Files
autocoder/ui/src/components/AgentControl.tsx
Caitlyn Byrne 9721368188 feat: add graceful pause (drain mode) for running agents
File-based signal (.pause_drain) lets the orchestrator finish current
work before pausing instead of hard-freezing the process tree.  New
status states pausing/paused_graceful flow through WebSocket to the UI
where a Pause button, draining indicator, and Resume button are shown.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 13:37:22 -05:00

238 lines
7.8 KiB
TypeScript

import { useState, useEffect, useRef, useCallback } from 'react'
import { Play, Square, Loader2, GitBranch, Clock, Pause, PlayCircle } from 'lucide-react'
import {
useStartAgent,
useStopAgent,
useGracefulPauseAgent,
useGracefulResumeAgent,
useSettings,
useUpdateProjectSettings,
} from '../hooks/useProjects'
import { useNextScheduledRun } from '../hooks/useSchedules'
import { formatNextRun, formatEndTime } from '../lib/timeUtils'
import { ScheduleModal } from './ScheduleModal'
import type { AgentStatus } from '../lib/types'
import { Button } from '@/components/ui/button'
import { Badge } from '@/components/ui/badge'
interface AgentControlProps {
projectName: string
status: AgentStatus
defaultConcurrency?: number
}
export function AgentControl({ projectName, status, defaultConcurrency = 3 }: AgentControlProps) {
const { data: settings } = useSettings()
const yoloMode = settings?.yolo_mode ?? false
// Concurrency: 1 = single agent, 2-5 = parallel
const [concurrency, setConcurrency] = useState(defaultConcurrency)
// Sync concurrency when project changes or defaultConcurrency updates
useEffect(() => {
setConcurrency(defaultConcurrency)
}, [defaultConcurrency])
// Debounced save for concurrency changes
const updateProjectSettings = useUpdateProjectSettings(projectName)
const saveTimeoutRef = useRef<ReturnType<typeof setTimeout> | null>(null)
const handleConcurrencyChange = useCallback((newConcurrency: number) => {
setConcurrency(newConcurrency)
// Clear previous timeout
if (saveTimeoutRef.current) {
clearTimeout(saveTimeoutRef.current)
}
// Debounce save (500ms)
saveTimeoutRef.current = setTimeout(() => {
updateProjectSettings.mutate({ default_concurrency: newConcurrency })
}, 500)
}, [updateProjectSettings])
// Cleanup timeout on unmount
useEffect(() => {
return () => {
if (saveTimeoutRef.current) {
clearTimeout(saveTimeoutRef.current)
}
}
}, [])
const startAgent = useStartAgent(projectName)
const stopAgent = useStopAgent(projectName)
const gracefulPause = useGracefulPauseAgent(projectName)
const gracefulResume = useGracefulResumeAgent(projectName)
const { data: nextRun } = useNextScheduledRun(projectName)
const [showScheduleModal, setShowScheduleModal] = useState(false)
const isLoading = startAgent.isPending || stopAgent.isPending || gracefulPause.isPending || gracefulResume.isPending
const isRunning = status === 'running' || status === 'paused' || status === 'pausing' || status === 'paused_graceful'
const isLoadingStatus = status === 'loading'
const isParallel = concurrency > 1
const handleStart = () => startAgent.mutate({
yoloMode,
parallelMode: isParallel,
maxConcurrency: concurrency,
testingAgentRatio: settings?.testing_agent_ratio,
})
const handleStop = () => stopAgent.mutate()
const isStopped = status === 'stopped' || status === 'crashed'
return (
<>
<div className="flex items-center gap-2 sm:gap-4">
{/* Concurrency slider - visible when stopped */}
{isStopped && (
<div className="flex items-center gap-2">
<GitBranch size={16} className={isParallel ? 'text-primary' : 'text-muted-foreground'} />
<input
type="range"
min={1}
max={5}
value={concurrency}
onChange={(e) => handleConcurrencyChange(Number(e.target.value))}
disabled={isLoading}
className="w-16 h-2 accent-primary cursor-pointer"
title={`${concurrency} concurrent agent${concurrency > 1 ? 's' : ''}`}
aria-label="Set number of concurrent agents"
/>
<span className="text-xs font-semibold min-w-[1.5rem] text-center">
{concurrency}x
</span>
</div>
)}
{/* Show concurrency indicator when running with multiple agents */}
{isRunning && isParallel && (
<Badge variant="secondary" className="gap-1">
<GitBranch size={14} />
{concurrency}x
</Badge>
)}
{/* Schedule status display */}
{nextRun?.is_currently_running && nextRun.next_end && (
<Badge variant="default" className="gap-1">
<Clock size={14} />
Running until {formatEndTime(nextRun.next_end)}
</Badge>
)}
{!nextRun?.is_currently_running && nextRun?.next_start && (
<Badge variant="secondary" className="gap-1">
<Clock size={14} />
Next: {formatNextRun(nextRun.next_start)}
</Badge>
)}
{/* Start/Stop/Pause/Resume buttons */}
{isLoadingStatus ? (
<Button disabled variant="outline" size="sm">
<Loader2 size={18} className="animate-spin" />
</Button>
) : isStopped ? (
<Button
onClick={handleStart}
disabled={isLoading}
variant={yoloMode ? 'secondary' : 'default'}
size="sm"
title={yoloMode ? 'Start Agent (YOLO Mode)' : 'Start Agent'}
>
{isLoading ? (
<Loader2 size={18} className="animate-spin" />
) : (
<Play size={18} />
)}
</Button>
) : (
<div className="flex items-center gap-1.5">
{/* Pausing indicator */}
{status === 'pausing' && (
<Badge variant="secondary" className="gap-1 animate-pulse">
<Loader2 size={12} className="animate-spin" />
Pausing...
</Badge>
)}
{/* Paused indicator + Resume button */}
{status === 'paused_graceful' && (
<>
<Badge variant="outline" className="gap-1">
Paused
</Badge>
<Button
onClick={() => gracefulResume.mutate()}
disabled={isLoading}
variant="default"
size="sm"
title="Resume agent"
>
{gracefulResume.isPending ? (
<Loader2 size={18} className="animate-spin" />
) : (
<PlayCircle size={18} />
)}
</Button>
</>
)}
{/* Graceful pause button (only when running normally) */}
{status === 'running' && (
<Button
onClick={() => gracefulPause.mutate()}
disabled={isLoading}
variant="outline"
size="sm"
title="Pause agent (finish current work first)"
>
{gracefulPause.isPending ? (
<Loader2 size={18} className="animate-spin" />
) : (
<Pause size={18} />
)}
</Button>
)}
{/* Stop button (always available) */}
<Button
onClick={handleStop}
disabled={isLoading}
variant="destructive"
size="sm"
title="Stop Agent (immediate)"
>
{stopAgent.isPending ? (
<Loader2 size={18} className="animate-spin" />
) : (
<Square size={18} />
)}
</Button>
</div>
)}
{/* Clock button to open schedule modal */}
<Button
variant="outline"
size="sm"
onClick={() => setShowScheduleModal(true)}
title="Manage schedules"
>
<Clock size={18} />
</Button>
</div>
{/* Schedule Modal */}
<ScheduleModal
projectName={projectName}
isOpen={showScheduleModal}
onClose={() => setShowScheduleModal(false)}
/>
</>
)
}