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Major feature implementation for parallel agent execution with dependency-aware scheduling and an engaging multi-agent UI experience. Backend Changes: - Add parallel_orchestrator.py for concurrent feature processing - Add api/dependency_resolver.py with cycle detection (Kahn's algorithm + DFS) - Add atomic feature_claim_next() with retry limit and exponential backoff - Fix circular dependency check arguments in 4 locations - Add AgentTracker class for parsing agent output and emitting updates - Add browser isolation with --isolated flag for Playwright MCP - Extend WebSocket protocol with agent_update messages and log attribution - Add WSAgentUpdateMessage schema with agent states and mascot names - Fix WSProgressMessage to include in_progress field New UI Components: - AgentMissionControl: Dashboard showing active agents with collapsible activity - AgentCard: Individual agent status with avatar and thought bubble - AgentAvatar: SVG mascots (Spark, Fizz, Octo, Hoot, Buzz) with animations - ActivityFeed: Recent activity stream with stable keys (no flickering) - CelebrationOverlay: Confetti animation with click/Escape dismiss - DependencyGraph: Interactive node graph visualization with dagre layout - DependencyBadge: Visual indicator for feature dependencies - ViewToggle: Switch between Kanban and Graph views - KeyboardShortcutsHelp: Help overlay accessible via ? key UI/UX Improvements: - Celebration queue system to handle rapid success messages - Accessibility attributes on AgentAvatar (role, aria-label, aria-live) - Collapsible Recent Activity section with persisted preference - Agent count display in header - Keyboard shortcut G to toggle Kanban/Graph view - Real-time thought bubbles and state animations Bug Fixes: - Fix circular dependency validation (swapped source/target arguments) - Add MAX_CLAIM_RETRIES=10 to prevent stack overflow under contention - Fix THOUGHT_PATTERNS to match actual [Tool: name] format - Fix ActivityFeed key prop to prevent re-renders on new items - Add featureId/agentIndex to log messages for proper attribution Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
124 lines
4.3 KiB
TypeScript
124 lines
4.3 KiB
TypeScript
import { CheckCircle2, Circle, Loader2, MessageCircle } from 'lucide-react'
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import type { Feature, ActiveAgent } from '../lib/types'
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import { DependencyBadge } from './DependencyBadge'
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import { AgentAvatar } from './AgentAvatar'
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interface FeatureCardProps {
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feature: Feature
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onClick: () => void
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isInProgress?: boolean
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allFeatures?: Feature[]
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activeAgent?: ActiveAgent // Agent working on this feature
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}
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// Generate consistent color for category using CSS variable references
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// These map to the --color-neo-category-* variables defined in globals.css
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function getCategoryColor(category: string): string {
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const colors = [
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'var(--color-neo-category-pink)',
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'var(--color-neo-category-cyan)',
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'var(--color-neo-category-green)',
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'var(--color-neo-category-yellow)',
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'var(--color-neo-category-orange)',
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'var(--color-neo-category-purple)',
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'var(--color-neo-category-blue)',
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]
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let hash = 0
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for (let i = 0; i < category.length; i++) {
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hash = category.charCodeAt(i) + ((hash << 5) - hash)
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}
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return colors[Math.abs(hash) % colors.length]
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}
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export function FeatureCard({ feature, onClick, isInProgress, allFeatures = [], activeAgent }: FeatureCardProps) {
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const categoryColor = getCategoryColor(feature.category)
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const isBlocked = feature.blocked || (feature.blocking_dependencies && feature.blocking_dependencies.length > 0)
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const hasActiveAgent = !!activeAgent
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return (
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<button
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onClick={onClick}
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className={`
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w-full text-left neo-card p-4 cursor-pointer relative
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${isInProgress ? 'animate-pulse-neo' : ''}
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${feature.passes ? 'border-neo-done' : ''}
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${isBlocked && !feature.passes ? 'border-neo-danger opacity-80' : ''}
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${hasActiveAgent ? 'ring-2 ring-neo-progress ring-offset-2' : ''}
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`}
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>
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{/* Header */}
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<div className="flex items-start justify-between gap-2 mb-2">
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<div className="flex items-center gap-2">
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<span
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className="neo-badge"
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style={{ backgroundColor: categoryColor, color: 'var(--color-neo-text-on-bright)' }}
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>
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{feature.category}
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</span>
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<DependencyBadge feature={feature} allFeatures={allFeatures} compact />
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</div>
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<span className="font-mono text-sm text-neo-text-secondary">
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#{feature.priority}
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</span>
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</div>
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{/* Name */}
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<h3 className="font-display font-bold mb-1 line-clamp-2">
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{feature.name}
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</h3>
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{/* Description */}
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<p className="text-sm text-neo-text-secondary line-clamp-2 mb-3">
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{feature.description}
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</p>
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{/* Agent working on this feature */}
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{activeAgent && (
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<div className="flex items-center gap-2 mb-3 py-2 px-2 rounded bg-[var(--color-neo-progress)]/10 border border-[var(--color-neo-progress)]/30">
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<AgentAvatar name={activeAgent.agentName} state={activeAgent.state} size="sm" />
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<div className="flex-1 min-w-0">
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<div className="text-xs font-bold text-neo-progress">
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{activeAgent.agentName} is working on this!
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</div>
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{activeAgent.thought && (
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<div className="flex items-center gap-1 mt-0.5">
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<MessageCircle size={10} className="text-neo-text-secondary shrink-0" />
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<p className="text-[10px] text-neo-text-secondary truncate italic">
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{activeAgent.thought}
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</p>
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</div>
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)}
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</div>
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</div>
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)}
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{/* Status */}
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<div className="flex items-center gap-2 text-sm">
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{isInProgress ? (
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<>
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<Loader2 size={16} className="animate-spin text-neo-progress" />
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<span className="text-neo-progress font-bold">Processing...</span>
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</>
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) : feature.passes ? (
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<>
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<CheckCircle2 size={16} className="text-neo-done" />
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<span className="text-neo-done font-bold">Complete</span>
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</>
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) : isBlocked ? (
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<>
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<Circle size={16} className="text-neo-danger" />
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<span className="text-neo-danger">Blocked</span>
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</>
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) : (
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<>
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<Circle size={16} className="text-neo-text-secondary" />
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<span className="text-neo-text-secondary">Pending</span>
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</>
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)}
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</div>
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</button>
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)
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}
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