: number;
|
||||
try {
|
||||
port = await this.findAvailablePort();
|
||||
} catch (error) {
|
||||
return {
|
||||
success: false,
|
||||
error: error instanceof Error ? error.message : "Port allocation failed",
|
||||
};
|
||||
}
|
||||
|
||||
// Reserve the port (port was already force-killed in findAvailablePort)
|
||||
this.allocatedPorts.add(port);
|
||||
|
||||
// Also kill common related ports (livereload uses 35729 by default)
|
||||
// Some dev servers use fixed ports for HMR/livereload regardless of main port
|
||||
const commonRelatedPorts = [35729, 35730, 35731];
|
||||
for (const relatedPort of commonRelatedPorts) {
|
||||
this.killProcessOnPort(relatedPort);
|
||||
}
|
||||
|
||||
// Small delay to ensure related ports are freed
|
||||
await new Promise((resolve) => setTimeout(resolve, 100));
|
||||
|
||||
console.log(
|
||||
`[DevServerService] Starting dev server on port ${port}`
|
||||
);
|
||||
console.log(
|
||||
`[DevServerService] Working directory (cwd): ${worktreePath}`
|
||||
);
|
||||
console.log(
|
||||
`[DevServerService] Command: ${devCommand.cmd} ${devCommand.args.join(" ")} with PORT=${port}`
|
||||
);
|
||||
|
||||
// Spawn the dev process with PORT environment variable
|
||||
const env = {
|
||||
...process.env,
|
||||
PORT: String(port),
|
||||
};
|
||||
|
||||
const devProcess = spawn(devCommand.cmd, devCommand.args, {
|
||||
cwd: worktreePath,
|
||||
env,
|
||||
stdio: ["ignore", "pipe", "pipe"],
|
||||
detached: false,
|
||||
});
|
||||
|
||||
// Track if process failed early using object to work around TypeScript narrowing
|
||||
const status = { error: null as string | null, exited: false };
|
||||
|
||||
// Log output for debugging
|
||||
if (devProcess.stdout) {
|
||||
devProcess.stdout.on("data", (data: Buffer) => {
|
||||
console.log(`[DevServer:${port}] ${data.toString().trim()}`);
|
||||
});
|
||||
}
|
||||
|
||||
if (devProcess.stderr) {
|
||||
devProcess.stderr.on("data", (data: Buffer) => {
|
||||
const msg = data.toString().trim();
|
||||
console.error(`[DevServer:${port}] ${msg}`);
|
||||
});
|
||||
}
|
||||
|
||||
devProcess.on("error", (error) => {
|
||||
console.error(`[DevServerService] Process error:`, error);
|
||||
status.error = error.message;
|
||||
this.allocatedPorts.delete(port);
|
||||
this.runningServers.delete(worktreePath);
|
||||
});
|
||||
|
||||
devProcess.on("exit", (code) => {
|
||||
console.log(
|
||||
`[DevServerService] Process for ${worktreePath} exited with code ${code}`
|
||||
);
|
||||
status.exited = true;
|
||||
this.allocatedPorts.delete(port);
|
||||
this.runningServers.delete(worktreePath);
|
||||
});
|
||||
|
||||
// Wait a moment to see if the process fails immediately
|
||||
await new Promise((resolve) => setTimeout(resolve, 500));
|
||||
|
||||
if (status.error) {
|
||||
return {
|
||||
success: false,
|
||||
error: `Failed to start dev server: ${status.error}`,
|
||||
};
|
||||
}
|
||||
|
||||
if (status.exited) {
|
||||
return {
|
||||
success: false,
|
||||
error: `Dev server process exited immediately. Check server logs for details.`,
|
||||
};
|
||||
}
|
||||
|
||||
const serverInfo: DevServerInfo = {
|
||||
worktreePath,
|
||||
port,
|
||||
url: `http://localhost:${port}`,
|
||||
process: devProcess,
|
||||
startedAt: new Date(),
|
||||
};
|
||||
|
||||
this.runningServers.set(worktreePath, serverInfo);
|
||||
|
||||
return {
|
||||
success: true,
|
||||
result: {
|
||||
worktreePath,
|
||||
port,
|
||||
url: `http://localhost:${port}`,
|
||||
message: `Dev server started on port ${port}`,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop a dev server for a worktree
|
||||
*/
|
||||
async stopDevServer(worktreePath: string): Promise<{
|
||||
success: boolean;
|
||||
result?: { worktreePath: string; message: string };
|
||||
error?: string;
|
||||
}> {
|
||||
const server = this.runningServers.get(worktreePath);
|
||||
|
||||
// If we don't have a record of this server, it may have crashed/exited on its own
|
||||
// Return success so the frontend can clear its state
|
||||
if (!server) {
|
||||
console.log(`[DevServerService] No server record for ${worktreePath}, may have already stopped`);
|
||||
return {
|
||||
success: true,
|
||||
result: {
|
||||
worktreePath,
|
||||
message: `Dev server already stopped`,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
console.log(`[DevServerService] Stopping dev server for ${worktreePath}`);
|
||||
|
||||
// Kill the process
|
||||
if (server.process && !server.process.killed) {
|
||||
server.process.kill("SIGTERM");
|
||||
}
|
||||
|
||||
// Free the port
|
||||
this.allocatedPorts.delete(server.port);
|
||||
this.runningServers.delete(worktreePath);
|
||||
|
||||
return {
|
||||
success: true,
|
||||
result: {
|
||||
worktreePath,
|
||||
message: `Stopped dev server on port ${server.port}`,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* List all running dev servers
|
||||
*/
|
||||
listDevServers(): {
|
||||
success: boolean;
|
||||
result: {
|
||||
servers: Array<{
|
||||
worktreePath: string;
|
||||
port: number;
|
||||
url: string;
|
||||
}>;
|
||||
};
|
||||
} {
|
||||
const servers = Array.from(this.runningServers.values()).map((s) => ({
|
||||
worktreePath: s.worktreePath,
|
||||
port: s.port,
|
||||
url: s.url,
|
||||
}));
|
||||
|
||||
return {
|
||||
success: true,
|
||||
result: { servers },
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a worktree has a running dev server
|
||||
*/
|
||||
isRunning(worktreePath: string): boolean {
|
||||
return this.runningServers.has(worktreePath);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get info for a specific worktree's dev server
|
||||
*/
|
||||
getServerInfo(worktreePath: string): DevServerInfo | undefined {
|
||||
return this.runningServers.get(worktreePath);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all allocated ports
|
||||
*/
|
||||
getAllocatedPorts(): number[] {
|
||||
return Array.from(this.allocatedPorts);
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop all running dev servers (for cleanup)
|
||||
*/
|
||||
async stopAll(): Promise<void> {
|
||||
console.log(`[DevServerService] Stopping all ${this.runningServers.size} dev servers`);
|
||||
|
||||
for (const [worktreePath] of this.runningServers) {
|
||||
await this.stopDevServer(worktreePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Singleton instance
|
||||
let devServerServiceInstance: DevServerService | null = null;
|
||||
|
||||
export function getDevServerService(): DevServerService {
|
||||
if (!devServerServiceInstance) {
|
||||
devServerServiceInstance = new DevServerService();
|
||||
}
|
||||
return devServerServiceInstance;
|
||||
}
|
||||
|
||||
// Cleanup on process exit
|
||||
process.on("SIGTERM", async () => {
|
||||
if (devServerServiceInstance) {
|
||||
await devServerServiceInstance.stopAll();
|
||||
}
|
||||
});
|
||||
|
||||
process.on("SIGINT", async () => {
|
||||
if (devServerServiceInstance) {
|
||||
await devServerServiceInstance.stopAll();
|
||||
}
|
||||
});
|
||||
@@ -1,10 +1,18 @@
|
||||
/**
|
||||
* Feature Loader - Handles loading and managing features from individual feature folders
|
||||
* Each feature is stored in .automaker/features/{featureId}/feature.json
|
||||
* Each feature is stored in external automaker storage: ~/.automaker/projects/{project-id}/features/{featureId}/feature.json
|
||||
*
|
||||
* Features are stored outside the git repo to avoid worktree conflicts.
|
||||
*/
|
||||
|
||||
import path from "path";
|
||||
import fs from "fs/promises";
|
||||
import {
|
||||
getFeaturesDir,
|
||||
getFeatureDir,
|
||||
getFeatureImagesDir,
|
||||
ensureAutomakerDir,
|
||||
} from "../lib/automaker-paths.js";
|
||||
|
||||
export interface Feature {
|
||||
id: string;
|
||||
@@ -21,15 +29,18 @@ export class FeatureLoader {
|
||||
/**
|
||||
* Get the features directory path
|
||||
*/
|
||||
getFeaturesDir(projectPath: string): string {
|
||||
return path.join(projectPath, ".automaker", "features");
|
||||
async getFeaturesDir(projectPath: string): Promise<string> {
|
||||
return getFeaturesDir(projectPath);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the images directory path for a feature
|
||||
*/
|
||||
getFeatureImagesDir(projectPath: string, featureId: string): string {
|
||||
return path.join(this.getFeatureDir(projectPath, featureId), "images");
|
||||
async getFeatureImagesDir(
|
||||
projectPath: string,
|
||||
featureId: string
|
||||
): Promise<string> {
|
||||
return getFeatureImagesDir(projectPath, featureId);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -56,15 +67,15 @@ export class FeatureLoader {
|
||||
for (const oldPath of oldPathSet) {
|
||||
if (!newPathSet.has(oldPath)) {
|
||||
try {
|
||||
const fullPath = path.isAbsolute(oldPath)
|
||||
? oldPath
|
||||
: path.join(projectPath, oldPath);
|
||||
|
||||
await fs.unlink(fullPath);
|
||||
// Paths are now absolute
|
||||
await fs.unlink(oldPath);
|
||||
console.log(`[FeatureLoader] Deleted orphaned image: ${oldPath}`);
|
||||
} catch (error) {
|
||||
// Ignore errors when deleting (file may already be gone)
|
||||
console.warn(`[FeatureLoader] Failed to delete image: ${oldPath}`, error);
|
||||
console.warn(
|
||||
`[FeatureLoader] Failed to delete image: ${oldPath}`,
|
||||
error
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -77,21 +88,28 @@ export class FeatureLoader {
|
||||
projectPath: string,
|
||||
featureId: string,
|
||||
imagePaths?: Array<string | { path: string; [key: string]: unknown }>
|
||||
): Promise<Array<string | { path: string; [key: string]: unknown }> | undefined> {
|
||||
): Promise<
|
||||
Array<string | { path: string; [key: string]: unknown }> | undefined
|
||||
> {
|
||||
if (!imagePaths || imagePaths.length === 0) {
|
||||
return imagePaths;
|
||||
}
|
||||
|
||||
const featureImagesDir = this.getFeatureImagesDir(projectPath, featureId);
|
||||
const featureImagesDir = await this.getFeatureImagesDir(
|
||||
projectPath,
|
||||
featureId
|
||||
);
|
||||
await fs.mkdir(featureImagesDir, { recursive: true });
|
||||
|
||||
const updatedPaths: Array<string | { path: string; [key: string]: unknown }> = [];
|
||||
const updatedPaths: Array<string | { path: string; [key: string]: unknown }> =
|
||||
[];
|
||||
|
||||
for (const imagePath of imagePaths) {
|
||||
try {
|
||||
const originalPath = typeof imagePath === "string" ? imagePath : imagePath.path;
|
||||
const originalPath =
|
||||
typeof imagePath === "string" ? imagePath : imagePath.path;
|
||||
|
||||
// Skip if already in feature directory
|
||||
// Skip if already in feature directory (already absolute path in external storage)
|
||||
if (originalPath.includes(`/features/${featureId}/images/`)) {
|
||||
updatedPaths.push(imagePath);
|
||||
continue;
|
||||
@@ -106,18 +124,21 @@ export class FeatureLoader {
|
||||
try {
|
||||
await fs.access(fullOriginalPath);
|
||||
} catch {
|
||||
console.warn(`[FeatureLoader] Image not found, skipping: ${fullOriginalPath}`);
|
||||
console.warn(
|
||||
`[FeatureLoader] Image not found, skipping: ${fullOriginalPath}`
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get filename and create new path
|
||||
// Get filename and create new path in external storage
|
||||
const filename = path.basename(originalPath);
|
||||
const newPath = path.join(featureImagesDir, filename);
|
||||
const relativePath = `.automaker/features/${featureId}/images/${filename}`;
|
||||
|
||||
// Copy the file
|
||||
await fs.copyFile(fullOriginalPath, newPath);
|
||||
console.log(`[FeatureLoader] Copied image: ${originalPath} -> ${relativePath}`);
|
||||
console.log(
|
||||
`[FeatureLoader] Copied image: ${originalPath} -> ${newPath}`
|
||||
);
|
||||
|
||||
// Try to delete the original temp file
|
||||
try {
|
||||
@@ -126,11 +147,11 @@ export class FeatureLoader {
|
||||
// Ignore errors when deleting temp file
|
||||
}
|
||||
|
||||
// Update the path in the result
|
||||
// Update the path in the result (use absolute path)
|
||||
if (typeof imagePath === "string") {
|
||||
updatedPaths.push(relativePath);
|
||||
updatedPaths.push(newPath);
|
||||
} else {
|
||||
updatedPaths.push({ ...imagePath, path: relativePath });
|
||||
updatedPaths.push({ ...imagePath, path: newPath });
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`[FeatureLoader] Failed to migrate image:`, error);
|
||||
@@ -145,22 +166,30 @@ export class FeatureLoader {
|
||||
/**
|
||||
* Get the path to a specific feature folder
|
||||
*/
|
||||
getFeatureDir(projectPath: string, featureId: string): string {
|
||||
return path.join(this.getFeaturesDir(projectPath), featureId);
|
||||
async getFeatureDir(projectPath: string, featureId: string): Promise<string> {
|
||||
return getFeatureDir(projectPath, featureId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the path to a feature's feature.json file
|
||||
*/
|
||||
getFeatureJsonPath(projectPath: string, featureId: string): string {
|
||||
return path.join(this.getFeatureDir(projectPath, featureId), "feature.json");
|
||||
async getFeatureJsonPath(
|
||||
projectPath: string,
|
||||
featureId: string
|
||||
): Promise<string> {
|
||||
const featureDir = await this.getFeatureDir(projectPath, featureId);
|
||||
return path.join(featureDir, "feature.json");
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the path to a feature's agent-output.md file
|
||||
*/
|
||||
getAgentOutputPath(projectPath: string, featureId: string): string {
|
||||
return path.join(this.getFeatureDir(projectPath, featureId), "agent-output.md");
|
||||
async getAgentOutputPath(
|
||||
projectPath: string,
|
||||
featureId: string
|
||||
): Promise<string> {
|
||||
const featureDir = await this.getFeatureDir(projectPath, featureId);
|
||||
return path.join(featureDir, "agent-output.md");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -175,7 +204,7 @@ export class FeatureLoader {
|
||||
*/
|
||||
async getAll(projectPath: string): Promise<Feature[]> {
|
||||
try {
|
||||
const featuresDir = this.getFeaturesDir(projectPath);
|
||||
const featuresDir = await this.getFeaturesDir(projectPath);
|
||||
|
||||
// Check if features directory exists
|
||||
try {
|
||||
@@ -192,7 +221,10 @@ export class FeatureLoader {
|
||||
const features: Feature[] = [];
|
||||
for (const dir of featureDirs) {
|
||||
const featureId = dir.name;
|
||||
const featureJsonPath = this.getFeatureJsonPath(projectPath, featureId);
|
||||
const featureJsonPath = await this.getFeatureJsonPath(
|
||||
projectPath,
|
||||
featureId
|
||||
);
|
||||
|
||||
try {
|
||||
const content = await fs.readFile(featureJsonPath, "utf-8");
|
||||
@@ -241,14 +273,20 @@ export class FeatureLoader {
|
||||
*/
|
||||
async get(projectPath: string, featureId: string): Promise<Feature | null> {
|
||||
try {
|
||||
const featureJsonPath = this.getFeatureJsonPath(projectPath, featureId);
|
||||
const featureJsonPath = await this.getFeatureJsonPath(
|
||||
projectPath,
|
||||
featureId
|
||||
);
|
||||
const content = await fs.readFile(featureJsonPath, "utf-8");
|
||||
return JSON.parse(content);
|
||||
} catch (error) {
|
||||
if ((error as NodeJS.ErrnoException).code === "ENOENT") {
|
||||
return null;
|
||||
}
|
||||
console.error(`[FeatureLoader] Failed to get feature ${featureId}:`, error);
|
||||
console.error(
|
||||
`[FeatureLoader] Failed to get feature ${featureId}:`,
|
||||
error
|
||||
);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
@@ -256,14 +294,16 @@ export class FeatureLoader {
|
||||
/**
|
||||
* Create a new feature
|
||||
*/
|
||||
async create(projectPath: string, featureData: Partial<Feature>): Promise<Feature> {
|
||||
async create(
|
||||
projectPath: string,
|
||||
featureData: Partial<Feature>
|
||||
): Promise<Feature> {
|
||||
const featureId = featureData.id || this.generateFeatureId();
|
||||
const featureDir = this.getFeatureDir(projectPath, featureId);
|
||||
const featureJsonPath = this.getFeatureJsonPath(projectPath, featureId);
|
||||
const featureDir = await this.getFeatureDir(projectPath, featureId);
|
||||
const featureJsonPath = await this.getFeatureJsonPath(projectPath, featureId);
|
||||
|
||||
// Ensure features directory exists
|
||||
const featuresDir = this.getFeaturesDir(projectPath);
|
||||
await fs.mkdir(featuresDir, { recursive: true });
|
||||
// Ensure automaker directory exists
|
||||
await ensureAutomakerDir(projectPath);
|
||||
|
||||
// Create feature directory
|
||||
await fs.mkdir(featureDir, { recursive: true });
|
||||
@@ -285,7 +325,11 @@ export class FeatureLoader {
|
||||
};
|
||||
|
||||
// Write feature.json
|
||||
await fs.writeFile(featureJsonPath, JSON.stringify(feature, null, 2), "utf-8");
|
||||
await fs.writeFile(
|
||||
featureJsonPath,
|
||||
JSON.stringify(feature, null, 2),
|
||||
"utf-8"
|
||||
);
|
||||
|
||||
console.log(`[FeatureLoader] Created feature ${featureId}`);
|
||||
return feature;
|
||||
@@ -326,11 +370,13 @@ export class FeatureLoader {
|
||||
const updatedFeature: Feature = {
|
||||
...feature,
|
||||
...updates,
|
||||
...(updatedImagePaths !== undefined ? { imagePaths: updatedImagePaths } : {}),
|
||||
...(updatedImagePaths !== undefined
|
||||
? { imagePaths: updatedImagePaths }
|
||||
: {}),
|
||||
};
|
||||
|
||||
// Write back to file
|
||||
const featureJsonPath = this.getFeatureJsonPath(projectPath, featureId);
|
||||
const featureJsonPath = await this.getFeatureJsonPath(projectPath, featureId);
|
||||
await fs.writeFile(
|
||||
featureJsonPath,
|
||||
JSON.stringify(updatedFeature, null, 2),
|
||||
@@ -346,12 +392,15 @@ export class FeatureLoader {
|
||||
*/
|
||||
async delete(projectPath: string, featureId: string): Promise<boolean> {
|
||||
try {
|
||||
const featureDir = this.getFeatureDir(projectPath, featureId);
|
||||
const featureDir = await this.getFeatureDir(projectPath, featureId);
|
||||
await fs.rm(featureDir, { recursive: true, force: true });
|
||||
console.log(`[FeatureLoader] Deleted feature ${featureId}`);
|
||||
return true;
|
||||
} catch (error) {
|
||||
console.error(`[FeatureLoader] Failed to delete feature ${featureId}:`, error);
|
||||
console.error(
|
||||
`[FeatureLoader] Failed to delete feature ${featureId}:`,
|
||||
error
|
||||
);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -364,7 +413,10 @@ export class FeatureLoader {
|
||||
featureId: string
|
||||
): Promise<string | null> {
|
||||
try {
|
||||
const agentOutputPath = this.getAgentOutputPath(projectPath, featureId);
|
||||
const agentOutputPath = await this.getAgentOutputPath(
|
||||
projectPath,
|
||||
featureId
|
||||
);
|
||||
const content = await fs.readFile(agentOutputPath, "utf-8");
|
||||
return content;
|
||||
} catch (error) {
|
||||
@@ -387,19 +439,25 @@ export class FeatureLoader {
|
||||
featureId: string,
|
||||
content: string
|
||||
): Promise<void> {
|
||||
const featureDir = this.getFeatureDir(projectPath, featureId);
|
||||
const featureDir = await this.getFeatureDir(projectPath, featureId);
|
||||
await fs.mkdir(featureDir, { recursive: true });
|
||||
|
||||
const agentOutputPath = this.getAgentOutputPath(projectPath, featureId);
|
||||
const agentOutputPath = await this.getAgentOutputPath(projectPath, featureId);
|
||||
await fs.writeFile(agentOutputPath, content, "utf-8");
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete agent output for a feature
|
||||
*/
|
||||
async deleteAgentOutput(projectPath: string, featureId: string): Promise<void> {
|
||||
async deleteAgentOutput(
|
||||
projectPath: string,
|
||||
featureId: string
|
||||
): Promise<void> {
|
||||
try {
|
||||
const agentOutputPath = this.getAgentOutputPath(projectPath, featureId);
|
||||
const agentOutputPath = await this.getAgentOutputPath(
|
||||
projectPath,
|
||||
featureId
|
||||
);
|
||||
await fs.unlink(agentOutputPath);
|
||||
} catch (error) {
|
||||
if ((error as NodeJS.ErrnoException).code !== "ENOENT") {
|
||||
|
||||
Reference in New Issue
Block a user