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feat: add GitHub issue fix command and release command
- Introduced a new command for fetching and validating GitHub issues, allowing users to address issues directly from the command line. - Added a release command to bump the version of the application and build the Electron app, ensuring version consistency across UI and server packages. - Updated package.json files for both UI and server to version 0.7.1, reflecting the latest changes. - Implemented version utility in the server to read the version from package.json, enhancing version management across the application.
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74
.claude/commands/gh-issue.md
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.claude/commands/gh-issue.md
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# GitHub Issue Fix Command
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Fetch a GitHub issue by number, verify it's a real issue, and fix it if valid.
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## Usage
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This command accepts a GitHub issue number as input (e.g., `123`).
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## Instructions
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1. **Get the issue number from the user**
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- The issue number should be provided as an argument to this command
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- If no number is provided, ask the user for it
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2. **Fetch the GitHub issue**
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- Determine the current project path (check if there's a current project context)
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- Verify the project has a GitHub remote:
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```bash
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git remote get-url origin
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```
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- Fetch the issue details using GitHub CLI:
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```bash
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gh issue view <ISSUE_NUMBER> --json number,title,state,author,createdAt,labels,url,body,assignees
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```
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- If the command fails, report the error and stop
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3. **Verify the issue is real and valid**
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- Check that the issue exists (not 404)
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- Check the issue state:
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- If **closed**: Inform the user and ask if they still want to proceed
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- If **open**: Proceed with validation
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- Review the issue content:
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- Read the title and body to understand what needs to be fixed
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- Check labels for context (bug, enhancement, etc.)
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- Note any assignees or linked PRs
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4. **Validate the issue**
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- Determine if this is a legitimate issue that needs fixing:
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- Is the description clear and actionable?
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- Does it describe a real problem or feature request?
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- Are there any obvious signs it's spam or invalid?
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- If the issue seems invalid or unclear:
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- Report findings to the user
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- Ask if they want to proceed anyway
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- Stop if user confirms it's not valid
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5. **If the issue is valid, proceed to fix it**
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- Analyze what needs to be done based on the issue description
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- Check the current codebase state:
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- Run relevant tests to see current behavior
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- Check if the issue is already fixed
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- Look for related code that might need changes
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- Implement the fix:
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- Make necessary code changes
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- Update or add tests as needed
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- Ensure the fix addresses the issue description
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- Verify the fix:
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- Run tests to ensure nothing broke
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- If possible, manually verify the fix addresses the issue
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6. **Report summary**
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- Issue number and title
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- Issue state (open/closed)
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- Whether the issue was validated as real
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- What was fixed (if anything)
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- Any tests that were updated or added
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- Next steps (if any)
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## Error Handling
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- If GitHub CLI (`gh`) is not installed or authenticated, report error and stop
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- If the project doesn't have a GitHub remote, report error and stop
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- If the issue number doesn't exist, report error and stop
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- If the issue is unclear or invalid, report findings and ask user before proceeding
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56
.claude/commands/release.md
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56
.claude/commands/release.md
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# Release Command
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Bump the package.json version (major, minor, or patch) and build the Electron app with the new version.
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## Usage
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This command accepts a version bump type as input:
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- `patch` - Bump patch version (0.1.0 -> 0.1.1)
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- `minor` - Bump minor version (0.1.0 -> 0.2.0)
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- `major` - Bump major version (0.1.0 -> 1.0.0)
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## Instructions
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1. **Get the bump type from the user**
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- The bump type should be provided as an argument (patch, minor, or major)
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- If no type is provided, ask the user which type they want
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2. **Bump the version**
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- Run the version bump script:
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```bash
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node apps/ui/scripts/bump-version.mjs <type>
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```
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- This updates both `apps/ui/package.json` and `apps/server/package.json` with the new version (keeps them in sync)
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- Verify the version was updated correctly by checking the output
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3. **Build the Electron app**
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- Run the electron build:
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```bash
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npm run build:electron --workspace=apps/ui
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```
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- The build process automatically:
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- Uses the version from `package.json` for artifact names (e.g., `Automaker-1.2.3-x64.zip`)
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- Injects the version into the app via Vite's `__APP_VERSION__` constant
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- Displays the version below the logo in the sidebar
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4. **Verify the release**
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- Check that the build completed successfully
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- Confirm the version appears correctly in the built artifacts
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- The version will be displayed in the app UI below the logo
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## Version Centralization
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The version is centralized and synchronized in both `apps/ui/package.json` and `apps/server/package.json`:
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- **Electron builds**: Automatically read from `apps/ui/package.json` via electron-builder's `${version}` variable in `artifactName`
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- **App display**: Injected at build time via Vite's `define` config as `__APP_VERSION__` constant (defined in `apps/ui/vite.config.mts`)
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- **Server API**: Read from `apps/server/package.json` via `apps/server/src/lib/version.ts` utility (used in health check endpoints)
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- **Type safety**: Defined in `apps/ui/src/vite-env.d.ts` as `declare const __APP_VERSION__: string`
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This ensures consistency across:
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- Build artifact names (e.g., `Automaker-1.2.3-x64.zip`)
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- App UI display (shown as `v1.2.3` below the logo in `apps/ui/src/components/layout/sidebar/components/automaker-logo.tsx`)
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- Server health endpoints (`/` and `/detailed`)
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- Package metadata (both UI and server packages stay in sync)
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