mirror of
https://github.com/leonvanzyl/autocoder.git
synced 2026-02-05 16:33:08 +00:00
185 lines
5.7 KiB
TypeScript
185 lines
5.7 KiB
TypeScript
/**
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* Hook for triggering celebration effects when all features are complete
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* Plays confetti cannons from both sides and a triumphant fanfare
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*/
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import { useEffect, useRef } from 'react'
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import confetti from 'canvas-confetti'
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import type { FeatureListResponse } from '../lib/types'
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/**
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* Play a triumphant fanfare using Web Audio API
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* Rising major chord progression: C5 -> E5 -> G5 -> C6
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*/
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function playFanfare(): void {
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try {
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const audioContext = new (window.AudioContext || (window as unknown as { webkitAudioContext: typeof AudioContext }).webkitAudioContext)()
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// Frequencies for triumphant fanfare (C major arpeggio going up)
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const notes = [
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{ freq: 523.25, start: 0 }, // C5
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{ freq: 659.25, start: 0.15 }, // E5
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{ freq: 783.99, start: 0.30 }, // G5
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{ freq: 1046.50, start: 0.45 }, // C6 (octave higher)
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]
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const noteDuration = 0.25
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notes.forEach(({ freq, start }) => {
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const oscillator = audioContext.createOscillator()
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const gainNode = audioContext.createGain()
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oscillator.connect(gainNode)
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gainNode.connect(audioContext.destination)
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oscillator.type = 'sine'
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oscillator.frequency.setValueAtTime(freq, audioContext.currentTime + start)
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// Envelope for smooth, triumphant sound
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const startTime = audioContext.currentTime + start
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gainNode.gain.setValueAtTime(0, startTime)
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gainNode.gain.linearRampToValueAtTime(0.4, startTime + 0.03)
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gainNode.gain.setValueAtTime(0.4, startTime + noteDuration * 0.6)
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gainNode.gain.exponentialRampToValueAtTime(0.01, startTime + noteDuration)
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oscillator.start(startTime)
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oscillator.stop(startTime + noteDuration)
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})
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// Add a final sustained chord for extra triumph
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const chordFreqs = [523.25, 659.25, 783.99, 1046.50] // C major chord
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const chordStart = 0.65
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const chordDuration = 0.5
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chordFreqs.forEach((freq) => {
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const oscillator = audioContext.createOscillator()
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const gainNode = audioContext.createGain()
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oscillator.connect(gainNode)
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gainNode.connect(audioContext.destination)
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oscillator.type = 'sine'
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oscillator.frequency.setValueAtTime(freq, audioContext.currentTime + chordStart)
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const startTime = audioContext.currentTime + chordStart
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gainNode.gain.setValueAtTime(0, startTime)
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gainNode.gain.linearRampToValueAtTime(0.2, startTime + 0.05)
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gainNode.gain.setValueAtTime(0.2, startTime + chordDuration * 0.5)
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gainNode.gain.exponentialRampToValueAtTime(0.01, startTime + chordDuration)
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oscillator.start(startTime)
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oscillator.stop(startTime + chordDuration)
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})
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// Clean up audio context after sounds finish
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setTimeout(() => {
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audioContext.close()
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}, 1500)
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} catch {
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// Audio not supported or blocked, fail silently
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}
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}
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/**
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* Fire confetti cannons from both sides of the screen
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*/
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function fireConfetti(): void {
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const duration = 2000
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const end = Date.now() + duration
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// Initial burst from both sides
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confetti({
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particleCount: 100,
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spread: 70,
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origin: { x: 0, y: 0.6 },
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angle: 60,
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colors: ['#ff6b6b', '#4ecdc4', '#45b7d1', '#96ceb4', '#ffeaa7', '#dfe6e9']
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})
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confetti({
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particleCount: 100,
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spread: 70,
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origin: { x: 1, y: 0.6 },
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angle: 120,
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colors: ['#ff6b6b', '#4ecdc4', '#45b7d1', '#96ceb4', '#ffeaa7', '#dfe6e9']
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})
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// Continue firing for a bit
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const interval = setInterval(() => {
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if (Date.now() > end) {
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clearInterval(interval)
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return
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}
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confetti({
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particleCount: 30,
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spread: 60,
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origin: { x: 0, y: 0.6 },
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angle: 60,
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colors: ['#ff6b6b', '#4ecdc4', '#45b7d1', '#96ceb4', '#ffeaa7', '#dfe6e9']
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})
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confetti({
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particleCount: 30,
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spread: 60,
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origin: { x: 1, y: 0.6 },
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angle: 120,
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colors: ['#ff6b6b', '#4ecdc4', '#45b7d1', '#96ceb4', '#ffeaa7', '#dfe6e9']
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})
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}, 250)
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}
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/**
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* Check if all features are complete (none pending or in progress, at least one done)
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*/
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function isAllComplete(features: FeatureListResponse | undefined): boolean {
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if (!features) return false
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return (
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features.pending.length === 0 &&
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features.in_progress.length === 0 &&
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features.done.length > 0
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)
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}
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/**
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* Hook that triggers celebration when all features are complete
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* Tracks per-project to allow re-celebration when switching between completed projects
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*/
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export function useCelebration(
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features: FeatureListResponse | undefined,
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projectName: string | null
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): void {
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// Track which projects have celebrated in this session
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const celebratedProjectsRef = useRef<Set<string>>(new Set())
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// Track if we've initialized for the current project (to avoid celebrating on initial load)
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const initializedForProjectRef = useRef<string | null>(null)
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useEffect(() => {
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if (!features || !projectName) return
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const isComplete = isAllComplete(features)
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// If this is a new project, mark as initialized but don't celebrate yet
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// This prevents celebrating when first loading an already-complete project
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if (initializedForProjectRef.current !== projectName) {
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initializedForProjectRef.current = projectName
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// If project is already complete on first load, mark it as celebrated
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// so we don't trigger when data refreshes
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if (isComplete) {
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celebratedProjectsRef.current.add(projectName)
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}
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return
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}
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// Check if we should celebrate
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if (isComplete && !celebratedProjectsRef.current.has(projectName)) {
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// Mark as celebrated before firing to prevent double-triggers
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celebratedProjectsRef.current.add(projectName)
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// Fire the celebration!
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fireConfetti()
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playFanfare()
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}
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}, [features, projectName])
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}
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