Files
autocoder/ui/src/components/AgentControl.tsx
Auto f6ddffa6e2 feat: persist concurrent agents slider at project level
Add `default_concurrency` column to the projects table in the registry
database, allowing each project to remember its preferred concurrency
setting (1-5 agents). The value persists across page refreshes and
app restarts.

Backend changes:
- Add `default_concurrency` column to Project model in registry.py
- Add database migration for existing databases (ALTER TABLE)
- Add get/set_project_concurrency() CRUD functions
- Add ProjectSettingsUpdate schema with validation
- Add PATCH /{name}/settings endpoint in projects router
- Include default_concurrency in ProjectSummary/ProjectDetail responses

Frontend changes:
- Add default_concurrency to ProjectSummary TypeScript interface
- Add ProjectSettingsUpdate type and updateProjectSettings API function
- Add useUpdateProjectSettings React Query mutation hook
- Update AgentControl to accept defaultConcurrency prop
- Sync local state when project changes via useEffect
- Debounce slider changes (500ms) before saving to backend
- Pass defaultConcurrency from selectedProjectData in App.tsx

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 09:08:17 +02:00

184 lines
5.8 KiB
TypeScript

import { useState, useEffect, useRef, useCallback } from 'react'
import { Play, Square, Loader2, GitBranch, Clock } from 'lucide-react'
import {
useStartAgent,
useStopAgent,
useSettings,
useUpdateProjectSettings,
} from '../hooks/useProjects'
import { useNextScheduledRun } from '../hooks/useSchedules'
import { formatNextRun, formatEndTime } from '../lib/timeUtils'
import { ScheduleModal } from './ScheduleModal'
import type { AgentStatus } from '../lib/types'
import { Button } from '@/components/ui/button'
import { Badge } from '@/components/ui/badge'
interface AgentControlProps {
projectName: string
status: AgentStatus
defaultConcurrency?: number
}
export function AgentControl({ projectName, status, defaultConcurrency = 3 }: AgentControlProps) {
const { data: settings } = useSettings()
const yoloMode = settings?.yolo_mode ?? false
// Concurrency: 1 = single agent, 2-5 = parallel
const [concurrency, setConcurrency] = useState(defaultConcurrency)
// Sync concurrency when project changes or defaultConcurrency updates
useEffect(() => {
setConcurrency(defaultConcurrency)
}, [defaultConcurrency])
// Debounced save for concurrency changes
const updateProjectSettings = useUpdateProjectSettings(projectName)
const saveTimeoutRef = useRef<ReturnType<typeof setTimeout> | null>(null)
const handleConcurrencyChange = useCallback((newConcurrency: number) => {
setConcurrency(newConcurrency)
// Clear previous timeout
if (saveTimeoutRef.current) {
clearTimeout(saveTimeoutRef.current)
}
// Debounce save (500ms)
saveTimeoutRef.current = setTimeout(() => {
updateProjectSettings.mutate({ default_concurrency: newConcurrency })
}, 500)
}, [updateProjectSettings])
// Cleanup timeout on unmount
useEffect(() => {
return () => {
if (saveTimeoutRef.current) {
clearTimeout(saveTimeoutRef.current)
}
}
}, [])
const startAgent = useStartAgent(projectName)
const stopAgent = useStopAgent(projectName)
const { data: nextRun } = useNextScheduledRun(projectName)
const [showScheduleModal, setShowScheduleModal] = useState(false)
const isLoading = startAgent.isPending || stopAgent.isPending
const isRunning = status === 'running' || status === 'paused'
const isLoadingStatus = status === 'loading'
const isParallel = concurrency > 1
const handleStart = () => startAgent.mutate({
yoloMode,
parallelMode: isParallel,
maxConcurrency: concurrency,
testingAgentRatio: settings?.testing_agent_ratio,
})
const handleStop = () => stopAgent.mutate()
const isStopped = status === 'stopped' || status === 'crashed'
return (
<>
<div className="flex items-center gap-4">
{/* Concurrency slider - visible when stopped */}
{isStopped && (
<div className="flex items-center gap-2">
<GitBranch size={16} className={isParallel ? 'text-primary' : 'text-muted-foreground'} />
<input
type="range"
min={1}
max={5}
value={concurrency}
onChange={(e) => handleConcurrencyChange(Number(e.target.value))}
disabled={isLoading}
className="w-16 h-2 accent-primary cursor-pointer"
title={`${concurrency} concurrent agent${concurrency > 1 ? 's' : ''}`}
aria-label="Set number of concurrent agents"
/>
<span className="text-xs font-semibold min-w-[1.5rem] text-center">
{concurrency}x
</span>
</div>
)}
{/* Show concurrency indicator when running with multiple agents */}
{isRunning && isParallel && (
<Badge variant="secondary" className="gap-1">
<GitBranch size={14} />
{concurrency}x
</Badge>
)}
{/* Schedule status display */}
{nextRun?.is_currently_running && nextRun.next_end && (
<Badge variant="default" className="gap-1">
<Clock size={14} />
Running until {formatEndTime(nextRun.next_end)}
</Badge>
)}
{!nextRun?.is_currently_running && nextRun?.next_start && (
<Badge variant="secondary" className="gap-1">
<Clock size={14} />
Next: {formatNextRun(nextRun.next_start)}
</Badge>
)}
{/* Start/Stop button */}
{isLoadingStatus ? (
<Button disabled variant="outline" size="sm">
<Loader2 size={18} className="animate-spin" />
</Button>
) : isStopped ? (
<Button
onClick={handleStart}
disabled={isLoading}
variant={yoloMode ? 'secondary' : 'default'}
size="sm"
title={yoloMode ? 'Start Agent (YOLO Mode)' : 'Start Agent'}
>
{isLoading ? (
<Loader2 size={18} className="animate-spin" />
) : (
<Play size={18} />
)}
</Button>
) : (
<Button
onClick={handleStop}
disabled={isLoading}
variant="destructive"
size="sm"
title={yoloMode ? 'Stop Agent (YOLO Mode)' : 'Stop Agent'}
>
{isLoading ? (
<Loader2 size={18} className="animate-spin" />
) : (
<Square size={18} />
)}
</Button>
)}
{/* Clock button to open schedule modal */}
<Button
variant="outline"
size="sm"
onClick={() => setShowScheduleModal(true)}
title="Manage schedules"
>
<Clock size={18} />
</Button>
</div>
{/* Schedule Modal */}
<ScheduleModal
projectName={projectName}
isOpen={showScheduleModal}
onClose={() => setShowScheduleModal(false)}
/>
</>
)
}