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Author SHA1 Message Date
Auto
b2ab1ecc7a add documentation 2026-02-01 17:34:07 +02:00
Auto
016eead8b4 fix: update log prefix when batch agent moves between features
The output reader was stamping every line with the primary feature ID
(e.g., [Feature #24]) even after the agent claimed a new feature in the
batch. Now parses feature_claim_and_get calls in the output stream and
switches the prefix to the newly claimed feature ID, so logs correctly
show [Feature #30] once the agent moves on.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 16:42:56 +02:00
Auto
1607fc8175 feat: add multi-feature batching for coding agents
Enable the orchestrator to assign 1-3 features per coding agent subprocess,
selected via dependency chain extension + same-category fill. This reduces
cold-start overhead and leverages shared context across related features.

Orchestrator (parallel_orchestrator.py):
- Add batch tracking: _batch_features and _feature_to_primary data structures
- Add build_feature_batches() with dependency chain + category fill algorithm
- Add start_feature_batch() and _spawn_coding_agent_batch() methods
- Update _on_agent_complete() for batch cleanup across all features
- Update stop_feature() with _feature_to_primary lookup
- Update get_ready_features() to exclude all batch feature IDs
- Update main loop to build batches then spawn per available slot

CLI and agent layer:
- Add --feature-ids (comma-separated) and --batch-size CLI args
- Add feature_ids parameter to run_autonomous_agent() with batch prompt selection
- Add get_batch_feature_prompt() with sequential workflow instructions

WebSocket layer (server/websocket.py):
- Add BATCH_CODING_AGENT_START_PATTERN and BATCH_FEATURES_COMPLETE_PATTERN
- Add _handle_batch_agent_start() and _handle_batch_agent_complete() methods
- Add featureIds field to all agent_update messages
- Track current_feature_id updates as agent moves through batch

Frontend (React UI):
- Add featureIds to ActiveAgent and WSAgentUpdateMessage types
- Update KanbanColumn and DependencyGraph agent-feature maps for batch
- Update AgentCard to show "Batch: #X, #Y, #Z" with active feature highlight
- Add "Features per Agent" segmented control (1-3) in SettingsModal

Settings integration (full stack):
- Add batch_size to schemas, settings router, agent router, process manager
- Default batch_size=3, user-configurable 1-3 via settings UI
- batch_size=1 is functionally identical to pre-batching behavior

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 16:35:07 +02:00
Auto
e1e5209866 refactor: compact Progress card and merge agent thought into it
- Redesign ProgressDashboard from tall stacked layout to compact inline:
  title/badge left, passing/total right, progress bar with percentage below
- Absorb AgentThought functionality directly into ProgressDashboard,
  showing the agent's current thought below the progress bar
- Remove standalone AgentThought usage from App.tsx (component now unused)
- Pass logs/agentStatus to ProgressDashboard in single-agent mode only

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 14:57:33 +02:00
Auto
24481d474d feat: add headless browser toggle to settings UI
Replace the PLAYWRIGHT_HEADLESS environment variable with a global
setting toggle in the Settings modal. The setting is persisted in the
registry DB and injected as an env var into agent subprocesses, so
client.py reads it unchanged.

Backend:
- Add playwright_headless field to SettingsResponse/SettingsUpdate schemas
- Read/write the setting in settings router via existing _parse_bool helper
- Pass playwright_headless from agent router through to process manager
- Inject PLAYWRIGHT_HEADLESS env var into subprocess environment

Frontend:
- Add playwright_headless to Settings/SettingsUpdate TypeScript types
- Add "Headless Browser" Switch toggle below YOLO mode in SettingsModal
- Add default value to DEFAULT_SETTINGS in useProjects

Also fix CSS build warning: change @import url("tw-animate-css") to bare
@import "tw-animate-css" so Tailwind v4 inlines it during compilation
instead of leaving it for Vite/Lightning CSS post-processing.

Remove stale summary.md from previous refactoring session.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 13:40:46 +02:00
Auto
94e0b05cb1 refactor: optimize token usage, deduplicate code, fix bugs across agents
Token reduction (~40% per session, ~2.3M fewer tokens per 200-feature project):
- Agent-type-specific tool lists: coding 9, testing 5, init 5 (was 19 for all)
- Right-sized max_turns: coding 300, testing 100 (was 1000 for all)
- Trimmed coding prompt template (~150 lines removed)
- Streamlined testing prompt with batch support
- YOLO mode now strips browser testing instructions from prompt
- Added Grep, WebFetch, WebSearch to expand project session

Performance improvements:
- Rate limit retries start at ~15s with jitter (was fixed 60s)
- Post-spawn delay reduced to 0.5s (was 2s)
- Orchestrator consolidated to 1 DB query per loop (was 5-7)
- Testing agents batch 3 features per session (was 1)
- Smart context compaction preserves critical state, discards noise

Bug fixes:
- Removed ghost feature_release_testing MCP tool (wasted tokens every test session)
- Forward all 9 Vertex AI env vars to chat sessions (was missing 3)
- Fix DetachedInstanceError risk in test batch ORM access
- Prevent duplicate testing of same features in parallel mode

Code deduplication:
- _get_project_path(): 9 copies -> 1 shared utility (project_helpers.py)
- validate_project_name(): 9 copies -> 2 variants in 1 file (validation.py)
- ROOT_DIR: 10 copies -> 1 definition (chat_constants.py)
- API_ENV_VARS: 4 copies -> 1 source of truth (env_constants.py)

Security hardening:
- Unified sensitive directory blocklist (14 dirs, was two divergent lists)
- Cached get_blocked_paths() for O(1) directory listing checks
- Terminal security warning when ALLOW_REMOTE=1 exposes WebSocket
- 20 new security tests for EXTRA_READ_PATHS blocking
- Extracted _validate_command_list() and _validate_pkill_processes() helpers

Type safety:
- 87 mypy errors -> 0 across 58 source files
- Installed types-PyYAML for proper yaml stub types
- Fixed SQLAlchemy Column[T] coercions across all routers

Dead code removed:
- 13 files deleted (~2,679 lines): unused UI components, debug logs, outdated docs
- 7 unused npm packages removed (Radix UI components with 0 imports)
- AgentAvatar.tsx reduced from 615 -> 119 lines (SVGs extracted to mascotData.tsx)

New CLI options:
- --testing-batch-size (1-5) for parallel mode test batching
- --testing-feature-ids for direct multi-feature testing

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 13:16:24 +02:00
Auto
dc5bcc4ae9 feat: move autocoder runtime files into .autocoder/ subdirectory
Add centralized path resolution module (autocoder_paths.py) that
consolidates all autocoder-generated file paths behind a dual-path
strategy: check .autocoder/X first, fall back to root-level X for
backward compatibility, default to .autocoder/X for new projects.

Key changes:
- New autocoder_paths.py with dual-path resolution for features.db,
  assistant.db, lock files, settings, prompts dir, and progress cache
- migrate_project_layout() safely moves old-layout projects to new
  layout with SQLite WAL flush and integrity verification
- Updated 22 files to delegate path construction to autocoder_paths
- Reset/delete logic cleans both old and new file locations
- Orphan lock cleanup checks both locations per project
- Migration called automatically at agent start in autonomous_agent_demo.py
- Updated markdown commands/skills to reference .autocoder/prompts/
- CLAUDE.md documentation updated with new project structure

Files at project root that remain unchanged:
- CLAUDE.md (Claude SDK reads from cwd via setting_sources=["project"])
- app_spec.txt root copy (agent templates reference it via cat)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 11:32:06 +02:00
Auto
c4d0c6c9b2 fix: address rate limit detection false positives and reset-time cap
- Narrow `\boverloaded\b` regex to require server/api/system context,
  preventing false positives when Claude discusses method/operator
  overloading in OOP code (C++, Java, C#, etc.)
- Restore 24-hour cap for absolute reset-time delays instead of 1-hour
  clamp, avoiding unnecessary retry loops when rate limits reset hours
  in the future
- Add test for Retry-After: 0 returning 0 (regression lock for the
  `is not None` fix)
- Add false positive tests for "overloaded" in programming context

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 10:39:07 +02:00
Leon van Zyl
e7aeea6b77 Merge pull request #109 from cabana8471-arch/fix/rate-limit-handling
fix: improve rate limit handling with exponential backoff
2026-02-01 10:35:48 +02:00
Auto
e348383c1f fix: add user-visible error handling for spec creation agent start
The onComplete handler in the empty Kanban spec creation flow only
logged errors to console.error, leaving users with no feedback when
the agent failed to start. This wires up the SpecCreationChat
component's built-in error UI (spinner, error banner, retry button)
via initializerStatus, initializerError, and onRetryInitializer props.

Changes:
- Add InitializerStatus type and specInitializerStatus/Error state
- Set status to 'starting' before startAgent call (shows spinner)
- On error, keep spec chat open so the error banner is visible
- On success, close chat and refresh queries (same as before)
- Wire up onRetryInitializer to reset state to idle
- Reset initializer status on cancel/exit for clean re-entry

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 10:24:41 +02:00
Leon van Zyl
d27db31f21 Merge pull request #145 from nogataka/fix/agent-auto-start-from-empty-kanban
Fix: auto-start agent after spec creation from empty Kanban
2026-02-01 10:16:29 +02:00
Leon van Zyl
e01e311541 Merge pull request #143 from nogataka/fix/chat-screen-layout-bug
Fix: Chat Screen Layout Broken in New Project Creation Flow
2026-02-01 10:12:45 +02:00
Auto
494ccffbab Merge branch 'master' of https://github.com/leonvanzyl/autocoder 2026-02-01 09:59:01 +02:00
Auto
b1419baf34 Update PR review command 2026-02-01 09:58:59 +02:00
Leon van Zyl
064aa0a62f Merge pull request #147 from chrislangston/master
feat: support custom Opus model via ANTHROPIC_DEFAULT_OPUS_MODEL env var
2026-02-01 09:58:38 +02:00
Auto
d8a8c83447 fix: prevent SQLite corruption in parallel mode with atomic operations
Replace ineffective threading.Lock() with atomic SQL operations for
cross-process safety. Key changes:

- Add SQLAlchemy event hooks (do_connect/do_begin) for BEGIN IMMEDIATE
  transactions in api/database.py
- Add atomic_transaction() context manager for multi-statement ops
- Convert all feature MCP write operations to atomic UPDATE...WHERE
  with compare-and-swap patterns (feature_claim, mark_passing, etc.)
- Add WHERE passes=0 state guard to feature_mark_passing
- Add WAL checkpoint on shutdown and idempotent cleanup() in
  parallel_orchestrator.py with async-safe signal handling
- Wrap SQLite connections with contextlib.closing() in progress.py
- Add thread-safe engine cache with double-checked locking in
  assistant_database.py
- Migrate to SQLAlchemy 2.0 DeclarativeBase across all modules

Inspired by PR #108 (cabana8471-arch), with fixes for nested
BEGIN EXCLUSIVE bug and missing state guards.

Closes #106

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 09:45:20 +02:00
Auto
6609a0f7d6 fix: prevent PendingRollbackError and add MCP tool support for sessions
- Add explicit session.rollback() in exception handlers for database
  context managers in features.py, schedules.py, and database.py get_db()
  to prevent SQLAlchemy PendingRollbackError on failed transactions
- Add EXPAND_FEATURE_TOOLS to expand session security settings allow list
  so the expand skill can use the MCP tools it references
- Update assistant session prompt to direct the LLM to call MCP tools
  directly for feature creation instead of suggesting CLI commands

Cherry-picked fixes from PR #92 (closed) with cleaner implementation.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 09:15:24 +02:00
chrislangston
4336252b30 fix: guard against empty/whitespace ANTHROPIC_DEFAULT_OPUS_MODEL values
Trim the env var value and fall back to the default model when the
trimmed result is empty. This prevents invalid empty strings from
being appended to VALID_MODELS.

Addresses CodeRabbit review feedback on PR #147.
2026-01-31 11:22:19 -05:00
chrislangston
f2eb468c46 fix: add env-provided DEFAULT_MODEL to VALID_MODELS for validation consistency
When ANTHROPIC_DEFAULT_OPUS_MODEL env var is set to a custom model ID,
that model was not present in VALID_MODELS (derived from AVAILABLE_MODELS),
causing potential validation failures in server/schemas.py validators.

This fix dynamically appends the env-provided DEFAULT_MODEL to VALID_MODELS
when set, ensuring validators accept the runtime default. The merge is
idempotent (only adds if missing) and doesn't alter AVAILABLE_MODELS semantics.

Addresses CodeRabbit review feedback on PR #147.
2026-01-31 10:51:04 -05:00
Chris Langston
5a0085433b Merge branch 'leonvanzyl:master' into master 2026-01-31 07:49:01 -05:00
nogataka
a050fd1543 fix: auto-start agent after spec creation from empty Kanban
When creating a spec from an empty Kanban board (via "Create Spec" button),
the agent was not automatically starting after clicking "Continue to Project".

Root cause: The SpecCreationChat component in App.tsx had an onComplete handler
that only closed the chat and refreshed queries, but did not call startAgent().
This was different from the NewProjectModal flow which correctly started the agent.

Changes:
- Add startAgent import to App.tsx
- Update onComplete handler to call startAgent() with yoloMode and maxConcurrency

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-31 16:33:28 +09:00
nogataka
338622b734 fix: chat screen layout broken in new project creation flow
Root cause: NewProjectModal was rendered inside ProjectSelector (in header),
causing the fixed inset-0 container to be constrained by the dropdown DOM tree.

Changes:
- NewProjectModal.tsx: Use createPortal to render chat screen at document.body level
- SpecCreationChat.tsx: Change h-full to h-screen for explicit viewport height
- SpecCreationChat.tsx: Add min-h-0 to messages area for proper flexbox scrolling

This fixes the chat screen not displaying full-screen when creating a new project
with Claude.
2026-01-31 12:57:45 +09:00
cabana8471
89f6721cfa fix: use clamp_retry_delay() for reset-time delays
Use the shared clamp_retry_delay() function (1-hour cap) for parsed
reset-time delays instead of a separate 24-hour cap. This aligns with
the PR's consistent 1-hour maximum delay objective.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 21:47:11 +01:00
cabana8471
88c695259f fix: address 3 new CodeRabbit review comments
1. agent.py: Reset opposite retry counter when entering rate_limit or error
   status to prevent mixed events from inflating delays

2. rate_limit_utils.py: Fix parse_retry_after() regex to reject minute/hour
   units - patterns now require explicit "seconds"/"s" unit or end of string

3. test_rate_limit_utils.py: Add tests for "retry after 5 minutes" and other
   minute/hour variants to ensure they return None

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 21:41:01 +01:00
cabana8471
f018b4c1d8 fix: address PR #109 review feedback from leonvanzyl
- BLOCKER: Remove clear_stuck_features import and psutil block (doesn't exist in upstream)
- Fix overly broad rate limit patterns to avoid false positives
  - Remove "please wait", "try again later", "limit reached", "429" (bare)
  - Convert to regex-based detection with word boundaries
  - Add patterns for "http 429", "status 429", "error 429"
- Add bounds checking (1-3600s) for parsed retry delays
- Use is_rate_limit_error() consistently instead of inline pattern matching
- Extract backoff functions to rate_limit_utils.py for testability
  - calculate_rate_limit_backoff() for exponential backoff
  - calculate_error_backoff() for linear backoff
  - clamp_retry_delay() for safe range enforcement
- Rename test_agent.py to test_rate_limit_utils.py (matches module)
- Add comprehensive false-positive tests:
  - Version numbers (v14.29.0)
  - Issue/PR numbers (#429)
  - Line numbers (file.py:429)
  - Port numbers (4293)
  - Legitimate wait/retry messages

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 21:20:52 +01:00
Auto
79d02a1410 refactor: improve Vertex AI model conversion and add tests
- Rename compute_mode -> convert_model_for_vertex for clarity
- Move `import re` to module top-level (stdlib convention)
- Use greedy regex quantifier for more readable pattern matching
- Restore PEP 8 double blank line between top-level definitions
- Add test_client.py with 10 unit tests covering:
  - Vertex disabled (env unset, "0", empty)
  - Standard conversions (Opus, Sonnet, Haiku)
  - Edge cases (already-converted, non-Claude, no date suffix, empty)

Follow-up improvements from PR #129 review.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 10:20:03 +02:00
Leon van Zyl
813fcde18b Merge pull request #129 from derhally/zd/vertex-support
feat: Adds Vertex AI support for Claude models
2026-01-30 10:16:18 +02:00
Auto
b693de2999 fix: improve parallel orchestrator agent tracking clarity and cleanup
- Add comment on running_coding_agents explaining why feature_id keying
  is safe (start_feature checks for duplicates before spawning), since
  the sister dict running_testing_agents required PID keying to avoid
  overwrites from concurrent same-feature testing
- Clear running_testing_agents dict in stop_all() after killing
  processes so get_status() doesn't report stale agent counts while
  _on_agent_complete callbacks are still in flight

Follow-up to PR #130 (runaway testing agent spawn fix).

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 09:07:40 +02:00
Leon van Zyl
21fe28f51d Merge pull request #130 from ipodishima/fix/too_many_agents_spawned
fix: prevent runaway testing agent spawning (critical)
2026-01-30 09:03:52 +02:00
Marian Paul
80b6af7b2b fix: prevent runaway testing agent spawning (critical)
running_testing_agents was keyed by feature_id, so when multiple agents
tested the same feature, each spawn overwrote the previous dict entry.
The count stayed at 1 regardless of how many processes were actually
running, causing the maintain loop to spawn agents indefinitely (~130+).

Re-key the dict by PID so each agent gets a unique entry and the
existing max-agent guards work correctly. Also check the return value
of _spawn_testing_agent() to break the loop on failure.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 15:02:08 +01:00
Zeid Derhally
099f52b19c Add support for using vertex AI with claude models 2026-01-29 06:13:34 -05:00
cabana8471
dcf8b99dca fix: remove unused RATE_LIMIT_PATTERNS import
Fixes ruff F401 lint error - the constant was imported but not
used in test_agent.py.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 07:26:29 +01:00
cabana8471
cf8dec9abf fix: address CodeRabbit review - extract rate limit logic to shared module
- Create rate_limit_utils.py with shared constants and functions
- Update agent.py to import from shared module
- Update test_agent.py to import from shared module (removes duplication)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 06:58:56 +01:00
cabana8471
ff1a63d104 fix: address CodeRabbit review feedback
- Fix comment: "exponential" -> "linear" for error backoff (30 * retries)
- Fix rate limit counter reset: only reset when no rate limit signal detected
- Apply exponential backoff to rate limit in response text (not just exceptions)
- Use explicit `is not None` check for retry_seconds to handle Retry-After: 0

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 06:32:07 +01:00
cabana8471
bf194ad72f fix: improve rate limit handling with exponential backoff
When Claude API hits rate limits via HTTP 429 exceptions (rather than
response text), the agent now properly detects and handles them:

- Add RATE_LIMIT_PATTERNS constant for comprehensive detection
- Add parse_retry_after() to extract wait times from error messages
- Add is_rate_limit_error() helper for pattern matching
- Return new "rate_limit" status from exception handler
- Implement exponential backoff: 60s → 120s → 240s... (max 1 hour)
- Improve generic error backoff: 30s → 60s → 90s... (max 5 minutes)
- Expand text-based detection patterns in response handling
- Add unit tests for new functions

Fixes #41

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 22:56:57 +01:00
chrislangston
43494c337f feat: support custom Opus model via ANTHROPIC_DEFAULT_OPUS_MODEL env var
Allow Foundry and custom deployments to override the default Opus model
by setting the ANTHROPIC_DEFAULT_OPUS_MODEL environment variable.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 11:02:29 -05:00
101 changed files with 7616 additions and 4853 deletions

View File

@@ -8,7 +8,7 @@ This command **requires** the project directory as an argument via `$ARGUMENTS`.
**Example:** `/create-spec generations/my-app`
**Output location:** `$ARGUMENTS/prompts/app_spec.txt` and `$ARGUMENTS/prompts/initializer_prompt.md`
**Output location:** `$ARGUMENTS/.autocoder/prompts/app_spec.txt` and `$ARGUMENTS/.autocoder/prompts/initializer_prompt.md`
If `$ARGUMENTS` is empty, inform the user they must provide a project path and exit.
@@ -347,13 +347,13 @@ First ask in conversation if they want to make changes.
## Output Directory
The output directory is: `$ARGUMENTS/prompts/`
The output directory is: `$ARGUMENTS/.autocoder/prompts/`
Once the user approves, generate these files:
## 1. Generate `app_spec.txt`
**Output path:** `$ARGUMENTS/prompts/app_spec.txt`
**Output path:** `$ARGUMENTS/.autocoder/prompts/app_spec.txt`
Create a new file using this XML structure:
@@ -489,7 +489,7 @@ Create a new file using this XML structure:
## 2. Update `initializer_prompt.md`
**Output path:** `$ARGUMENTS/prompts/initializer_prompt.md`
**Output path:** `$ARGUMENTS/.autocoder/prompts/initializer_prompt.md`
If the output directory has an existing `initializer_prompt.md`, read it and update the feature count.
If not, copy from `.claude/templates/initializer_prompt.template.md` first, then update.
@@ -512,7 +512,7 @@ After: **CRITICAL:** You must create exactly **25** features using the `feature
## 3. Write Status File (REQUIRED - Do This Last)
**Output path:** `$ARGUMENTS/prompts/.spec_status.json`
**Output path:** `$ARGUMENTS/.autocoder/prompts/.spec_status.json`
**CRITICAL:** After you have completed ALL requested file changes, write this status file to signal completion to the UI. This is required for the "Continue to Project" button to appear.
@@ -524,8 +524,8 @@ Write this JSON file:
"version": 1,
"timestamp": "[current ISO 8601 timestamp, e.g., 2025-01-15T14:30:00.000Z]",
"files_written": [
"prompts/app_spec.txt",
"prompts/initializer_prompt.md"
".autocoder/prompts/app_spec.txt",
".autocoder/prompts/initializer_prompt.md"
],
"feature_count": [the feature count from Phase 4L]
}
@@ -539,9 +539,9 @@ Write this JSON file:
"version": 1,
"timestamp": "2025-01-15T14:30:00.000Z",
"files_written": [
"prompts/app_spec.txt",
"prompts/initializer_prompt.md",
"prompts/coding_prompt.md"
".autocoder/prompts/app_spec.txt",
".autocoder/prompts/initializer_prompt.md",
".autocoder/prompts/coding_prompt.md"
],
"feature_count": 35
}
@@ -559,11 +559,11 @@ Write this JSON file:
Once files are generated, tell the user what to do next:
> "Your specification files have been created in `$ARGUMENTS/prompts/`!
> "Your specification files have been created in `$ARGUMENTS/.autocoder/prompts/`!
>
> **Files created:**
> - `$ARGUMENTS/prompts/app_spec.txt`
> - `$ARGUMENTS/prompts/initializer_prompt.md`
> - `$ARGUMENTS/.autocoder/prompts/app_spec.txt`
> - `$ARGUMENTS/.autocoder/prompts/initializer_prompt.md`
>
> The **Continue to Project** button should now appear. Click it to start the autonomous coding agent!
>

View File

@@ -42,7 +42,7 @@ You are the **Project Expansion Assistant** - an expert at understanding existin
# FIRST: Read and Understand Existing Project
**Step 1:** Read the existing specification:
- Read `$ARGUMENTS/prompts/app_spec.txt`
- Read `$ARGUMENTS/.autocoder/prompts/app_spec.txt`
**Step 2:** Present a summary to the user:
@@ -231,4 +231,4 @@ If they want to add more, go back to Phase 1.
# BEGIN
Start by reading the app specification file at `$ARGUMENTS/prompts/app_spec.txt`, then greet the user with a summary of their existing project and ask what they want to add.
Start by reading the app specification file at `$ARGUMENTS/.autocoder/prompts/app_spec.txt`, then greet the user with a summary of their existing project and ask what they want to add.

View File

@@ -5,6 +5,6 @@ description: Convert GSD codebase mapping to Autocoder app_spec.txt
# GSD to Autocoder Spec
Convert `.planning/codebase/*.md` (from `/gsd:map-codebase`) to Autocoder's `prompts/app_spec.txt`.
Convert `.planning/codebase/*.md` (from `/gsd:map-codebase`) to Autocoder's `.autocoder/prompts/app_spec.txt`.
@.claude/skills/gsd-to-autocoder-spec/SKILL.md

View File

@@ -40,15 +40,36 @@ Pull request(s): $ARGUMENTS
- For Medium PRs: spawn 1-2 agents focusing on the most impacted areas
- For Complex PRs: spawn up to 3 agents to cover security, performance, and architectural concerns
4. **Vision Alignment Check**
4. **PR Scope & Title Alignment Check**
- Compare the PR title and description against the actual diff content
- Check whether the PR is focused on a single coherent change or contains multiple unrelated changes
- If the title/description describe one thing but the PR contains significantly more (e.g., title says "fix typo in README" but the diff touches 20 files across multiple domains), flag this as a **scope mismatch**
- A scope mismatch is a **merge blocker** — recommend the author split the PR into smaller, focused PRs
- Suggest specific ways to split the PR (e.g., "separate the refactor from the feature addition")
- Reviewing large, unfocused PRs is impractical and error-prone; the review cannot provide adequate assurance for such changes
5. **Vision Alignment Check**
- Read the project's README.md and CLAUDE.md to understand the application's core purpose
- Assess whether this PR aligns with the application's intended functionality
- If the changes deviate significantly from the core vision or add functionality that doesn't serve the application's purpose, note this in the review
- This is not a blocker, but should be flagged for the reviewer's consideration
5. **Safety Assessment**
6. **Safety Assessment**
- Provide a review on whether the PR is safe to merge as-is
- Provide any feedback in terms of risk level
6. **Improvements**
7. **Improvements**
- Propose any improvements in terms of importance and complexity
8. **Merge Recommendation**
- Based on all findings, provide a clear merge/don't-merge recommendation
- If all concerns are minor (cosmetic issues, naming suggestions, small style nits, missing comments, etc.), recommend **merging the PR** and note that the reviewer can address these minor concerns themselves with a quick follow-up commit pushed directly to master
- If there are significant concerns (bugs, security issues, architectural problems, scope mismatch), recommend **not merging** and explain what needs to be resolved first
9. **TLDR**
- End the review with a `## TLDR` section
- In 3-5 bullet points maximum, summarize:
- What this PR is actually about (one sentence)
- The key concerns, if any (or "no significant concerns")
- **Verdict: MERGE** / **MERGE (with minor follow-up)** / **DON'T MERGE** with a one-line reason
- This section should be scannable in under 10 seconds

View File

@@ -9,7 +9,7 @@ description: |
# GSD to Autocoder Spec Converter
Converts `.planning/codebase/*.md` (GSD mapping output) to `prompts/app_spec.txt` (Autocoder format).
Converts `.planning/codebase/*.md` (GSD mapping output) to `.autocoder/prompts/app_spec.txt` (Autocoder format).
## When to Use
@@ -84,7 +84,7 @@ Extract:
Create `prompts/` directory:
```bash
mkdir -p prompts
mkdir -p .autocoder/prompts
```
**Mapping GSD Documents to Autocoder Spec:**
@@ -114,7 +114,7 @@ mkdir -p prompts
**Write the spec file** using the XML format from [references/app-spec-format.md](references/app-spec-format.md):
```bash
cat > prompts/app_spec.txt << 'EOF'
cat > .autocoder/prompts/app_spec.txt << 'EOF'
<project_specification>
<project_name>{from package.json or directory}</project_name>
@@ -173,9 +173,9 @@ EOF
### Step 5: Verify Generated Spec
```bash
head -100 prompts/app_spec.txt
head -100 .autocoder/prompts/app_spec.txt
echo "---"
grep -c "User can\|System\|API\|Feature" prompts/app_spec.txt || echo "0"
grep -c "User can\|System\|API\|Feature" .autocoder/prompts/app_spec.txt || echo "0"
```
**Validation checklist:**
@@ -194,7 +194,7 @@ Output:
app_spec.txt generated from GSD codebase mapping.
Source: .planning/codebase/*.md
Output: prompts/app_spec.txt
Output: .autocoder/prompts/app_spec.txt
Next: Start Autocoder

View File

@@ -49,51 +49,21 @@ Otherwise, start servers manually and document the process.
#### TEST-DRIVEN DEVELOPMENT MINDSET (CRITICAL)
Features are **test cases** that drive development. This is test-driven development:
Features are **test cases** that drive development. If functionality doesn't exist, **BUILD IT** -- you are responsible for implementing ALL required functionality. Missing pages, endpoints, database tables, or components are NOT blockers; they are your job to create.
- **If you can't test a feature because functionality doesn't exist → BUILD IT**
- You are responsible for implementing ALL required functionality
- Never assume another process will build it later
- "Missing functionality" is NOT a blocker - it's your job to create it
**Example:** Feature says "User can filter flashcards by difficulty level"
- WRONG: "Flashcard page doesn't exist yet" → skip feature
- RIGHT: "Flashcard page doesn't exist yet" → build flashcard page → implement filter → test feature
**Note:** Your feature has been pre-assigned by the orchestrator. Use `feature_get_by_id` with your assigned feature ID to get the details.
Once you've retrieved the feature, **mark it as in-progress** (if not already):
**Note:** Your feature has been pre-assigned by the orchestrator. Use `feature_get_by_id` with your assigned feature ID to get the details. Then mark it as in-progress:
```
# Mark feature as in-progress
Use the feature_mark_in_progress tool with feature_id={your_assigned_id}
```
If you get "already in-progress" error, that's OK - continue with implementation.
Focus on completing one feature perfectly and completing its testing steps in this session before moving on to other features.
It's ok if you only complete one feature in this session, as there will be more sessions later that continue to make progress.
Focus on completing one feature perfectly in this session. It's ok if you only complete one feature, as more sessions will follow.
#### When to Skip a Feature (EXTREMELY RARE)
**Skipping should almost NEVER happen.** Only skip for truly external blockers you cannot control:
- **External API not configured**: Third-party service credentials missing (e.g., Stripe keys, OAuth secrets)
- **External service unavailable**: Dependency on service that's down or inaccessible
- **Environment limitation**: Hardware or system requirement you cannot fulfill
**NEVER skip because:**
| Situation | Wrong Action | Correct Action |
|-----------|--------------|----------------|
| "Page doesn't exist" | Skip | Create the page |
| "API endpoint missing" | Skip | Implement the endpoint |
| "Database table not ready" | Skip | Create the migration |
| "Component not built" | Skip | Build the component |
| "No data to test with" | Skip | Create test data or build data entry flow |
| "Feature X needs to be done first" | Skip | Build feature X as part of this feature |
If a feature requires building other functionality first, **build that functionality**. You are the coding agent - your job is to make the feature work, not to defer it.
Only skip for truly external blockers: missing third-party credentials (Stripe keys, OAuth secrets), unavailable external services, or unfulfillable environment requirements. **NEVER** skip because a page, endpoint, component, or data doesn't exist yet -- build it. If a feature requires other functionality first, build that functionality as part of this feature.
If you must skip (truly external blocker only):
@@ -139,130 +109,22 @@ Use browser automation tools:
### STEP 5.5: MANDATORY VERIFICATION CHECKLIST (BEFORE MARKING ANY TEST PASSING)
**You MUST complete ALL of these checks before marking any feature as "passes": true**
**Complete ALL applicable checks before marking any feature as passing:**
#### Security Verification (for protected features)
- [ ] Feature respects user role permissions
- [ ] Unauthenticated access is blocked (redirects to login)
- [ ] API endpoint checks authorization (returns 401/403 appropriately)
- [ ] Cannot access other users' data by manipulating URLs
#### Real Data Verification (CRITICAL - NO MOCK DATA)
- [ ] Created unique test data via UI (e.g., "TEST_12345_VERIFY_ME")
- [ ] Verified the EXACT data I created appears in UI
- [ ] Refreshed page - data persists (proves database storage)
- [ ] Deleted the test data - verified it's gone everywhere
- [ ] NO unexplained data appeared (would indicate mock data)
- [ ] Dashboard/counts reflect real numbers after my changes
- [ ] **Ran extended mock data grep (STEP 5.6) - no hits in src/ (excluding tests)**
- [ ] **Verified no globalThis, devStore, or dev-store patterns**
- [ ] **Server restart test passed (STEP 5.7) - data persists across restart**
#### Navigation Verification
- [ ] All buttons on this page link to existing routes
- [ ] No 404 errors when clicking any interactive element
- [ ] Back button returns to correct previous page
- [ ] Related links (edit, view, delete) have correct IDs in URLs
#### Integration Verification
- [ ] Console shows ZERO JavaScript errors
- [ ] Network tab shows successful API calls (no 500s)
- [ ] Data returned from API matches what UI displays
- [ ] Loading states appeared during API calls
- [ ] Error states handle failures gracefully
- **Security:** Feature respects role permissions; unauthenticated access blocked; API checks auth (401/403); no cross-user data leaks via URL manipulation
- **Real Data:** Create unique test data via UI, verify it appears, refresh to confirm persistence, delete and verify removal. No unexplained data (indicates mocks). Dashboard counts reflect real numbers
- **Mock Data Grep:** Run STEP 5.6 grep checks - no hits in src/ (excluding tests). No globalThis, devStore, or dev-store patterns
- **Server Restart:** For data features, run STEP 5.7 - data persists across server restart
- **Navigation:** All buttons link to existing routes, no 404s, back button works, edit/view/delete links have correct IDs
- **Integration:** Zero JS console errors, no 500s in network tab, API data matches UI, loading/error states work
### STEP 5.6: MOCK DATA DETECTION (Before marking passing)
**Run ALL these grep checks. Any hits in src/ (excluding test files) require investigation:**
```bash
# Common exclusions for test files
EXCLUDE="--exclude=*.test.* --exclude=*.spec.* --exclude=*__test__* --exclude=*__mocks__*"
# 1. In-memory storage patterns (CRITICAL - catches dev-store)
grep -r "globalThis\." --include="*.ts" --include="*.tsx" --include="*.js" $EXCLUDE src/
grep -r "dev-store\|devStore\|DevStore\|mock-db\|mockDb" --include="*.ts" --include="*.tsx" --include="*.js" $EXCLUDE src/
# 2. Mock data variables
grep -r "mockData\|fakeData\|sampleData\|dummyData\|testData" --include="*.ts" --include="*.tsx" --include="*.js" $EXCLUDE src/
# 3. TODO/incomplete markers
grep -r "TODO.*real\|TODO.*database\|TODO.*API\|STUB\|MOCK" --include="*.ts" --include="*.tsx" --include="*.js" $EXCLUDE src/
# 4. Development-only conditionals
grep -r "isDevelopment\|isDev\|process\.env\.NODE_ENV.*development" --include="*.ts" --include="*.tsx" --include="*.js" $EXCLUDE src/
# 5. In-memory collections as data stores
grep -r "new Map\(\)\|new Set\(\)" --include="*.ts" --include="*.tsx" --include="*.js" $EXCLUDE src/ 2>/dev/null
```
**Rule:** If ANY grep returns results in production code → investigate → FIX before marking passing.
**Runtime verification:**
1. Create unique data (e.g., "TEST_12345") → verify in UI → delete → verify gone
2. Check database directly - all displayed data must come from real DB queries
3. If unexplained data appears, it's mock data - fix before marking passing.
Before marking a feature passing, grep for mock/placeholder data patterns in src/ (excluding test files): `globalThis`, `devStore`, `dev-store`, `mockDb`, `mockData`, `fakeData`, `sampleData`, `dummyData`, `testData`, `TODO.*real`, `TODO.*database`, `STUB`, `MOCK`, `isDevelopment`, `isDev`. Any hits in production code must be investigated and fixed. Also create unique test data (e.g., "TEST_12345"), verify it appears in UI, then delete and confirm removal - unexplained data indicates mock implementations.
### STEP 5.7: SERVER RESTART PERSISTENCE TEST (MANDATORY for data features)
**When required:** Any feature involving CRUD operations or data persistence.
**This test is NON-NEGOTIABLE. It catches in-memory storage implementations that pass all other tests.**
**Steps:**
1. Create unique test data via UI or API (e.g., item named "RESTART_TEST_12345")
2. Verify data appears in UI and API response
3. **STOP the server completely:**
```bash
# Kill by port (safer - only kills the dev server, not VS Code/Claude Code/etc.)
# Unix/macOS:
lsof -ti :${PORT:-3000} | xargs kill -TERM 2>/dev/null || true
sleep 3
lsof -ti :${PORT:-3000} | xargs kill -9 2>/dev/null || true
sleep 2
# Windows alternative (use if lsof not available):
# netstat -ano | findstr :${PORT:-3000} | findstr LISTENING
# taskkill /F /PID <pid_from_above> 2>nul
# Verify server is stopped
if lsof -ti :${PORT:-3000} > /dev/null 2>&1; then
echo "ERROR: Server still running on port ${PORT:-3000}!"
exit 1
fi
```
4. **RESTART the server:**
```bash
./init.sh &
sleep 15 # Allow server to fully start
# Verify server is responding
if ! curl -f http://localhost:${PORT:-3000}/api/health && ! curl -f http://localhost:${PORT:-3000}; then
echo "ERROR: Server failed to start after restart"
exit 1
fi
```
5. **Query for test data - it MUST still exist**
- Via UI: Navigate to data location, verify data appears
- Via API: `curl http://localhost:${PORT:-3000}/api/items` - verify data in response
6. **If data is GONE:** Implementation uses in-memory storage → CRITICAL FAIL
- Run all grep commands from STEP 5.6 to identify the mock pattern
- You MUST fix the in-memory storage implementation before proceeding
- Replace in-memory storage with real database queries
7. **Clean up test data** after successful verification
**Why this test exists:** In-memory stores like `globalThis.devStore` pass all other tests because data persists during a single server run. Only a full server restart reveals this bug. Skipping this step WILL allow dev-store implementations to slip through.
**YOLO Mode Note:** Even in YOLO mode, this verification is MANDATORY for data features. Use curl instead of browser automation.
For any feature involving CRUD or data persistence: create unique test data (e.g., "RESTART_TEST_12345"), verify it exists, then fully stop and restart the dev server. After restart, verify the test data still exists. If data is gone, the implementation uses in-memory storage -- run STEP 5.6 greps, find the mock pattern, and replace with real database queries. Clean up test data after verification. This test catches in-memory stores like `globalThis.devStore` that pass all other tests but lose data on restart.
### STEP 6: UPDATE FEATURE STATUS (CAREFULLY!)

View File

@@ -1,58 +1,29 @@
## YOUR ROLE - TESTING AGENT
You are a **testing agent** responsible for **regression testing** previously-passing features.
You are a **testing agent** responsible for **regression testing** previously-passing features. If you find a regression, you must fix it.
Your job is to ensure that features marked as "passing" still work correctly. If you find a regression (a feature that no longer works), you must fix it.
## ASSIGNED FEATURES FOR REGRESSION TESTING
### STEP 1: GET YOUR BEARINGS (MANDATORY)
You are assigned to test the following features: {{TESTING_FEATURE_IDS}}
Start by orienting yourself:
### Workflow for EACH feature:
1. Call `feature_get_by_id` with the feature ID
2. Read the feature's verification steps
3. Test the feature in the browser
4. Call `feature_mark_passing` or `feature_mark_failing`
5. Move to the next feature
```bash
# 1. See your working directory
pwd
---
# 2. List files to understand project structure
ls -la
### STEP 1: GET YOUR ASSIGNED FEATURE(S)
# 3. Read progress notes from previous sessions (last 200 lines)
tail -200 claude-progress.txt
# 4. Check recent git history
git log --oneline -10
```
Then use MCP tools to check feature status:
Your features have been pre-assigned by the orchestrator. For each feature ID listed above, use `feature_get_by_id` to get the details:
```
# 5. Get progress statistics
Use the feature_get_stats tool
Use the feature_get_by_id tool with feature_id=<ID>
```
### STEP 2: START SERVERS (IF NOT RUNNING)
If `init.sh` exists, run it:
```bash
chmod +x init.sh
./init.sh
```
Otherwise, start servers manually.
### STEP 3: GET YOUR ASSIGNED FEATURE
Your feature has been pre-assigned by the orchestrator. Use `feature_get_by_id` to get the details:
```
Use the feature_get_by_id tool with feature_id={your_assigned_id}
```
The orchestrator has already claimed this feature for testing (set `testing_in_progress=true`).
**CRITICAL:** You MUST call `feature_release_testing` when done, regardless of pass/fail.
### STEP 4: VERIFY THE FEATURE
### STEP 2: VERIFY THE FEATURE
**CRITICAL:** You MUST verify the feature through the actual UI using browser automation.
@@ -81,21 +52,11 @@ Use browser automation tools:
- browser_console_messages - Get browser console output (check for errors)
- browser_network_requests - Monitor API calls
### STEP 5: HANDLE RESULTS
### STEP 3: HANDLE RESULTS
#### If the feature PASSES:
The feature still works correctly. Release the claim and end your session:
```
# Release the testing claim (tested_ok=true)
Use the feature_release_testing tool with feature_id={id} and tested_ok=true
# Log the successful verification
echo "[Testing] Feature #{id} verified - still passing" >> claude-progress.txt
```
**DO NOT** call feature_mark_passing again - it's already passing.
The feature still works correctly. **DO NOT** call feature_mark_passing again -- it's already passing. End your session.
#### If the feature FAILS (regression found):
@@ -125,13 +86,7 @@ A regression has been introduced. You MUST fix it:
Use the feature_mark_passing tool with feature_id={id}
```
6. **Release the testing claim:**
```
Use the feature_release_testing tool with feature_id={id} and tested_ok=false
```
Note: tested_ok=false because we found a regression (even though we fixed it).
7. **Commit the fix:**
6. **Commit the fix:**
```bash
git add .
git commit -m "Fix regression in [feature name]
@@ -141,14 +96,6 @@ A regression has been introduced. You MUST fix it:
- Verified with browser automation"
```
### STEP 6: UPDATE PROGRESS AND END
Update `claude-progress.txt`:
```bash
echo "[Testing] Session complete - verified/fixed feature #{id}" >> claude-progress.txt
```
---
## AVAILABLE MCP TOOLS
@@ -156,12 +103,11 @@ echo "[Testing] Session complete - verified/fixed feature #{id}" >> claude-progr
### Feature Management
- `feature_get_stats` - Get progress overview (passing/in_progress/total counts)
- `feature_get_by_id` - Get your assigned feature details
- `feature_release_testing` - **REQUIRED** - Release claim after testing (pass tested_ok=true/false)
- `feature_mark_failing` - Mark a feature as failing (when you find a regression)
- `feature_mark_passing` - Mark a feature as passing (after fixing a regression)
### Browser Automation (Playwright)
All interaction tools have **built-in auto-wait** - no manual timeouts needed.
All interaction tools have **built-in auto-wait** -- no manual timeouts needed.
- `browser_navigate` - Navigate to URL
- `browser_take_screenshot` - Capture screenshot
@@ -178,9 +124,7 @@ All interaction tools have **built-in auto-wait** - no manual timeouts needed.
## IMPORTANT REMINDERS
**Your Goal:** Verify that passing features still work, and fix any regressions found.
**This Session's Goal:** Test ONE feature thoroughly.
**Your Goal:** Test each assigned feature thoroughly. Verify it still works, and fix any regression found. Process ALL features in your list before ending your session.
**Quality Bar:**
- Zero console errors
@@ -188,21 +132,15 @@ All interaction tools have **built-in auto-wait** - no manual timeouts needed.
- Visual appearance correct
- API calls succeed
**CRITICAL - Always release your claim:**
- Call `feature_release_testing` when done, whether pass or fail
- Pass `tested_ok=true` if the feature passed
- Pass `tested_ok=false` if you found a regression
**If you find a regression:**
1. Mark the feature as failing immediately
2. Fix the issue
3. Verify the fix with browser automation
4. Mark as passing only after thorough verification
5. Release the testing claim with `tested_ok=false`
6. Commit the fix
5. Commit the fix
**You have one iteration.** Focus on testing ONE feature thoroughly.
**You have one iteration.** Test all assigned features before ending.
---
Begin by running Step 1 (Get Your Bearings).
Begin by running Step 1 for the first feature in your assigned list.

View File

@@ -22,6 +22,18 @@
# Example: EXTRA_READ_PATHS=/Volumes/Data/dev,/Users/shared/libs
# EXTRA_READ_PATHS=
# Google Cloud Vertex AI Configuration (Optional)
# To use Claude via Vertex AI on Google Cloud Platform, uncomment and set these variables.
# Requires: gcloud CLI installed and authenticated (run: gcloud auth application-default login)
# Note: Use @ instead of - in model names (e.g., claude-opus-4-5@20251101)
#
# CLAUDE_CODE_USE_VERTEX=1
# CLOUD_ML_REGION=us-east5
# ANTHROPIC_VERTEX_PROJECT_ID=your-gcp-project-id
# ANTHROPIC_DEFAULT_OPUS_MODEL=claude-opus-4-5@20251101
# ANTHROPIC_DEFAULT_SONNET_MODEL=claude-sonnet-4-5@20250929
# ANTHROPIC_DEFAULT_HAIKU_MODEL=claude-3-5-haiku@20241022
# GLM/Alternative API Configuration (Optional)
# To use Zhipu AI's GLM models instead of Claude, uncomment and set these variables.
# This only affects AutoCoder - your global Claude Code settings remain unchanged.

2
.gitignore vendored
View File

@@ -76,6 +76,8 @@ ui/playwright-report/
.dmypy.json
dmypy.json
.ruff_cache/
# ===================
# Claude Code
# ===================

181
CLAUDE.md
View File

@@ -54,6 +54,12 @@ python autonomous_agent_demo.py --project-dir my-app --yolo
# Parallel mode: run multiple agents concurrently (1-5 agents)
python autonomous_agent_demo.py --project-dir my-app --parallel --max-concurrency 3
# Batch mode: implement multiple features per agent session (1-3)
python autonomous_agent_demo.py --project-dir my-app --batch-size 3
# Batch specific features by ID
python autonomous_agent_demo.py --project-dir my-app --batch-features 1,2,3
```
### YOLO Mode (Rapid Prototyping)
@@ -68,7 +74,7 @@ python autonomous_agent_demo.py --project-dir my-app --yolo
```
**What's different in YOLO mode:**
- No regression testing (skips `feature_get_for_regression`)
- No regression testing
- No Playwright MCP server (browser automation disabled)
- Features marked passing after lint/type-check succeeds
- Faster iteration for prototyping
@@ -97,10 +103,13 @@ npm run lint # Run ESLint
### Python
```bash
ruff check . # Lint
mypy . # Type check
python test_security.py # Security unit tests (163 tests)
python test_security_integration.py # Integration tests (9 tests)
ruff check . # Lint
mypy . # Type check
python test_security.py # Security unit tests (12 tests)
python test_security_integration.py # Integration tests (9 tests)
python -m pytest test_client.py # Client tests (20 tests)
python -m pytest test_dependency_resolver.py # Dependency resolver tests (12 tests)
python -m pytest test_rate_limit_utils.py # Rate limit tests (22 tests)
```
### React UI
@@ -108,11 +117,17 @@ python test_security_integration.py # Integration tests (9 tests)
```bash
cd ui
npm run lint # ESLint
npm run build # Type check + build
npm run build # Type check + build (Vite 7)
npm run test:e2e # Playwright end-to-end tests
npm run test:e2e:ui # Playwright tests with UI
```
### CI/CD
GitHub Actions (`.github/workflows/ci.yml`) runs on push/PR to master:
- **Python job**: ruff lint + security tests
- **UI job**: ESLint + TypeScript build
### Code Quality
Configuration in `pyproject.toml`:
@@ -124,15 +139,21 @@ Configuration in `pyproject.toml`:
### Core Python Modules
- `start.py` - CLI launcher with project creation/selection menu
- `autonomous_agent_demo.py` - Entry point for running the agent
- `autonomous_agent_demo.py` - Entry point for running the agent (supports `--yolo`, `--parallel`, `--batch-size`, `--batch-features`)
- `autocoder_paths.py` - Central path resolution with dual-path backward compatibility and migration
- `agent.py` - Agent session loop using Claude Agent SDK
- `client.py` - ClaudeSDKClient configuration with security hooks and MCP servers
- `client.py` - ClaudeSDKClient configuration with security hooks, MCP servers, and Vertex AI support
- `security.py` - Bash command allowlist validation (ALLOWED_COMMANDS whitelist)
- `prompts.py` - Prompt template loading with project-specific fallback
- `prompts.py` - Prompt template loading with project-specific fallback and batch feature prompts
- `progress.py` - Progress tracking, database queries, webhook notifications
- `registry.py` - Project registry for mapping names to paths (cross-platform)
- `registry.py` - Project registry for mapping names to paths (cross-platform), global settings model
- `parallel_orchestrator.py` - Concurrent agent execution with dependency-aware scheduling
- `auth.py` - Authentication error detection for Claude CLI
- `env_constants.py` - Shared environment variable constants (API_ENV_VARS) used by client.py and chat sessions
- `rate_limit_utils.py` - Rate limit detection, retry parsing, exponential backoff with jitter
- `api/database.py` - SQLAlchemy models (Feature, Schedule, ScheduleOverride)
- `api/dependency_resolver.py` - Cycle detection (Kahn's algorithm + DFS) and dependency validation
- `api/migration.py` - JSON-to-SQLite migration utility
### Project Registry
@@ -146,13 +167,36 @@ The registry uses:
### Server API (server/)
The FastAPI server provides REST endpoints for the UI:
The FastAPI server provides REST and WebSocket endpoints for the UI:
- `server/routers/projects.py` - Project CRUD with registry integration
- `server/routers/features.py` - Feature management
- `server/routers/agent.py` - Agent control (start/stop/pause/resume)
- `server/routers/filesystem.py` - Filesystem browser API with security controls
- `server/routers/spec_creation.py` - WebSocket for interactive spec creation
**Routers** (`server/routers/`):
- `projects.py` - Project CRUD with registry integration
- `features.py` - Feature management
- `agent.py` - Agent control (start/stop/pause/resume)
- `filesystem.py` - Filesystem browser API with security controls
- `spec_creation.py` - WebSocket for interactive spec creation
- `expand_project.py` - Interactive project expansion via natural language
- `assistant_chat.py` - Read-only project assistant chat (WebSocket/REST)
- `terminal.py` - Interactive terminal I/O with PTY support (WebSocket bidirectional)
- `devserver.py` - Dev server control (start/stop) and config
- `schedules.py` - CRUD for time-based agent scheduling
- `settings.py` - Global settings management (model selection, YOLO, batch size, headless browser)
**Services** (`server/services/`):
- `process_manager.py` - Agent process lifecycle management
- `project_config.py` - Project type detection and dev command management
- `terminal_manager.py` - Terminal session management with PTY (`pywinpty` on Windows)
- `scheduler_service.py` - APScheduler-based automated agent scheduling
- `dev_server_manager.py` - Dev server lifecycle management
- `assistant_chat_session.py` / `assistant_database.py` - Assistant chat sessions with SQLite persistence
- `spec_chat_session.py` - Spec creation chat sessions
- `expand_chat_session.py` - Expand project chat sessions
- `chat_constants.py` - Shared constants for chat services
**Utilities** (`server/utils/`):
- `process_utils.py` - Process management utilities
- `project_helpers.py` - Project path resolution helpers
- `validation.py` - Project name validation
### Feature Management
@@ -163,18 +207,26 @@ Features are stored in SQLite (`features.db`) via SQLAlchemy. The agent interact
MCP tools available to the agent:
- `feature_get_stats` - Progress statistics
- `feature_get_next` - Get highest-priority pending feature (respects dependencies)
- `feature_claim_next` - Atomically claim next available feature (for parallel mode)
- `feature_get_for_regression` - Random passing features for regression testing
- `feature_get_by_id` - Get a single feature by ID
- `feature_get_summary` - Get summary of all features
- `feature_get_ready` - Get features ready to work on (dependencies met)
- `feature_get_blocked` - Get features blocked by unmet dependencies
- `feature_get_graph` - Get full dependency graph
- `feature_claim_and_get` - Atomically claim next available feature (for parallel mode)
- `feature_mark_in_progress` - Mark feature as in progress
- `feature_mark_passing` - Mark feature complete
- `feature_mark_failing` - Mark feature as failing
- `feature_skip` - Move feature to end of queue
- `feature_clear_in_progress` - Clear in-progress status
- `feature_create_bulk` - Initialize all features (used by initializer)
- `feature_create` - Create a single feature
- `feature_add_dependency` - Add dependency between features (with cycle detection)
- `feature_remove_dependency` - Remove a dependency
- `feature_set_dependencies` - Set all dependencies for a feature at once
### React UI (ui/)
- Tech stack: React 19, TypeScript, TanStack Query, Tailwind CSS v4, Radix UI, dagre (graph layout)
- Tech stack: React 19, TypeScript, Vite 7, TanStack Query, Tailwind CSS v4, Radix UI, dagre (graph layout), xterm.js (terminal)
- `src/App.tsx` - Main app with project selection, kanban board, agent controls
- `src/hooks/useWebSocket.ts` - Real-time updates via WebSocket (progress, agent status, logs, agent updates)
- `src/hooks/useProjects.ts` - React Query hooks for API calls
@@ -186,6 +238,12 @@ Key components:
- `DependencyGraph.tsx` - Interactive node graph visualization with dagre layout
- `CelebrationOverlay.tsx` - Confetti animation on feature completion
- `FolderBrowser.tsx` - Server-side filesystem browser for project folder selection
- `Terminal.tsx` / `TerminalTabs.tsx` - xterm.js-based multi-tab terminal
- `AssistantPanel.tsx` / `AssistantChat.tsx` - AI assistant for project Q&A
- `ExpandProjectModal.tsx` / `ExpandProjectChat.tsx` - Add features via natural language
- `DevServerControl.tsx` - Dev server start/stop control
- `ScheduleModal.tsx` - Schedule management UI
- `SettingsModal.tsx` - Global settings panel
Keyboard shortcuts (press `?` for help):
- `D` - Toggle debug panel
@@ -197,12 +255,17 @@ Keyboard shortcuts (press `?` for help):
### Project Structure for Generated Apps
Projects can be stored in any directory (registered in `~/.autocoder/registry.db`). Each project contains:
- `prompts/app_spec.txt` - Application specification (XML format)
- `prompts/initializer_prompt.md` - First session prompt
- `prompts/coding_prompt.md` - Continuation session prompt
- `features.db` - SQLite database with feature test cases
- `.agent.lock` - Lock file to prevent multiple agent instances
- `.autocoder/prompts/app_spec.txt` - Application specification (XML format)
- `.autocoder/prompts/initializer_prompt.md` - First session prompt
- `.autocoder/prompts/coding_prompt.md` - Continuation session prompt
- `.autocoder/features.db` - SQLite database with feature test cases
- `.autocoder/.agent.lock` - Lock file to prevent multiple agent instances
- `.autocoder/allowed_commands.yaml` - Project-specific bash command allowlist (optional)
- `.autocoder/.gitignore` - Ignores runtime files
- `CLAUDE.md` - Stays at project root (SDK convention)
- `app_spec.txt` - Root copy for agent template compatibility
Legacy projects with files at root level (e.g., `features.db`, `prompts/`) are auto-migrated to `.autocoder/` on next agent start. Dual-path resolution ensures old and new layouts work transparently.
### Security Model
@@ -242,15 +305,6 @@ The following directories (relative to home) are always blocked:
- `.docker`, `.config/gcloud` - Container/cloud configs
- `.npmrc`, `.pypirc`, `.netrc` - Package manager credentials
**Example Output:**
```
Created security settings at /path/to/project/.claude_settings.json
- Sandbox enabled (OS-level bash isolation)
- Filesystem restricted to: /path/to/project
- Extra read paths (validated): /Users/me/docs, /opt/shared-libs
```
#### Per-Project Allowed Commands
The agent's bash command access is controlled through a hierarchical configuration system:
@@ -312,13 +366,28 @@ blocked_commands:
**Files:**
- `security.py` - Command validation logic and hardcoded blocklist
- `test_security.py` - Unit tests for security system (136 tests)
- `test_security_integration.py` - Integration tests with real hooks (9 tests)
- `TEST_SECURITY.md` - Quick testing reference guide
- `test_security.py` - Unit tests for security system
- `test_security_integration.py` - Integration tests with real hooks
- `examples/project_allowed_commands.yaml` - Project config example (all commented by default)
- `examples/org_config.yaml` - Org config example (all commented by default)
- `examples/README.md` - Comprehensive guide with use cases, testing, and troubleshooting
- `PHASE3_SPEC.md` - Specification for mid-session approval feature (future enhancement)
### Vertex AI Configuration (Optional)
Run coding agents via Google Cloud Vertex AI:
1. Install and authenticate gcloud CLI: `gcloud auth application-default login`
2. Configure `.env`:
```
CLAUDE_CODE_USE_VERTEX=1
CLOUD_ML_REGION=us-east5
ANTHROPIC_VERTEX_PROJECT_ID=your-gcp-project-id
ANTHROPIC_DEFAULT_OPUS_MODEL=claude-opus-4-5@20251101
ANTHROPIC_DEFAULT_SONNET_MODEL=claude-sonnet-4-5@20250929
ANTHROPIC_DEFAULT_HAIKU_MODEL=claude-3-5-haiku@20241022
```
**Note:** Use `@` instead of `-` in model names for Vertex AI.
### Ollama Local Models (Optional)
@@ -355,8 +424,24 @@ Run coding agents using local models via Ollama v0.14.0+:
## Claude Code Integration
- `.claude/commands/create-spec.md` - `/create-spec` slash command for interactive spec creation
- `.claude/skills/frontend-design/SKILL.md` - Skill for distinctive UI design
**Slash commands** (`.claude/commands/`):
- `/create-spec` - Interactive spec creation for new projects
- `/expand-project` - Expand existing project with new features
- `/gsd-to-autocoder-spec` - Convert GSD codebase mapping to app_spec.txt
- `/check-code` - Run lint and type-check for code quality
- `/checkpoint` - Create comprehensive checkpoint commit
- `/review-pr` - Review pull requests
**Custom agents** (`.claude/agents/`):
- `coder.md` - Elite software architect agent for code implementation (Opus)
- `code-review.md` - Code review agent for quality/security/performance analysis (Opus)
- `deep-dive.md` - Technical investigator for deep analysis and debugging (Opus)
**Skills** (`.claude/skills/`):
- `frontend-design` - Distinctive, production-grade UI design
- `gsd-to-autocoder-spec` - Convert GSD codebase mapping to Autocoder app_spec format
**Other:**
- `.claude/templates/` - Prompt templates copied to new projects
- `examples/` - Configuration examples and documentation for security settings
@@ -364,12 +449,12 @@ Run coding agents using local models via Ollama v0.14.0+:
### Prompt Loading Fallback Chain
1. Project-specific: `{project_dir}/prompts/{name}.md`
1. Project-specific: `{project_dir}/.autocoder/prompts/{name}.md` (or legacy `{project_dir}/prompts/{name}.md`)
2. Base template: `.claude/templates/{name}.template.md`
### Agent Session Flow
1. Check if `features.db` has features (determines initializer vs coding agent)
1. Check if `.autocoder/features.db` has features (determines initializer vs coding agent)
2. Create ClaudeSDKClient with security settings
3. Send prompt and stream response
4. Auto-continue with 3-second delay between sessions
@@ -387,7 +472,7 @@ The UI receives updates via WebSocket (`/ws/projects/{project_name}`):
When running with `--parallel`, the orchestrator:
1. Spawns multiple Claude agents as subprocesses (up to `--max-concurrency`)
2. Each agent claims features atomically via `feature_claim_next`
2. Each agent claims features atomically via `feature_claim_and_get`
3. Features blocked by unmet dependencies are skipped
4. Browser contexts are isolated per agent using `--isolated` flag
5. AgentTracker parses output and emits `agent_update` messages for UI
@@ -400,6 +485,16 @@ The orchestrator enforces strict bounds on concurrent processes:
- Testing agents are capped at `max_concurrency` (same as coding agents)
- Total process count never exceeds 11 Python processes (1 orchestrator + 5 coding + 5 testing)
### Multi-Feature Batching
Agents can implement multiple features per session using `--batch-size` (1-3, default: 3):
- `--batch-size N` - Max features per coding agent batch
- `--testing-batch-size N` - Features per testing batch (1-5, default: 3)
- `--batch-features 1,2,3` - Specific feature IDs for batch implementation
- `--testing-batch-features 1,2,3` - Specific feature IDs for batch regression testing
- `prompts.py` provides `get_batch_feature_prompt()` for multi-feature prompt generation
- Configurable in UI via settings panel
### Design System
The UI uses a **neobrutalism** design with Tailwind CSS v4:

View File

@@ -1,228 +0,0 @@
# Custom Updates - AutoCoder
This document tracks all customizations made to AutoCoder that deviate from the upstream repository. Reference this file before any updates to preserve these changes.
---
## Table of Contents
1. [UI Theme Customization](#1-ui-theme-customization)
2. [Playwright Browser Configuration](#2-playwright-browser-configuration)
3. [Update Checklist](#update-checklist)
---
## 1. UI Theme Customization
### Overview
The UI has been customized from the default **neobrutalism** style to a clean **Twitter/Supabase-style** design.
**Design Changes:**
- No shadows
- Thin borders (1px)
- Rounded corners (1.3rem base)
- Blue accent color (Twitter blue)
- Clean typography (Open Sans)
### Modified Files
#### `ui/src/styles/custom-theme.css`
**Purpose:** Main theme override file that replaces neo design with clean Twitter style.
**Key Changes:**
- All `--shadow-neo-*` variables set to `none`
- All status colors (`pending`, `progress`, `done`) use Twitter blue
- Rounded corners: `--radius-neo-lg: 1.3rem`
- Font: Open Sans
- Removed all transform effects on hover
- Dark mode with proper contrast
**CSS Variables (Light Mode):**
```css
--color-neo-accent: oklch(0.6723 0.1606 244.9955); /* Twitter blue */
--color-neo-pending: oklch(0.6723 0.1606 244.9955);
--color-neo-progress: oklch(0.6723 0.1606 244.9955);
--color-neo-done: oklch(0.6723 0.1606 244.9955);
```
**CSS Variables (Dark Mode):**
```css
--color-neo-bg: oklch(0.08 0 0);
--color-neo-card: oklch(0.16 0.005 250);
--color-neo-border: oklch(0.30 0 0);
```
**How to preserve:** This file should NOT be overwritten. It loads after `globals.css` and overrides it.
---
#### `ui/src/components/KanbanColumn.tsx`
**Purpose:** Modified to support themeable kanban columns without inline styles.
**Changes:**
1. **colorMap changed from inline colors to CSS classes:**
```tsx
// BEFORE (original):
const colorMap = {
pending: 'var(--color-neo-pending)',
progress: 'var(--color-neo-progress)',
done: 'var(--color-neo-done)',
}
// AFTER (customized):
const colorMap = {
pending: 'kanban-header-pending',
progress: 'kanban-header-progress',
done: 'kanban-header-done',
}
```
2. **Column div uses CSS class instead of inline style:**
```tsx
// BEFORE:
<div className="neo-card overflow-hidden" style={{ borderColor: colorMap[color] }}>
// AFTER:
<div className={`neo-card overflow-hidden kanban-column ${colorMap[color]}`}>
```
3. **Header div simplified (removed duplicate color class):**
```tsx
// BEFORE:
<div className={`... ${colorMap[color]}`} style={{ backgroundColor: colorMap[color] }}>
// AFTER:
<div className="kanban-header px-4 py-3 border-b border-[var(--color-neo-border)]">
```
4. **Title text color:**
```tsx
// BEFORE:
text-[var(--color-neo-text-on-bright)]
// AFTER:
text-[var(--color-neo-text)]
```
---
## 2. Playwright Browser Configuration
### Overview
Changed default Playwright settings for better performance:
- **Default browser:** Firefox (lower CPU usage)
- **Default mode:** Headless (saves resources)
### Modified Files
#### `client.py`
**Changes:**
```python
# BEFORE:
DEFAULT_PLAYWRIGHT_HEADLESS = False
# AFTER:
DEFAULT_PLAYWRIGHT_HEADLESS = True
DEFAULT_PLAYWRIGHT_BROWSER = "firefox"
```
**New function added:**
```python
def get_playwright_browser() -> str:
"""
Get the browser to use for Playwright.
Options: chrome, firefox, webkit, msedge
Firefox is recommended for lower CPU usage.
"""
return os.getenv("PLAYWRIGHT_BROWSER", DEFAULT_PLAYWRIGHT_BROWSER).lower()
```
**Playwright args updated:**
```python
playwright_args = [
"@playwright/mcp@latest",
"--viewport-size", "1280x720",
"--browser", browser, # NEW: configurable browser
]
```
---
#### `.env.example`
**Updated documentation:**
```bash
# PLAYWRIGHT_BROWSER: Which browser to use for testing
# - firefox: Lower CPU usage, recommended (default)
# - chrome: Google Chrome
# - webkit: Safari engine
# - msedge: Microsoft Edge
# PLAYWRIGHT_BROWSER=firefox
# PLAYWRIGHT_HEADLESS: Run browser without visible window
# - true: Browser runs in background, saves CPU (default)
# - false: Browser opens a visible window (useful for debugging)
# PLAYWRIGHT_HEADLESS=true
```
---
## 3. Update Checklist
When updating AutoCoder from upstream, verify these items:
### UI Changes
- [ ] `ui/src/styles/custom-theme.css` is preserved
- [ ] `ui/src/components/KanbanColumn.tsx` changes are preserved
- [ ] Run `npm run build` in `ui/` directory
- [ ] Test both light and dark modes
### Backend Changes
- [ ] `client.py` - Playwright browser/headless defaults preserved
- [ ] `.env.example` - Documentation updates preserved
### General
- [ ] Verify Playwright uses Firefox by default
- [ ] Check that browser runs headless by default
---
## Reverting to Defaults
### UI Only
```bash
rm ui/src/styles/custom-theme.css
git checkout ui/src/components/KanbanColumn.tsx
cd ui && npm run build
```
### Backend Only
```bash
git checkout client.py .env.example
```
---
## Files Summary
| File | Type | Change Description |
|------|------|-------------------|
| `ui/src/styles/custom-theme.css` | UI | Twitter-style theme |
| `ui/src/components/KanbanColumn.tsx` | UI | Themeable kanban columns |
| `ui/src/main.tsx` | UI | Imports custom theme |
| `client.py` | Backend | Firefox + headless defaults |
| `.env.example` | Config | Updated documentation |
---
## Last Updated
**Date:** January 2026
**PR:** #93 - Twitter-style UI theme with custom theme override system

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@@ -1,22 +0,0 @@
Let's call it Simple Todo. This is a really simple web app that I can use to track my to-do items using a Kanban
board. I should be able to add to-dos and then drag and drop them through the Kanban board. The different columns in
the Kanban board are:
- To Do
- In Progress
- Done
The app should use a neobrutalism design.
There is no need for user authentication either. All the to-dos will be stored in local storage, so each user has
access to all of their to-dos when they open their browser. So do not worry about implementing a backend with user
authentication or a database. Simply store everything in local storage. As for the design, please try to avoid AI
slop, so use your front-end design skills to design something beautiful and practical. As for the content of the
to-dos, we should store:
- The name or the title at the very least
- Optionally, we can also set tags, due dates, and priorities which should be represented as beautiful little badges
on the to-do card Users should have the ability to easily clear out all the completed To-Dos. They should also be
able to filter and search for To-Dos as well.
You choose the rest. Keep it simple. Should be 25 features.

129
agent.py
View File

@@ -23,14 +23,27 @@ if sys.platform == "win32":
sys.stderr = io.TextIOWrapper(sys.stderr.buffer, encoding="utf-8", errors="replace", line_buffering=True)
from client import create_client
from progress import count_passing_tests, has_features, print_progress_summary, print_session_header
from progress import (
count_passing_tests,
has_features,
print_progress_summary,
print_session_header,
)
from prompts import (
copy_spec_to_project,
get_batch_feature_prompt,
get_coding_prompt,
get_initializer_prompt,
get_single_feature_prompt,
get_testing_prompt,
)
from rate_limit_utils import (
calculate_error_backoff,
calculate_rate_limit_backoff,
clamp_retry_delay,
is_rate_limit_error,
parse_retry_after,
)
# Configuration
AUTO_CONTINUE_DELAY_SECONDS = 3
@@ -106,8 +119,19 @@ async def run_agent_session(
return "continue", response_text
except Exception as e:
print(f"Error during agent session: {e}")
return "error", str(e)
error_str = str(e)
print(f"Error during agent session: {error_str}")
# Detect rate limit errors from exception message
if is_rate_limit_error(error_str):
# Try to extract retry-after time from error
retry_seconds = parse_retry_after(error_str)
if retry_seconds is not None:
return "rate_limit", str(retry_seconds)
else:
return "rate_limit", "unknown"
return "error", error_str
async def run_autonomous_agent(
@@ -116,8 +140,10 @@ async def run_autonomous_agent(
max_iterations: Optional[int] = None,
yolo_mode: bool = False,
feature_id: Optional[int] = None,
feature_ids: Optional[list[int]] = None,
agent_type: Optional[str] = None,
testing_feature_id: Optional[int] = None,
testing_feature_ids: Optional[list[int]] = None,
) -> None:
"""
Run the autonomous agent loop.
@@ -128,8 +154,10 @@ async def run_autonomous_agent(
max_iterations: Maximum number of iterations (None for unlimited)
yolo_mode: If True, skip browser testing in coding agent prompts
feature_id: If set, work only on this specific feature (used by orchestrator for coding agents)
feature_ids: If set, work on these features in batch (used by orchestrator for batch mode)
agent_type: Type of agent: "initializer", "coding", "testing", or None (auto-detect)
testing_feature_id: For testing agents, the pre-claimed feature ID to test
testing_feature_id: For testing agents, the pre-claimed feature ID to test (legacy single mode)
testing_feature_ids: For testing agents, list of feature IDs to batch test
"""
print("\n" + "=" * 70)
print(" AUTONOMOUS CODING AGENT")
@@ -140,7 +168,9 @@ async def run_autonomous_agent(
print(f"Agent type: {agent_type}")
if yolo_mode:
print("Mode: YOLO (testing agents disabled)")
if feature_id:
if feature_ids and len(feature_ids) > 1:
print(f"Feature batch: {', '.join(f'#{fid}' for fid in feature_ids)}")
elif feature_id:
print(f"Feature assignment: #{feature_id}")
if max_iterations:
print(f"Max iterations: {max_iterations}")
@@ -183,6 +213,8 @@ async def run_autonomous_agent(
# Main loop
iteration = 0
rate_limit_retries = 0 # Track consecutive rate limit errors for exponential backoff
error_retries = 0 # Track consecutive non-rate-limit errors
while True:
iteration += 1
@@ -212,23 +244,29 @@ async def run_autonomous_agent(
import os
if agent_type == "testing":
agent_id = f"testing-{os.getpid()}" # Unique ID for testing agents
elif feature_ids and len(feature_ids) > 1:
agent_id = f"batch-{feature_ids[0]}"
elif feature_id:
agent_id = f"feature-{feature_id}"
else:
agent_id = None
client = create_client(project_dir, model, yolo_mode=yolo_mode, agent_id=agent_id)
client = create_client(project_dir, model, yolo_mode=yolo_mode, agent_id=agent_id, agent_type=agent_type)
# Choose prompt based on agent type
if agent_type == "initializer":
prompt = get_initializer_prompt(project_dir)
elif agent_type == "testing":
prompt = get_testing_prompt(project_dir, testing_feature_id)
elif feature_id:
prompt = get_testing_prompt(project_dir, testing_feature_id, testing_feature_ids)
elif feature_ids and len(feature_ids) > 1:
# Batch mode (used by orchestrator for multi-feature coding agents)
prompt = get_batch_feature_prompt(feature_ids, project_dir, yolo_mode)
elif feature_id or (feature_ids is not None and len(feature_ids) == 1):
# Single-feature mode (used by orchestrator for coding agents)
prompt = get_single_feature_prompt(feature_id, project_dir, yolo_mode)
fid = feature_id if feature_id is not None else feature_ids[0] # type: ignore[index]
prompt = get_single_feature_prompt(fid, project_dir, yolo_mode)
else:
# General coding prompt (legacy path)
prompt = get_coding_prompt(project_dir)
prompt = get_coding_prompt(project_dir, yolo_mode=yolo_mode)
# Run session with async context manager
# Wrap in try/except to handle MCP server startup failures gracefully
@@ -250,13 +288,28 @@ async def run_autonomous_agent(
# Handle status
if status == "continue":
# Reset error retries on success; rate-limit retries reset only if no signal
error_retries = 0
reset_rate_limit_retries = True
delay_seconds = AUTO_CONTINUE_DELAY_SECONDS
target_time_str = None
if "limit reached" in response.lower():
print("Claude Agent SDK indicated limit reached.")
# Check for rate limit indicators in response text
if is_rate_limit_error(response):
print("Claude Agent SDK indicated rate limit reached.")
reset_rate_limit_retries = False
# Try to parse reset time from response
# Try to extract retry-after from response text first
retry_seconds = parse_retry_after(response)
if retry_seconds is not None:
delay_seconds = clamp_retry_delay(retry_seconds)
else:
# Use exponential backoff when retry-after unknown
delay_seconds = calculate_rate_limit_backoff(rate_limit_retries)
rate_limit_retries += 1
# Try to parse reset time from response (more specific format)
match = re.search(
r"(?i)\bresets(?:\s+at)?\s+(\d+)(?::(\d+))?\s*(am|pm)\s*\(([^)]+)\)",
response,
@@ -285,9 +338,7 @@ async def run_autonomous_agent(
target += timedelta(days=1)
delta = target - now
delay_seconds = min(
delta.total_seconds(), 24 * 60 * 60
) # Clamp to 24 hours max
delay_seconds = min(max(int(delta.total_seconds()), 1), 24 * 60 * 60)
target_time_str = target.strftime("%B %d, %Y at %I:%M %p %Z")
except Exception as e:
@@ -316,20 +367,56 @@ async def run_autonomous_agent(
print("The autonomous agent has finished its work.")
break
# Single-feature mode OR testing agent: exit after one session
if feature_id is not None or agent_type == "testing":
# Single-feature mode, batch mode, or testing agent: exit after one session
if feature_ids and len(feature_ids) > 1:
print(f"\nBatch mode: Features {', '.join(f'#{fid}' for fid in feature_ids)} session complete.")
break
elif feature_id is not None or (feature_ids is not None and len(feature_ids) == 1):
fid = feature_id if feature_id is not None else feature_ids[0] # type: ignore[index]
if agent_type == "testing":
print("\nTesting agent complete. Terminating session.")
else:
print(f"\nSingle-feature mode: Feature #{feature_id} session complete.")
print(f"\nSingle-feature mode: Feature #{fid} session complete.")
break
elif agent_type == "testing":
print("\nTesting agent complete. Terminating session.")
break
# Reset rate limit retries only if no rate limit signal was detected
if reset_rate_limit_retries:
rate_limit_retries = 0
await asyncio.sleep(delay_seconds)
elif status == "rate_limit":
# Smart rate limit handling with exponential backoff
# Reset error counter so mixed events don't inflate delays
error_retries = 0
if response != "unknown":
try:
delay_seconds = clamp_retry_delay(int(response))
except (ValueError, TypeError):
# Malformed value - fall through to exponential backoff
response = "unknown"
if response == "unknown":
# Use exponential backoff when retry-after unknown or malformed
delay_seconds = calculate_rate_limit_backoff(rate_limit_retries)
rate_limit_retries += 1
print(f"\nRate limit hit. Backoff wait: {delay_seconds} seconds (attempt #{rate_limit_retries})...")
else:
print(f"\nRate limit hit. Waiting {delay_seconds} seconds before retry...")
await asyncio.sleep(delay_seconds)
elif status == "error":
# Non-rate-limit errors: linear backoff capped at 5 minutes
# Reset rate limit counter so mixed events don't inflate delays
rate_limit_retries = 0
error_retries += 1
delay_seconds = calculate_error_backoff(error_retries)
print("\nSession encountered an error")
print("Will retry with a fresh session...")
await asyncio.sleep(AUTO_CONTINUE_DELAY_SECONDS)
print(f"Will retry in {delay_seconds}s (attempt #{error_retries})...")
await asyncio.sleep(delay_seconds)
# Small delay between sessions
if max_iterations is None or iteration < max_iterations:

View File

@@ -8,7 +8,7 @@ SQLite database schema for feature storage using SQLAlchemy.
import sys
from datetime import datetime, timezone
from pathlib import Path
from typing import Optional
from typing import Generator, Optional
def _utc_now() -> datetime:
@@ -26,13 +26,16 @@ from sqlalchemy import (
String,
Text,
create_engine,
event,
text,
)
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.orm import Session, relationship, sessionmaker
from sqlalchemy.orm import DeclarativeBase, Session, relationship, sessionmaker
from sqlalchemy.types import JSON
Base = declarative_base()
class Base(DeclarativeBase):
"""SQLAlchemy 2.0 style declarative base."""
pass
class Feature(Base):
@@ -180,7 +183,8 @@ class ScheduleOverride(Base):
def get_database_path(project_dir: Path) -> Path:
"""Return the path to the SQLite database for a project."""
return project_dir / "features.db"
from autocoder_paths import get_features_db_path
return get_features_db_path(project_dir)
def get_database_url(project_dir: Path) -> str:
@@ -307,11 +311,11 @@ def _migrate_add_schedules_tables(engine) -> None:
# Create schedules table if missing
if "schedules" not in existing_tables:
Schedule.__table__.create(bind=engine)
Schedule.__table__.create(bind=engine) # type: ignore[attr-defined]
# Create schedule_overrides table if missing
if "schedule_overrides" not in existing_tables:
ScheduleOverride.__table__.create(bind=engine)
ScheduleOverride.__table__.create(bind=engine) # type: ignore[attr-defined]
# Add crash_count column if missing (for upgrades)
if "schedules" in existing_tables:
@@ -332,6 +336,35 @@ def _migrate_add_schedules_tables(engine) -> None:
conn.commit()
def _configure_sqlite_immediate_transactions(engine) -> None:
"""Configure engine for IMMEDIATE transactions via event hooks.
Per SQLAlchemy docs: https://docs.sqlalchemy.org/en/20/dialects/sqlite.html
This replaces fragile pysqlite implicit transaction handling with explicit
BEGIN IMMEDIATE at transaction start. Benefits:
- Acquires write lock immediately, preventing stale reads
- Works correctly regardless of prior ORM operations
- Future-proof: won't break when pysqlite legacy mode is removed in Python 3.16
"""
@event.listens_for(engine, "connect")
def do_connect(dbapi_connection, connection_record):
# Disable pysqlite's implicit transaction handling
dbapi_connection.isolation_level = None
# Set busy_timeout on raw connection before any transactions
cursor = dbapi_connection.cursor()
try:
cursor.execute("PRAGMA busy_timeout=30000")
finally:
cursor.close()
@event.listens_for(engine, "begin")
def do_begin(conn):
# Use IMMEDIATE for all transactions to prevent stale reads
conn.exec_driver_sql("BEGIN IMMEDIATE")
def create_database(project_dir: Path) -> tuple:
"""
Create database and return engine + session maker.
@@ -351,21 +384,41 @@ def create_database(project_dir: Path) -> tuple:
return _engine_cache[cache_key]
db_url = get_database_url(project_dir)
engine = create_engine(db_url, connect_args={
"check_same_thread": False,
"timeout": 30 # Wait up to 30s for locks
})
Base.metadata.create_all(bind=engine)
# Ensure parent directory exists (for .autocoder/ layout)
db_path = get_database_path(project_dir)
db_path.parent.mkdir(parents=True, exist_ok=True)
# Choose journal mode based on filesystem type
# WAL mode doesn't work reliably on network filesystems and can cause corruption
is_network = _is_network_path(project_dir)
journal_mode = "DELETE" if is_network else "WAL"
engine = create_engine(db_url, connect_args={
"check_same_thread": False,
"timeout": 30 # Wait up to 30s for locks
})
# Set journal mode BEFORE configuring event hooks
# PRAGMA journal_mode must run outside of a transaction, and our event hooks
# start a transaction with BEGIN IMMEDIATE on every operation
with engine.connect() as conn:
conn.execute(text(f"PRAGMA journal_mode={journal_mode}"))
conn.execute(text("PRAGMA busy_timeout=30000"))
conn.commit()
# Get raw DBAPI connection to execute PRAGMA outside transaction
raw_conn = conn.connection.dbapi_connection
if raw_conn is None:
raise RuntimeError("Failed to get raw DBAPI connection")
cursor = raw_conn.cursor()
try:
cursor.execute(f"PRAGMA journal_mode={journal_mode}")
cursor.execute("PRAGMA busy_timeout=30000")
finally:
cursor.close()
# Configure IMMEDIATE transactions via event hooks AFTER setting PRAGMAs
# This must happen before create_all() and migrations run
_configure_sqlite_immediate_transactions(engine)
Base.metadata.create_all(bind=engine)
# Migrate existing databases
_migrate_add_in_progress_column(engine)
@@ -417,7 +470,7 @@ def set_session_maker(session_maker: sessionmaker) -> None:
_session_maker = session_maker
def get_db() -> Session:
def get_db() -> Generator[Session, None, None]:
"""
Dependency for FastAPI to get database session.
@@ -429,5 +482,55 @@ def get_db() -> Session:
db = _session_maker()
try:
yield db
except Exception:
db.rollback()
raise
finally:
db.close()
# =============================================================================
# Atomic Transaction Helpers for Parallel Mode
# =============================================================================
# These helpers prevent database corruption when multiple processes access the
# same SQLite database concurrently. They use IMMEDIATE transactions which
# acquire write locks at the start (preventing stale reads) and atomic
# UPDATE ... WHERE clauses (preventing check-then-modify races).
from contextlib import contextmanager
@contextmanager
def atomic_transaction(session_maker):
"""Context manager for atomic SQLite transactions.
Acquires a write lock immediately via BEGIN IMMEDIATE (configured by
engine event hooks), preventing stale reads in read-modify-write patterns.
This is essential for preventing race conditions in parallel mode.
Args:
session_maker: SQLAlchemy sessionmaker
Yields:
SQLAlchemy session with automatic commit/rollback
Example:
with atomic_transaction(session_maker) as session:
# All reads in this block are protected by write lock
feature = session.query(Feature).filter(...).first()
feature.priority = new_priority
# Commit happens automatically on exit
"""
session = session_maker()
try:
yield session
session.commit()
except Exception:
try:
session.rollback()
except Exception:
pass # Don't let rollback failure mask original error
raise
finally:
session.close()

View File

@@ -7,6 +7,7 @@ Includes cycle detection, validation, and helper functions for dependency manage
"""
import heapq
from collections import deque
from typing import TypedDict
# Security: Prevent DoS via excessive dependencies
@@ -301,19 +302,20 @@ def compute_scheduling_scores(features: list[dict]) -> dict[int, float]:
# Calculate depths via BFS from roots
# Use visited set to prevent infinite loops from circular dependencies
# Use deque for O(1) popleft instead of list.pop(0) which is O(n)
depths: dict[int, int] = {}
visited: set[int] = set()
roots = [f["id"] for f in features if not parents[f["id"]]]
queue = [(root, 0) for root in roots]
while queue:
node_id, depth = queue.pop(0)
bfs_queue: deque[tuple[int, int]] = deque((root, 0) for root in roots)
while bfs_queue:
node_id, depth = bfs_queue.popleft()
if node_id in visited:
continue # Skip already visited nodes (handles cycles)
visited.add(node_id)
depths[node_id] = depth
for child_id in children[node_id]:
if child_id not in visited:
queue.append((child_id, depth + 1))
bfs_queue.append((child_id, depth + 1))
# Handle orphaned nodes (shouldn't happen but be safe)
for f in features:

290
autocoder_paths.py Normal file
View File

@@ -0,0 +1,290 @@
"""
Autocoder Path Resolution
=========================
Central module for resolving paths to autocoder-generated files within a project.
Implements a dual-path resolution strategy for backward compatibility:
1. Check ``project_dir / ".autocoder" / X`` (new layout)
2. Check ``project_dir / X`` (legacy root-level layout)
3. Default to the new location for fresh projects
This allows existing projects with root-level ``features.db``, ``.agent.lock``,
etc. to keep working while new projects store everything under ``.autocoder/``.
The ``migrate_project_layout`` function can move an old-layout project to the
new layout safely, with full integrity checks for SQLite databases.
"""
import logging
import shutil
import sqlite3
from pathlib import Path
logger = logging.getLogger(__name__)
# ---------------------------------------------------------------------------
# .gitignore content written into every .autocoder/ directory
# ---------------------------------------------------------------------------
_GITIGNORE_CONTENT = """\
# Autocoder runtime files
features.db
features.db-wal
features.db-shm
assistant.db
assistant.db-wal
assistant.db-shm
.agent.lock
.devserver.lock
.claude_settings.json
.claude_assistant_settings.json
.claude_settings.expand.*.json
.progress_cache
"""
# ---------------------------------------------------------------------------
# Private helpers
# ---------------------------------------------------------------------------
def _resolve_path(project_dir: Path, filename: str) -> Path:
"""Resolve a file path using dual-path strategy.
Checks the new ``.autocoder/`` location first, then falls back to the
legacy root-level location. If neither exists, returns the new location
so that newly-created files land in ``.autocoder/``.
"""
new = project_dir / ".autocoder" / filename
if new.exists():
return new
old = project_dir / filename
if old.exists():
return old
return new # default for new projects
def _resolve_dir(project_dir: Path, dirname: str) -> Path:
"""Resolve a directory path using dual-path strategy.
Same logic as ``_resolve_path`` but intended for directories such as
``prompts/``.
"""
new = project_dir / ".autocoder" / dirname
if new.exists():
return new
old = project_dir / dirname
if old.exists():
return old
return new
# ---------------------------------------------------------------------------
# .autocoder directory management
# ---------------------------------------------------------------------------
def get_autocoder_dir(project_dir: Path) -> Path:
"""Return the ``.autocoder`` directory path. Does NOT create it."""
return project_dir / ".autocoder"
def ensure_autocoder_dir(project_dir: Path) -> Path:
"""Create the ``.autocoder/`` directory (if needed) and write its ``.gitignore``.
Returns:
The path to the ``.autocoder`` directory.
"""
autocoder_dir = get_autocoder_dir(project_dir)
autocoder_dir.mkdir(parents=True, exist_ok=True)
gitignore_path = autocoder_dir / ".gitignore"
gitignore_path.write_text(_GITIGNORE_CONTENT, encoding="utf-8")
return autocoder_dir
# ---------------------------------------------------------------------------
# Dual-path file helpers
# ---------------------------------------------------------------------------
def get_features_db_path(project_dir: Path) -> Path:
"""Resolve the path to ``features.db``."""
return _resolve_path(project_dir, "features.db")
def get_assistant_db_path(project_dir: Path) -> Path:
"""Resolve the path to ``assistant.db``."""
return _resolve_path(project_dir, "assistant.db")
def get_agent_lock_path(project_dir: Path) -> Path:
"""Resolve the path to ``.agent.lock``."""
return _resolve_path(project_dir, ".agent.lock")
def get_devserver_lock_path(project_dir: Path) -> Path:
"""Resolve the path to ``.devserver.lock``."""
return _resolve_path(project_dir, ".devserver.lock")
def get_claude_settings_path(project_dir: Path) -> Path:
"""Resolve the path to ``.claude_settings.json``."""
return _resolve_path(project_dir, ".claude_settings.json")
def get_claude_assistant_settings_path(project_dir: Path) -> Path:
"""Resolve the path to ``.claude_assistant_settings.json``."""
return _resolve_path(project_dir, ".claude_assistant_settings.json")
def get_progress_cache_path(project_dir: Path) -> Path:
"""Resolve the path to ``.progress_cache``."""
return _resolve_path(project_dir, ".progress_cache")
def get_prompts_dir(project_dir: Path) -> Path:
"""Resolve the path to the ``prompts/`` directory."""
return _resolve_dir(project_dir, "prompts")
# ---------------------------------------------------------------------------
# Non-dual-path helpers (always use new location)
# ---------------------------------------------------------------------------
def get_expand_settings_path(project_dir: Path, uuid_hex: str) -> Path:
"""Return the path for an ephemeral expand-session settings file.
These files are short-lived and always stored in ``.autocoder/``.
"""
return project_dir / ".autocoder" / f".claude_settings.expand.{uuid_hex}.json"
# ---------------------------------------------------------------------------
# Lock-file safety check
# ---------------------------------------------------------------------------
def has_agent_running(project_dir: Path) -> bool:
"""Check whether any agent or dev-server lock file exists at either location.
Inspects both the legacy root-level paths and the new ``.autocoder/``
paths so that a running agent is detected regardless of project layout.
Returns:
``True`` if any ``.agent.lock`` or ``.devserver.lock`` exists.
"""
lock_names = (".agent.lock", ".devserver.lock")
for name in lock_names:
if (project_dir / name).exists():
return True
if (project_dir / ".autocoder" / name).exists():
return True
return False
# ---------------------------------------------------------------------------
# Migration
# ---------------------------------------------------------------------------
def migrate_project_layout(project_dir: Path) -> list[str]:
"""Migrate a project from the legacy root-level layout to ``.autocoder/``.
The migration is incremental and safe:
* If the agent is running (lock files present) the migration is skipped
entirely to avoid corrupting in-use databases.
* Each file/directory is migrated independently. If any single step
fails the error is logged and migration continues with the remaining
items. Partial migration is safe because the dual-path resolution
strategy will find files at whichever location they ended up in.
Returns:
A list of human-readable descriptions of what was migrated, e.g.
``["prompts/ -> .autocoder/prompts/", "features.db -> .autocoder/features.db"]``.
An empty list means nothing was migrated (either everything is
already migrated, or the agent is running).
"""
# Safety: refuse to migrate while an agent is running
if has_agent_running(project_dir):
logger.warning("Migration skipped: agent or dev-server is running for %s", project_dir)
return []
autocoder_dir = ensure_autocoder_dir(project_dir)
migrated: list[str] = []
# --- 1. Migrate prompts/ directory -----------------------------------
try:
old_prompts = project_dir / "prompts"
new_prompts = autocoder_dir / "prompts"
if old_prompts.exists() and old_prompts.is_dir() and not new_prompts.exists():
shutil.copytree(str(old_prompts), str(new_prompts))
shutil.rmtree(str(old_prompts))
migrated.append("prompts/ -> .autocoder/prompts/")
logger.info("Migrated prompts/ -> .autocoder/prompts/")
except Exception:
logger.warning("Failed to migrate prompts/ directory", exc_info=True)
# --- 2. Migrate SQLite databases (features.db, assistant.db) ---------
db_names = ("features.db", "assistant.db")
for db_name in db_names:
try:
old_db = project_dir / db_name
new_db = autocoder_dir / db_name
if old_db.exists() and not new_db.exists():
# Flush WAL to ensure all data is in the main database file
conn = sqlite3.connect(str(old_db))
try:
cursor = conn.cursor()
cursor.execute("PRAGMA wal_checkpoint(TRUNCATE)")
finally:
conn.close()
# Copy the main database file (WAL is now flushed)
shutil.copy2(str(old_db), str(new_db))
# Verify the copy is intact
verify_conn = sqlite3.connect(str(new_db))
try:
verify_cursor = verify_conn.cursor()
result = verify_cursor.execute("PRAGMA integrity_check").fetchone()
if result is None or result[0] != "ok":
logger.error(
"Integrity check failed for migrated %s: %s",
db_name, result,
)
# Remove the broken copy; old file stays in place
new_db.unlink(missing_ok=True)
continue
finally:
verify_conn.close()
# Remove old database files (.db, .db-wal, .db-shm)
old_db.unlink(missing_ok=True)
for suffix in ("-wal", "-shm"):
wal_file = project_dir / f"{db_name}{suffix}"
wal_file.unlink(missing_ok=True)
migrated.append(f"{db_name} -> .autocoder/{db_name}")
logger.info("Migrated %s -> .autocoder/%s", db_name, db_name)
except Exception:
logger.warning("Failed to migrate %s", db_name, exc_info=True)
# --- 3. Migrate simple files -----------------------------------------
simple_files = (
".agent.lock",
".devserver.lock",
".claude_settings.json",
".claude_assistant_settings.json",
".progress_cache",
)
for filename in simple_files:
try:
old_file = project_dir / filename
new_file = autocoder_dir / filename
if old_file.exists() and not new_file.exists():
shutil.move(str(old_file), str(new_file))
migrated.append(f"{filename} -> .autocoder/{filename}")
logger.info("Migrated %s -> .autocoder/%s", filename, filename)
except Exception:
logger.warning("Failed to migrate %s", filename, exc_info=True)
return migrated

View File

@@ -133,6 +133,13 @@ Authentication:
help="Work on a specific feature ID only (used by orchestrator for coding agents)",
)
parser.add_argument(
"--feature-ids",
type=str,
default=None,
help="Comma-separated feature IDs to implement in batch (e.g., '5,8,12')",
)
# Agent type for subprocess mode
parser.add_argument(
"--agent-type",
@@ -145,7 +152,14 @@ Authentication:
"--testing-feature-id",
type=int,
default=None,
help="Feature ID to regression test (used by orchestrator for testing agents)",
help="Feature ID to regression test (used by orchestrator for testing agents, legacy single mode)",
)
parser.add_argument(
"--testing-feature-ids",
type=str,
default=None,
help="Comma-separated feature IDs to regression test in batch (e.g., '5,12,18')",
)
# Testing agent configuration
@@ -156,6 +170,20 @@ Authentication:
help="Testing agents per coding agent (0-3, default: 1). Set to 0 to disable testing agents.",
)
parser.add_argument(
"--testing-batch-size",
type=int,
default=3,
help="Number of features per testing batch (1-5, default: 3)",
)
parser.add_argument(
"--batch-size",
type=int,
default=3,
help="Max features per coding agent batch (1-3, default: 3)",
)
return parser.parse_args()
@@ -193,6 +221,30 @@ def main() -> None:
print("Use an absolute path or register the project first.")
return
# Migrate project layout to .autocoder/ if needed (idempotent, safe)
from autocoder_paths import migrate_project_layout
migrated = migrate_project_layout(project_dir)
if migrated:
print(f"Migrated project files to .autocoder/: {', '.join(migrated)}", flush=True)
# Parse batch testing feature IDs (comma-separated string -> list[int])
testing_feature_ids: list[int] | None = None
if args.testing_feature_ids:
try:
testing_feature_ids = [int(x.strip()) for x in args.testing_feature_ids.split(",") if x.strip()]
except ValueError:
print(f"Error: --testing-feature-ids must be comma-separated integers, got: {args.testing_feature_ids}")
return
# Parse batch coding feature IDs (comma-separated string -> list[int])
coding_feature_ids: list[int] | None = None
if args.feature_ids:
try:
coding_feature_ids = [int(x.strip()) for x in args.feature_ids.split(",") if x.strip()]
except ValueError:
print(f"Error: --feature-ids must be comma-separated integers, got: {args.feature_ids}")
return
try:
if args.agent_type:
# Subprocess mode - spawned by orchestrator for a specific role
@@ -203,8 +255,10 @@ def main() -> None:
max_iterations=args.max_iterations or 1,
yolo_mode=args.yolo,
feature_id=args.feature_id,
feature_ids=coding_feature_ids,
agent_type=args.agent_type,
testing_feature_id=args.testing_feature_id,
testing_feature_ids=testing_feature_ids,
)
)
else:
@@ -223,6 +277,8 @@ def main() -> None:
model=args.model,
yolo_mode=args.yolo,
testing_agent_ratio=args.testing_ratio,
testing_batch_size=args.testing_batch_size,
batch_size=args.batch_size,
)
)
except KeyboardInterrupt:

270
client.py
View File

@@ -7,6 +7,7 @@ Functions for creating and configuring the Claude Agent SDK client.
import json
import os
import re
import shutil
import sys
from pathlib import Path
@@ -15,7 +16,8 @@ from claude_agent_sdk import ClaudeAgentOptions, ClaudeSDKClient
from claude_agent_sdk.types import HookContext, HookInput, HookMatcher, SyncHookJSONOutput
from dotenv import load_dotenv
from security import bash_security_hook
from env_constants import API_ENV_VARS
from security import SENSITIVE_DIRECTORIES, bash_security_hook
# Load environment variables from .env file if present
load_dotenv()
@@ -30,39 +32,44 @@ DEFAULT_PLAYWRIGHT_HEADLESS = True
# Firefox is recommended for lower CPU usage
DEFAULT_PLAYWRIGHT_BROWSER = "firefox"
# Environment variables to pass through to Claude CLI for API configuration
# These allow using alternative API endpoints (e.g., GLM via z.ai) without
# affecting the user's global Claude Code settings
API_ENV_VARS = [
"ANTHROPIC_BASE_URL", # Custom API endpoint (e.g., https://api.z.ai/api/anthropic)
"ANTHROPIC_AUTH_TOKEN", # API authentication token
"API_TIMEOUT_MS", # Request timeout in milliseconds
"ANTHROPIC_DEFAULT_SONNET_MODEL", # Model override for Sonnet
"ANTHROPIC_DEFAULT_OPUS_MODEL", # Model override for Opus
"ANTHROPIC_DEFAULT_HAIKU_MODEL", # Model override for Haiku
]
# Extra read paths for cross-project file access (read-only)
# Set EXTRA_READ_PATHS environment variable with comma-separated absolute paths
# Example: EXTRA_READ_PATHS=/Volumes/Data/dev,/Users/shared/libs
EXTRA_READ_PATHS_VAR = "EXTRA_READ_PATHS"
# Sensitive directories that should never be allowed via EXTRA_READ_PATHS
# These contain credentials, keys, or system-critical files
EXTRA_READ_PATHS_BLOCKLIST = {
".ssh",
".aws",
".azure",
".kube",
".gnupg",
".gpg",
".password-store",
".docker",
".config/gcloud",
".npmrc",
".pypirc",
".netrc",
}
# Sensitive directories that should never be allowed via EXTRA_READ_PATHS.
# Delegates to the canonical SENSITIVE_DIRECTORIES set in security.py so that
# this blocklist and the filesystem browser API share a single source of truth.
EXTRA_READ_PATHS_BLOCKLIST = SENSITIVE_DIRECTORIES
def convert_model_for_vertex(model: str) -> str:
"""
Convert model name format for Vertex AI compatibility.
Vertex AI uses @ to separate model name from version (e.g., claude-opus-4-5@20251101)
while the Anthropic API uses - (e.g., claude-opus-4-5-20251101).
Args:
model: Model name in Anthropic format (with hyphens)
Returns:
Model name in Vertex AI format (with @ before date) if Vertex AI is enabled,
otherwise returns the model unchanged.
"""
# Only convert if Vertex AI is enabled
if os.getenv("CLAUDE_CODE_USE_VERTEX") != "1":
return model
# Pattern: claude-{name}-{version}-{date} -> claude-{name}-{version}@{date}
# Example: claude-opus-4-5-20251101 -> claude-opus-4-5@20251101
# The date is always 8 digits at the end
match = re.match(r'^(claude-.+)-(\d{8})$', model)
if match:
base_name, date = match.groups()
return f"{base_name}@{date}"
# If already in @ format or doesn't match expected pattern, return as-is
return model
def get_playwright_headless() -> bool:
@@ -175,32 +182,55 @@ def get_extra_read_paths() -> list[Path]:
return validated_paths
# Feature MCP tools for feature/test management
FEATURE_MCP_TOOLS = [
# Core feature operations
# Per-agent-type MCP tool lists.
# Only expose the tools each agent type actually needs, reducing tool schema
# overhead and preventing agents from calling tools meant for other roles.
#
# Tools intentionally omitted from ALL agent lists (UI/orchestrator only):
# feature_get_ready, feature_get_blocked, feature_get_graph,
# feature_remove_dependency
#
# The ghost tool "feature_release_testing" was removed entirely -- it was
# listed here but never implemented in mcp_server/feature_mcp.py.
CODING_AGENT_TOOLS = [
"mcp__features__feature_get_stats",
"mcp__features__feature_get_by_id", # Get assigned feature details
"mcp__features__feature_get_summary", # Lightweight: id, name, status, deps only
"mcp__features__feature_get_by_id",
"mcp__features__feature_get_summary",
"mcp__features__feature_claim_and_get",
"mcp__features__feature_mark_in_progress",
"mcp__features__feature_claim_and_get", # Atomic claim + get details
"mcp__features__feature_mark_passing",
"mcp__features__feature_mark_failing", # Mark regression detected
"mcp__features__feature_mark_failing",
"mcp__features__feature_skip",
"mcp__features__feature_create_bulk",
"mcp__features__feature_create",
"mcp__features__feature_clear_in_progress",
"mcp__features__feature_release_testing", # Release testing claim
# Dependency management
"mcp__features__feature_add_dependency",
"mcp__features__feature_remove_dependency",
"mcp__features__feature_set_dependencies",
# Query tools
"mcp__features__feature_get_ready",
"mcp__features__feature_get_blocked",
"mcp__features__feature_get_graph",
]
# Playwright MCP tools for browser automation
TESTING_AGENT_TOOLS = [
"mcp__features__feature_get_stats",
"mcp__features__feature_get_by_id",
"mcp__features__feature_get_summary",
"mcp__features__feature_mark_passing",
"mcp__features__feature_mark_failing",
]
INITIALIZER_AGENT_TOOLS = [
"mcp__features__feature_get_stats",
"mcp__features__feature_create_bulk",
"mcp__features__feature_create",
"mcp__features__feature_add_dependency",
"mcp__features__feature_set_dependencies",
]
# Union of all agent tool lists -- used for permissions (all tools remain
# *permitted* so the MCP server can respond, but only the agent-type-specific
# list is included in allowed_tools, which controls what the LLM sees).
ALL_FEATURE_MCP_TOOLS = sorted(
set(CODING_AGENT_TOOLS) | set(TESTING_AGENT_TOOLS) | set(INITIALIZER_AGENT_TOOLS)
)
# Playwright MCP tools for browser automation.
# Full set of tools for comprehensive UI testing including drag-and-drop,
# hover menus, file uploads, tab management, etc.
PLAYWRIGHT_TOOLS = [
# Core navigation & screenshots
"mcp__playwright__browser_navigate",
@@ -213,9 +243,10 @@ PLAYWRIGHT_TOOLS = [
"mcp__playwright__browser_type",
"mcp__playwright__browser_fill_form",
"mcp__playwright__browser_select_option",
"mcp__playwright__browser_hover",
"mcp__playwright__browser_drag",
"mcp__playwright__browser_press_key",
"mcp__playwright__browser_drag",
"mcp__playwright__browser_hover",
"mcp__playwright__browser_file_upload",
# JavaScript & debugging
"mcp__playwright__browser_evaluate",
@@ -224,16 +255,17 @@ PLAYWRIGHT_TOOLS = [
"mcp__playwright__browser_network_requests",
# Browser management
"mcp__playwright__browser_close",
"mcp__playwright__browser_resize",
"mcp__playwright__browser_tabs",
"mcp__playwright__browser_wait_for",
"mcp__playwright__browser_handle_dialog",
"mcp__playwright__browser_file_upload",
"mcp__playwright__browser_install",
"mcp__playwright__browser_close",
"mcp__playwright__browser_tabs",
]
# Built-in tools
# Built-in tools available to agents.
# WebFetch and WebSearch are included so coding agents can look up current
# documentation for frameworks and libraries they are implementing.
BUILTIN_TOOLS = [
"Read",
"Write",
@@ -251,6 +283,7 @@ def create_client(
model: str,
yolo_mode: bool = False,
agent_id: str | None = None,
agent_type: str = "coding",
):
"""
Create a Claude Agent SDK client with multi-layered security.
@@ -261,6 +294,8 @@ def create_client(
yolo_mode: If True, skip Playwright MCP server for rapid prototyping
agent_id: Optional unique identifier for browser isolation in parallel mode.
When provided, each agent gets its own browser profile.
agent_type: One of "coding", "testing", or "initializer". Controls which
MCP tools are exposed and the max_turns limit.
Returns:
Configured ClaudeSDKClient (from claude_agent_sdk)
@@ -274,13 +309,34 @@ def create_client(
Note: Authentication is handled by start.bat/start.sh before this runs.
The Claude SDK auto-detects credentials from the Claude CLI configuration
"""
# Build allowed tools list based on mode
# In YOLO mode, exclude Playwright tools for faster prototyping
allowed_tools = [*BUILTIN_TOOLS, *FEATURE_MCP_TOOLS]
# Select the feature MCP tools appropriate for this agent type
feature_tools_map = {
"coding": CODING_AGENT_TOOLS,
"testing": TESTING_AGENT_TOOLS,
"initializer": INITIALIZER_AGENT_TOOLS,
}
feature_tools = feature_tools_map.get(agent_type, CODING_AGENT_TOOLS)
# Select max_turns based on agent type:
# - coding/initializer: 300 turns (complex multi-step implementation)
# - testing: 100 turns (focused verification of a single feature)
max_turns_map = {
"coding": 300,
"testing": 100,
"initializer": 300,
}
max_turns = max_turns_map.get(agent_type, 300)
# Build allowed tools list based on mode and agent type.
# In YOLO mode, exclude Playwright tools for faster prototyping.
allowed_tools = [*BUILTIN_TOOLS, *feature_tools]
if not yolo_mode:
allowed_tools.extend(PLAYWRIGHT_TOOLS)
# Build permissions list
# Build permissions list.
# We permit ALL feature MCP tools at the security layer (so the MCP server
# can respond if called), but the LLM only *sees* the agent-type-specific
# subset via allowed_tools above.
permissions_list = [
# Allow all file operations within the project directory
"Read(./**)",
@@ -291,11 +347,11 @@ def create_client(
# Bash permission granted here, but actual commands are validated
# by the bash_security_hook (see security.py for allowed commands)
"Bash(*)",
# Allow web tools for documentation lookup
"WebFetch",
"WebSearch",
# Allow web tools for looking up framework/library documentation
"WebFetch(*)",
"WebSearch(*)",
# Allow Feature MCP tools for feature management
*FEATURE_MCP_TOOLS,
*ALL_FEATURE_MCP_TOOLS,
]
# Add extra read paths from environment variable (read-only access)
@@ -326,7 +382,9 @@ def create_client(
project_dir.mkdir(parents=True, exist_ok=True)
# Write settings to a file in the project directory
settings_file = project_dir / ".claude_settings.json"
from autocoder_paths import get_claude_settings_path
settings_file = get_claude_settings_path(project_dir)
settings_file.parent.mkdir(parents=True, exist_ok=True)
with open(settings_file, "w") as f:
json.dump(security_settings, f, indent=2)
@@ -400,14 +458,19 @@ def create_client(
if value:
sdk_env[var] = value
# Detect alternative API mode (Ollama or GLM)
# Detect alternative API mode (Ollama, GLM, or Vertex AI)
base_url = sdk_env.get("ANTHROPIC_BASE_URL", "")
is_alternative_api = bool(base_url)
is_vertex = sdk_env.get("CLAUDE_CODE_USE_VERTEX") == "1"
is_alternative_api = bool(base_url) or is_vertex
is_ollama = "localhost:11434" in base_url or "127.0.0.1:11434" in base_url
model = convert_model_for_vertex(model)
if sdk_env:
print(f" - API overrides: {', '.join(sdk_env.keys())}")
if is_ollama:
if is_vertex:
project_id = sdk_env.get("ANTHROPIC_VERTEX_PROJECT_ID", "unknown")
region = sdk_env.get("CLOUD_ML_REGION", "unknown")
print(f" - Vertex AI Mode: Using GCP project '{project_id}' with model '{model}' in region '{region}'")
elif is_ollama:
print(" - Ollama Mode: Using local models")
elif "ANTHROPIC_BASE_URL" in sdk_env:
print(f" - GLM Mode: Using {sdk_env['ANTHROPIC_BASE_URL']}")
@@ -420,9 +483,10 @@ def create_client(
context["project_dir"] = str(project_dir.resolve())
return await bash_security_hook(input_data, tool_use_id, context)
# PreCompact hook for logging and customizing context compaction
# PreCompact hook for logging and customizing context compaction.
# Compaction is handled automatically by Claude Code CLI when context approaches limits.
# This hook allows us to log when compaction occurs and optionally provide custom instructions.
# This hook provides custom instructions that guide the summarizer to preserve
# critical workflow state while discarding verbose/redundant content.
async def pre_compact_hook(
input_data: HookInput,
tool_use_id: str | None,
@@ -435,8 +499,9 @@ def create_client(
- "auto": Automatic compaction when context approaches token limits
- "manual": User-initiated compaction via /compact command
The hook can customize compaction via hookSpecificOutput:
- customInstructions: String with focus areas for summarization
Returns custom instructions that guide the compaction summarizer to:
1. Preserve critical workflow state (feature ID, modified files, test results)
2. Discard verbose content (screenshots, long grep outputs, repeated reads)
"""
trigger = input_data.get("trigger", "auto")
custom_instructions = input_data.get("custom_instructions")
@@ -447,18 +512,53 @@ def create_client(
print("[Context] Manual compaction requested")
if custom_instructions:
print(f"[Context] Custom instructions: {custom_instructions}")
print(f"[Context] Custom instructions provided: {custom_instructions}")
# Return empty dict to allow compaction to proceed with default behavior
# To customize, return:
# {
# "hookSpecificOutput": {
# "hookEventName": "PreCompact",
# "customInstructions": "Focus on preserving file paths and test results"
# }
# }
return SyncHookJSONOutput()
# Build compaction instructions that preserve workflow-critical context
# while discarding verbose content that inflates token usage.
#
# The summarizer receives these instructions and uses them to decide
# what to keep vs. discard during context compaction.
compaction_guidance = "\n".join([
"## PRESERVE (critical workflow state)",
"- Current feature ID, feature name, and feature status (pending/in_progress/passing/failing)",
"- List of all files created or modified during this session, with their paths",
"- Last test/lint/type-check results: command run, pass/fail status, and key error messages",
"- Current step in the workflow (e.g., implementing, testing, fixing lint errors)",
"- Any dependency information (which features block this one)",
"- Git operations performed (commits, branches created)",
"- MCP tool call results (feature_claim_and_get, feature_mark_passing, etc.)",
"- Key architectural decisions made during this session",
"",
"## DISCARD (verbose content safe to drop)",
"- Full screenshot base64 data (just note that a screenshot was taken and what it showed)",
"- Long grep/find/glob output listings (summarize to: searched for X, found Y relevant files)",
"- Repeated file reads of the same file (keep only the latest read or a summary of changes)",
"- Full file contents from Read tool (summarize to: read file X, key sections were Y)",
"- Verbose npm/pip install output (just note: dependencies installed successfully/failed)",
"- Full lint/type-check output when passing (just note: lint passed with no errors)",
"- Browser console message dumps (summarize to: N errors found, key error was X)",
"- Redundant tool result confirmations ([Done] markers)",
])
print("[Context] Applying custom compaction instructions (preserve workflow state, discard verbose content)")
# The SDK's HookSpecificOutput union type does not yet include a
# PreCompactHookSpecificOutput variant, but the CLI protocol accepts
# {"hookEventName": "PreCompact", "customInstructions": "..."}.
# The dict is serialized to JSON and sent to the CLI process directly,
# so the runtime behavior is correct despite the type mismatch.
return SyncHookJSONOutput(
hookSpecificOutput={ # type: ignore[typeddict-item]
"hookEventName": "PreCompact",
"customInstructions": compaction_guidance,
}
)
# PROMPT CACHING: The Claude Code CLI applies cache_control breakpoints internally.
# Our system_prompt benefits from automatic caching without explicit configuration.
# If explicit cache_control is needed, the SDK would need to accept content blocks
# with cache_control fields (not currently supported in v0.1.x).
return ClaudeSDKClient(
options=ClaudeAgentOptions(
model=model,
@@ -467,7 +567,7 @@ def create_client(
setting_sources=["project"], # Enable skills, commands, and CLAUDE.md from project dir
max_buffer_size=10 * 1024 * 1024, # 10MB for large Playwright screenshots
allowed_tools=allowed_tools,
mcp_servers=mcp_servers,
mcp_servers=mcp_servers, # type: ignore[arg-type] # SDK accepts dict config at runtime
hooks={
"PreToolUse": [
HookMatcher(matcher="Bash", hooks=[bash_hook_with_context]),
@@ -479,14 +579,14 @@ def create_client(
HookMatcher(hooks=[pre_compact_hook]),
],
},
max_turns=1000,
max_turns=max_turns,
cwd=str(project_dir.resolve()),
settings=str(settings_file.resolve()), # Use absolute path
env=sdk_env, # Pass API configuration overrides to CLI subprocess
# Enable extended context beta for better handling of long sessions.
# This provides up to 1M tokens of context with automatic compaction.
# See: https://docs.anthropic.com/en/api/beta-headers
# Disabled for alternative APIs (Ollama, GLM) as they don't support Claude-specific betas.
# Disabled for alternative APIs (Ollama, GLM, Vertex AI) as they don't support this beta.
betas=[] if is_alternative_api else ["context-1m-2025-08-07"],
# Note on context management:
# The Claude Agent SDK handles context management automatically through the
@@ -497,7 +597,7 @@ def create_client(
# parameters. Instead, context is managed via:
# 1. betas=["context-1m-2025-08-07"] - Extended context window
# 2. PreCompact hook - Intercept and customize compaction behavior
# 3. max_turns - Limit conversation turns (set to 1000 for long sessions)
# 3. max_turns - Limit conversation turns (per agent type: coding=300, testing=100)
#
# Future SDK versions may add explicit compaction controls. When available,
# consider adding:

27
env_constants.py Normal file
View File

@@ -0,0 +1,27 @@
"""
Shared Environment Variable Constants
======================================
Single source of truth for environment variables forwarded to Claude CLI
subprocesses. Imported by both ``client.py`` (agent sessions) and
``server/services/chat_constants.py`` (chat sessions) to avoid maintaining
duplicate lists.
These allow autocoder to use alternative API endpoints (Ollama, GLM,
Vertex AI) without affecting the user's global Claude Code settings.
"""
API_ENV_VARS: list[str] = [
# Core API configuration
"ANTHROPIC_BASE_URL", # Custom API endpoint (e.g., https://api.z.ai/api/anthropic)
"ANTHROPIC_AUTH_TOKEN", # API authentication token
"API_TIMEOUT_MS", # Request timeout in milliseconds
# Model tier overrides
"ANTHROPIC_DEFAULT_SONNET_MODEL", # Model override for Sonnet
"ANTHROPIC_DEFAULT_OPUS_MODEL", # Model override for Opus
"ANTHROPIC_DEFAULT_HAIKU_MODEL", # Model override for Haiku
# Vertex AI configuration
"CLAUDE_CODE_USE_VERTEX", # Enable Vertex AI mode (set to "1")
"CLOUD_ML_REGION", # GCP region (e.g., us-east5)
"ANTHROPIC_VERTEX_PROJECT_ID", # GCP project ID
]

View File

@@ -30,18 +30,18 @@ orchestrator, not by agents. Agents receive pre-assigned feature IDs.
import json
import os
import sys
import threading
from contextlib import asynccontextmanager
from pathlib import Path
from typing import Annotated
from mcp.server.fastmcp import FastMCP
from pydantic import BaseModel, Field
from sqlalchemy import text
# Add parent directory to path so we can import from api module
sys.path.insert(0, str(Path(__file__).parent.parent))
from api.database import Feature, create_database
from api.database import Feature, atomic_transaction, create_database
from api.dependency_resolver import (
MAX_DEPENDENCIES_PER_FEATURE,
compute_scheduling_scores,
@@ -96,8 +96,9 @@ class BulkCreateInput(BaseModel):
_session_maker = None
_engine = None
# Lock for priority assignment to prevent race conditions
_priority_lock = threading.Lock()
# NOTE: The old threading.Lock() was removed because it only worked per-process,
# not cross-process. In parallel mode, multiple MCP servers run in separate
# processes, so the lock was useless. We now use atomic SQL operations instead.
@asynccontextmanager
@@ -243,15 +244,25 @@ def feature_mark_passing(
"""
session = get_session()
try:
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if feature is None:
return json.dumps({"error": f"Feature with ID {feature_id} not found"})
feature.passes = True
feature.in_progress = False
# Atomic update with state guard - prevents double-pass in parallel mode
result = session.execute(text("""
UPDATE features
SET passes = 1, in_progress = 0
WHERE id = :id AND passes = 0
"""), {"id": feature_id})
session.commit()
if result.rowcount == 0:
# Check why the update didn't match
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if feature is None:
return json.dumps({"error": f"Feature with ID {feature_id} not found"})
if feature.passes:
return json.dumps({"error": f"Feature with ID {feature_id} is already passing"})
return json.dumps({"error": "Failed to mark feature passing for unknown reason"})
# Get the feature name for the response
feature = session.query(Feature).filter(Feature.id == feature_id).first()
return json.dumps({"success": True, "feature_id": feature_id, "name": feature.name})
except Exception as e:
session.rollback()
@@ -284,14 +295,20 @@ def feature_mark_failing(
"""
session = get_session()
try:
# Check if feature exists first
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if feature is None:
return json.dumps({"error": f"Feature with ID {feature_id} not found"})
feature.passes = False
feature.in_progress = False
# Atomic update for parallel safety
session.execute(text("""
UPDATE features
SET passes = 0, in_progress = 0
WHERE id = :id
"""), {"id": feature_id})
session.commit()
# Refresh to get updated state
session.refresh(feature)
return json.dumps({
@@ -337,25 +354,28 @@ def feature_skip(
return json.dumps({"error": "Cannot skip a feature that is already passing"})
old_priority = feature.priority
name = feature.name
# Use lock to prevent race condition in priority assignment
with _priority_lock:
# Get max priority and set this feature to max + 1
max_priority_result = session.query(Feature.priority).order_by(Feature.priority.desc()).first()
new_priority = (max_priority_result[0] + 1) if max_priority_result else 1
feature.priority = new_priority
feature.in_progress = False
session.commit()
# Atomic update: set priority to max+1 in a single statement
# This prevents race conditions where two features get the same priority
session.execute(text("""
UPDATE features
SET priority = (SELECT COALESCE(MAX(priority), 0) + 1 FROM features),
in_progress = 0
WHERE id = :id
"""), {"id": feature_id})
session.commit()
# Refresh to get new priority
session.refresh(feature)
new_priority = feature.priority
return json.dumps({
"id": feature.id,
"name": feature.name,
"id": feature_id,
"name": name,
"old_priority": old_priority,
"new_priority": new_priority,
"message": f"Feature '{feature.name}' moved to end of queue"
"message": f"Feature '{name}' moved to end of queue"
})
except Exception as e:
session.rollback()
@@ -381,21 +401,27 @@ def feature_mark_in_progress(
"""
session = get_session()
try:
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if feature is None:
return json.dumps({"error": f"Feature with ID {feature_id} not found"})
if feature.passes:
return json.dumps({"error": f"Feature with ID {feature_id} is already passing"})
if feature.in_progress:
return json.dumps({"error": f"Feature with ID {feature_id} is already in-progress"})
feature.in_progress = True
# Atomic claim: only succeeds if feature is not already claimed or passing
result = session.execute(text("""
UPDATE features
SET in_progress = 1
WHERE id = :id AND passes = 0 AND in_progress = 0
"""), {"id": feature_id})
session.commit()
session.refresh(feature)
if result.rowcount == 0:
# Check why the claim failed
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if feature is None:
return json.dumps({"error": f"Feature with ID {feature_id} not found"})
if feature.passes:
return json.dumps({"error": f"Feature with ID {feature_id} is already passing"})
if feature.in_progress:
return json.dumps({"error": f"Feature with ID {feature_id} is already in-progress"})
return json.dumps({"error": "Failed to mark feature in-progress for unknown reason"})
# Fetch the claimed feature
feature = session.query(Feature).filter(Feature.id == feature_id).first()
return json.dumps(feature.to_dict())
except Exception as e:
session.rollback()
@@ -421,24 +447,35 @@ def feature_claim_and_get(
"""
session = get_session()
try:
# First check if feature exists
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if feature is None:
return json.dumps({"error": f"Feature with ID {feature_id} not found"})
if feature.passes:
return json.dumps({"error": f"Feature with ID {feature_id} is already passing"})
# Idempotent: if already in-progress, just return details
already_claimed = feature.in_progress
if not already_claimed:
feature.in_progress = True
session.commit()
session.refresh(feature)
# Try atomic claim: only succeeds if not already claimed
result = session.execute(text("""
UPDATE features
SET in_progress = 1
WHERE id = :id AND passes = 0 AND in_progress = 0
"""), {"id": feature_id})
session.commit()
result = feature.to_dict()
result["already_claimed"] = already_claimed
return json.dumps(result)
# Determine if we claimed it or it was already claimed
already_claimed = result.rowcount == 0
if already_claimed:
# Verify it's in_progress (not some other failure condition)
session.refresh(feature)
if not feature.in_progress:
return json.dumps({"error": f"Failed to claim feature {feature_id} for unknown reason"})
# Refresh to get current state
session.refresh(feature)
result_dict = feature.to_dict()
result_dict["already_claimed"] = already_claimed
return json.dumps(result_dict)
except Exception as e:
session.rollback()
return json.dumps({"error": f"Failed to claim feature: {str(e)}"})
@@ -463,15 +500,20 @@ def feature_clear_in_progress(
"""
session = get_session()
try:
# Check if feature exists
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if feature is None:
return json.dumps({"error": f"Feature with ID {feature_id} not found"})
feature.in_progress = False
# Atomic update - idempotent, safe in parallel mode
session.execute(text("""
UPDATE features
SET in_progress = 0
WHERE id = :id
"""), {"id": feature_id})
session.commit()
session.refresh(feature)
session.refresh(feature)
return json.dumps(feature.to_dict())
except Exception as e:
session.rollback()
@@ -506,13 +548,14 @@ def feature_create_bulk(
Returns:
JSON with: created (int) - number of features created, with_dependencies (int)
"""
session = get_session()
try:
# Use lock to prevent race condition in priority assignment
with _priority_lock:
# Get the starting priority
max_priority_result = session.query(Feature.priority).order_by(Feature.priority.desc()).first()
start_priority = (max_priority_result[0] + 1) if max_priority_result else 1
# Use atomic transaction for bulk inserts to prevent priority conflicts
with atomic_transaction(_session_maker) as session:
# Get the starting priority atomically within the transaction
result = session.execute(text("""
SELECT COALESCE(MAX(priority), 0) FROM features
""")).fetchone()
start_priority = (result[0] or 0) + 1
# First pass: validate all features and their index-based dependencies
for i, feature_data in enumerate(features):
@@ -546,7 +589,7 @@ def feature_create_bulk(
"error": f"Feature at index {i} cannot depend on feature at index {idx} (forward reference not allowed)"
})
# Second pass: create all features
# Second pass: create all features with reserved priorities
created_features: list[Feature] = []
for i, feature_data in enumerate(features):
db_feature = Feature(
@@ -571,20 +614,16 @@ def feature_create_bulk(
if indices:
# Convert indices to actual feature IDs
dep_ids = [created_features[idx].id for idx in indices]
created_features[i].dependencies = sorted(dep_ids)
created_features[i].dependencies = sorted(dep_ids) # type: ignore[assignment] # SQLAlchemy JSON Column accepts list at runtime
deps_count += 1
session.commit()
return json.dumps({
"created": len(created_features),
"with_dependencies": deps_count
})
# Commit happens automatically on context manager exit
return json.dumps({
"created": len(created_features),
"with_dependencies": deps_count
})
except Exception as e:
session.rollback()
return json.dumps({"error": str(e)})
finally:
session.close()
@mcp.tool()
@@ -608,13 +647,14 @@ def feature_create(
Returns:
JSON with the created feature details including its ID
"""
session = get_session()
try:
# Use lock to prevent race condition in priority assignment
with _priority_lock:
# Get the next priority
max_priority_result = session.query(Feature.priority).order_by(Feature.priority.desc()).first()
next_priority = (max_priority_result[0] + 1) if max_priority_result else 1
# Use atomic transaction to prevent priority collisions
with atomic_transaction(_session_maker) as session:
# Get the next priority atomically within the transaction
result = session.execute(text("""
SELECT COALESCE(MAX(priority), 0) + 1 FROM features
""")).fetchone()
next_priority = result[0]
db_feature = Feature(
priority=next_priority,
@@ -626,20 +666,18 @@ def feature_create(
in_progress=False,
)
session.add(db_feature)
session.commit()
session.flush() # Get the ID
session.refresh(db_feature)
feature_dict = db_feature.to_dict()
# Commit happens automatically on context manager exit
return json.dumps({
"success": True,
"message": f"Created feature: {name}",
"feature": db_feature.to_dict()
"feature": feature_dict
})
except Exception as e:
session.rollback()
return json.dumps({"error": str(e)})
finally:
session.close()
@mcp.tool()
@@ -659,52 +697,49 @@ def feature_add_dependency(
Returns:
JSON with success status and updated dependencies list, or error message
"""
session = get_session()
try:
# Security: Self-reference check
# Security: Self-reference check (can do before transaction)
if feature_id == dependency_id:
return json.dumps({"error": "A feature cannot depend on itself"})
feature = session.query(Feature).filter(Feature.id == feature_id).first()
dependency = session.query(Feature).filter(Feature.id == dependency_id).first()
# Use atomic transaction for consistent cycle detection
with atomic_transaction(_session_maker) as session:
feature = session.query(Feature).filter(Feature.id == feature_id).first()
dependency = session.query(Feature).filter(Feature.id == dependency_id).first()
if not feature:
return json.dumps({"error": f"Feature {feature_id} not found"})
if not dependency:
return json.dumps({"error": f"Dependency feature {dependency_id} not found"})
if not feature:
return json.dumps({"error": f"Feature {feature_id} not found"})
if not dependency:
return json.dumps({"error": f"Dependency feature {dependency_id} not found"})
current_deps = feature.dependencies or []
current_deps = feature.dependencies or []
# Security: Max dependencies limit
if len(current_deps) >= MAX_DEPENDENCIES_PER_FEATURE:
return json.dumps({"error": f"Maximum {MAX_DEPENDENCIES_PER_FEATURE} dependencies allowed per feature"})
# Security: Max dependencies limit
if len(current_deps) >= MAX_DEPENDENCIES_PER_FEATURE:
return json.dumps({"error": f"Maximum {MAX_DEPENDENCIES_PER_FEATURE} dependencies allowed per feature"})
# Check if already exists
if dependency_id in current_deps:
return json.dumps({"error": "Dependency already exists"})
# Check if already exists
if dependency_id in current_deps:
return json.dumps({"error": "Dependency already exists"})
# Security: Circular dependency check
# would_create_circular_dependency(features, source_id, target_id)
# source_id = feature gaining the dependency, target_id = feature being depended upon
all_features = [f.to_dict() for f in session.query(Feature).all()]
if would_create_circular_dependency(all_features, feature_id, dependency_id):
return json.dumps({"error": "Cannot add: would create circular dependency"})
# Security: Circular dependency check
# Within IMMEDIATE transaction, snapshot is protected by write lock
all_features = [f.to_dict() for f in session.query(Feature).all()]
if would_create_circular_dependency(all_features, feature_id, dependency_id):
return json.dumps({"error": "Cannot add: would create circular dependency"})
# Add dependency
current_deps.append(dependency_id)
feature.dependencies = sorted(current_deps)
session.commit()
# Add dependency atomically
new_deps = sorted(current_deps + [dependency_id])
feature.dependencies = new_deps
# Commit happens automatically on context manager exit
return json.dumps({
"success": True,
"feature_id": feature_id,
"dependencies": feature.dependencies
})
return json.dumps({
"success": True,
"feature_id": feature_id,
"dependencies": new_deps
})
except Exception as e:
session.rollback()
return json.dumps({"error": f"Failed to add dependency: {str(e)}"})
finally:
session.close()
@mcp.tool()
@@ -721,30 +756,29 @@ def feature_remove_dependency(
Returns:
JSON with success status and updated dependencies list, or error message
"""
session = get_session()
try:
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if not feature:
return json.dumps({"error": f"Feature {feature_id} not found"})
# Use atomic transaction for consistent read-modify-write
with atomic_transaction(_session_maker) as session:
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if not feature:
return json.dumps({"error": f"Feature {feature_id} not found"})
current_deps = feature.dependencies or []
if dependency_id not in current_deps:
return json.dumps({"error": "Dependency does not exist"})
current_deps = feature.dependencies or []
if dependency_id not in current_deps:
return json.dumps({"error": "Dependency does not exist"})
current_deps.remove(dependency_id)
feature.dependencies = current_deps if current_deps else None
session.commit()
# Remove dependency atomically
new_deps = [d for d in current_deps if d != dependency_id]
feature.dependencies = new_deps if new_deps else None
# Commit happens automatically on context manager exit
return json.dumps({
"success": True,
"feature_id": feature_id,
"dependencies": feature.dependencies or []
})
return json.dumps({
"success": True,
"feature_id": feature_id,
"dependencies": new_deps
})
except Exception as e:
session.rollback()
return json.dumps({"error": f"Failed to remove dependency: {str(e)}"})
finally:
session.close()
@mcp.tool()
@@ -897,9 +931,8 @@ def feature_set_dependencies(
Returns:
JSON with success status and updated dependencies list, or error message
"""
session = get_session()
try:
# Security: Self-reference check
# Security: Self-reference check (can do before transaction)
if feature_id in dependency_ids:
return json.dumps({"error": "A feature cannot depend on itself"})
@@ -911,45 +944,44 @@ def feature_set_dependencies(
if len(dependency_ids) != len(set(dependency_ids)):
return json.dumps({"error": "Duplicate dependencies not allowed"})
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if not feature:
return json.dumps({"error": f"Feature {feature_id} not found"})
# Use atomic transaction for consistent cycle detection
with atomic_transaction(_session_maker) as session:
feature = session.query(Feature).filter(Feature.id == feature_id).first()
if not feature:
return json.dumps({"error": f"Feature {feature_id} not found"})
# Validate all dependencies exist
all_feature_ids = {f.id for f in session.query(Feature).all()}
missing = [d for d in dependency_ids if d not in all_feature_ids]
if missing:
return json.dumps({"error": f"Dependencies not found: {missing}"})
# Validate all dependencies exist
all_feature_ids = {f.id for f in session.query(Feature).all()}
missing = [d for d in dependency_ids if d not in all_feature_ids]
if missing:
return json.dumps({"error": f"Dependencies not found: {missing}"})
# Check for circular dependencies
all_features = [f.to_dict() for f in session.query(Feature).all()]
# Temporarily update the feature's dependencies for cycle check
test_features = []
for f in all_features:
if f["id"] == feature_id:
test_features.append({**f, "dependencies": dependency_ids})
else:
test_features.append(f)
# Check for circular dependencies
# Within IMMEDIATE transaction, snapshot is protected by write lock
all_features = [f.to_dict() for f in session.query(Feature).all()]
test_features = []
for f in all_features:
if f["id"] == feature_id:
test_features.append({**f, "dependencies": dependency_ids})
else:
test_features.append(f)
for dep_id in dependency_ids:
# source_id = feature_id (gaining dep), target_id = dep_id (being depended upon)
if would_create_circular_dependency(test_features, feature_id, dep_id):
return json.dumps({"error": f"Cannot add dependency {dep_id}: would create circular dependency"})
for dep_id in dependency_ids:
if would_create_circular_dependency(test_features, feature_id, dep_id):
return json.dumps({"error": f"Cannot add dependency {dep_id}: would create circular dependency"})
# Set dependencies
feature.dependencies = sorted(dependency_ids) if dependency_ids else None
session.commit()
# Set dependencies atomically
sorted_deps = sorted(dependency_ids) if dependency_ids else None
feature.dependencies = sorted_deps
# Commit happens automatically on context manager exit
return json.dumps({
"success": True,
"feature_id": feature_id,
"dependencies": feature.dependencies or []
})
return json.dumps({
"success": True,
"feature_id": feature_id,
"dependencies": sorted_deps or []
})
except Exception as e:
session.rollback()
return json.dumps({"error": f"Failed to set dependencies: {str(e)}"})
finally:
session.close()
if __name__ == "__main__":

File diff suppressed because it is too large Load Diff

View File

@@ -10,12 +10,21 @@ import json
import os
import sqlite3
import urllib.request
from contextlib import closing
from datetime import datetime, timezone
from pathlib import Path
WEBHOOK_URL = os.environ.get("PROGRESS_N8N_WEBHOOK_URL")
PROGRESS_CACHE_FILE = ".progress_cache"
# SQLite connection settings for parallel mode safety
SQLITE_TIMEOUT = 30 # seconds to wait for locks
def _get_connection(db_file: Path) -> sqlite3.Connection:
"""Get a SQLite connection with proper timeout settings for parallel mode."""
return sqlite3.connect(db_file, timeout=SQLITE_TIMEOUT)
def has_features(project_dir: Path) -> bool:
"""
@@ -31,25 +40,23 @@ def has_features(project_dir: Path) -> bool:
Returns False if no features exist (initializer needs to run).
"""
import sqlite3
# Check legacy JSON file first
json_file = project_dir / "feature_list.json"
if json_file.exists():
return True
# Check SQLite database
db_file = project_dir / "features.db"
from autocoder_paths import get_features_db_path
db_file = get_features_db_path(project_dir)
if not db_file.exists():
return False
try:
conn = sqlite3.connect(db_file)
cursor = conn.cursor()
cursor.execute("SELECT COUNT(*) FROM features")
count = cursor.fetchone()[0]
conn.close()
return count > 0
with closing(_get_connection(db_file)) as conn:
cursor = conn.cursor()
cursor.execute("SELECT COUNT(*) FROM features")
count: int = cursor.fetchone()[0]
return bool(count > 0)
except Exception:
# Database exists but can't be read or has no features table
return False
@@ -65,41 +72,41 @@ def count_passing_tests(project_dir: Path) -> tuple[int, int, int]:
Returns:
(passing_count, in_progress_count, total_count)
"""
db_file = project_dir / "features.db"
from autocoder_paths import get_features_db_path
db_file = get_features_db_path(project_dir)
if not db_file.exists():
return 0, 0, 0
try:
conn = sqlite3.connect(db_file)
cursor = conn.cursor()
# Single aggregate query instead of 3 separate COUNT queries
# Handle case where in_progress column doesn't exist yet (legacy DBs)
try:
cursor.execute("""
SELECT
COUNT(*) as total,
SUM(CASE WHEN passes = 1 THEN 1 ELSE 0 END) as passing,
SUM(CASE WHEN in_progress = 1 THEN 1 ELSE 0 END) as in_progress
FROM features
""")
row = cursor.fetchone()
total = row[0] or 0
passing = row[1] or 0
in_progress = row[2] or 0
except sqlite3.OperationalError:
# Fallback for databases without in_progress column
cursor.execute("""
SELECT
COUNT(*) as total,
SUM(CASE WHEN passes = 1 THEN 1 ELSE 0 END) as passing
FROM features
""")
row = cursor.fetchone()
total = row[0] or 0
passing = row[1] or 0
in_progress = 0
conn.close()
return passing, in_progress, total
with closing(_get_connection(db_file)) as conn:
cursor = conn.cursor()
# Single aggregate query instead of 3 separate COUNT queries
# Handle case where in_progress column doesn't exist yet (legacy DBs)
try:
cursor.execute("""
SELECT
COUNT(*) as total,
SUM(CASE WHEN passes = 1 THEN 1 ELSE 0 END) as passing,
SUM(CASE WHEN in_progress = 1 THEN 1 ELSE 0 END) as in_progress
FROM features
""")
row = cursor.fetchone()
total = row[0] or 0
passing = row[1] or 0
in_progress = row[2] or 0
except sqlite3.OperationalError:
# Fallback for databases without in_progress column
cursor.execute("""
SELECT
COUNT(*) as total,
SUM(CASE WHEN passes = 1 THEN 1 ELSE 0 END) as passing
FROM features
""")
row = cursor.fetchone()
total = row[0] or 0
passing = row[1] or 0
in_progress = 0
return passing, in_progress, total
except Exception as e:
print(f"[Database error in count_passing_tests: {e}]")
return 0, 0, 0
@@ -115,22 +122,22 @@ def get_all_passing_features(project_dir: Path) -> list[dict]:
Returns:
List of dicts with id, category, name for each passing feature
"""
db_file = project_dir / "features.db"
from autocoder_paths import get_features_db_path
db_file = get_features_db_path(project_dir)
if not db_file.exists():
return []
try:
conn = sqlite3.connect(db_file)
cursor = conn.cursor()
cursor.execute(
"SELECT id, category, name FROM features WHERE passes = 1 ORDER BY priority ASC"
)
features = [
{"id": row[0], "category": row[1], "name": row[2]}
for row in cursor.fetchall()
]
conn.close()
return features
with closing(_get_connection(db_file)) as conn:
cursor = conn.cursor()
cursor.execute(
"SELECT id, category, name FROM features WHERE passes = 1 ORDER BY priority ASC"
)
features = [
{"id": row[0], "category": row[1], "name": row[2]}
for row in cursor.fetchall()
]
return features
except Exception:
return []
@@ -140,7 +147,8 @@ def send_progress_webhook(passing: int, total: int, project_dir: Path) -> None:
if not WEBHOOK_URL:
return # Webhook not configured
cache_file = project_dir / PROGRESS_CACHE_FILE
from autocoder_paths import get_progress_cache_path
cache_file = get_progress_cache_path(project_dir)
previous = 0
previous_passing_ids = set()

View File

@@ -9,6 +9,7 @@ Fallback chain:
2. Base template: .claude/templates/{name}.template.md
"""
import re
import shutil
from pathlib import Path
@@ -18,7 +19,8 @@ TEMPLATES_DIR = Path(__file__).parent / ".claude" / "templates"
def get_project_prompts_dir(project_dir: Path) -> Path:
"""Get the prompts directory for a specific project."""
return project_dir / "prompts"
from autocoder_paths import get_prompts_dir
return get_prompts_dir(project_dir)
def load_prompt(name: str, project_dir: Path | None = None) -> str:
@@ -69,42 +71,119 @@ def get_initializer_prompt(project_dir: Path | None = None) -> str:
return load_prompt("initializer_prompt", project_dir)
def get_coding_prompt(project_dir: Path | None = None) -> str:
"""Load the coding agent prompt (project-specific if available)."""
return load_prompt("coding_prompt", project_dir)
def _strip_browser_testing_sections(prompt: str) -> str:
"""Strip browser automation and Playwright testing instructions from prompt.
Used in YOLO mode where browser testing is skipped entirely. Replaces
browser-related sections with a brief YOLO-mode note while preserving
all non-testing instructions (implementation, git, progress notes, etc.).
Args:
prompt: The full coding prompt text.
Returns:
The prompt with browser testing sections replaced by YOLO guidance.
"""
original_prompt = prompt
# Replace STEP 5 (browser automation verification) with YOLO note
prompt = re.sub(
r"### STEP 5: VERIFY WITH BROWSER AUTOMATION.*?(?=### STEP 5\.5:)",
"### STEP 5: VERIFY FEATURE (YOLO MODE)\n\n"
"**YOLO mode is active.** Skip browser automation testing. "
"Instead, verify your feature works by ensuring:\n"
"- Code compiles without errors (lint and type-check pass)\n"
"- Server starts without errors after your changes\n"
"- No obvious runtime errors in server logs\n\n",
prompt,
flags=re.DOTALL,
)
# Replace the screenshots-only marking rule with YOLO-appropriate wording
prompt = prompt.replace(
"**ONLY MARK A FEATURE AS PASSING AFTER VERIFICATION WITH SCREENSHOTS.**",
"**YOLO mode: Mark a feature as passing after lint/type-check succeeds and server starts cleanly.**",
)
# Replace the BROWSER AUTOMATION reference section
prompt = re.sub(
r"## BROWSER AUTOMATION\n\n.*?(?=---)",
"## VERIFICATION (YOLO MODE)\n\n"
"Browser automation is disabled in YOLO mode. "
"Verify features by running lint, type-check, and confirming the dev server starts without errors.\n\n",
prompt,
flags=re.DOTALL,
)
# In STEP 4, replace browser automation reference with YOLO guidance
prompt = prompt.replace(
"2. Test manually using browser automation (see Step 5)",
"2. Verify code compiles (lint and type-check pass)",
)
if prompt == original_prompt:
print("[YOLO] Warning: No browser testing sections found to strip. "
"Project-specific prompt may need manual YOLO adaptation.")
return prompt
def get_testing_prompt(project_dir: Path | None = None, testing_feature_id: int | None = None) -> str:
"""Load the testing agent prompt (project-specific if available).
def get_coding_prompt(project_dir: Path | None = None, yolo_mode: bool = False) -> str:
"""Load the coding agent prompt (project-specific if available).
Args:
project_dir: Optional project directory for project-specific prompts
testing_feature_id: If provided, the pre-assigned feature ID to test.
The orchestrator claims the feature before spawning the agent.
yolo_mode: If True, strip browser automation / Playwright testing
instructions and replace with YOLO-mode guidance. This reduces
prompt tokens since YOLO mode skips all browser testing anyway.
Returns:
The testing prompt, with pre-assigned feature instructions if applicable.
The coding prompt, optionally stripped of testing instructions.
"""
prompt = load_prompt("coding_prompt", project_dir)
if yolo_mode:
prompt = _strip_browser_testing_sections(prompt)
return prompt
def get_testing_prompt(
project_dir: Path | None = None,
testing_feature_id: int | None = None,
testing_feature_ids: list[int] | None = None,
) -> str:
"""Load the testing agent prompt (project-specific if available).
Supports both single-feature and multi-feature testing modes. When
testing_feature_ids is provided, the template's {{TESTING_FEATURE_IDS}}
placeholder is replaced with the comma-separated list. Falls back to
the legacy single-feature header when only testing_feature_id is given.
Args:
project_dir: Optional project directory for project-specific prompts
testing_feature_id: If provided, the pre-assigned feature ID to test (legacy single mode).
testing_feature_ids: If provided, a list of feature IDs to test (batch mode).
Takes precedence over testing_feature_id when both are set.
Returns:
The testing prompt, with feature assignment instructions populated.
"""
base_prompt = load_prompt("testing_prompt", project_dir)
# Batch mode: replace the {{TESTING_FEATURE_IDS}} placeholder in the template
if testing_feature_ids is not None and len(testing_feature_ids) > 0:
ids_str = ", ".join(str(fid) for fid in testing_feature_ids)
return base_prompt.replace("{{TESTING_FEATURE_IDS}}", ids_str)
# Legacy single-feature mode: prepend header and replace placeholder
if testing_feature_id is not None:
# Prepend pre-assigned feature instructions
pre_assigned_header = f"""## ASSIGNED FEATURE
# Replace the placeholder with the single ID for template consistency
base_prompt = base_prompt.replace("{{TESTING_FEATURE_IDS}}", str(testing_feature_id))
return base_prompt
**You are assigned to regression test Feature #{testing_feature_id}.**
### Your workflow:
1. Call `feature_get_by_id` with ID {testing_feature_id} to get the feature details
2. Verify the feature through the UI using browser automation
3. If regression found, call `feature_mark_failing` with feature_id={testing_feature_id}
4. Exit when done (no cleanup needed)
---
"""
return pre_assigned_header + base_prompt
return base_prompt
# No feature assignment -- return template with placeholder cleared
return base_prompt.replace("{{TESTING_FEATURE_IDS}}", "(none assigned)")
def get_single_feature_prompt(feature_id: int, project_dir: Path | None = None, yolo_mode: bool = False) -> str:
@@ -117,13 +196,13 @@ def get_single_feature_prompt(feature_id: int, project_dir: Path | None = None,
Args:
feature_id: The specific feature ID to work on
project_dir: Optional project directory for project-specific prompts
yolo_mode: Ignored (kept for backward compatibility). Testing is now
handled by separate testing agents, not YOLO prompts.
yolo_mode: If True, strip browser testing instructions from the base
coding prompt for reduced token usage in YOLO mode.
Returns:
The prompt with single-feature header prepended
"""
base_prompt = get_coding_prompt(project_dir)
base_prompt = get_coding_prompt(project_dir, yolo_mode=yolo_mode)
# Minimal header - the base prompt already contains the full workflow
single_feature_header = f"""## ASSIGNED FEATURE: #{feature_id}
@@ -138,6 +217,52 @@ If blocked, use `feature_skip` and document the blocker.
return single_feature_header + base_prompt
def get_batch_feature_prompt(
feature_ids: list[int],
project_dir: Path | None = None,
yolo_mode: bool = False,
) -> str:
"""Prepend batch-feature assignment header to base coding prompt.
Used in parallel mode to assign multiple features to an agent.
Features should be implemented sequentially in the given order.
Args:
feature_ids: List of feature IDs to implement in order
project_dir: Optional project directory for project-specific prompts
yolo_mode: If True, strip browser testing instructions from the base prompt
Returns:
The prompt with batch-feature header prepended
"""
base_prompt = get_coding_prompt(project_dir, yolo_mode=yolo_mode)
ids_str = ", ".join(f"#{fid}" for fid in feature_ids)
batch_header = f"""## ASSIGNED FEATURES (BATCH): {ids_str}
You have been assigned {len(feature_ids)} features to implement sequentially.
Process them IN ORDER: {ids_str}
### Workflow for each feature:
1. Call `feature_claim_and_get` with the feature ID to get its details
2. Implement the feature fully
3. Verify it works (browser testing if applicable)
4. Call `feature_mark_passing` to mark it complete
5. Git commit the changes
6. Move to the next feature
### Important:
- Complete each feature fully before starting the next
- Mark each feature passing individually as you go
- If blocked on a feature, use `feature_skip` and move to the next one
- Other agents are handling other features - focus only on yours
---
"""
return batch_header + base_prompt
def get_app_spec(project_dir: Path) -> str:
"""
Load the app spec from the project.
@@ -190,9 +315,9 @@ def scaffold_project_prompts(project_dir: Path) -> Path:
project_prompts = get_project_prompts_dir(project_dir)
project_prompts.mkdir(parents=True, exist_ok=True)
# Create .autocoder directory for configuration files
autocoder_dir = project_dir / ".autocoder"
autocoder_dir.mkdir(parents=True, exist_ok=True)
# Create .autocoder directory with .gitignore for runtime files
from autocoder_paths import ensure_autocoder_dir
autocoder_dir = ensure_autocoder_dir(project_dir)
# Define template mappings: (source_template, destination_name)
templates = [

132
rate_limit_utils.py Normal file
View File

@@ -0,0 +1,132 @@
"""
Rate Limit Utilities
====================
Shared utilities for detecting and handling API rate limits.
Used by both agent.py (production) and test_rate_limit_utils.py (tests).
"""
import random
import re
from typing import Optional
# Regex patterns for rate limit detection (used in both exception messages and response text)
# These patterns use word boundaries to avoid false positives like "PR #429" or "please wait while I..."
RATE_LIMIT_REGEX_PATTERNS = [
r"\brate[_\s]?limit", # "rate limit", "rate_limit", "ratelimit"
r"\btoo\s+many\s+requests", # "too many requests"
r"\bhttp\s*429\b", # "http 429", "http429"
r"\bstatus\s*429\b", # "status 429", "status429"
r"\berror\s*429\b", # "error 429", "error429"
r"\b429\s+too\s+many", # "429 too many"
r"\b(?:server|api|system)\s+(?:is\s+)?overloaded\b", # "server is overloaded", "api overloaded"
r"\bquota\s*exceeded\b", # "quota exceeded"
]
# Compiled regex for efficient matching
_RATE_LIMIT_REGEX = re.compile(
"|".join(RATE_LIMIT_REGEX_PATTERNS),
re.IGNORECASE
)
def parse_retry_after(error_message: str) -> Optional[int]:
"""
Extract retry-after seconds from various error message formats.
Handles common formats:
- "Retry-After: 60"
- "retry after 60 seconds"
- "try again in 5 seconds"
- "30 seconds remaining"
Args:
error_message: The error message to parse
Returns:
Seconds to wait, or None if not parseable.
"""
# Patterns require explicit "seconds" or "s" unit, OR no unit at all (end of string/sentence)
# This prevents matching "30 minutes" or "1 hour" since those have non-seconds units
patterns = [
r"retry.?after[:\s]+(\d+)\s*(?:seconds?|s\b)", # Requires seconds unit
r"retry.?after[:\s]+(\d+)(?:\s*$|\s*[,.])", # Or end of string/sentence
r"try again in\s+(\d+)\s*(?:seconds?|s\b)", # Requires seconds unit
r"try again in\s+(\d+)(?:\s*$|\s*[,.])", # Or end of string/sentence
r"(\d+)\s*seconds?\s*(?:remaining|left|until)",
]
for pattern in patterns:
match = re.search(pattern, error_message, re.IGNORECASE)
if match:
return int(match.group(1))
return None
def is_rate_limit_error(error_message: str) -> bool:
"""
Detect if an error message indicates a rate limit.
Uses regex patterns with word boundaries to avoid false positives
like "PR #429", "please wait while I...", or "Node v14.29.0".
Args:
error_message: The error message to check
Returns:
True if the message indicates a rate limit, False otherwise.
"""
return bool(_RATE_LIMIT_REGEX.search(error_message))
def calculate_rate_limit_backoff(retries: int) -> int:
"""
Calculate exponential backoff with jitter for rate limits.
Base formula: min(15 * 2^retries, 3600)
Jitter: adds 0-30% random jitter to prevent thundering herd.
Base sequence: ~15-20s, ~30-40s, ~60-78s, ~120-156s, ...
The lower starting delay (15s vs 60s) allows faster recovery from
transient rate limits, while jitter prevents synchronized retries
when multiple agents hit limits simultaneously.
Args:
retries: Number of consecutive rate limit retries (0-indexed)
Returns:
Delay in seconds (clamped to 1-3600 range, with jitter)
"""
base = int(min(max(15 * (2 ** retries), 1), 3600))
jitter = random.uniform(0, base * 0.3)
return int(base + jitter)
def calculate_error_backoff(retries: int) -> int:
"""
Calculate linear backoff for non-rate-limit errors.
Formula: min(30 * retries, 300) - caps at 5 minutes
Sequence: 30s, 60s, 90s, 120s, ... 300s
Args:
retries: Number of consecutive error retries (1-indexed)
Returns:
Delay in seconds (clamped to 1-300 range)
"""
return min(max(30 * retries, 1), 300)
def clamp_retry_delay(delay_seconds: int) -> int:
"""
Clamp a retry delay to a safe range (1-3600 seconds).
Args:
delay_seconds: The raw delay value
Returns:
Delay clamped to 1-3600 seconds
"""
return min(max(delay_seconds, 1), 3600)

View File

@@ -17,8 +17,7 @@ from pathlib import Path
from typing import Any
from sqlalchemy import Column, DateTime, Integer, String, create_engine, text
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.orm import sessionmaker
from sqlalchemy.orm import DeclarativeBase, sessionmaker
# Module logger
logger = logging.getLogger(__name__)
@@ -39,7 +38,17 @@ AVAILABLE_MODELS = [
VALID_MODELS = [m["id"] for m in AVAILABLE_MODELS]
# Default model and settings
DEFAULT_MODEL = "claude-opus-4-5-20251101"
# Respect ANTHROPIC_DEFAULT_OPUS_MODEL env var for Foundry/custom deployments
# Guard against empty/whitespace values by trimming and falling back when blank
_env_default_model = os.getenv("ANTHROPIC_DEFAULT_OPUS_MODEL")
if _env_default_model is not None:
_env_default_model = _env_default_model.strip()
DEFAULT_MODEL = _env_default_model or "claude-opus-4-5-20251101"
# Ensure env-provided DEFAULT_MODEL is in VALID_MODELS for validation consistency
# (idempotent: only adds if missing, doesn't alter AVAILABLE_MODELS semantics)
if DEFAULT_MODEL and DEFAULT_MODEL not in VALID_MODELS:
VALID_MODELS.append(DEFAULT_MODEL)
DEFAULT_YOLO_MODE = False
# SQLite connection settings
@@ -75,7 +84,9 @@ class RegistryPermissionDenied(RegistryError):
# SQLAlchemy Model
# =============================================================================
Base = declarative_base()
class Base(DeclarativeBase):
"""SQLAlchemy 2.0 style declarative base."""
pass
class Project(Base):

View File

@@ -15,3 +15,4 @@ pyyaml>=6.0.0
ruff>=0.8.0
mypy>=1.13.0
pytest>=8.0.0
types-PyYAML>=6.0.0

View File

@@ -97,6 +97,31 @@ BLOCKED_COMMANDS = {
"ufw",
}
# Sensitive directories (relative to home) that should never be exposed.
# Used by both the EXTRA_READ_PATHS validator (client.py) and the filesystem
# browser API (server/routers/filesystem.py) to block credential/key directories.
# This is the single source of truth -- import from here in both places.
#
# SENSITIVE_DIRECTORIES is the union of the previous filesystem browser blocklist
# (filesystem.py) and the previous EXTRA_READ_PATHS blocklist (client.py).
# Some entries are new to each consumer -- this is intentional for defense-in-depth.
SENSITIVE_DIRECTORIES = {
".ssh",
".aws",
".azure",
".kube",
".gnupg",
".gpg",
".password-store",
".docker",
".config/gcloud",
".config/gh",
".npmrc",
".pypirc",
".netrc",
".terraform",
}
# Commands that trigger emphatic warnings but CAN be approved (Phase 3)
# For now, these are blocked like BLOCKED_COMMANDS until Phase 3 implements approval
DANGEROUS_COMMANDS = {
@@ -413,24 +438,6 @@ def validate_init_script(command_string: str) -> tuple[bool, str]:
return False, f"Only ./init.sh is allowed, got: {script}"
def get_command_for_validation(cmd: str, segments: list[str]) -> str:
"""
Find the specific command segment that contains the given command.
Args:
cmd: The command name to find
segments: List of command segments
Returns:
The segment containing the command, or empty string if not found
"""
for segment in segments:
segment_commands = extract_commands(segment)
if cmd in segment_commands:
return segment
return ""
def matches_pattern(command: str, pattern: str) -> bool:
"""
Check if a command matches a pattern.
@@ -472,6 +479,75 @@ def matches_pattern(command: str, pattern: str) -> bool:
return False
def _validate_command_list(commands: list, config_path: Path, field_name: str) -> bool:
"""
Validate a list of command entries from a YAML config.
Each entry must be a dict with a non-empty string 'name' field.
Used by both load_org_config() and load_project_commands() to avoid
duplicating the same validation logic.
Args:
commands: List of command entries to validate
config_path: Path to the config file (for log messages)
field_name: Name of the YAML field being validated (e.g., 'allowed_commands', 'commands')
Returns:
True if all entries are valid, False otherwise
"""
if not isinstance(commands, list):
logger.warning(f"Config at {config_path}: '{field_name}' must be a list")
return False
for i, cmd in enumerate(commands):
if not isinstance(cmd, dict):
logger.warning(f"Config at {config_path}: {field_name}[{i}] must be a dict")
return False
if "name" not in cmd:
logger.warning(f"Config at {config_path}: {field_name}[{i}] missing 'name'")
return False
if not isinstance(cmd["name"], str) or cmd["name"].strip() == "":
logger.warning(f"Config at {config_path}: {field_name}[{i}] has invalid 'name'")
return False
return True
def _validate_pkill_processes(config: dict, config_path: Path) -> Optional[list[str]]:
"""
Validate and normalize pkill_processes from a YAML config.
Each entry must be a non-empty string matching VALID_PROCESS_NAME_PATTERN
(alphanumeric, dots, underscores, hyphens only -- no regex metacharacters).
Used by both load_org_config() and load_project_commands().
Args:
config: Parsed YAML config dict that may contain 'pkill_processes'
config_path: Path to the config file (for log messages)
Returns:
Normalized list of process names, or None if validation fails.
Returns an empty list if 'pkill_processes' is not present.
"""
if "pkill_processes" not in config:
return []
processes = config["pkill_processes"]
if not isinstance(processes, list):
logger.warning(f"Config at {config_path}: 'pkill_processes' must be a list")
return None
normalized = []
for i, proc in enumerate(processes):
if not isinstance(proc, str):
logger.warning(f"Config at {config_path}: pkill_processes[{i}] must be a string")
return None
proc = proc.strip()
if not proc or not VALID_PROCESS_NAME_PATTERN.fullmatch(proc):
logger.warning(f"Config at {config_path}: pkill_processes[{i}] has invalid value '{proc}'")
return None
normalized.append(proc)
return normalized
def get_org_config_path() -> Path:
"""
Get the organization-level config file path.
@@ -513,21 +589,8 @@ def load_org_config() -> Optional[dict]:
# Validate allowed_commands if present
if "allowed_commands" in config:
allowed = config["allowed_commands"]
if not isinstance(allowed, list):
logger.warning(f"Org config at {config_path}: 'allowed_commands' must be a list")
if not _validate_command_list(config["allowed_commands"], config_path, "allowed_commands"):
return None
for i, cmd in enumerate(allowed):
if not isinstance(cmd, dict):
logger.warning(f"Org config at {config_path}: allowed_commands[{i}] must be a dict")
return None
if "name" not in cmd:
logger.warning(f"Org config at {config_path}: allowed_commands[{i}] missing 'name'")
return None
# Validate that name is a non-empty string
if not isinstance(cmd["name"], str) or cmd["name"].strip() == "":
logger.warning(f"Org config at {config_path}: allowed_commands[{i}] has invalid 'name'")
return None
# Validate blocked_commands if present
if "blocked_commands" in config:
@@ -541,23 +604,10 @@ def load_org_config() -> Optional[dict]:
return None
# Validate pkill_processes if present
if "pkill_processes" in config:
processes = config["pkill_processes"]
if not isinstance(processes, list):
logger.warning(f"Org config at {config_path}: 'pkill_processes' must be a list")
return None
# Normalize and validate each process name against safe pattern
normalized = []
for i, proc in enumerate(processes):
if not isinstance(proc, str):
logger.warning(f"Org config at {config_path}: pkill_processes[{i}] must be a string")
return None
proc = proc.strip()
# Block empty strings and regex metacharacters
if not proc or not VALID_PROCESS_NAME_PATTERN.fullmatch(proc):
logger.warning(f"Org config at {config_path}: pkill_processes[{i}] has invalid value '{proc}'")
return None
normalized.append(proc)
normalized = _validate_pkill_processes(config, config_path)
if normalized is None:
return None
if normalized:
config["pkill_processes"] = normalized
return config
@@ -603,46 +653,21 @@ def load_project_commands(project_dir: Path) -> Optional[dict]:
return None
commands = config.get("commands", [])
if not isinstance(commands, list):
logger.warning(f"Project config at {config_path}: 'commands' must be a list")
return None
# Enforce 100 command limit
if len(commands) > 100:
if isinstance(commands, list) and len(commands) > 100:
logger.warning(f"Project config at {config_path} exceeds 100 command limit ({len(commands)} commands)")
return None
# Validate each command entry
for i, cmd in enumerate(commands):
if not isinstance(cmd, dict):
logger.warning(f"Project config at {config_path}: commands[{i}] must be a dict")
return None
if "name" not in cmd:
logger.warning(f"Project config at {config_path}: commands[{i}] missing 'name'")
return None
# Validate name is a non-empty string
if not isinstance(cmd["name"], str) or cmd["name"].strip() == "":
logger.warning(f"Project config at {config_path}: commands[{i}] has invalid 'name'")
return None
# Validate each command entry using shared helper
if not _validate_command_list(commands, config_path, "commands"):
return None
# Validate pkill_processes if present
if "pkill_processes" in config:
processes = config["pkill_processes"]
if not isinstance(processes, list):
logger.warning(f"Project config at {config_path}: 'pkill_processes' must be a list")
return None
# Normalize and validate each process name against safe pattern
normalized = []
for i, proc in enumerate(processes):
if not isinstance(proc, str):
logger.warning(f"Project config at {config_path}: pkill_processes[{i}] must be a string")
return None
proc = proc.strip()
# Block empty strings and regex metacharacters
if not proc or not VALID_PROCESS_NAME_PATTERN.fullmatch(proc):
logger.warning(f"Project config at {config_path}: pkill_processes[{i}] has invalid value '{proc}'")
return None
normalized.append(proc)
normalized = _validate_pkill_processes(config, config_path)
if normalized is None:
return None
if normalized:
config["pkill_processes"] = normalized
return config
@@ -659,8 +684,12 @@ def validate_project_command(cmd_config: dict) -> tuple[bool, str]:
"""
Validate a single command entry from project config.
Checks that the command has a valid name and is not in any blocklist.
Called during hierarchy resolution to gate each project command before
it is added to the effective allowed set.
Args:
cmd_config: Dict with command configuration (name, description, args)
cmd_config: Dict with command configuration (name, description)
Returns:
Tuple of (is_valid, error_message)
@@ -690,15 +719,6 @@ def validate_project_command(cmd_config: dict) -> tuple[bool, str]:
if "description" in cmd_config and not isinstance(cmd_config["description"], str):
return False, "Description must be a string"
# Args validation (Phase 1 - just check structure)
if "args" in cmd_config:
args = cmd_config["args"]
if not isinstance(args, list):
return False, "Args must be a list"
for arg in args:
if not isinstance(arg, str):
return False, "Each arg must be a string"
return True, ""
@@ -899,8 +919,13 @@ async def bash_security_hook(input_data, tool_use_id=None, context=None):
# Additional validation for sensitive commands
if cmd in COMMANDS_NEEDING_EXTRA_VALIDATION:
# Find the specific segment containing this command
cmd_segment = get_command_for_validation(cmd, segments)
# Find the specific segment containing this command by searching
# each segment's extracted commands for a match
cmd_segment = ""
for segment in segments:
if cmd in extract_commands(segment):
cmd_segment = segment
break
if not cmd_segment:
cmd_segment = command # Fallback to full command

View File

@@ -7,6 +7,7 @@ Provides REST API, WebSocket, and static file serving.
"""
import asyncio
import logging
import os
import shutil
import sys
@@ -42,6 +43,7 @@ from .routers import (
)
from .schemas import SetupStatus
from .services.assistant_chat_session import cleanup_all_sessions as cleanup_assistant_sessions
from .services.chat_constants import ROOT_DIR
from .services.dev_server_manager import (
cleanup_all_devservers,
cleanup_orphaned_devserver_locks,
@@ -53,7 +55,6 @@ from .services.terminal_manager import cleanup_all_terminals
from .websocket import project_websocket
# Paths
ROOT_DIR = Path(__file__).parent.parent
UI_DIST_DIR = ROOT_DIR / "ui" / "dist"
@@ -88,10 +89,19 @@ app = FastAPI(
lifespan=lifespan,
)
# Module logger
logger = logging.getLogger(__name__)
# Check if remote access is enabled via environment variable
# Set by start_ui.py when --host is not 127.0.0.1
ALLOW_REMOTE = os.environ.get("AUTOCODER_ALLOW_REMOTE", "").lower() in ("1", "true", "yes")
if ALLOW_REMOTE:
logger.warning(
"ALLOW_REMOTE is enabled. Terminal WebSocket is exposed without sandboxing. "
"Only use this in trusted network environments."
)
# CORS - allow all origins when remote access is enabled, otherwise localhost only
if ALLOW_REMOTE:
app.add_middleware(
@@ -222,7 +232,14 @@ if UI_DIST_DIR.exists():
raise HTTPException(status_code=404)
# Try to serve the file directly
file_path = UI_DIST_DIR / path
file_path = (UI_DIST_DIR / path).resolve()
# Ensure resolved path is within UI_DIST_DIR (prevent path traversal)
try:
file_path.relative_to(UI_DIST_DIR.resolve())
except ValueError:
raise HTTPException(status_code=404)
if file_path.exists() and file_path.is_file():
return FileResponse(file_path)

View File

@@ -6,31 +6,22 @@ API endpoints for agent control (start/stop/pause/resume).
Uses project registry for path lookups.
"""
import re
from pathlib import Path
from fastapi import APIRouter, HTTPException
from ..schemas import AgentActionResponse, AgentStartRequest, AgentStatus
from ..services.chat_constants import ROOT_DIR
from ..services.process_manager import get_manager
from ..utils.project_helpers import get_project_path as _get_project_path
from ..utils.validation import validate_project_name
def _get_project_path(project_name: str) -> Path:
"""Get project path from registry."""
import sys
root = Path(__file__).parent.parent.parent
if str(root) not in sys.path:
sys.path.insert(0, str(root))
from registry import get_project_path
return get_project_path(project_name)
def _get_settings_defaults() -> tuple[bool, str, int]:
def _get_settings_defaults() -> tuple[bool, str, int, bool, int]:
"""Get defaults from global settings.
Returns:
Tuple of (yolo_mode, model, testing_agent_ratio)
Tuple of (yolo_mode, model, testing_agent_ratio, playwright_headless, batch_size)
"""
import sys
root = Path(__file__).parent.parent.parent
@@ -49,24 +40,18 @@ def _get_settings_defaults() -> tuple[bool, str, int]:
except (ValueError, TypeError):
testing_agent_ratio = 1
return yolo_mode, model, testing_agent_ratio
playwright_headless = (settings.get("playwright_headless") or "true").lower() == "true"
try:
batch_size = int(settings.get("batch_size", "3"))
except (ValueError, TypeError):
batch_size = 3
return yolo_mode, model, testing_agent_ratio, playwright_headless, batch_size
router = APIRouter(prefix="/api/projects/{project_name}/agent", tags=["agent"])
# Root directory for process manager
ROOT_DIR = Path(__file__).parent.parent.parent
def validate_project_name(name: str) -> str:
"""Validate and sanitize project name to prevent path traversal."""
if not re.match(r'^[a-zA-Z0-9_-]{1,50}$', name):
raise HTTPException(
status_code=400,
detail="Invalid project name"
)
return name
def get_project_manager(project_name: str):
"""Get the process manager for a project."""
@@ -111,18 +96,22 @@ async def start_agent(
manager = get_project_manager(project_name)
# Get defaults from global settings if not provided in request
default_yolo, default_model, default_testing_ratio = _get_settings_defaults()
default_yolo, default_model, default_testing_ratio, playwright_headless, default_batch_size = _get_settings_defaults()
yolo_mode = request.yolo_mode if request.yolo_mode is not None else default_yolo
model = request.model if request.model else default_model
max_concurrency = request.max_concurrency or 1
testing_agent_ratio = request.testing_agent_ratio if request.testing_agent_ratio is not None else default_testing_ratio
batch_size = default_batch_size
success, message = await manager.start(
yolo_mode=yolo_mode,
model=model,
max_concurrency=max_concurrency,
testing_agent_ratio=testing_agent_ratio,
playwright_headless=playwright_headless,
batch_size=batch_size,
)
# Notify scheduler of manual start (to prevent auto-stop during scheduled window)

View File

@@ -7,8 +7,6 @@ WebSocket and REST endpoints for the read-only project assistant.
import json
import logging
import re
from pathlib import Path
from typing import Optional
from fastapi import APIRouter, HTTPException, WebSocket, WebSocketDisconnect
@@ -27,30 +25,13 @@ from ..services.assistant_database import (
get_conversation,
get_conversations,
)
from ..utils.project_helpers import get_project_path as _get_project_path
from ..utils.validation import is_valid_project_name as validate_project_name
logger = logging.getLogger(__name__)
router = APIRouter(prefix="/api/assistant", tags=["assistant-chat"])
# Root directory
ROOT_DIR = Path(__file__).parent.parent.parent
def _get_project_path(project_name: str) -> Optional[Path]:
"""Get project path from registry."""
import sys
root = Path(__file__).parent.parent.parent
if str(root) not in sys.path:
sys.path.insert(0, str(root))
from registry import get_project_path
return get_project_path(project_name)
def validate_project_name(name: str) -> bool:
"""Validate project name to prevent path traversal."""
return bool(re.match(r'^[a-zA-Z0-9_-]{1,50}$', name))
# ============================================================================
# Pydantic Models
@@ -145,9 +126,9 @@ async def create_project_conversation(project_name: str):
conversation = create_conversation(project_dir, project_name)
return ConversationSummary(
id=conversation.id,
project_name=conversation.project_name,
title=conversation.title,
id=int(conversation.id),
project_name=str(conversation.project_name),
title=str(conversation.title) if conversation.title else None,
created_at=conversation.created_at.isoformat() if conversation.created_at else None,
updated_at=conversation.updated_at.isoformat() if conversation.updated_at else None,
message_count=0,

View File

@@ -6,7 +6,7 @@ API endpoints for dev server control (start/stop) and configuration.
Uses project registry for path lookups and project_config for command detection.
"""
import re
import logging
import sys
from pathlib import Path
@@ -26,38 +26,22 @@ from ..services.project_config import (
get_project_config,
set_dev_command,
)
from ..utils.project_helpers import get_project_path as _get_project_path
from ..utils.validation import validate_project_name
# Add root to path for registry import
# Add root to path for security module import
_root = Path(__file__).parent.parent.parent
if str(_root) not in sys.path:
sys.path.insert(0, str(_root))
from registry import get_project_path as registry_get_project_path
from security import extract_commands, get_effective_commands, is_command_allowed
def _get_project_path(project_name: str) -> Path | None:
"""Get project path from registry."""
return registry_get_project_path(project_name)
logger = logging.getLogger(__name__)
router = APIRouter(prefix="/api/projects/{project_name}/devserver", tags=["devserver"])
# ============================================================================
# Helper Functions
# ============================================================================
def validate_project_name(name: str) -> str:
"""Validate and sanitize project name to prevent path traversal."""
if not re.match(r'^[a-zA-Z0-9_-]{1,50}$', name):
raise HTTPException(
status_code=400,
detail="Invalid project name"
)
return name
def get_project_dir(project_name: str) -> Path:
"""
Get the validated project directory for a project name.
@@ -106,6 +90,45 @@ def get_project_devserver_manager(project_name: str):
return get_devserver_manager(project_name, project_dir)
def validate_dev_command(command: str, project_dir: Path) -> None:
"""
Validate a dev server command against the security allowlist.
Extracts all commands from the shell string and checks each against
the effective allowlist (global + org + project). Raises HTTPException
if any command is blocked or not allowed.
Args:
command: The shell command string to validate
project_dir: Project directory for loading project-level allowlists
Raises:
HTTPException 400: If the command fails validation
"""
commands = extract_commands(command)
if not commands:
raise HTTPException(
status_code=400,
detail="Could not parse command for security validation"
)
allowed_commands, blocked_commands = get_effective_commands(project_dir)
for cmd in commands:
if cmd in blocked_commands:
logger.warning("Blocked dev server command '%s' (in blocklist) for project dir %s", cmd, project_dir)
raise HTTPException(
status_code=400,
detail=f"Command '{cmd}' is blocked and cannot be used as a dev server command"
)
if not is_command_allowed(cmd, allowed_commands):
logger.warning("Rejected dev server command '%s' (not in allowlist) for project dir %s", cmd, project_dir)
raise HTTPException(
status_code=400,
detail=f"Command '{cmd}' is not in the allowed commands list"
)
# ============================================================================
# Endpoints
# ============================================================================
@@ -167,7 +190,10 @@ async def start_devserver(
detail="No dev command available. Configure a custom command or ensure project type can be detected."
)
# Now command is definitely str
# Validate command against security allowlist before execution
validate_dev_command(command, project_dir)
# Now command is definitely str and validated
success, message = await manager.start(command)
return DevServerActionResponse(
@@ -258,6 +284,9 @@ async def update_devserver_config(
except ValueError as e:
raise HTTPException(status_code=400, detail=str(e))
else:
# Validate command against security allowlist before persisting
validate_dev_command(update.custom_command, project_dir)
# Set the custom command
try:
set_dev_command(project_dir, update.custom_command)

View File

@@ -8,7 +8,6 @@ Allows adding multiple features to existing projects via natural language.
import json
import logging
from pathlib import Path
from typing import Optional
from fastapi import APIRouter, HTTPException, WebSocket, WebSocketDisconnect
@@ -22,27 +21,13 @@ from ..services.expand_chat_session import (
list_expand_sessions,
remove_expand_session,
)
from ..utils.project_helpers import get_project_path as _get_project_path
from ..utils.validation import validate_project_name
logger = logging.getLogger(__name__)
router = APIRouter(prefix="/api/expand", tags=["expand-project"])
# Root directory
ROOT_DIR = Path(__file__).parent.parent.parent
def _get_project_path(project_name: str) -> Path:
"""Get project path from registry."""
import sys
root = Path(__file__).parent.parent.parent
if str(root) not in sys.path:
sys.path.insert(0, str(root))
from registry import get_project_path
return get_project_path(project_name)
# ============================================================================
@@ -136,7 +121,8 @@ async def expand_project_websocket(websocket: WebSocket, project_name: str):
return
# Verify project has app_spec.txt
spec_path = project_dir / "prompts" / "app_spec.txt"
from autocoder_paths import get_prompts_dir
spec_path = get_prompts_dir(project_dir) / "app_spec.txt"
if not spec_path.exists():
await websocket.close(code=4004, reason="Project has no spec. Create spec first.")
return

View File

@@ -8,10 +8,12 @@ API endpoints for feature/test case management.
import logging
from contextlib import contextmanager
from pathlib import Path
from typing import Literal
from fastapi import APIRouter, HTTPException
from ..schemas import (
DependencyGraphEdge,
DependencyGraphNode,
DependencyGraphResponse,
DependencyUpdate,
@@ -22,6 +24,7 @@ from ..schemas import (
FeatureResponse,
FeatureUpdate,
)
from ..utils.project_helpers import get_project_path as _get_project_path
from ..utils.validation import validate_project_name
# Lazy imports to avoid circular dependencies
@@ -31,17 +34,6 @@ _Feature = None
logger = logging.getLogger(__name__)
def _get_project_path(project_name: str) -> Path:
"""Get project path from registry."""
import sys
root = Path(__file__).parent.parent.parent
if str(root) not in sys.path:
sys.path.insert(0, str(root))
from registry import get_project_path
return get_project_path(project_name)
def _get_db_classes():
"""Lazy import of database classes."""
global _create_database, _Feature
@@ -71,6 +63,9 @@ def get_db_session(project_dir: Path):
session = SessionLocal()
try:
yield session
except Exception:
session.rollback()
raise
finally:
session.close()
@@ -131,7 +126,8 @@ async def list_features(project_name: str):
if not project_dir.exists():
raise HTTPException(status_code=404, detail="Project directory not found")
db_file = project_dir / "features.db"
from autocoder_paths import get_features_db_path
db_file = get_features_db_path(project_dir)
if not db_file.exists():
return FeatureListResponse(pending=[], in_progress=[], done=[])
@@ -326,7 +322,8 @@ async def get_dependency_graph(project_name: str):
if not project_dir.exists():
raise HTTPException(status_code=404, detail="Project directory not found")
db_file = project_dir / "features.db"
from autocoder_paths import get_features_db_path
db_file = get_features_db_path(project_dir)
if not db_file.exists():
return DependencyGraphResponse(nodes=[], edges=[])
@@ -344,6 +341,7 @@ async def get_dependency_graph(project_name: str):
deps = f.dependencies or []
blocking = [d for d in deps if d not in passing_ids]
status: Literal["pending", "in_progress", "done", "blocked"]
if f.passes:
status = "done"
elif blocking:
@@ -363,7 +361,7 @@ async def get_dependency_graph(project_name: str):
))
for dep_id in deps:
edges.append({"source": dep_id, "target": f.id})
edges.append(DependencyGraphEdge(source=dep_id, target=f.id))
return DependencyGraphResponse(nodes=nodes, edges=edges)
except HTTPException:
@@ -390,7 +388,8 @@ async def get_feature(project_name: str, feature_id: int):
if not project_dir.exists():
raise HTTPException(status_code=404, detail="Project directory not found")
db_file = project_dir / "features.db"
from autocoder_paths import get_features_db_path
db_file = get_features_db_path(project_dir)
if not db_file.exists():
raise HTTPException(status_code=404, detail="No features database found")

View File

@@ -6,6 +6,7 @@ API endpoints for browsing the filesystem for project folder selection.
Provides cross-platform support for Windows, macOS, and Linux.
"""
import functools
import logging
import os
import re
@@ -14,6 +15,8 @@ from pathlib import Path
from fastapi import APIRouter, HTTPException, Query
from security import SENSITIVE_DIRECTORIES
# Module logger
logger = logging.getLogger(__name__)
@@ -77,17 +80,10 @@ LINUX_BLOCKED = {
"/opt",
}
# Universal blocked paths (relative to home directory)
UNIVERSAL_BLOCKED_RELATIVE = {
".ssh",
".aws",
".gnupg",
".config/gh",
".netrc",
".docker",
".kube",
".terraform",
}
# Universal blocked paths (relative to home directory).
# Delegates to the canonical SENSITIVE_DIRECTORIES set in security.py so that
# the filesystem browser and the EXTRA_READ_PATHS validator share one source of truth.
UNIVERSAL_BLOCKED_RELATIVE = SENSITIVE_DIRECTORIES
# Patterns for files that should not be shown
HIDDEN_PATTERNS = [
@@ -99,8 +95,14 @@ HIDDEN_PATTERNS = [
]
def get_blocked_paths() -> set[Path]:
"""Get the set of blocked paths for the current platform."""
@functools.lru_cache(maxsize=1)
def get_blocked_paths() -> frozenset[Path]:
"""
Get the set of blocked paths for the current platform.
Cached because the platform and home directory do not change at runtime,
and this function is called once per directory entry in list_directory().
"""
home = Path.home()
blocked = set()
@@ -119,7 +121,7 @@ def get_blocked_paths() -> set[Path]:
for rel in UNIVERSAL_BLOCKED_RELATIVE:
blocked.add((home / rel).resolve())
return blocked
return frozenset(blocked)
def is_path_blocked(path: Path) -> bool:

View File

@@ -10,6 +10,7 @@ import re
import shutil
import sys
from pathlib import Path
from typing import Any, Callable
from fastapi import APIRouter, HTTPException
@@ -24,11 +25,12 @@ from ..schemas import (
)
# Lazy imports to avoid circular dependencies
# These are initialized by _init_imports() before first use.
_imports_initialized = False
_check_spec_exists = None
_scaffold_project_prompts = None
_get_project_prompts_dir = None
_count_passing_tests = None
_check_spec_exists: Callable[..., Any] | None = None
_scaffold_project_prompts: Callable[..., Any] | None = None
_get_project_prompts_dir: Callable[..., Any] | None = None
_count_passing_tests: Callable[..., Any] | None = None
def _init_imports():
@@ -99,6 +101,7 @@ def validate_project_name(name: str) -> str:
def get_project_stats(project_dir: Path) -> ProjectStats:
"""Get statistics for a project."""
_init_imports()
assert _count_passing_tests is not None # guaranteed by _init_imports()
passing, in_progress, total = _count_passing_tests(project_dir)
percentage = (passing / total * 100) if total > 0 else 0.0
return ProjectStats(
@@ -113,6 +116,7 @@ def get_project_stats(project_dir: Path) -> ProjectStats:
async def list_projects():
"""List all registered projects."""
_init_imports()
assert _check_spec_exists is not None # guaranteed by _init_imports()
(_, _, _, list_registered_projects, validate_project_path,
get_project_concurrency, _) = _get_registry_functions()
@@ -145,6 +149,7 @@ async def list_projects():
async def create_project(project: ProjectCreate):
"""Create a new project at the specified path."""
_init_imports()
assert _scaffold_project_prompts is not None # guaranteed by _init_imports()
(register_project, _, get_project_path, list_registered_projects,
_, _, _) = _get_registry_functions()
@@ -225,6 +230,8 @@ async def create_project(project: ProjectCreate):
async def get_project(name: str):
"""Get detailed information about a project."""
_init_imports()
assert _check_spec_exists is not None # guaranteed by _init_imports()
assert _get_project_prompts_dir is not None # guaranteed by _init_imports()
(_, _, get_project_path, _, _, get_project_concurrency, _) = _get_registry_functions()
name = validate_project_name(name)
@@ -269,8 +276,8 @@ async def delete_project(name: str, delete_files: bool = False):
raise HTTPException(status_code=404, detail=f"Project '{name}' not found")
# Check if agent is running
lock_file = project_dir / ".agent.lock"
if lock_file.exists():
from autocoder_paths import has_agent_running
if has_agent_running(project_dir):
raise HTTPException(
status_code=409,
detail="Cannot delete project while agent is running. Stop the agent first."
@@ -296,6 +303,7 @@ async def delete_project(name: str, delete_files: bool = False):
async def get_project_prompts(name: str):
"""Get the content of project prompt files."""
_init_imports()
assert _get_project_prompts_dir is not None # guaranteed by _init_imports()
(_, _, get_project_path, _, _, _, _) = _get_registry_functions()
name = validate_project_name(name)
@@ -307,7 +315,7 @@ async def get_project_prompts(name: str):
if not project_dir.exists():
raise HTTPException(status_code=404, detail="Project directory not found")
prompts_dir = _get_project_prompts_dir(project_dir)
prompts_dir: Path = _get_project_prompts_dir(project_dir)
def read_file(filename: str) -> str:
filepath = prompts_dir / filename
@@ -329,6 +337,7 @@ async def get_project_prompts(name: str):
async def update_project_prompts(name: str, prompts: ProjectPromptsUpdate):
"""Update project prompt files."""
_init_imports()
assert _get_project_prompts_dir is not None # guaranteed by _init_imports()
(_, _, get_project_path, _, _, _, _) = _get_registry_functions()
name = validate_project_name(name)
@@ -398,8 +407,8 @@ async def reset_project(name: str, full_reset: bool = False):
raise HTTPException(status_code=404, detail="Project directory not found")
# Check if agent is running
lock_file = project_dir / ".agent.lock"
if lock_file.exists():
from autocoder_paths import has_agent_running
if has_agent_running(project_dir):
raise HTTPException(
status_code=409,
detail="Cannot reset project while agent is running. Stop the agent first."
@@ -415,36 +424,58 @@ async def reset_project(name: str, full_reset: bool = False):
deleted_files: list[str] = []
# Files to delete in quick reset
quick_reset_files = [
"features.db",
"features.db-wal", # WAL mode journal file
"features.db-shm", # WAL mode shared memory file
"assistant.db",
"assistant.db-wal",
"assistant.db-shm",
".claude_settings.json",
".claude_assistant_settings.json",
from autocoder_paths import (
get_assistant_db_path,
get_claude_assistant_settings_path,
get_claude_settings_path,
get_features_db_path,
)
# Build list of files to delete using path helpers (finds files at current location)
# Plus explicit old-location fallbacks for backward compatibility
db_path = get_features_db_path(project_dir)
asst_path = get_assistant_db_path(project_dir)
reset_files: list[Path] = [
db_path,
db_path.with_suffix(".db-wal"),
db_path.with_suffix(".db-shm"),
asst_path,
asst_path.with_suffix(".db-wal"),
asst_path.with_suffix(".db-shm"),
get_claude_settings_path(project_dir),
get_claude_assistant_settings_path(project_dir),
# Also clean old root-level locations if they exist
project_dir / "features.db",
project_dir / "features.db-wal",
project_dir / "features.db-shm",
project_dir / "assistant.db",
project_dir / "assistant.db-wal",
project_dir / "assistant.db-shm",
project_dir / ".claude_settings.json",
project_dir / ".claude_assistant_settings.json",
]
for filename in quick_reset_files:
file_path = project_dir / filename
for file_path in reset_files:
if file_path.exists():
try:
relative = file_path.relative_to(project_dir)
file_path.unlink()
deleted_files.append(filename)
deleted_files.append(str(relative))
except Exception as e:
raise HTTPException(status_code=500, detail=f"Failed to delete {filename}: {e}")
raise HTTPException(status_code=500, detail=f"Failed to delete {file_path.name}: {e}")
# Full reset: also delete prompts directory
if full_reset:
prompts_dir = project_dir / "prompts"
if prompts_dir.exists():
try:
shutil.rmtree(prompts_dir)
deleted_files.append("prompts/")
except Exception as e:
raise HTTPException(status_code=500, detail=f"Failed to delete prompts/: {e}")
from autocoder_paths import get_prompts_dir
# Delete prompts from both possible locations
for prompts_dir in [get_prompts_dir(project_dir), project_dir / "prompts"]:
if prompts_dir.exists():
try:
relative = prompts_dir.relative_to(project_dir)
shutil.rmtree(prompts_dir)
deleted_files.append(f"{relative}/")
except Exception as e:
raise HTTPException(status_code=500, detail=f"Failed to delete prompts: {e}")
return {
"success": True,
@@ -458,6 +489,8 @@ async def reset_project(name: str, full_reset: bool = False):
async def update_project_settings(name: str, settings: ProjectSettingsUpdate):
"""Update project-level settings (concurrency, etc.)."""
_init_imports()
assert _check_spec_exists is not None # guaranteed by _init_imports()
assert _get_project_prompts_dir is not None # guaranteed by _init_imports()
(_, _, get_project_path, _, _, get_project_concurrency,
set_project_concurrency) = _get_registry_functions()

View File

@@ -6,12 +6,10 @@ API endpoints for managing agent schedules.
Provides CRUD operations for time-based schedule configuration.
"""
import re
import sys
from contextlib import contextmanager
from datetime import datetime, timedelta, timezone
from pathlib import Path
from typing import Generator, Tuple
from typing import TYPE_CHECKING, Generator, Tuple
from fastapi import APIRouter, HTTPException
from sqlalchemy.orm import Session
@@ -26,17 +24,21 @@ from ..schemas import (
ScheduleResponse,
ScheduleUpdate,
)
from ..utils.project_helpers import get_project_path as _get_project_path
from ..utils.validation import validate_project_name
if TYPE_CHECKING:
from api.database import Schedule as ScheduleModel
def _get_project_path(project_name: str) -> Path:
"""Get project path from registry."""
root = Path(__file__).parent.parent.parent
if str(root) not in sys.path:
sys.path.insert(0, str(root))
from registry import get_project_path
return get_project_path(project_name)
def _schedule_to_response(schedule: "ScheduleModel") -> ScheduleResponse:
"""Convert a Schedule ORM object to a ScheduleResponse Pydantic model.
SQLAlchemy Column descriptors resolve to Python types at instance access time,
but mypy sees the Column[T] descriptor type. Using model_validate with
from_attributes handles this conversion correctly.
"""
return ScheduleResponse.model_validate(schedule, from_attributes=True)
router = APIRouter(
prefix="/api/projects/{project_name}/schedules",
@@ -44,16 +46,6 @@ router = APIRouter(
)
def validate_project_name(name: str) -> str:
"""Validate and sanitize project name to prevent path traversal."""
if not re.match(r'^[a-zA-Z0-9_-]{1,50}$', name):
raise HTTPException(
status_code=400,
detail="Invalid project name"
)
return name
@contextmanager
def _get_db_session(project_name: str) -> Generator[Tuple[Session, Path], None, None]:
"""Get database session for a project as a context manager.
@@ -84,6 +76,9 @@ def _get_db_session(project_name: str) -> Generator[Tuple[Session, Path], None,
db = SessionLocal()
try:
yield db, project_path
except Exception:
db.rollback()
raise
finally:
db.close()
@@ -99,21 +94,7 @@ async def list_schedules(project_name: str):
).order_by(Schedule.start_time).all()
return ScheduleListResponse(
schedules=[
ScheduleResponse(
id=s.id,
project_name=s.project_name,
start_time=s.start_time,
duration_minutes=s.duration_minutes,
days_of_week=s.days_of_week,
enabled=s.enabled,
yolo_mode=s.yolo_mode,
model=s.model,
crash_count=s.crash_count,
created_at=s.created_at,
)
for s in schedules
]
schedules=[_schedule_to_response(s) for s in schedules]
)
@@ -187,18 +168,7 @@ async def create_schedule(project_name: str, data: ScheduleCreate):
except Exception as e:
logger.error(f"Failed to start agent for schedule {schedule.id}: {e}", exc_info=True)
return ScheduleResponse(
id=schedule.id,
project_name=schedule.project_name,
start_time=schedule.start_time,
duration_minutes=schedule.duration_minutes,
days_of_week=schedule.days_of_week,
enabled=schedule.enabled,
yolo_mode=schedule.yolo_mode,
model=schedule.model,
crash_count=schedule.crash_count,
created_at=schedule.created_at,
)
return _schedule_to_response(schedule)
@router.get("/next", response_model=NextRunResponse)
@@ -256,8 +226,8 @@ async def get_next_scheduled_run(project_name: str):
return NextRunResponse(
has_schedules=True,
next_start=next_start.isoformat() if (active_count == 0 and next_start) else None,
next_end=latest_end.isoformat() if latest_end else None,
next_start=next_start if active_count == 0 else None,
next_end=latest_end,
is_currently_running=active_count > 0,
active_schedule_count=active_count,
)
@@ -277,18 +247,7 @@ async def get_schedule(project_name: str, schedule_id: int):
if not schedule:
raise HTTPException(status_code=404, detail="Schedule not found")
return ScheduleResponse(
id=schedule.id,
project_name=schedule.project_name,
start_time=schedule.start_time,
duration_minutes=schedule.duration_minutes,
days_of_week=schedule.days_of_week,
enabled=schedule.enabled,
yolo_mode=schedule.yolo_mode,
model=schedule.model,
crash_count=schedule.crash_count,
created_at=schedule.created_at,
)
return _schedule_to_response(schedule)
@router.patch("/{schedule_id}", response_model=ScheduleResponse)
@@ -331,18 +290,7 @@ async def update_schedule(
# Was enabled, now disabled - remove jobs
scheduler.remove_schedule(schedule_id)
return ScheduleResponse(
id=schedule.id,
project_name=schedule.project_name,
start_time=schedule.start_time,
duration_minutes=schedule.duration_minutes,
days_of_week=schedule.days_of_week,
enabled=schedule.enabled,
yolo_mode=schedule.yolo_mode,
model=schedule.model,
crash_count=schedule.crash_count,
created_at=schedule.created_at,
)
return _schedule_to_response(schedule)
@router.delete("/{schedule_id}", status_code=204)

View File

@@ -9,17 +9,16 @@ Settings are stored in the registry database and shared across all projects.
import mimetypes
import os
import sys
from pathlib import Path
from fastapi import APIRouter
from ..schemas import ModelInfo, ModelsResponse, SettingsResponse, SettingsUpdate
from ..services.chat_constants import ROOT_DIR
# Mimetype fix for Windows - must run before StaticFiles is mounted
mimetypes.add_type("text/javascript", ".js", True)
# Add root to path for registry import
ROOT_DIR = Path(__file__).parent.parent.parent
# Ensure root is on sys.path for registry import
if str(ROOT_DIR) not in sys.path:
sys.path.insert(0, str(ROOT_DIR))
@@ -92,6 +91,8 @@ async def get_settings():
glm_mode=_is_glm_mode(),
ollama_mode=_is_ollama_mode(),
testing_agent_ratio=_parse_int(all_settings.get("testing_agent_ratio"), 1),
playwright_headless=_parse_bool(all_settings.get("playwright_headless"), default=True),
batch_size=_parse_int(all_settings.get("batch_size"), 3),
)
@@ -107,6 +108,12 @@ async def update_settings(update: SettingsUpdate):
if update.testing_agent_ratio is not None:
set_setting("testing_agent_ratio", str(update.testing_agent_ratio))
if update.playwright_headless is not None:
set_setting("playwright_headless", "true" if update.playwright_headless else "false")
if update.batch_size is not None:
set_setting("batch_size", str(update.batch_size))
# Return updated settings
all_settings = get_all_settings()
return SettingsResponse(
@@ -115,4 +122,6 @@ async def update_settings(update: SettingsUpdate):
glm_mode=_is_glm_mode(),
ollama_mode=_is_ollama_mode(),
testing_agent_ratio=_parse_int(all_settings.get("testing_agent_ratio"), 1),
playwright_headless=_parse_bool(all_settings.get("playwright_headless"), default=True),
batch_size=_parse_int(all_settings.get("batch_size"), 3),
)

View File

@@ -7,8 +7,6 @@ WebSocket and REST endpoints for interactive spec creation with Claude.
import json
import logging
import re
from pathlib import Path
from typing import Optional
from fastapi import APIRouter, HTTPException, WebSocket, WebSocketDisconnect
@@ -22,30 +20,13 @@ from ..services.spec_chat_session import (
list_sessions,
remove_session,
)
from ..utils.project_helpers import get_project_path as _get_project_path
from ..utils.validation import is_valid_project_name as validate_project_name
logger = logging.getLogger(__name__)
router = APIRouter(prefix="/api/spec", tags=["spec-creation"])
# Root directory
ROOT_DIR = Path(__file__).parent.parent.parent
def _get_project_path(project_name: str) -> Path:
"""Get project path from registry."""
import sys
root = Path(__file__).parent.parent.parent
if str(root) not in sys.path:
sys.path.insert(0, str(root))
from registry import get_project_path
return get_project_path(project_name)
def validate_project_name(name: str) -> bool:
"""Validate project name to prevent path traversal."""
return bool(re.match(r'^[a-zA-Z0-9_-]{1,50}$', name))
# ============================================================================
# REST Endpoints
@@ -124,7 +105,8 @@ async def get_spec_file_status(project_name: str):
if not project_dir.exists():
raise HTTPException(status_code=404, detail="Project directory not found")
status_file = project_dir / "prompts" / ".spec_status.json"
from autocoder_paths import get_prompts_dir
status_file = get_prompts_dir(project_dir) / ".spec_status.json"
if not status_file.exists():
return SpecFileStatus(

View File

@@ -12,8 +12,6 @@ import base64
import json
import logging
import re
import sys
from pathlib import Path
from fastapi import APIRouter, HTTPException, WebSocket, WebSocketDisconnect
from pydantic import BaseModel
@@ -27,13 +25,8 @@ from ..services.terminal_manager import (
rename_terminal,
stop_terminal_session,
)
# Add project root to path for registry import
_root = Path(__file__).parent.parent.parent
if str(_root) not in sys.path:
sys.path.insert(0, str(_root))
from registry import get_project_path as registry_get_project_path
from ..utils.project_helpers import get_project_path as _get_project_path
from ..utils.validation import is_valid_project_name as validate_project_name
logger = logging.getLogger(__name__)
@@ -48,27 +41,6 @@ class TerminalCloseCode:
FAILED_TO_START = 4500
def _get_project_path(project_name: str) -> Path | None:
"""Get project path from registry."""
return registry_get_project_path(project_name)
def validate_project_name(name: str) -> bool:
"""
Validate project name to prevent path traversal attacks.
Allows only alphanumeric characters, underscores, and hyphens.
Maximum length of 50 characters.
Args:
name: The project name to validate
Returns:
True if valid, False otherwise
"""
return bool(re.match(r"^[a-zA-Z0-9_-]{1,50}$", name))
def validate_terminal_id(terminal_id: str) -> bool:
"""
Validate terminal ID format.

View File

@@ -398,6 +398,8 @@ class SettingsResponse(BaseModel):
glm_mode: bool = False # True if GLM API is configured via .env
ollama_mode: bool = False # True if Ollama API is configured via .env
testing_agent_ratio: int = 1 # Regression testing agents (0-3)
playwright_headless: bool = True
batch_size: int = 3 # Features per coding agent batch (1-3)
class ModelsResponse(BaseModel):
@@ -411,6 +413,8 @@ class SettingsUpdate(BaseModel):
yolo_mode: bool | None = None
model: str | None = None
testing_agent_ratio: int | None = None # 0-3
playwright_headless: bool | None = None
batch_size: int | None = None # Features per agent batch (1-3)
@field_validator('model')
@classmethod
@@ -426,6 +430,13 @@ class SettingsUpdate(BaseModel):
raise ValueError("testing_agent_ratio must be between 0 and 3")
return v
@field_validator('batch_size')
@classmethod
def validate_batch_size(cls, v: int | None) -> int | None:
if v is not None and (v < 1 or v > 3):
raise ValueError("batch_size must be between 1 and 3")
return v
# ============================================================================
# Dev Server Schemas

View File

@@ -25,25 +25,13 @@ from .assistant_database import (
create_conversation,
get_messages,
)
from .chat_constants import API_ENV_VARS, ROOT_DIR
# Load environment variables from .env file if present
load_dotenv()
logger = logging.getLogger(__name__)
# Root directory of the project
ROOT_DIR = Path(__file__).parent.parent.parent
# Environment variables to pass through to Claude CLI for API configuration
API_ENV_VARS = [
"ANTHROPIC_BASE_URL",
"ANTHROPIC_AUTH_TOKEN",
"API_TIMEOUT_MS",
"ANTHROPIC_DEFAULT_SONNET_MODEL",
"ANTHROPIC_DEFAULT_OPUS_MODEL",
"ANTHROPIC_DEFAULT_HAIKU_MODEL",
]
# Read-only feature MCP tools
READONLY_FEATURE_MCP_TOOLS = [
"mcp__features__feature_get_stats",
@@ -76,7 +64,8 @@ def get_system_prompt(project_name: str, project_dir: Path) -> str:
"""Generate the system prompt for the assistant with project context."""
# Try to load app_spec.txt for context
app_spec_content = ""
app_spec_path = project_dir / "prompts" / "app_spec.txt"
from autocoder_paths import get_prompts_dir
app_spec_path = get_prompts_dir(project_dir) / "app_spec.txt"
if app_spec_path.exists():
try:
app_spec_content = app_spec_path.read_text(encoding="utf-8")
@@ -90,6 +79,8 @@ def get_system_prompt(project_name: str, project_dir: Path) -> str:
Your role is to help users understand the codebase, answer questions about features, and manage the project backlog. You can READ files and CREATE/MANAGE features, but you cannot modify source code.
You have MCP tools available for feature management. Use them directly by calling the tool -- do not suggest CLI commands, bash commands, or curl commands to the user. You can create features yourself using the feature_create and feature_create_bulk tools.
## What You CAN Do
**Codebase Analysis (Read-Only):**
@@ -134,17 +125,21 @@ If the user asks you to modify code, explain that you're a project assistant and
## Creating Features
When a user asks to add a feature, gather the following information:
1. **Category**: A grouping like "Authentication", "API", "UI", "Database"
2. **Name**: A concise, descriptive name
3. **Description**: What the feature should do
4. **Steps**: How to verify/implement the feature (as a list)
When a user asks to add a feature, use the `feature_create` or `feature_create_bulk` MCP tools directly:
For a **single feature**, call `feature_create` with:
- category: A grouping like "Authentication", "API", "UI", "Database"
- name: A concise, descriptive name
- description: What the feature should do
- steps: List of verification/implementation steps
For **multiple features**, call `feature_create_bulk` with an array of feature objects.
You can ask clarifying questions if the user's request is vague, or make reasonable assumptions for simple requests.
**Example interaction:**
User: "Add a feature for S3 sync"
You: I'll create that feature. Let me add it to the backlog...
You: I'll create that feature now.
[calls feature_create with appropriate parameters]
You: Done! I've added "S3 Sync Integration" to your backlog. It's now visible on the kanban board.
@@ -208,7 +203,7 @@ class AssistantChatSession:
# Create a new conversation if we don't have one
if is_new_conversation:
conv = create_conversation(self.project_dir, self.project_name)
self.conversation_id = conv.id
self.conversation_id = int(conv.id) # type coercion: Column[int] -> int
yield {"type": "conversation_created", "conversation_id": self.conversation_id}
# Build permissions list for assistant access (read + feature management)
@@ -229,7 +224,9 @@ class AssistantChatSession:
"allow": permissions_list,
},
}
settings_file = self.project_dir / ".claude_assistant_settings.json"
from autocoder_paths import get_claude_assistant_settings_path
settings_file = get_claude_assistant_settings_path(self.project_dir)
settings_file.parent.mkdir(parents=True, exist_ok=True)
with open(settings_file, "w") as f:
json.dump(security_settings, f, indent=2)
@@ -261,7 +258,11 @@ class AssistantChatSession:
system_cli = shutil.which("claude")
# Build environment overrides for API configuration
sdk_env = {var: os.getenv(var) for var in API_ENV_VARS if os.getenv(var)}
sdk_env: dict[str, str] = {}
for var in API_ENV_VARS:
value = os.getenv(var)
if value:
sdk_env[var] = value
# Determine model from environment or use default
# This allows using alternative APIs (e.g., GLM via z.ai) that may not support Claude model names
@@ -277,7 +278,7 @@ class AssistantChatSession:
# This avoids Windows command line length limit (~8191 chars)
setting_sources=["project"],
allowed_tools=[*READONLY_BUILTIN_TOOLS, *ASSISTANT_FEATURE_TOOLS],
mcp_servers=mcp_servers,
mcp_servers=mcp_servers, # type: ignore[arg-type] # SDK accepts dict config at runtime
permission_mode="bypassPermissions",
max_turns=100,
cwd=str(self.project_dir.resolve()),
@@ -303,6 +304,8 @@ class AssistantChatSession:
greeting = f"Hello! I'm your project assistant for **{self.project_name}**. I can help you understand the codebase, explain features, and answer questions about the project. What would you like to know?"
# Store the greeting in the database
# conversation_id is guaranteed non-None here (set on line 206 above)
assert self.conversation_id is not None
add_message(self.project_dir, self.conversation_id, "assistant", greeting)
yield {"type": "text", "content": greeting}

View File

@@ -7,20 +7,28 @@ Each project has its own assistant.db file in the project directory.
"""
import logging
import threading
from datetime import datetime, timezone
from pathlib import Path
from typing import Optional
from sqlalchemy import Column, DateTime, ForeignKey, Integer, String, Text, create_engine, func
from sqlalchemy.orm import declarative_base, relationship, sessionmaker
from sqlalchemy.engine import Engine
from sqlalchemy.orm import DeclarativeBase, relationship, sessionmaker
logger = logging.getLogger(__name__)
Base = declarative_base()
class Base(DeclarativeBase):
"""SQLAlchemy 2.0 style declarative base."""
pass
# Engine cache to avoid creating new engines for each request
# Key: project directory path (as posix string), Value: SQLAlchemy engine
_engine_cache: dict[str, object] = {}
_engine_cache: dict[str, Engine] = {}
# Lock for thread-safe access to the engine cache
# Prevents race conditions when multiple threads create engines simultaneously
_cache_lock = threading.Lock()
def _utc_now() -> datetime:
@@ -56,7 +64,8 @@ class ConversationMessage(Base):
def get_db_path(project_dir: Path) -> Path:
"""Get the path to the assistant database for a project."""
return project_dir / "assistant.db"
from autocoder_paths import get_assistant_db_path
return get_assistant_db_path(project_dir)
def get_engine(project_dir: Path):
@@ -64,17 +73,33 @@ def get_engine(project_dir: Path):
Uses a cache to avoid creating new engines for each request, which improves
performance by reusing database connections.
Thread-safe: Uses a lock to prevent race conditions when multiple threads
try to create engines simultaneously for the same project.
"""
cache_key = project_dir.as_posix()
if cache_key not in _engine_cache:
db_path = get_db_path(project_dir)
# Use as_posix() for cross-platform compatibility with SQLite connection strings
db_url = f"sqlite:///{db_path.as_posix()}"
engine = create_engine(db_url, echo=False)
Base.metadata.create_all(engine)
_engine_cache[cache_key] = engine
logger.debug(f"Created new database engine for {cache_key}")
# Double-checked locking for thread safety and performance
if cache_key in _engine_cache:
return _engine_cache[cache_key]
with _cache_lock:
# Check again inside the lock in case another thread created it
if cache_key not in _engine_cache:
db_path = get_db_path(project_dir)
# Use as_posix() for cross-platform compatibility with SQLite connection strings
db_url = f"sqlite:///{db_path.as_posix()}"
engine = create_engine(
db_url,
echo=False,
connect_args={
"check_same_thread": False,
"timeout": 30, # Wait up to 30s for locks
}
)
Base.metadata.create_all(engine)
_engine_cache[cache_key] = engine
logger.debug(f"Created new database engine for {cache_key}")
return _engine_cache[cache_key]

View File

@@ -0,0 +1,57 @@
"""
Chat Session Constants
======================
Shared constants for all chat session types (assistant, spec, expand).
The canonical ``API_ENV_VARS`` list lives in ``env_constants.py`` at the
project root and is re-exported here for convenience so that existing
imports (``from .chat_constants import API_ENV_VARS``) continue to work.
"""
import sys
from pathlib import Path
from typing import AsyncGenerator
# -------------------------------------------------------------------
# Root directory of the autocoder project (repository root).
# Used throughout the server package whenever the repo root is needed.
# -------------------------------------------------------------------
ROOT_DIR = Path(__file__).parent.parent.parent
# Ensure the project root is on sys.path so we can import env_constants
# from the root-level module without requiring a package install.
_root_str = str(ROOT_DIR)
if _root_str not in sys.path:
sys.path.insert(0, _root_str)
# -------------------------------------------------------------------
# Environment variables forwarded to Claude CLI subprocesses.
# Single source of truth lives in env_constants.py at the project root.
# Re-exported here so existing ``from .chat_constants import API_ENV_VARS``
# imports continue to work unchanged.
# -------------------------------------------------------------------
from env_constants import API_ENV_VARS # noqa: E402, F401
async def make_multimodal_message(content_blocks: list[dict]) -> AsyncGenerator[dict, None]:
"""Yield a single multimodal user message in Claude Agent SDK format.
The Claude Agent SDK's ``query()`` method accepts either a plain string
or an ``AsyncIterable[dict]`` for custom message formats. This helper
wraps a list of content blocks (text and/or images) in the expected
envelope.
Args:
content_blocks: List of content-block dicts, e.g.
``[{"type": "text", "text": "..."}, {"type": "image", ...}]``.
Yields:
A single dict representing the user message.
"""
yield {
"type": "user",
"message": {"role": "user", "content": content_blocks},
"parent_tool_use_id": None,
"session_id": "default",
}

View File

@@ -24,6 +24,7 @@ from typing import Awaitable, Callable, Literal, Set
import psutil
from registry import list_registered_projects
from security import extract_commands, get_effective_commands, is_command_allowed
from server.utils.process_utils import kill_process_tree
logger = logging.getLogger(__name__)
@@ -114,7 +115,8 @@ class DevServerProcessManager:
self._callbacks_lock = threading.Lock()
# Lock file to prevent multiple instances (stored in project directory)
self.lock_file = self.project_dir / ".devserver.lock"
from autocoder_paths import get_devserver_lock_path
self.lock_file = get_devserver_lock_path(self.project_dir)
@property
def status(self) -> Literal["stopped", "running", "crashed"]:
@@ -304,6 +306,20 @@ class DevServerProcessManager:
if not self.project_dir.exists():
return False, f"Project directory does not exist: {self.project_dir}"
# Defense-in-depth: validate command against security allowlist
commands = extract_commands(command)
if not commands:
return False, "Could not parse command for security validation"
allowed_commands, blocked_commands = get_effective_commands(self.project_dir)
for cmd in commands:
if cmd in blocked_commands:
logger.warning("Blocked dev server command '%s' (in blocklist) for %s", cmd, self.project_name)
return False, f"Command '{cmd}' is blocked and cannot be used as a dev server command"
if not is_command_allowed(cmd, allowed_commands):
logger.warning("Rejected dev server command '%s' (not in allowlist) for %s", cmd, self.project_name)
return False, f"Command '{cmd}' is not in the allowed commands list"
self._command = command
self._detected_url = None # Reset URL detection
@@ -487,8 +503,18 @@ def cleanup_orphaned_devserver_locks() -> int:
if not project_path.exists():
continue
lock_file = project_path / ".devserver.lock"
if not lock_file.exists():
# Check both legacy and new locations for lock files
from autocoder_paths import get_autocoder_dir
lock_locations = [
project_path / ".devserver.lock",
get_autocoder_dir(project_path) / ".devserver.lock",
]
lock_file = None
for candidate in lock_locations:
if candidate.exists():
lock_file = candidate
break
if lock_file is None:
continue
try:

View File

@@ -16,28 +16,19 @@ import threading
import uuid
from datetime import datetime
from pathlib import Path
from typing import AsyncGenerator, Optional
from typing import Any, AsyncGenerator, Optional
from claude_agent_sdk import ClaudeAgentOptions, ClaudeSDKClient
from dotenv import load_dotenv
from ..schemas import ImageAttachment
from .chat_constants import API_ENV_VARS, ROOT_DIR, make_multimodal_message
# Load environment variables from .env file if present
load_dotenv()
logger = logging.getLogger(__name__)
# Environment variables to pass through to Claude CLI for API configuration
API_ENV_VARS = [
"ANTHROPIC_BASE_URL",
"ANTHROPIC_AUTH_TOKEN",
"API_TIMEOUT_MS",
"ANTHROPIC_DEFAULT_SONNET_MODEL",
"ANTHROPIC_DEFAULT_OPUS_MODEL",
"ANTHROPIC_DEFAULT_HAIKU_MODEL",
]
# Feature MCP tools needed for expand session
EXPAND_FEATURE_TOOLS = [
"mcp__features__feature_create",
@@ -46,22 +37,6 @@ EXPAND_FEATURE_TOOLS = [
]
async def _make_multimodal_message(content_blocks: list[dict]) -> AsyncGenerator[dict, None]:
"""
Create an async generator that yields a properly formatted multimodal message.
"""
yield {
"type": "user",
"message": {"role": "user", "content": content_blocks},
"parent_tool_use_id": None,
"session_id": "default",
}
# Root directory of the project
ROOT_DIR = Path(__file__).parent.parent.parent
class ExpandChatSession:
"""
Manages a project expansion conversation.
@@ -128,7 +103,8 @@ class ExpandChatSession:
return
# Verify project has existing spec
spec_path = self.project_dir / "prompts" / "app_spec.txt"
from autocoder_paths import get_prompts_dir
spec_path = get_prompts_dir(self.project_dir) / "app_spec.txt"
if not spec_path.exists():
yield {
"type": "error",
@@ -162,10 +138,13 @@ class ExpandChatSession:
"allow": [
"Read(./**)",
"Glob(./**)",
*EXPAND_FEATURE_TOOLS,
],
},
}
settings_file = self.project_dir / f".claude_settings.expand.{uuid.uuid4().hex}.json"
from autocoder_paths import get_expand_settings_path
settings_file = get_expand_settings_path(self.project_dir, uuid.uuid4().hex)
settings_file.parent.mkdir(parents=True, exist_ok=True)
self._settings_file = settings_file
with open(settings_file, "w", encoding="utf-8") as f:
json.dump(security_settings, f, indent=2)
@@ -175,7 +154,12 @@ class ExpandChatSession:
system_prompt = skill_content.replace("$ARGUMENTS", project_path)
# Build environment overrides for API configuration
sdk_env = {var: os.getenv(var) for var in API_ENV_VARS if os.getenv(var)}
# Filter to only include vars that are actually set (non-None)
sdk_env: dict[str, str] = {}
for var in API_ENV_VARS:
value = os.getenv(var)
if value:
sdk_env[var] = value
# Determine model from environment or use default
# This allows using alternative APIs (e.g., GLM via z.ai) that may not support Claude model names
@@ -203,9 +187,12 @@ class ExpandChatSession:
allowed_tools=[
"Read",
"Glob",
"Grep",
"WebFetch",
"WebSearch",
*EXPAND_FEATURE_TOOLS,
],
mcp_servers=mcp_servers,
mcp_servers=mcp_servers, # type: ignore[arg-type] # SDK accepts dict config at runtime
permission_mode="bypassPermissions",
max_turns=100,
cwd=str(self.project_dir.resolve()),
@@ -299,7 +286,7 @@ class ExpandChatSession:
# Build the message content
if attachments and len(attachments) > 0:
content_blocks = []
content_blocks: list[dict[str, Any]] = []
if message:
content_blocks.append({"type": "text", "text": message})
for att in attachments:
@@ -311,7 +298,7 @@ class ExpandChatSession:
"data": att.base64Data,
}
})
await self.client.query(_make_multimodal_message(content_blocks))
await self.client.query(make_multimodal_message(content_blocks))
logger.info(f"Sent multimodal message with {len(attachments)} image(s)")
else:
await self.client.query(message)

View File

@@ -15,7 +15,7 @@ import sys
import threading
from datetime import datetime
from pathlib import Path
from typing import Awaitable, Callable, Literal, Set
from typing import Any, Awaitable, Callable, Literal, Set
import psutil
@@ -92,7 +92,8 @@ class AgentProcessManager:
self._callbacks_lock = threading.Lock()
# Lock file to prevent multiple instances (stored in project directory)
self.lock_file = self.project_dir / ".agent.lock"
from autocoder_paths import get_agent_lock_path
self.lock_file = get_agent_lock_path(self.project_dir)
@property
def status(self) -> Literal["stopped", "running", "paused", "crashed"]:
@@ -296,6 +297,8 @@ class AgentProcessManager:
parallel_mode: bool = False,
max_concurrency: int | None = None,
testing_agent_ratio: int = 1,
playwright_headless: bool = True,
batch_size: int = 3,
) -> tuple[bool, str]:
"""
Start the agent as a subprocess.
@@ -306,6 +309,7 @@ class AgentProcessManager:
parallel_mode: DEPRECATED - ignored, always uses unified orchestrator
max_concurrency: Max concurrent coding agents (1-5, default 1)
testing_agent_ratio: Number of regression testing agents (0-3, default 1)
playwright_headless: If True, run browser in headless mode
Returns:
Tuple of (success, message)
@@ -346,18 +350,21 @@ class AgentProcessManager:
# Add testing agent configuration
cmd.extend(["--testing-ratio", str(testing_agent_ratio)])
# Add --batch-size flag for multi-feature batching
cmd.extend(["--batch-size", str(batch_size)])
try:
# Start subprocess with piped stdout/stderr
# Use project_dir as cwd so Claude SDK sandbox allows access to project files
# stdin=DEVNULL prevents blocking if Claude CLI or child process tries to read stdin
# CREATE_NO_WINDOW on Windows prevents console window pop-ups
# PYTHONUNBUFFERED ensures output isn't delayed
popen_kwargs = {
popen_kwargs: dict[str, Any] = {
"stdin": subprocess.DEVNULL,
"stdout": subprocess.PIPE,
"stderr": subprocess.STDOUT,
"cwd": str(self.project_dir),
"env": {**os.environ, "PYTHONUNBUFFERED": "1"},
"env": {**os.environ, "PYTHONUNBUFFERED": "1", "PLAYWRIGHT_HEADLESS": "true" if playwright_headless else "false"},
}
if sys.platform == "win32":
popen_kwargs["creationflags"] = subprocess.CREATE_NO_WINDOW
@@ -579,8 +586,18 @@ def cleanup_orphaned_locks() -> int:
if not project_path.exists():
continue
lock_file = project_path / ".agent.lock"
if not lock_file.exists():
# Check both legacy and new locations for lock files
from autocoder_paths import get_autocoder_dir
lock_locations = [
project_path / ".agent.lock",
get_autocoder_dir(project_path) / ".agent.lock",
]
lock_file = None
for candidate in lock_locations:
if candidate.exists():
lock_file = candidate
break
if lock_file is None:
continue
try:

View File

@@ -92,8 +92,9 @@ class SchedulerService:
async def _load_project_schedules(self, project_name: str, project_dir: Path) -> int:
"""Load schedules for a single project. Returns count of schedules loaded."""
from api.database import Schedule, create_database
from autocoder_paths import get_features_db_path
db_path = project_dir / "features.db"
db_path = get_features_db_path(project_dir)
if not db_path.exists():
return 0
@@ -567,8 +568,9 @@ class SchedulerService:
):
"""Check if a project should be started on server startup."""
from api.database import Schedule, ScheduleOverride, create_database
from autocoder_paths import get_features_db_path
db_path = project_dir / "features.db"
db_path = get_features_db_path(project_dir)
if not db_path.exists():
return

View File

@@ -13,49 +13,19 @@ import shutil
import threading
from datetime import datetime
from pathlib import Path
from typing import AsyncGenerator, Optional
from typing import Any, AsyncGenerator, Optional
from claude_agent_sdk import ClaudeAgentOptions, ClaudeSDKClient
from dotenv import load_dotenv
from ..schemas import ImageAttachment
from .chat_constants import API_ENV_VARS, ROOT_DIR, make_multimodal_message
# Load environment variables from .env file if present
load_dotenv()
logger = logging.getLogger(__name__)
# Environment variables to pass through to Claude CLI for API configuration
API_ENV_VARS = [
"ANTHROPIC_BASE_URL",
"ANTHROPIC_AUTH_TOKEN",
"API_TIMEOUT_MS",
"ANTHROPIC_DEFAULT_SONNET_MODEL",
"ANTHROPIC_DEFAULT_OPUS_MODEL",
"ANTHROPIC_DEFAULT_HAIKU_MODEL",
]
async def _make_multimodal_message(content_blocks: list[dict]) -> AsyncGenerator[dict, None]:
"""
Create an async generator that yields a properly formatted multimodal message.
The Claude Agent SDK's query() method accepts either:
- A string (simple text)
- An AsyncIterable[dict] (for custom message formats)
This function wraps content blocks in the expected message format.
"""
yield {
"type": "user",
"message": {"role": "user", "content": content_blocks},
"parent_tool_use_id": None,
"session_id": "default",
}
# Root directory of the project
ROOT_DIR = Path(__file__).parent.parent.parent
class SpecChatSession:
"""
@@ -125,7 +95,8 @@ class SpecChatSession:
# Delete app_spec.txt so Claude can create it fresh
# The SDK requires reading existing files before writing, but app_spec.txt is created new
# Note: We keep initializer_prompt.md so Claude can read and update the template
prompts_dir = self.project_dir / "prompts"
from autocoder_paths import get_prompts_dir
prompts_dir = get_prompts_dir(self.project_dir)
app_spec_path = prompts_dir / "app_spec.txt"
if app_spec_path.exists():
app_spec_path.unlink()
@@ -145,7 +116,9 @@ class SpecChatSession:
],
},
}
settings_file = self.project_dir / ".claude_settings.json"
from autocoder_paths import get_claude_settings_path
settings_file = get_claude_settings_path(self.project_dir)
settings_file.parent.mkdir(parents=True, exist_ok=True)
with open(settings_file, "w") as f:
json.dump(security_settings, f, indent=2)
@@ -167,7 +140,12 @@ class SpecChatSession:
system_cli = shutil.which("claude")
# Build environment overrides for API configuration
sdk_env = {var: os.getenv(var) for var in API_ENV_VARS if os.getenv(var)}
# Filter to only include vars that are actually set (non-None)
sdk_env: dict[str, str] = {}
for var in API_ENV_VARS:
value = os.getenv(var)
if value:
sdk_env[var] = value
# Determine model from environment or use default
# This allows using alternative APIs (e.g., GLM via z.ai) that may not support Claude model names
@@ -289,7 +267,7 @@ class SpecChatSession:
# Build the message content
if attachments and len(attachments) > 0:
# Multimodal message: build content blocks array
content_blocks = []
content_blocks: list[dict[str, Any]] = []
# Add text block if there's text
if message:
@@ -308,7 +286,7 @@ class SpecChatSession:
# Send multimodal content to Claude using async generator format
# The SDK's query() accepts AsyncIterable[dict] for custom message formats
await self.client.query(_make_multimodal_message(content_blocks))
await self.client.query(make_multimodal_message(content_blocks))
logger.info(f"Sent multimodal message with {len(attachments)} image(s)")
else:
# Text-only message: use string format
@@ -317,7 +295,7 @@ class SpecChatSession:
current_text = ""
# Track pending writes for BOTH required files
pending_writes = {
pending_writes: dict[str, dict[str, Any] | None] = {
"app_spec": None, # {"tool_id": ..., "path": ...}
"initializer": None, # {"tool_id": ..., "path": ...}
}
@@ -392,7 +370,8 @@ class SpecChatSession:
logger.warning(f"Tool error: {content}")
# Clear any pending writes that failed
for key in pending_writes:
if pending_writes[key] and tool_use_id == pending_writes[key].get("tool_id"):
pending_write = pending_writes[key]
if pending_write is not None and tool_use_id == pending_write.get("tool_id"):
logger.error(f"{key} write failed: {content}")
pending_writes[key] = None
else:

View File

@@ -371,7 +371,7 @@ class TerminalSession:
# Reap zombie if not already reaped
if self._child_pid is not None:
try:
os.waitpid(self._child_pid, os.WNOHANG)
os.waitpid(self._child_pid, os.WNOHANG) # type: ignore[attr-defined] # Unix-only method, guarded by runtime platform selection
except ChildProcessError:
pass
except Exception:
@@ -736,7 +736,7 @@ async def cleanup_all_terminals() -> None:
Called on server shutdown to ensure all PTY processes are terminated.
"""
with _sessions_lock:
all_sessions = []
all_sessions: list[TerminalSession] = []
for project_sessions in _sessions.values():
all_sessions.extend(project_sessions.values())

View File

@@ -0,0 +1,32 @@
"""
Project Helper Utilities
========================
Shared project path lookup used across all server routers and websocket handlers.
Consolidates the previously duplicated _get_project_path() function.
"""
import sys
from pathlib import Path
# Ensure the project root is on sys.path so `registry` can be imported.
# This is necessary because `registry.py` lives at the repository root,
# outside the `server` package.
_root = Path(__file__).parent.parent.parent
if str(_root) not in sys.path:
sys.path.insert(0, str(_root))
from registry import get_project_path as _registry_get_project_path
def get_project_path(project_name: str) -> Path | None:
"""Look up a project's filesystem path from the global registry.
Args:
project_name: The registered name of the project.
Returns:
The resolved ``Path`` to the project directory, or ``None`` if the
project is not found in the registry.
"""
return _registry_get_project_path(project_name)

View File

@@ -1,26 +1,52 @@
"""
Shared validation utilities for the server.
Shared Validation Utilities
============================
Project name validation used across REST endpoints and WebSocket handlers.
Two variants are provided:
* ``is_valid_project_name`` -- returns ``bool``, suitable for WebSocket
handlers where raising an HTTPException is not appropriate.
* ``validate_project_name`` -- raises ``HTTPException(400)`` on failure,
suitable for REST endpoint handlers.
"""
import re
from fastapi import HTTPException
# Compiled once; reused by both variants.
_PROJECT_NAME_RE = re.compile(r'^[a-zA-Z0-9_-]{1,50}$')
def is_valid_project_name(name: str) -> bool:
"""Check whether *name* is a valid project name.
Allows only ASCII letters, digits, hyphens, and underscores (1-50 chars).
Returns ``True`` if valid, ``False`` otherwise.
Use this in WebSocket handlers where you need to close the socket
yourself rather than raise an HTTP error.
"""
return bool(_PROJECT_NAME_RE.match(name))
def validate_project_name(name: str) -> str:
"""
Validate and sanitize project name to prevent path traversal.
"""Validate and return *name*, or raise ``HTTPException(400)``.
Suitable for REST endpoint handlers where FastAPI will convert the
exception into an HTTP 400 response automatically.
Args:
name: Project name to validate
name: Project name to validate.
Returns:
The validated project name
The validated project name (unchanged).
Raises:
HTTPException: If name is invalid
HTTPException: If *name* is invalid.
"""
if not re.match(r'^[a-zA-Z0-9_-]{1,50}$', name):
if not _PROJECT_NAME_RE.match(name):
raise HTTPException(
status_code=400,
detail="Invalid project name. Use only letters, numbers, hyphens, and underscores (1-50 chars)."

View File

@@ -16,8 +16,11 @@ from typing import Set
from fastapi import WebSocket, WebSocketDisconnect
from .schemas import AGENT_MASCOTS
from .services.chat_constants import ROOT_DIR
from .services.dev_server_manager import get_devserver_manager
from .services.process_manager import get_manager
from .utils.project_helpers import get_project_path as _get_project_path
from .utils.validation import is_valid_project_name as validate_project_name
# Lazy imports
_count_passing_tests = None
@@ -36,6 +39,14 @@ TESTING_AGENT_START_PATTERN = re.compile(r'Started testing agent for feature #(\
# Matches: "Feature #123 testing completed" or "Feature #123 testing failed"
TESTING_AGENT_COMPLETE_PATTERN = re.compile(r'Feature #(\d+) testing (completed|failed)')
# Pattern to detect batch coding agent start message
# Matches: "Started coding agent for features #5, #8, #12"
BATCH_CODING_AGENT_START_PATTERN = re.compile(r'Started coding agent for features (#\d+(?:,\s*#\d+)*)')
# Pattern to detect batch completion
# Matches: "Features #5, #8, #12 completed" or "Features #5, #8, #12 failed"
BATCH_FEATURES_COMPLETE_PATTERN = re.compile(r'Features (#\d+(?:,\s*#\d+)*)\s+(completed|failed)')
# Patterns for detecting agent activity and thoughts
THOUGHT_PATTERNS = [
# Claude's tool usage patterns (actual format: [Tool: name])
@@ -61,9 +72,9 @@ ORCHESTRATOR_PATTERNS = {
'capacity_check': re.compile(r'\[DEBUG\] Spawning loop: (\d+) ready, (\d+) slots'),
'at_capacity': re.compile(r'At max capacity|at max testing agents|At max total agents'),
'feature_start': re.compile(r'Starting feature \d+/\d+: #(\d+) - (.+)'),
'coding_spawn': re.compile(r'Started coding agent for feature #(\d+)'),
'coding_spawn': re.compile(r'Started coding agent for features? #(\d+)'),
'testing_spawn': re.compile(r'Started testing agent for feature #(\d+)'),
'coding_complete': re.compile(r'Feature #(\d+) (completed|failed)'),
'coding_complete': re.compile(r'Features? #(\d+)(?:,\s*#\d+)* (completed|failed)'),
'testing_complete': re.compile(r'Feature #(\d+) testing (completed|failed)'),
'all_complete': re.compile(r'All features complete'),
'blocked_features': re.compile(r'(\d+) blocked by dependencies'),
@@ -93,14 +104,26 @@ class AgentTracker:
# Check for orchestrator status messages first
# These don't have [Feature #X] prefix
# Coding agent start: "Started coding agent for feature #X"
if line.startswith("Started coding agent for feature #"):
# Batch coding agent start: "Started coding agent for features #5, #8, #12"
batch_start_match = BATCH_CODING_AGENT_START_PATTERN.match(line)
if batch_start_match:
try:
feature_id = int(re.search(r'#(\d+)', line).group(1))
return await self._handle_agent_start(feature_id, line, agent_type="coding")
except (AttributeError, ValueError):
feature_ids = [int(x.strip().lstrip('#')) for x in batch_start_match.group(1).split(',')]
if feature_ids:
return await self._handle_batch_agent_start(feature_ids, "coding")
except ValueError:
pass
# Single coding agent start: "Started coding agent for feature #X"
if line.startswith("Started coding agent for feature #"):
m = re.search(r'#(\d+)', line)
if m:
try:
feature_id = int(m.group(1))
return await self._handle_agent_start(feature_id, line, agent_type="coding")
except ValueError:
pass
# Testing agent start: "Started testing agent for feature #X (PID xxx)"
testing_start_match = TESTING_AGENT_START_PATTERN.match(line)
if testing_start_match:
@@ -114,14 +137,27 @@ class AgentTracker:
is_success = testing_complete_match.group(2) == "completed"
return await self._handle_agent_complete(feature_id, is_success, agent_type="testing")
# Batch features complete: "Features #5, #8, #12 completed/failed"
batch_complete_match = BATCH_FEATURES_COMPLETE_PATTERN.match(line)
if batch_complete_match:
try:
feature_ids = [int(x.strip().lstrip('#')) for x in batch_complete_match.group(1).split(',')]
is_success = batch_complete_match.group(2) == "completed"
if feature_ids:
return await self._handle_batch_agent_complete(feature_ids, is_success, "coding")
except ValueError:
pass
# Coding agent complete: "Feature #X completed/failed" (without "testing" keyword)
if line.startswith("Feature #") and ("completed" in line or "failed" in line) and "testing" not in line:
try:
feature_id = int(re.search(r'#(\d+)', line).group(1))
is_success = "completed" in line
return await self._handle_agent_complete(feature_id, is_success, agent_type="coding")
except (AttributeError, ValueError):
pass
m = re.search(r'#(\d+)', line)
if m:
try:
feature_id = int(m.group(1))
is_success = "completed" in line
return await self._handle_agent_complete(feature_id, is_success, agent_type="coding")
except ValueError:
pass
# Check for feature-specific output lines: [Feature #X] content
# Both coding and testing agents use this format now
@@ -151,6 +187,7 @@ class AgentTracker:
'name': AGENT_MASCOTS[agent_index % len(AGENT_MASCOTS)],
'agent_index': agent_index,
'agent_type': 'coding',
'feature_ids': [feature_id],
'state': 'thinking',
'feature_name': f'Feature #{feature_id}',
'last_thought': None,
@@ -158,6 +195,10 @@ class AgentTracker:
agent = self.active_agents[key]
# Update current_feature_id for batch agents when output comes from a different feature
if 'current_feature_id' in agent and feature_id in agent.get('feature_ids', []):
agent['current_feature_id'] = feature_id
# Detect state and thought from content
state = 'working'
thought = None
@@ -181,6 +222,7 @@ class AgentTracker:
'agentName': agent['name'],
'agentType': agent['agent_type'],
'featureId': feature_id,
'featureIds': agent.get('feature_ids', [feature_id]),
'featureName': agent['feature_name'],
'state': state,
'thought': thought,
@@ -237,6 +279,7 @@ class AgentTracker:
'name': AGENT_MASCOTS[agent_index % len(AGENT_MASCOTS)],
'agent_index': agent_index,
'agent_type': agent_type,
'feature_ids': [feature_id],
'state': 'thinking',
'feature_name': feature_name,
'last_thought': 'Starting work...',
@@ -248,12 +291,55 @@ class AgentTracker:
'agentName': AGENT_MASCOTS[agent_index % len(AGENT_MASCOTS)],
'agentType': agent_type,
'featureId': feature_id,
'featureIds': [feature_id],
'featureName': feature_name,
'state': 'thinking',
'thought': 'Starting work...',
'timestamp': datetime.now().isoformat(),
}
async def _handle_batch_agent_start(self, feature_ids: list[int], agent_type: str = "coding") -> dict | None:
"""Handle batch agent start message from orchestrator."""
if not feature_ids:
return None
primary_id = feature_ids[0]
async with self._lock:
key = (primary_id, agent_type)
agent_index = self._next_agent_index
self._next_agent_index += 1
feature_name = f'Features {", ".join(f"#{fid}" for fid in feature_ids)}'
self.active_agents[key] = {
'name': AGENT_MASCOTS[agent_index % len(AGENT_MASCOTS)],
'agent_index': agent_index,
'agent_type': agent_type,
'feature_ids': list(feature_ids),
'current_feature_id': primary_id,
'state': 'thinking',
'feature_name': feature_name,
'last_thought': 'Starting batch work...',
}
# Register all feature IDs so output lines can find this agent
for fid in feature_ids:
secondary_key = (fid, agent_type)
if secondary_key != key:
self.active_agents[secondary_key] = self.active_agents[key]
return {
'type': 'agent_update',
'agentIndex': agent_index,
'agentName': AGENT_MASCOTS[agent_index % len(AGENT_MASCOTS)],
'agentType': agent_type,
'featureId': primary_id,
'featureIds': list(feature_ids),
'featureName': feature_name,
'state': 'thinking',
'thought': 'Starting batch work...',
'timestamp': datetime.now().isoformat(),
}
async def _handle_agent_complete(self, feature_id: int, is_success: bool, agent_type: str = "coding") -> dict | None:
"""Handle agent completion - ALWAYS emits a message, even if agent wasn't tracked.
@@ -275,6 +361,7 @@ class AgentTracker:
'agentName': agent['name'],
'agentType': agent.get('agent_type', agent_type),
'featureId': feature_id,
'featureIds': agent.get('feature_ids', [feature_id]),
'featureName': agent['feature_name'],
'state': state,
'thought': 'Completed successfully!' if is_success else 'Failed to complete',
@@ -291,6 +378,7 @@ class AgentTracker:
'agentName': 'Unknown',
'agentType': agent_type,
'featureId': feature_id,
'featureIds': [feature_id],
'featureName': f'Feature #{feature_id}',
'state': state,
'thought': 'Completed successfully!' if is_success else 'Failed to complete',
@@ -298,6 +386,49 @@ class AgentTracker:
'synthetic': True,
}
async def _handle_batch_agent_complete(self, feature_ids: list[int], is_success: bool, agent_type: str = "coding") -> dict | None:
"""Handle batch agent completion."""
if not feature_ids:
return None
primary_id = feature_ids[0]
async with self._lock:
state = 'success' if is_success else 'error'
key = (primary_id, agent_type)
if key in self.active_agents:
agent = self.active_agents[key]
result = {
'type': 'agent_update',
'agentIndex': agent['agent_index'],
'agentName': agent['name'],
'agentType': agent.get('agent_type', agent_type),
'featureId': primary_id,
'featureIds': agent.get('feature_ids', list(feature_ids)),
'featureName': agent['feature_name'],
'state': state,
'thought': 'Batch completed successfully!' if is_success else 'Batch failed to complete',
'timestamp': datetime.now().isoformat(),
}
# Clean up all keys for this batch
for fid in feature_ids:
self.active_agents.pop((fid, agent_type), None)
return result
else:
# Synthetic completion
return {
'type': 'agent_update',
'agentIndex': -1,
'agentName': 'Unknown',
'agentType': agent_type,
'featureId': primary_id,
'featureIds': list(feature_ids),
'featureName': f'Features {", ".join(f"#{fid}" for fid in feature_ids)}',
'state': state,
'thought': 'Batch completed successfully!' if is_success else 'Batch failed to complete',
'timestamp': datetime.now().isoformat(),
'synthetic': True,
}
class OrchestratorTracker:
"""Tracks orchestrator state for Mission Control observability.
@@ -444,7 +575,7 @@ class OrchestratorTracker:
timestamp = datetime.now().isoformat()
# Add to recent events (keep last 5)
event = {
event: dict[str, str | int] = {
'eventType': event_type,
'message': message,
'timestamp': timestamp,
@@ -487,17 +618,6 @@ class OrchestratorTracker:
self.recent_events.clear()
def _get_project_path(project_name: str) -> Path:
"""Get project path from registry."""
import sys
root = Path(__file__).parent.parent
if str(root) not in sys.path:
sys.path.insert(0, str(root))
from registry import get_project_path
return get_project_path(project_name)
def _get_count_passing_tests():
"""Lazy import of count_passing_tests."""
global _count_passing_tests
@@ -564,15 +684,6 @@ class ConnectionManager:
# Global connection manager
manager = ConnectionManager()
# Root directory
ROOT_DIR = Path(__file__).parent.parent
def validate_project_name(name: str) -> bool:
"""Validate project name to prevent path traversal."""
return bool(re.match(r'^[a-zA-Z0-9_-]{1,50}$', name))
async def poll_progress(websocket: WebSocket, project_name: str, project_dir: Path):
"""Poll database for progress changes and send updates."""
count_passing_tests = _get_count_passing_tests()
@@ -652,7 +763,7 @@ async def project_websocket(websocket: WebSocket, project_name: str):
agent_index, _ = await agent_tracker.get_agent_info(feature_id)
# Send the raw log line with optional feature/agent attribution
log_msg = {
log_msg: dict[str, str | int] = {
"type": "log",
"line": line,
"timestamp": datetime.now().isoformat(),

View File

@@ -202,7 +202,7 @@ def build_frontend() -> bool:
trigger_file = "dist/ directory missing"
elif src_dir.exists():
# Find the newest file in dist/ directory
newest_dist_mtime = 0
newest_dist_mtime: float = 0
for dist_file in dist_dir.rglob("*"):
try:
if dist_file.is_file():

265
test_client.py Normal file
View File

@@ -0,0 +1,265 @@
#!/usr/bin/env python3
"""
Client Utility Tests
====================
Tests for the client module utility functions.
Run with: python test_client.py
"""
import os
import sys
import tempfile
import unittest
from pathlib import Path
from client import (
EXTRA_READ_PATHS_BLOCKLIST,
EXTRA_READ_PATHS_VAR,
convert_model_for_vertex,
get_extra_read_paths,
)
class TestConvertModelForVertex(unittest.TestCase):
"""Tests for convert_model_for_vertex function."""
def setUp(self):
"""Save original env state."""
self._orig_vertex = os.environ.get("CLAUDE_CODE_USE_VERTEX")
def tearDown(self):
"""Restore original env state."""
if self._orig_vertex is None:
os.environ.pop("CLAUDE_CODE_USE_VERTEX", None)
else:
os.environ["CLAUDE_CODE_USE_VERTEX"] = self._orig_vertex
# --- Vertex AI disabled (default) ---
def test_returns_model_unchanged_when_vertex_disabled(self):
os.environ.pop("CLAUDE_CODE_USE_VERTEX", None)
self.assertEqual(
convert_model_for_vertex("claude-opus-4-5-20251101"),
"claude-opus-4-5-20251101",
)
def test_returns_model_unchanged_when_vertex_set_to_zero(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = "0"
self.assertEqual(
convert_model_for_vertex("claude-opus-4-5-20251101"),
"claude-opus-4-5-20251101",
)
def test_returns_model_unchanged_when_vertex_set_to_empty(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = ""
self.assertEqual(
convert_model_for_vertex("claude-sonnet-4-5-20250929"),
"claude-sonnet-4-5-20250929",
)
# --- Vertex AI enabled: standard conversions ---
def test_converts_opus_model(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = "1"
self.assertEqual(
convert_model_for_vertex("claude-opus-4-5-20251101"),
"claude-opus-4-5@20251101",
)
def test_converts_sonnet_model(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = "1"
self.assertEqual(
convert_model_for_vertex("claude-sonnet-4-5-20250929"),
"claude-sonnet-4-5@20250929",
)
def test_converts_haiku_model(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = "1"
self.assertEqual(
convert_model_for_vertex("claude-3-5-haiku-20241022"),
"claude-3-5-haiku@20241022",
)
# --- Vertex AI enabled: already converted or non-matching ---
def test_already_vertex_format_unchanged(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = "1"
self.assertEqual(
convert_model_for_vertex("claude-opus-4-5@20251101"),
"claude-opus-4-5@20251101",
)
def test_non_claude_model_unchanged(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = "1"
self.assertEqual(
convert_model_for_vertex("gpt-4o"),
"gpt-4o",
)
def test_model_without_date_suffix_unchanged(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = "1"
self.assertEqual(
convert_model_for_vertex("claude-opus-4-5"),
"claude-opus-4-5",
)
def test_empty_string_unchanged(self):
os.environ["CLAUDE_CODE_USE_VERTEX"] = "1"
self.assertEqual(convert_model_for_vertex(""), "")
class TestExtraReadPathsBlocklist(unittest.TestCase):
"""Tests for EXTRA_READ_PATHS sensitive directory blocking in get_extra_read_paths()."""
def setUp(self):
"""Save original environment and home directory state."""
self._orig_extra_read = os.environ.get(EXTRA_READ_PATHS_VAR)
self._orig_home = os.environ.get("HOME")
self._orig_userprofile = os.environ.get("USERPROFILE")
self._orig_homedrive = os.environ.get("HOMEDRIVE")
self._orig_homepath = os.environ.get("HOMEPATH")
def tearDown(self):
"""Restore original environment state."""
restore_map = {
EXTRA_READ_PATHS_VAR: self._orig_extra_read,
"HOME": self._orig_home,
"USERPROFILE": self._orig_userprofile,
"HOMEDRIVE": self._orig_homedrive,
"HOMEPATH": self._orig_homepath,
}
for key, value in restore_map.items():
if value is None:
os.environ.pop(key, None)
else:
os.environ[key] = value
def _set_home(self, home_path: str):
"""Set the home directory for both Unix and Windows."""
os.environ["HOME"] = home_path
if sys.platform == "win32":
os.environ["USERPROFILE"] = home_path
drive, path = os.path.splitdrive(home_path)
if drive:
os.environ["HOMEDRIVE"] = drive
os.environ["HOMEPATH"] = path
def test_sensitive_directory_is_blocked(self):
"""Path that IS a sensitive directory (e.g., ~/.ssh) should be blocked."""
with tempfile.TemporaryDirectory() as tmpdir:
self._set_home(tmpdir)
# Create the sensitive directory so it exists
ssh_dir = Path(tmpdir) / ".ssh"
ssh_dir.mkdir()
os.environ[EXTRA_READ_PATHS_VAR] = str(ssh_dir)
result = get_extra_read_paths()
self.assertEqual(result, [], "Path that IS ~/.ssh should be blocked")
def test_path_inside_sensitive_directory_is_blocked(self):
"""Path INSIDE a sensitive directory (e.g., ~/.ssh/keys) should be blocked."""
with tempfile.TemporaryDirectory() as tmpdir:
self._set_home(tmpdir)
ssh_dir = Path(tmpdir) / ".ssh"
keys_dir = ssh_dir / "keys"
keys_dir.mkdir(parents=True)
os.environ[EXTRA_READ_PATHS_VAR] = str(keys_dir)
result = get_extra_read_paths()
self.assertEqual(result, [], "Path inside ~/.ssh should be blocked")
def test_path_containing_sensitive_directory_is_blocked(self):
"""Path that contains a sensitive directory inside it should be blocked.
For example, if the extra read path is the user's home directory, and
~/.ssh exists inside it, the path should be blocked because granting
read access to the parent would expose the sensitive subdirectory.
"""
with tempfile.TemporaryDirectory() as tmpdir:
self._set_home(tmpdir)
# Create a sensitive dir inside the home so it triggers the
# "sensitive dir is inside the requested path" check
ssh_dir = Path(tmpdir) / ".ssh"
ssh_dir.mkdir()
os.environ[EXTRA_READ_PATHS_VAR] = tmpdir
result = get_extra_read_paths()
self.assertEqual(result, [], "Home dir containing .ssh should be blocked")
def test_valid_non_sensitive_path_is_allowed(self):
"""A valid directory that is NOT sensitive should be allowed."""
with tempfile.TemporaryDirectory() as tmpdir:
self._set_home(tmpdir)
# Create a non-sensitive directory under home
docs_dir = Path(tmpdir) / "Documents" / "myproject"
docs_dir.mkdir(parents=True)
os.environ[EXTRA_READ_PATHS_VAR] = str(docs_dir)
result = get_extra_read_paths()
self.assertEqual(len(result), 1, "Non-sensitive path should be allowed")
self.assertEqual(result[0], docs_dir.resolve())
def test_all_blocklist_entries_are_checked(self):
"""Every directory in EXTRA_READ_PATHS_BLOCKLIST should actually be blocked."""
with tempfile.TemporaryDirectory() as tmpdir:
self._set_home(tmpdir)
for sensitive_name in sorted(EXTRA_READ_PATHS_BLOCKLIST):
sensitive_dir = Path(tmpdir) / sensitive_name
sensitive_dir.mkdir(parents=True, exist_ok=True)
os.environ[EXTRA_READ_PATHS_VAR] = str(sensitive_dir)
result = get_extra_read_paths()
self.assertEqual(
result, [],
f"Blocklist entry '{sensitive_name}' should be blocked"
)
def test_multiple_paths_mixed_sensitive_and_valid(self):
"""When given multiple paths, only non-sensitive ones should pass."""
with tempfile.TemporaryDirectory() as tmpdir:
self._set_home(tmpdir)
# Create one sensitive and one valid directory
ssh_dir = Path(tmpdir) / ".ssh"
ssh_dir.mkdir()
valid_dir = Path(tmpdir) / "projects"
valid_dir.mkdir()
os.environ[EXTRA_READ_PATHS_VAR] = f"{ssh_dir},{valid_dir}"
result = get_extra_read_paths()
self.assertEqual(len(result), 1, "Only the non-sensitive path should be returned")
self.assertEqual(result[0], valid_dir.resolve())
def test_empty_extra_read_paths_returns_empty(self):
"""Empty EXTRA_READ_PATHS should return empty list."""
os.environ[EXTRA_READ_PATHS_VAR] = ""
result = get_extra_read_paths()
self.assertEqual(result, [])
def test_unset_extra_read_paths_returns_empty(self):
"""Unset EXTRA_READ_PATHS should return empty list."""
os.environ.pop(EXTRA_READ_PATHS_VAR, None)
result = get_extra_read_paths()
self.assertEqual(result, [])
def test_nonexistent_path_is_skipped(self):
"""A path that does not exist should be skipped."""
with tempfile.TemporaryDirectory() as tmpdir:
self._set_home(tmpdir)
nonexistent = Path(tmpdir) / "does_not_exist"
os.environ[EXTRA_READ_PATHS_VAR] = str(nonexistent)
result = get_extra_read_paths()
self.assertEqual(result, [])
def test_relative_path_is_skipped(self):
"""A relative path should be skipped."""
os.environ[EXTRA_READ_PATHS_VAR] = "relative/path"
result = get_extra_read_paths()
self.assertEqual(result, [])
if __name__ == "__main__":
unittest.main()

205
test_rate_limit_utils.py Normal file
View File

@@ -0,0 +1,205 @@
"""
Unit tests for rate limit handling functions.
Tests the parse_retry_after(), is_rate_limit_error(), and backoff calculation
functions from rate_limit_utils.py (shared module).
"""
import unittest
from rate_limit_utils import (
calculate_error_backoff,
calculate_rate_limit_backoff,
clamp_retry_delay,
is_rate_limit_error,
parse_retry_after,
)
class TestParseRetryAfter(unittest.TestCase):
"""Tests for parse_retry_after() function."""
def test_retry_after_colon_format(self):
"""Test 'Retry-After: 60' format."""
assert parse_retry_after("Retry-After: 60") == 60
assert parse_retry_after("retry-after: 120") == 120
assert parse_retry_after("retry after: 30 seconds") == 30
def test_retry_after_space_format(self):
"""Test 'retry after 60 seconds' format."""
assert parse_retry_after("retry after 60 seconds") == 60
assert parse_retry_after("Please retry after 120 seconds") == 120
assert parse_retry_after("Retry after 30") == 30
def test_try_again_in_format(self):
"""Test 'try again in X seconds' format."""
assert parse_retry_after("try again in 120 seconds") == 120
assert parse_retry_after("Please try again in 60s") == 60
assert parse_retry_after("Try again in 30 seconds") == 30
def test_seconds_remaining_format(self):
"""Test 'X seconds remaining' format."""
assert parse_retry_after("30 seconds remaining") == 30
assert parse_retry_after("60 seconds left") == 60
assert parse_retry_after("120 seconds until reset") == 120
def test_retry_after_zero(self):
"""Test 'Retry-After: 0' returns 0 (not None)."""
assert parse_retry_after("Retry-After: 0") == 0
assert parse_retry_after("retry after 0 seconds") == 0
def test_no_match(self):
"""Test messages that don't contain retry-after info."""
assert parse_retry_after("no match here") is None
assert parse_retry_after("Connection refused") is None
assert parse_retry_after("Internal server error") is None
assert parse_retry_after("") is None
def test_minutes_not_supported(self):
"""Test that minutes are not parsed (by design)."""
# We only support seconds to avoid complexity
# These patterns should NOT match when followed by minute/hour units
assert parse_retry_after("wait 5 minutes") is None
assert parse_retry_after("try again in 2 minutes") is None
assert parse_retry_after("retry after 5 minutes") is None
assert parse_retry_after("retry after 1 hour") is None
assert parse_retry_after("try again in 30 min") is None
class TestIsRateLimitError(unittest.TestCase):
"""Tests for is_rate_limit_error() function."""
def test_rate_limit_patterns(self):
"""Test various rate limit error messages."""
assert is_rate_limit_error("Rate limit exceeded") is True
assert is_rate_limit_error("rate_limit_exceeded") is True
assert is_rate_limit_error("Too many requests") is True
assert is_rate_limit_error("HTTP 429 Too Many Requests") is True
assert is_rate_limit_error("API quota exceeded") is True
assert is_rate_limit_error("Server is overloaded") is True
def test_specific_429_patterns(self):
"""Test that 429 is detected with proper context."""
assert is_rate_limit_error("http 429") is True
assert is_rate_limit_error("HTTP429") is True
assert is_rate_limit_error("status 429") is True
assert is_rate_limit_error("error 429") is True
assert is_rate_limit_error("429 too many requests") is True
def test_case_insensitive(self):
"""Test that detection is case-insensitive."""
assert is_rate_limit_error("RATE LIMIT") is True
assert is_rate_limit_error("Rate Limit") is True
assert is_rate_limit_error("rate limit") is True
assert is_rate_limit_error("RaTe LiMiT") is True
def test_non_rate_limit_errors(self):
"""Test non-rate-limit error messages."""
assert is_rate_limit_error("Connection refused") is False
assert is_rate_limit_error("Authentication failed") is False
assert is_rate_limit_error("Invalid API key") is False
assert is_rate_limit_error("Internal server error") is False
assert is_rate_limit_error("Network timeout") is False
assert is_rate_limit_error("") is False
class TestFalsePositives(unittest.TestCase):
"""Verify non-rate-limit messages don't trigger detection."""
def test_version_numbers_with_429(self):
"""Version numbers should not trigger."""
assert is_rate_limit_error("Node v14.29.0") is False
assert is_rate_limit_error("Python 3.12.429") is False
assert is_rate_limit_error("Version 2.429 released") is False
def test_issue_and_pr_numbers(self):
"""Issue/PR numbers should not trigger."""
assert is_rate_limit_error("See PR #429") is False
assert is_rate_limit_error("Fixed in issue 429") is False
assert is_rate_limit_error("Closes #429") is False
def test_line_numbers(self):
"""Line numbers in errors should not trigger."""
assert is_rate_limit_error("Error at line 429") is False
assert is_rate_limit_error("See file.py:429") is False
def test_port_numbers(self):
"""Port numbers should not trigger."""
assert is_rate_limit_error("port 4293") is False
assert is_rate_limit_error("localhost:4290") is False
def test_legitimate_wait_messages(self):
"""Legitimate wait instructions should not trigger."""
# These would fail if "please wait" pattern still exists
assert is_rate_limit_error("Please wait for the build to complete") is False
assert is_rate_limit_error("Please wait while I analyze this") is False
def test_retry_discussion_messages(self):
"""Messages discussing retry logic should not trigger."""
# These would fail if "try again later" pattern still exists
assert is_rate_limit_error("Try again later after maintenance") is False
assert is_rate_limit_error("The user should try again later") is False
def test_limit_discussion_messages(self):
"""Messages discussing limits should not trigger (removed pattern)."""
# These would fail if "limit reached" pattern still exists
assert is_rate_limit_error("File size limit reached") is False
assert is_rate_limit_error("Memory limit reached, consider optimization") is False
def test_overloaded_in_programming_context(self):
"""Method/operator overloading discussions should not trigger."""
assert is_rate_limit_error("I will create an overloaded constructor") is False
assert is_rate_limit_error("The + operator is overloaded") is False
assert is_rate_limit_error("Here is the overloaded version of the function") is False
assert is_rate_limit_error("The method is overloaded to accept different types") is False
# But actual API overload messages should still match
assert is_rate_limit_error("Server is overloaded") is True
assert is_rate_limit_error("API overloaded") is True
assert is_rate_limit_error("system is overloaded") is True
class TestBackoffFunctions(unittest.TestCase):
"""Test backoff calculation functions from rate_limit_utils."""
def test_rate_limit_backoff_sequence(self):
"""Test that rate limit backoff follows expected exponential sequence with jitter.
Base formula: 15 * 2^retries with 0-30% jitter.
Base values: 15, 30, 60, 120, 240, 480, 960, 1920, 3600, 3600
With jitter the result should be in [base, base * 1.3].
"""
base_values = [15, 30, 60, 120, 240, 480, 960, 1920, 3600, 3600]
for retries, base in enumerate(base_values):
delay = calculate_rate_limit_backoff(retries)
# Delay must be at least the base value (jitter is non-negative)
assert delay >= base, f"Retry {retries}: {delay} < base {base}"
# Delay must not exceed base + 30% jitter (int truncation means <= base * 1.3)
max_with_jitter = int(base * 1.3)
assert delay <= max_with_jitter, f"Retry {retries}: {delay} > max {max_with_jitter}"
def test_error_backoff_sequence(self):
"""Test that error backoff follows expected linear sequence."""
expected = [30, 60, 90, 120, 150, 180, 210, 240, 270, 300, 300] # Caps at 300
for retries in range(1, len(expected) + 1):
delay = calculate_error_backoff(retries)
expected_delay = expected[retries - 1]
assert delay == expected_delay, f"Retry {retries}: expected {expected_delay}, got {delay}"
def test_clamp_retry_delay(self):
"""Test that retry delay is clamped to valid range."""
# Values within range stay the same
assert clamp_retry_delay(60) == 60
assert clamp_retry_delay(1800) == 1800
assert clamp_retry_delay(3600) == 3600
# Values below minimum get clamped to 1
assert clamp_retry_delay(0) == 1
assert clamp_retry_delay(-10) == 1
# Values above maximum get clamped to 3600
assert clamp_retry_delay(7200) == 3600
assert clamp_retry_delay(86400) == 3600
if __name__ == "__main__":
unittest.main()

View File

@@ -992,31 +992,26 @@ def main():
failed += pkill_failed
# Commands that SHOULD be blocked
# Note: blocklisted commands (sudo, shutdown, dd, aws) are tested in
# test_blocklist_enforcement(). chmod validation is tested in
# test_validate_chmod(). init.sh validation is tested in
# test_validate_init_script(). pkill validation is tested in
# test_pkill_extensibility(). The entries below focus on scenarios
# NOT covered by those dedicated tests.
print("\nCommands that should be BLOCKED:\n")
dangerous = [
# Not in allowlist - dangerous system commands
"shutdown now",
"reboot",
"dd if=/dev/zero of=/dev/sda",
# Not in allowlist - common commands excluded from minimal set
"wget https://example.com",
"python app.py",
"killall node",
# pkill with non-dev processes
# pkill with non-dev processes (pkill python tested in test_pkill_extensibility)
"pkill bash",
"pkill chrome",
"pkill python",
# Shell injection attempts
"$(echo pkill) node",
'eval "pkill node"',
# chmod with disallowed modes
"chmod 777 file.sh",
"chmod 755 file.sh",
"chmod +w file.sh",
"chmod -R +x dir/",
# Non-init.sh scripts
"./setup.sh",
"./malicious.sh",
]
for cmd in dangerous:
@@ -1026,6 +1021,10 @@ def main():
failed += 1
# Commands that SHOULD be allowed
# Note: chmod +x variants are tested in test_validate_chmod().
# init.sh variants are tested in test_validate_init_script().
# The combined "chmod +x init.sh && ./init.sh" below serves as the
# integration test verifying the hook routes to both validators correctly.
print("\nCommands that should be ALLOWED:\n")
safe = [
# File inspection
@@ -1076,16 +1075,7 @@ def main():
"ls | grep test",
# Full paths
"/usr/local/bin/node app.js",
# chmod +x (allowed)
"chmod +x init.sh",
"chmod +x script.sh",
"chmod u+x init.sh",
"chmod a+x init.sh",
# init.sh execution (allowed)
"./init.sh",
"./init.sh --production",
"/path/to/init.sh",
# Combined chmod and init.sh
# Combined chmod and init.sh (integration test for both validators)
"chmod +x init.sh && ./init.sh",
]

322
ui/package-lock.json generated
View File

@@ -12,16 +12,9 @@
"@radix-ui/react-dialog": "^1.1.15",
"@radix-ui/react-dropdown-menu": "^2.1.16",
"@radix-ui/react-label": "^2.1.8",
"@radix-ui/react-popover": "^1.1.15",
"@radix-ui/react-radio-group": "^1.3.8",
"@radix-ui/react-scroll-area": "^1.2.10",
"@radix-ui/react-select": "^2.2.6",
"@radix-ui/react-separator": "^1.1.8",
"@radix-ui/react-slot": "^1.2.4",
"@radix-ui/react-switch": "^1.2.6",
"@radix-ui/react-tabs": "^1.1.13",
"@radix-ui/react-toggle": "^1.1.10",
"@radix-ui/react-tooltip": "^1.2.8",
"@tanstack/react-query": "^5.72.0",
"@xterm/addon-fit": "^0.11.0",
"@xterm/addon-web-links": "^0.12.0",
@@ -1093,12 +1086,6 @@
"node": ">=18"
}
},
"node_modules/@radix-ui/number": {
"version": "1.1.1",
"resolved": "https://registry.npmjs.org/@radix-ui/number/-/number-1.1.1.tgz",
"integrity": "sha512-MkKCwxlXTgz6CFoJx3pCwn07GKp36+aZyu/u2Ln2VrA5DcdyCZkASEDBTd8x5whTQQL5CiYf4prXKLcgQdv29g==",
"license": "MIT"
},
"node_modules/@radix-ui/primitive": {
"version": "1.1.3",
"resolved": "https://registry.npmjs.org/@radix-ui/primitive/-/primitive-1.1.3.tgz",
@@ -1519,61 +1506,6 @@
}
}
},
"node_modules/@radix-ui/react-popover": {
"version": "1.1.15",
"resolved": "https://registry.npmjs.org/@radix-ui/react-popover/-/react-popover-1.1.15.tgz",
"integrity": "sha512-kr0X2+6Yy/vJzLYJUPCZEc8SfQcf+1COFoAqauJm74umQhta9M7lNJHP7QQS3vkvcGLQUbWpMzwrXYwrYztHKA==",
"license": "MIT",
"dependencies": {
"@radix-ui/primitive": "1.1.3",
"@radix-ui/react-compose-refs": "1.1.2",
"@radix-ui/react-context": "1.1.2",
"@radix-ui/react-dismissable-layer": "1.1.11",
"@radix-ui/react-focus-guards": "1.1.3",
"@radix-ui/react-focus-scope": "1.1.7",
"@radix-ui/react-id": "1.1.1",
"@radix-ui/react-popper": "1.2.8",
"@radix-ui/react-portal": "1.1.9",
"@radix-ui/react-presence": "1.1.5",
"@radix-ui/react-primitive": "2.1.3",
"@radix-ui/react-slot": "1.2.3",
"@radix-ui/react-use-controllable-state": "1.2.2",
"aria-hidden": "^1.2.4",
"react-remove-scroll": "^2.6.3"
},
"peerDependencies": {
"@types/react": "*",
"@types/react-dom": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc",
"react-dom": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
},
"@types/react-dom": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-popover/node_modules/@radix-ui/react-slot": {
"version": "1.2.3",
"resolved": "https://registry.npmjs.org/@radix-ui/react-slot/-/react-slot-1.2.3.tgz",
"integrity": "sha512-aeNmHnBxbi2St0au6VBVC7JXFlhLlOnvIIlePNniyUNAClzmtAUEY8/pBiK3iHjufOlwA+c20/8jngo7xcrg8A==",
"license": "MIT",
"dependencies": {
"@radix-ui/react-compose-refs": "1.1.2"
},
"peerDependencies": {
"@types/react": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-popper": {
"version": "1.2.8",
"resolved": "https://registry.npmjs.org/@radix-ui/react-popper/-/react-popper-1.2.8.tgz",
@@ -1695,38 +1627,6 @@
}
}
},
"node_modules/@radix-ui/react-radio-group": {
"version": "1.3.8",
"resolved": "https://registry.npmjs.org/@radix-ui/react-radio-group/-/react-radio-group-1.3.8.tgz",
"integrity": "sha512-VBKYIYImA5zsxACdisNQ3BjCBfmbGH3kQlnFVqlWU4tXwjy7cGX8ta80BcrO+WJXIn5iBylEH3K6ZTlee//lgQ==",
"license": "MIT",
"dependencies": {
"@radix-ui/primitive": "1.1.3",
"@radix-ui/react-compose-refs": "1.1.2",
"@radix-ui/react-context": "1.1.2",
"@radix-ui/react-direction": "1.1.1",
"@radix-ui/react-presence": "1.1.5",
"@radix-ui/react-primitive": "2.1.3",
"@radix-ui/react-roving-focus": "1.1.11",
"@radix-ui/react-use-controllable-state": "1.2.2",
"@radix-ui/react-use-previous": "1.1.1",
"@radix-ui/react-use-size": "1.1.1"
},
"peerDependencies": {
"@types/react": "*",
"@types/react-dom": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc",
"react-dom": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
},
"@types/react-dom": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-roving-focus": {
"version": "1.1.11",
"resolved": "https://registry.npmjs.org/@radix-ui/react-roving-focus/-/react-roving-focus-1.1.11.tgz",
@@ -1758,98 +1658,6 @@
}
}
},
"node_modules/@radix-ui/react-scroll-area": {
"version": "1.2.10",
"resolved": "https://registry.npmjs.org/@radix-ui/react-scroll-area/-/react-scroll-area-1.2.10.tgz",
"integrity": "sha512-tAXIa1g3sM5CGpVT0uIbUx/U3Gs5N8T52IICuCtObaos1S8fzsrPXG5WObkQN3S6NVl6wKgPhAIiBGbWnvc97A==",
"license": "MIT",
"dependencies": {
"@radix-ui/number": "1.1.1",
"@radix-ui/primitive": "1.1.3",
"@radix-ui/react-compose-refs": "1.1.2",
"@radix-ui/react-context": "1.1.2",
"@radix-ui/react-direction": "1.1.1",
"@radix-ui/react-presence": "1.1.5",
"@radix-ui/react-primitive": "2.1.3",
"@radix-ui/react-use-callback-ref": "1.1.1",
"@radix-ui/react-use-layout-effect": "1.1.1"
},
"peerDependencies": {
"@types/react": "*",
"@types/react-dom": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc",
"react-dom": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
},
"@types/react-dom": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-select": {
"version": "2.2.6",
"resolved": "https://registry.npmjs.org/@radix-ui/react-select/-/react-select-2.2.6.tgz",
"integrity": "sha512-I30RydO+bnn2PQztvo25tswPH+wFBjehVGtmagkU78yMdwTwVf12wnAOF+AeP8S2N8xD+5UPbGhkUfPyvT+mwQ==",
"license": "MIT",
"dependencies": {
"@radix-ui/number": "1.1.1",
"@radix-ui/primitive": "1.1.3",
"@radix-ui/react-collection": "1.1.7",
"@radix-ui/react-compose-refs": "1.1.2",
"@radix-ui/react-context": "1.1.2",
"@radix-ui/react-direction": "1.1.1",
"@radix-ui/react-dismissable-layer": "1.1.11",
"@radix-ui/react-focus-guards": "1.1.3",
"@radix-ui/react-focus-scope": "1.1.7",
"@radix-ui/react-id": "1.1.1",
"@radix-ui/react-popper": "1.2.8",
"@radix-ui/react-portal": "1.1.9",
"@radix-ui/react-primitive": "2.1.3",
"@radix-ui/react-slot": "1.2.3",
"@radix-ui/react-use-callback-ref": "1.1.1",
"@radix-ui/react-use-controllable-state": "1.2.2",
"@radix-ui/react-use-layout-effect": "1.1.1",
"@radix-ui/react-use-previous": "1.1.1",
"@radix-ui/react-visually-hidden": "1.2.3",
"aria-hidden": "^1.2.4",
"react-remove-scroll": "^2.6.3"
},
"peerDependencies": {
"@types/react": "*",
"@types/react-dom": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc",
"react-dom": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
},
"@types/react-dom": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-select/node_modules/@radix-ui/react-slot": {
"version": "1.2.3",
"resolved": "https://registry.npmjs.org/@radix-ui/react-slot/-/react-slot-1.2.3.tgz",
"integrity": "sha512-aeNmHnBxbi2St0au6VBVC7JXFlhLlOnvIIlePNniyUNAClzmtAUEY8/pBiK3iHjufOlwA+c20/8jngo7xcrg8A==",
"license": "MIT",
"dependencies": {
"@radix-ui/react-compose-refs": "1.1.2"
},
"peerDependencies": {
"@types/react": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-separator": {
"version": "1.1.8",
"resolved": "https://registry.npmjs.org/@radix-ui/react-separator/-/react-separator-1.1.8.tgz",
@@ -1943,113 +1751,6 @@
}
}
},
"node_modules/@radix-ui/react-tabs": {
"version": "1.1.13",
"resolved": "https://registry.npmjs.org/@radix-ui/react-tabs/-/react-tabs-1.1.13.tgz",
"integrity": "sha512-7xdcatg7/U+7+Udyoj2zodtI9H/IIopqo+YOIcZOq1nJwXWBZ9p8xiu5llXlekDbZkca79a/fozEYQXIA4sW6A==",
"license": "MIT",
"dependencies": {
"@radix-ui/primitive": "1.1.3",
"@radix-ui/react-context": "1.1.2",
"@radix-ui/react-direction": "1.1.1",
"@radix-ui/react-id": "1.1.1",
"@radix-ui/react-presence": "1.1.5",
"@radix-ui/react-primitive": "2.1.3",
"@radix-ui/react-roving-focus": "1.1.11",
"@radix-ui/react-use-controllable-state": "1.2.2"
},
"peerDependencies": {
"@types/react": "*",
"@types/react-dom": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc",
"react-dom": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
},
"@types/react-dom": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-toggle": {
"version": "1.1.10",
"resolved": "https://registry.npmjs.org/@radix-ui/react-toggle/-/react-toggle-1.1.10.tgz",
"integrity": "sha512-lS1odchhFTeZv3xwHH31YPObmJn8gOg7Lq12inrr0+BH/l3Tsq32VfjqH1oh80ARM3mlkfMic15n0kg4sD1poQ==",
"license": "MIT",
"dependencies": {
"@radix-ui/primitive": "1.1.3",
"@radix-ui/react-primitive": "2.1.3",
"@radix-ui/react-use-controllable-state": "1.2.2"
},
"peerDependencies": {
"@types/react": "*",
"@types/react-dom": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc",
"react-dom": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
},
"@types/react-dom": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-tooltip": {
"version": "1.2.8",
"resolved": "https://registry.npmjs.org/@radix-ui/react-tooltip/-/react-tooltip-1.2.8.tgz",
"integrity": "sha512-tY7sVt1yL9ozIxvmbtN5qtmH2krXcBCfjEiCgKGLqunJHvgvZG2Pcl2oQ3kbcZARb1BGEHdkLzcYGO8ynVlieg==",
"license": "MIT",
"dependencies": {
"@radix-ui/primitive": "1.1.3",
"@radix-ui/react-compose-refs": "1.1.2",
"@radix-ui/react-context": "1.1.2",
"@radix-ui/react-dismissable-layer": "1.1.11",
"@radix-ui/react-id": "1.1.1",
"@radix-ui/react-popper": "1.2.8",
"@radix-ui/react-portal": "1.1.9",
"@radix-ui/react-presence": "1.1.5",
"@radix-ui/react-primitive": "2.1.3",
"@radix-ui/react-slot": "1.2.3",
"@radix-ui/react-use-controllable-state": "1.2.2",
"@radix-ui/react-visually-hidden": "1.2.3"
},
"peerDependencies": {
"@types/react": "*",
"@types/react-dom": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc",
"react-dom": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
},
"@types/react-dom": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-tooltip/node_modules/@radix-ui/react-slot": {
"version": "1.2.3",
"resolved": "https://registry.npmjs.org/@radix-ui/react-slot/-/react-slot-1.2.3.tgz",
"integrity": "sha512-aeNmHnBxbi2St0au6VBVC7JXFlhLlOnvIIlePNniyUNAClzmtAUEY8/pBiK3iHjufOlwA+c20/8jngo7xcrg8A==",
"license": "MIT",
"dependencies": {
"@radix-ui/react-compose-refs": "1.1.2"
},
"peerDependencies": {
"@types/react": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
}
}
},
"node_modules/@radix-ui/react-use-callback-ref": {
"version": "1.1.1",
"resolved": "https://registry.npmjs.org/@radix-ui/react-use-callback-ref/-/react-use-callback-ref-1.1.1.tgz",
@@ -2186,29 +1887,6 @@
}
}
},
"node_modules/@radix-ui/react-visually-hidden": {
"version": "1.2.3",
"resolved": "https://registry.npmjs.org/@radix-ui/react-visually-hidden/-/react-visually-hidden-1.2.3.tgz",
"integrity": "sha512-pzJq12tEaaIhqjbzpCuv/OypJY/BPavOofm+dbab+MHLajy277+1lLm6JFcGgF5eskJ6mquGirhXY2GD/8u8Ug==",
"license": "MIT",
"dependencies": {
"@radix-ui/react-primitive": "2.1.3"
},
"peerDependencies": {
"@types/react": "*",
"@types/react-dom": "*",
"react": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc",
"react-dom": "^16.8 || ^17.0 || ^18.0 || ^19.0 || ^19.0.0-rc"
},
"peerDependenciesMeta": {
"@types/react": {
"optional": true
},
"@types/react-dom": {
"optional": true
}
}
},
"node_modules/@radix-ui/rect": {
"version": "1.1.1",
"resolved": "https://registry.npmjs.org/@radix-ui/rect/-/rect-1.1.1.tgz",

View File

@@ -16,16 +16,9 @@
"@radix-ui/react-dialog": "^1.1.15",
"@radix-ui/react-dropdown-menu": "^2.1.16",
"@radix-ui/react-label": "^2.1.8",
"@radix-ui/react-popover": "^1.1.15",
"@radix-ui/react-radio-group": "^1.3.8",
"@radix-ui/react-scroll-area": "^1.2.10",
"@radix-ui/react-select": "^2.2.6",
"@radix-ui/react-separator": "^1.1.8",
"@radix-ui/react-slot": "^1.2.4",
"@radix-ui/react-switch": "^1.2.6",
"@radix-ui/react-tabs": "^1.1.13",
"@radix-ui/react-toggle": "^1.1.10",
"@radix-ui/react-tooltip": "^1.2.8",
"@tanstack/react-query": "^5.72.0",
"@xterm/addon-fit": "^0.11.0",
"@xterm/addon-web-links": "^0.12.0",

View File

@@ -13,7 +13,6 @@ import { SetupWizard } from './components/SetupWizard'
import { AddFeatureForm } from './components/AddFeatureForm'
import { FeatureModal } from './components/FeatureModal'
import { DebugLogViewer, type TabType } from './components/DebugLogViewer'
import { AgentThought } from './components/AgentThought'
import { AgentMissionControl } from './components/AgentMissionControl'
import { CelebrationOverlay } from './components/CelebrationOverlay'
import { AssistantFAB } from './components/AssistantFAB'
@@ -28,8 +27,8 @@ import { KeyboardShortcutsHelp } from './components/KeyboardShortcutsHelp'
import { ThemeSelector } from './components/ThemeSelector'
import { ResetProjectModal } from './components/ResetProjectModal'
import { ProjectSetupRequired } from './components/ProjectSetupRequired'
import { getDependencyGraph } from './lib/api'
import { Loader2, Settings, Moon, Sun, RotateCcw } from 'lucide-react'
import { getDependencyGraph, startAgent } from './lib/api'
import { Loader2, Settings, Moon, Sun, RotateCcw, BookOpen } from 'lucide-react'
import type { Feature } from './lib/types'
import { Button } from '@/components/ui/button'
import { Card, CardContent } from '@/components/ui/card'
@@ -41,6 +40,8 @@ const VIEW_MODE_KEY = 'autocoder-view-mode'
// Bottom padding for main content when debug panel is collapsed (40px header + 8px margin)
const COLLAPSED_DEBUG_PANEL_CLEARANCE = 48
type InitializerStatus = 'idle' | 'starting' | 'error'
function App() {
// Initialize selected project from localStorage
const [selectedProject, setSelectedProject] = useState<string | null>(() => {
@@ -63,6 +64,8 @@ function App() {
const [isSpecCreating, setIsSpecCreating] = useState(false)
const [showResetModal, setShowResetModal] = useState(false)
const [showSpecChat, setShowSpecChat] = useState(false) // For "Create Spec" button in empty kanban
const [specInitializerStatus, setSpecInitializerStatus] = useState<InitializerStatus>('idle')
const [specInitializerError, setSpecInitializerError] = useState<string | null>(null)
const [viewMode, setViewMode] = useState<ViewMode>(() => {
try {
const stored = localStorage.getItem(VIEW_MODE_KEY)
@@ -332,6 +335,17 @@ function App() {
</>
)}
{/* Docs link */}
<Button
onClick={() => { window.location.hash = '#/docs' }}
variant="outline"
size="sm"
title="Documentation"
aria-label="Open Documentation"
>
<BookOpen size={18} />
</Button>
{/* Theme selector */}
<ThemeSelector
themes={themes}
@@ -386,6 +400,8 @@ function App() {
total={progress.total}
percentage={progress.percentage}
isConnected={wsState.isConnected}
logs={wsState.activeAgents.length === 0 ? wsState.logs : undefined}
agentStatus={wsState.activeAgents.length === 0 ? wsState.agentStatus : undefined}
/>
{/* Agent Mission Control - shows orchestrator status and active agents in parallel mode */}
@@ -396,13 +412,6 @@ function App() {
getAgentLogs={wsState.getAgentLogs}
/>
{/* Agent Thought - shows latest agent narrative (single agent mode) */}
{wsState.activeAgents.length === 0 && (
<AgentThought
logs={wsState.logs}
agentStatus={wsState.agentStatus}
/>
)}
{/* Initializing Features State - show when agent is running but no features yet */}
{features &&
@@ -495,14 +504,31 @@ function App() {
<div className="fixed inset-0 z-50 bg-background">
<SpecCreationChat
projectName={selectedProject}
onComplete={() => {
setShowSpecChat(false)
// Refresh projects to update has_spec
queryClient.invalidateQueries({ queryKey: ['projects'] })
queryClient.invalidateQueries({ queryKey: ['features', selectedProject] })
onComplete={async (_specPath, yoloMode) => {
setSpecInitializerStatus('starting')
try {
await startAgent(selectedProject, {
yoloMode: yoloMode ?? false,
maxConcurrency: 3,
})
// Success — close chat and refresh
setShowSpecChat(false)
setSpecInitializerStatus('idle')
queryClient.invalidateQueries({ queryKey: ['projects'] })
queryClient.invalidateQueries({ queryKey: ['features', selectedProject] })
} catch (err) {
setSpecInitializerStatus('error')
setSpecInitializerError(err instanceof Error ? err.message : 'Failed to start agent')
}
}}
onCancel={() => { setShowSpecChat(false); setSpecInitializerStatus('idle') }}
onExitToProject={() => { setShowSpecChat(false); setSpecInitializerStatus('idle') }}
initializerStatus={specInitializerStatus}
initializerError={specInitializerError}
onRetryInitializer={() => {
setSpecInitializerError(null)
setSpecInitializerStatus('idle')
}}
onCancel={() => setShowSpecChat(false)}
onExitToProject={() => setShowSpecChat(false)}
/>
</div>
)}

View File

@@ -1,4 +1,10 @@
import { type AgentMascot, type AgentState } from '../lib/types'
import {
AVATAR_COLORS,
UNKNOWN_COLORS,
MASCOT_SVGS,
UnknownMascotSVG,
} from './mascotData'
interface AgentAvatarProps {
name: AgentMascot | 'Unknown'
@@ -7,515 +13,12 @@ interface AgentAvatarProps {
showName?: boolean
}
// Fallback colors for unknown agents (neutral gray)
const UNKNOWN_COLORS = { primary: '#6B7280', secondary: '#9CA3AF', accent: '#F3F4F6' }
const AVATAR_COLORS: Record<AgentMascot, { primary: string; secondary: string; accent: string }> = {
// Original 5
Spark: { primary: '#3B82F6', secondary: '#60A5FA', accent: '#DBEAFE' }, // Blue robot
Fizz: { primary: '#F97316', secondary: '#FB923C', accent: '#FFEDD5' }, // Orange fox
Octo: { primary: '#8B5CF6', secondary: '#A78BFA', accent: '#EDE9FE' }, // Purple octopus
Hoot: { primary: '#22C55E', secondary: '#4ADE80', accent: '#DCFCE7' }, // Green owl
Buzz: { primary: '#EAB308', secondary: '#FACC15', accent: '#FEF9C3' }, // Yellow bee
// Tech-inspired
Pixel: { primary: '#EC4899', secondary: '#F472B6', accent: '#FCE7F3' }, // Pink
Byte: { primary: '#06B6D4', secondary: '#22D3EE', accent: '#CFFAFE' }, // Cyan
Nova: { primary: '#F43F5E', secondary: '#FB7185', accent: '#FFE4E6' }, // Rose
Chip: { primary: '#84CC16', secondary: '#A3E635', accent: '#ECFCCB' }, // Lime
Bolt: { primary: '#FBBF24', secondary: '#FCD34D', accent: '#FEF3C7' }, // Amber
// Energetic
Dash: { primary: '#14B8A6', secondary: '#2DD4BF', accent: '#CCFBF1' }, // Teal
Zap: { primary: '#A855F7', secondary: '#C084FC', accent: '#F3E8FF' }, // Violet
Gizmo: { primary: '#64748B', secondary: '#94A3B8', accent: '#F1F5F9' }, // Slate
Turbo: { primary: '#EF4444', secondary: '#F87171', accent: '#FEE2E2' }, // Red
Blip: { primary: '#10B981', secondary: '#34D399', accent: '#D1FAE5' }, // Emerald
// Playful
Neon: { primary: '#D946EF', secondary: '#E879F9', accent: '#FAE8FF' }, // Fuchsia
Widget: { primary: '#6366F1', secondary: '#818CF8', accent: '#E0E7FF' }, // Indigo
Zippy: { primary: '#F59E0B', secondary: '#FBBF24', accent: '#FEF3C7' }, // Orange-yellow
Quirk: { primary: '#0EA5E9', secondary: '#38BDF8', accent: '#E0F2FE' }, // Sky
Flux: { primary: '#7C3AED', secondary: '#8B5CF6', accent: '#EDE9FE' }, // Purple
}
const SIZES = {
sm: { svg: 32, font: 'text-xs' },
md: { svg: 48, font: 'text-sm' },
lg: { svg: 64, font: 'text-base' },
}
// SVG mascot definitions - simple cute characters
function SparkSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Spark; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Robot body */}
<rect x="16" y="20" width="32" height="28" rx="4" fill={colors.primary} />
{/* Robot head */}
<rect x="12" y="8" width="40" height="24" rx="4" fill={colors.secondary} />
{/* Antenna */}
<circle cx="32" cy="4" r="4" fill={colors.primary} className="animate-pulse" />
<rect x="30" y="4" width="4" height="8" fill={colors.primary} />
{/* Eyes */}
<circle cx="24" cy="18" r="4" fill="white" />
<circle cx="40" cy="18" r="4" fill="white" />
<circle cx="25" cy="18" r="2" fill={colors.primary} />
<circle cx="41" cy="18" r="2" fill={colors.primary} />
{/* Mouth */}
<rect x="26" y="24" width="12" height="2" rx="1" fill="white" />
{/* Arms */}
<rect x="6" y="24" width="8" height="4" rx="2" fill={colors.primary} />
<rect x="50" y="24" width="8" height="4" rx="2" fill={colors.primary} />
</svg>
)
}
function FizzSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Fizz; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Ears */}
<polygon points="12,12 20,28 4,28" fill={colors.primary} />
<polygon points="52,12 60,28 44,28" fill={colors.primary} />
<polygon points="14,14 18,26 8,26" fill={colors.accent} />
<polygon points="50,14 56,26 44,26" fill={colors.accent} />
{/* Head */}
<ellipse cx="32" cy="36" rx="24" ry="22" fill={colors.primary} />
{/* Face */}
<ellipse cx="32" cy="40" rx="18" ry="14" fill={colors.accent} />
{/* Eyes */}
<ellipse cx="24" cy="32" rx="4" ry="5" fill="white" />
<ellipse cx="40" cy="32" rx="4" ry="5" fill="white" />
<circle cx="25" cy="33" r="2" fill="#1a1a1a" />
<circle cx="41" cy="33" r="2" fill="#1a1a1a" />
{/* Nose */}
<ellipse cx="32" cy="42" rx="4" ry="3" fill={colors.primary} />
{/* Whiskers */}
<line x1="8" y1="38" x2="18" y2="40" stroke={colors.primary} strokeWidth="2" />
<line x1="8" y1="44" x2="18" y2="44" stroke={colors.primary} strokeWidth="2" />
<line x1="46" y1="40" x2="56" y2="38" stroke={colors.primary} strokeWidth="2" />
<line x1="46" y1="44" x2="56" y2="44" stroke={colors.primary} strokeWidth="2" />
</svg>
)
}
function OctoSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Octo; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Tentacles */}
<path d="M12,48 Q8,56 12,60 Q16,64 20,58" fill={colors.secondary} />
<path d="M22,50 Q20,58 24,62" fill={colors.secondary} />
<path d="M32,52 Q32,60 36,62" fill={colors.secondary} />
<path d="M42,50 Q44,58 40,62" fill={colors.secondary} />
<path d="M52,48 Q56,56 52,60 Q48,64 44,58" fill={colors.secondary} />
{/* Head */}
<ellipse cx="32" cy="32" rx="22" ry="24" fill={colors.primary} />
{/* Eyes */}
<ellipse cx="24" cy="28" rx="6" ry="8" fill="white" />
<ellipse cx="40" cy="28" rx="6" ry="8" fill="white" />
<ellipse cx="25" cy="30" rx="3" ry="4" fill={colors.primary} />
<ellipse cx="41" cy="30" rx="3" ry="4" fill={colors.primary} />
{/* Smile */}
<path d="M24,42 Q32,48 40,42" stroke={colors.accent} strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
function HootSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Hoot; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Ear tufts */}
<polygon points="14,8 22,24 6,20" fill={colors.primary} />
<polygon points="50,8 58,20 42,24" fill={colors.primary} />
{/* Body */}
<ellipse cx="32" cy="40" rx="20" ry="18" fill={colors.primary} />
{/* Head */}
<circle cx="32" cy="28" r="20" fill={colors.secondary} />
{/* Eye circles */}
<circle cx="24" cy="26" r="10" fill={colors.accent} />
<circle cx="40" cy="26" r="10" fill={colors.accent} />
{/* Eyes */}
<circle cx="24" cy="26" r="6" fill="white" />
<circle cx="40" cy="26" r="6" fill="white" />
<circle cx="25" cy="27" r="3" fill="#1a1a1a" />
<circle cx="41" cy="27" r="3" fill="#1a1a1a" />
{/* Beak */}
<polygon points="32,32 28,40 36,40" fill="#F97316" />
{/* Belly */}
<ellipse cx="32" cy="46" rx="10" ry="8" fill={colors.accent} />
</svg>
)
}
function BuzzSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Buzz; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Wings */}
<ellipse cx="14" cy="32" rx="10" ry="14" fill={colors.accent} opacity="0.8" className="animate-pulse" />
<ellipse cx="50" cy="32" rx="10" ry="14" fill={colors.accent} opacity="0.8" className="animate-pulse" />
{/* Body stripes */}
<ellipse cx="32" cy="36" rx="14" ry="20" fill={colors.primary} />
<ellipse cx="32" cy="30" rx="12" ry="6" fill="#1a1a1a" />
<ellipse cx="32" cy="44" rx="12" ry="6" fill="#1a1a1a" />
{/* Head */}
<circle cx="32" cy="16" r="12" fill={colors.primary} />
{/* Antennae */}
<line x1="26" y1="8" x2="22" y2="2" stroke="#1a1a1a" strokeWidth="2" />
<line x1="38" y1="8" x2="42" y2="2" stroke="#1a1a1a" strokeWidth="2" />
<circle cx="22" cy="2" r="2" fill="#1a1a1a" />
<circle cx="42" cy="2" r="2" fill="#1a1a1a" />
{/* Eyes */}
<circle cx="28" cy="14" r="4" fill="white" />
<circle cx="36" cy="14" r="4" fill="white" />
<circle cx="29" cy="15" r="2" fill="#1a1a1a" />
<circle cx="37" cy="15" r="2" fill="#1a1a1a" />
{/* Smile */}
<path d="M28,20 Q32,24 36,20" stroke="#1a1a1a" strokeWidth="1.5" fill="none" strokeLinecap="round" />
</svg>
)
}
// Pixel - cute pixel art style character
function PixelSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Pixel; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Blocky body */}
<rect x="20" y="28" width="24" height="28" fill={colors.primary} />
<rect x="16" y="32" width="8" height="20" fill={colors.secondary} />
<rect x="40" y="32" width="8" height="20" fill={colors.secondary} />
{/* Head */}
<rect x="16" y="8" width="32" height="24" fill={colors.primary} />
{/* Eyes */}
<rect x="20" y="14" width="8" height="8" fill="white" />
<rect x="36" y="14" width="8" height="8" fill="white" />
<rect x="24" y="16" width="4" height="4" fill="#1a1a1a" />
<rect x="38" y="16" width="4" height="4" fill="#1a1a1a" />
{/* Mouth */}
<rect x="26" y="26" width="12" height="4" fill={colors.accent} />
</svg>
)
}
// Byte - data cube character
function ByteSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Byte; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* 3D cube body */}
<polygon points="32,8 56,20 56,44 32,56 8,44 8,20" fill={colors.primary} />
<polygon points="32,8 56,20 32,32 8,20" fill={colors.secondary} />
<polygon points="32,32 56,20 56,44 32,56" fill={colors.accent} opacity="0.6" />
{/* Face */}
<circle cx="24" cy="28" r="4" fill="white" />
<circle cx="40" cy="28" r="4" fill="white" />
<circle cx="25" cy="29" r="2" fill="#1a1a1a" />
<circle cx="41" cy="29" r="2" fill="#1a1a1a" />
<path d="M26,38 Q32,42 38,38" stroke="white" strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
// Nova - star character
function NovaSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Nova; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Star points */}
<polygon points="32,2 38,22 58,22 42,36 48,56 32,44 16,56 22,36 6,22 26,22" fill={colors.primary} />
<circle cx="32" cy="32" r="14" fill={colors.secondary} />
{/* Face */}
<circle cx="27" cy="30" r="3" fill="white" />
<circle cx="37" cy="30" r="3" fill="white" />
<circle cx="28" cy="31" r="1.5" fill="#1a1a1a" />
<circle cx="38" cy="31" r="1.5" fill="#1a1a1a" />
<path d="M28,37 Q32,40 36,37" stroke="#1a1a1a" strokeWidth="1.5" fill="none" strokeLinecap="round" />
</svg>
)
}
// Chip - circuit board character
function ChipSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Chip; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Chip body */}
<rect x="16" y="16" width="32" height="32" rx="4" fill={colors.primary} />
{/* Pins */}
<rect x="20" y="10" width="4" height="8" fill={colors.secondary} />
<rect x="30" y="10" width="4" height="8" fill={colors.secondary} />
<rect x="40" y="10" width="4" height="8" fill={colors.secondary} />
<rect x="20" y="46" width="4" height="8" fill={colors.secondary} />
<rect x="30" y="46" width="4" height="8" fill={colors.secondary} />
<rect x="40" y="46" width="4" height="8" fill={colors.secondary} />
{/* Face */}
<circle cx="26" cy="28" r="4" fill={colors.accent} />
<circle cx="38" cy="28" r="4" fill={colors.accent} />
<circle cx="26" cy="28" r="2" fill="#1a1a1a" />
<circle cx="38" cy="28" r="2" fill="#1a1a1a" />
<rect x="26" y="38" width="12" height="3" rx="1" fill={colors.accent} />
</svg>
)
}
// Bolt - lightning character
function BoltSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Bolt; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Lightning bolt body */}
<polygon points="36,4 20,28 30,28 24,60 48,32 36,32 44,4" fill={colors.primary} />
<polygon points="34,8 24,26 32,26 28,52 42,34 34,34 40,8" fill={colors.secondary} />
{/* Face */}
<circle cx="30" cy="30" r="3" fill="white" />
<circle cx="38" cy="26" r="3" fill="white" />
<circle cx="31" cy="31" r="1.5" fill="#1a1a1a" />
<circle cx="39" cy="27" r="1.5" fill="#1a1a1a" />
</svg>
)
}
// Dash - speedy character
function DashSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Dash; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Speed lines */}
<rect x="4" y="28" width="12" height="3" rx="1" fill={colors.accent} opacity="0.6" />
<rect x="8" y="34" width="10" height="3" rx="1" fill={colors.accent} opacity="0.4" />
{/* Aerodynamic body */}
<ellipse cx="36" cy="32" rx="20" ry="16" fill={colors.primary} />
<ellipse cx="40" cy="32" rx="14" ry="12" fill={colors.secondary} />
{/* Face */}
<circle cx="38" cy="28" r="4" fill="white" />
<circle cx="48" cy="28" r="4" fill="white" />
<circle cx="39" cy="29" r="2" fill="#1a1a1a" />
<circle cx="49" cy="29" r="2" fill="#1a1a1a" />
<path d="M40,36 Q44,39 48,36" stroke="#1a1a1a" strokeWidth="1.5" fill="none" strokeLinecap="round" />
</svg>
)
}
// Zap - electric orb
function ZapSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Zap; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Electric sparks */}
<path d="M12,32 L20,28 L16,32 L22,30" stroke={colors.secondary} strokeWidth="2" className="animate-pulse" />
<path d="M52,32 L44,28 L48,32 L42,30" stroke={colors.secondary} strokeWidth="2" className="animate-pulse" />
{/* Orb */}
<circle cx="32" cy="32" r="18" fill={colors.primary} />
<circle cx="32" cy="32" r="14" fill={colors.secondary} />
{/* Face */}
<circle cx="26" cy="30" r="4" fill="white" />
<circle cx="38" cy="30" r="4" fill="white" />
<circle cx="27" cy="31" r="2" fill={colors.primary} />
<circle cx="39" cy="31" r="2" fill={colors.primary} />
<path d="M28,40 Q32,44 36,40" stroke="white" strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
// Gizmo - gear character
function GizmoSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Gizmo; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Gear teeth */}
<rect x="28" y="4" width="8" height="8" fill={colors.primary} />
<rect x="28" y="52" width="8" height="8" fill={colors.primary} />
<rect x="4" y="28" width="8" height="8" fill={colors.primary} />
<rect x="52" y="28" width="8" height="8" fill={colors.primary} />
{/* Gear body */}
<circle cx="32" cy="32" r="20" fill={colors.primary} />
<circle cx="32" cy="32" r="14" fill={colors.secondary} />
{/* Face */}
<circle cx="26" cy="30" r="4" fill="white" />
<circle cx="38" cy="30" r="4" fill="white" />
<circle cx="27" cy="31" r="2" fill="#1a1a1a" />
<circle cx="39" cy="31" r="2" fill="#1a1a1a" />
<path d="M28,40 Q32,43 36,40" stroke="#1a1a1a" strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
// Turbo - rocket character
function TurboSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Turbo; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Flames */}
<ellipse cx="32" cy="58" rx="8" ry="6" fill="#FBBF24" className="animate-pulse" />
<ellipse cx="32" cy="56" rx="5" ry="4" fill="#FCD34D" />
{/* Rocket body */}
<ellipse cx="32" cy="32" rx="14" ry="24" fill={colors.primary} />
{/* Nose cone */}
<ellipse cx="32" cy="12" rx="8" ry="10" fill={colors.secondary} />
{/* Fins */}
<polygon points="18,44 10,56 18,52" fill={colors.secondary} />
<polygon points="46,44 54,56 46,52" fill={colors.secondary} />
{/* Window/Face */}
<circle cx="32" cy="28" r="8" fill={colors.accent} />
<circle cx="29" cy="27" r="2" fill="#1a1a1a" />
<circle cx="35" cy="27" r="2" fill="#1a1a1a" />
<path d="M29,32 Q32,34 35,32" stroke="#1a1a1a" strokeWidth="1" fill="none" />
</svg>
)
}
// Blip - radar dot character
function BlipSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Blip; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Radar rings */}
<circle cx="32" cy="32" r="28" stroke={colors.accent} strokeWidth="2" fill="none" opacity="0.3" />
<circle cx="32" cy="32" r="22" stroke={colors.accent} strokeWidth="2" fill="none" opacity="0.5" />
{/* Main dot */}
<circle cx="32" cy="32" r="14" fill={colors.primary} />
<circle cx="32" cy="32" r="10" fill={colors.secondary} />
{/* Face */}
<circle cx="28" cy="30" r="3" fill="white" />
<circle cx="36" cy="30" r="3" fill="white" />
<circle cx="29" cy="31" r="1.5" fill="#1a1a1a" />
<circle cx="37" cy="31" r="1.5" fill="#1a1a1a" />
<path d="M29,37 Q32,40 35,37" stroke="white" strokeWidth="1.5" fill="none" strokeLinecap="round" />
</svg>
)
}
// Neon - glowing character
function NeonSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Neon; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Glow effect */}
<circle cx="32" cy="32" r="26" fill={colors.accent} opacity="0.3" />
<circle cx="32" cy="32" r="22" fill={colors.accent} opacity="0.5" />
{/* Body */}
<circle cx="32" cy="32" r="18" fill={colors.primary} />
{/* Inner glow */}
<circle cx="32" cy="32" r="12" fill={colors.secondary} />
{/* Face */}
<circle cx="27" cy="30" r="4" fill="white" />
<circle cx="37" cy="30" r="4" fill="white" />
<circle cx="28" cy="31" r="2" fill={colors.primary} />
<circle cx="38" cy="31" r="2" fill={colors.primary} />
<path d="M28,38 Q32,42 36,38" stroke="white" strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
// Widget - UI component character
function WidgetSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Widget; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Window frame */}
<rect x="8" y="12" width="48" height="40" rx="4" fill={colors.primary} />
{/* Title bar */}
<rect x="8" y="12" width="48" height="10" rx="4" fill={colors.secondary} />
<circle cx="16" cy="17" r="2" fill="#EF4444" />
<circle cx="24" cy="17" r="2" fill="#FBBF24" />
<circle cx="32" cy="17" r="2" fill="#22C55E" />
{/* Content area / Face */}
<rect x="12" y="26" width="40" height="22" rx="2" fill={colors.accent} />
<circle cx="24" cy="34" r="4" fill="white" />
<circle cx="40" cy="34" r="4" fill="white" />
<circle cx="25" cy="35" r="2" fill={colors.primary} />
<circle cx="41" cy="35" r="2" fill={colors.primary} />
<rect x="28" y="42" width="8" height="3" rx="1" fill={colors.primary} />
</svg>
)
}
// Zippy - fast bunny-like character
function ZippySVG({ colors, size }: { colors: typeof AVATAR_COLORS.Zippy; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Ears */}
<ellipse cx="22" cy="14" rx="6" ry="14" fill={colors.primary} />
<ellipse cx="42" cy="14" rx="6" ry="14" fill={colors.primary} />
<ellipse cx="22" cy="14" rx="3" ry="10" fill={colors.accent} />
<ellipse cx="42" cy="14" rx="3" ry="10" fill={colors.accent} />
{/* Head */}
<circle cx="32" cy="38" r="20" fill={colors.primary} />
{/* Face */}
<circle cx="24" cy="34" r="5" fill="white" />
<circle cx="40" cy="34" r="5" fill="white" />
<circle cx="25" cy="35" r="2.5" fill="#1a1a1a" />
<circle cx="41" cy="35" r="2.5" fill="#1a1a1a" />
{/* Nose and mouth */}
<ellipse cx="32" cy="44" rx="3" ry="2" fill={colors.secondary} />
<path d="M32,46 L32,50 M28,52 Q32,56 36,52" stroke="#1a1a1a" strokeWidth="1.5" fill="none" />
</svg>
)
}
// Quirk - question mark character
function QuirkSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Quirk; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Question mark body */}
<path d="M24,20 Q24,8 32,8 Q44,8 44,20 Q44,28 32,32 L32,40"
stroke={colors.primary} strokeWidth="8" fill="none" strokeLinecap="round" />
<circle cx="32" cy="52" r="6" fill={colors.primary} />
{/* Face on the dot */}
<circle cx="29" cy="51" r="1.5" fill="white" />
<circle cx="35" cy="51" r="1.5" fill="white" />
<circle cx="29" cy="51" r="0.75" fill="#1a1a1a" />
<circle cx="35" cy="51" r="0.75" fill="#1a1a1a" />
{/* Decorative swirl */}
<circle cx="32" cy="20" r="4" fill={colors.secondary} />
</svg>
)
}
// Flux - flowing wave character
function FluxSVG({ colors, size }: { colors: typeof AVATAR_COLORS.Flux; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Wave body */}
<path d="M8,32 Q16,16 32,32 Q48,48 56,32" stroke={colors.primary} strokeWidth="16" fill="none" strokeLinecap="round" />
<path d="M8,32 Q16,16 32,32 Q48,48 56,32" stroke={colors.secondary} strokeWidth="10" fill="none" strokeLinecap="round" />
{/* Face */}
<circle cx="28" cy="28" r="4" fill="white" />
<circle cx="40" cy="36" r="4" fill="white" />
<circle cx="29" cy="29" r="2" fill="#1a1a1a" />
<circle cx="41" cy="37" r="2" fill="#1a1a1a" />
{/* Sparkles */}
<circle cx="16" cy="24" r="2" fill={colors.accent} className="animate-pulse" />
<circle cx="48" cy="40" r="2" fill={colors.accent} className="animate-pulse" />
</svg>
)
}
// Unknown agent fallback - simple question mark icon
function UnknownSVG({ colors, size }: { colors: typeof UNKNOWN_COLORS; size: number }) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none" xmlns="http://www.w3.org/2000/svg">
{/* Circle background */}
<circle cx="32" cy="32" r="28" fill={colors.primary} />
<circle cx="32" cy="32" r="24" fill={colors.secondary} />
{/* Question mark */}
<text x="32" y="44" textAnchor="middle" fontSize="32" fontWeight="bold" fill="white">?</text>
</svg>
)
}
const MASCOT_SVGS: Record<AgentMascot, typeof SparkSVG> = {
// Original 5
Spark: SparkSVG,
Fizz: FizzSVG,
Octo: OctoSVG,
Hoot: HootSVG,
Buzz: BuzzSVG,
// Tech-inspired
Pixel: PixelSVG,
Byte: ByteSVG,
Nova: NovaSVG,
Chip: ChipSVG,
Bolt: BoltSVG,
// Energetic
Dash: DashSVG,
Zap: ZapSVG,
Gizmo: GizmoSVG,
Turbo: TurboSVG,
Blip: BlipSVG,
// Playful
Neon: NeonSVG,
Widget: WidgetSVG,
Zippy: ZippySVG,
Quirk: QuirkSVG,
Flux: FluxSVG,
}
// Animation classes based on state
function getStateAnimation(state: AgentState): string {
switch (state) {
@@ -581,7 +84,7 @@ export function AgentAvatar({ name, state, size = 'md', showName = false }: Agen
const isUnknown = name === 'Unknown'
const colors = isUnknown ? UNKNOWN_COLORS : AVATAR_COLORS[name]
const { svg: svgSize, font } = SIZES[size]
const SvgComponent = isUnknown ? UnknownSVG : MASCOT_SVGS[name]
const SvgComponent = isUnknown ? UnknownMascotSVG : MASCOT_SVGS[name]
const stateDesc = getStateDescription(state)
const ariaLabel = `Agent ${name} is ${stateDesc}`

View File

@@ -112,12 +112,25 @@ export function AgentCard({ agent, onShowLogs }: AgentCardProps) {
{/* Feature info */}
<div>
<div className="text-xs text-muted-foreground mb-0.5">
Feature #{agent.featureId}
</div>
<div className="text-sm font-medium truncate" title={agent.featureName}>
{agent.featureName}
</div>
{agent.featureIds && agent.featureIds.length > 1 ? (
<>
<div className="text-xs text-muted-foreground mb-0.5">
Batch: {agent.featureIds.map(id => `#${id}`).join(', ')}
</div>
<div className="text-sm font-bold truncate">
Active: Feature #{agent.featureId}
</div>
</>
) : (
<>
<div className="text-xs text-muted-foreground mb-0.5">
Feature #{agent.featureId}
</div>
<div className="text-sm font-medium truncate" title={agent.featureName}>
{agent.featureName}
</div>
</>
)}
</div>
{/* Thought bubble */}
@@ -195,7 +208,10 @@ export function AgentLogModal({ agent, logs, onClose }: AgentLogModalProps) {
</Badge>
</div>
<p className="text-sm text-muted-foreground">
Feature #{agent.featureId}: {agent.featureName}
{agent.featureIds && agent.featureIds.length > 1
? `Batch: ${agent.featureIds.map(id => `#${id}`).join(', ')}`
: `Feature #${agent.featureId}: ${agent.featureName}`
}
</p>
</div>
</div>

View File

@@ -227,10 +227,14 @@ function DependencyGraphInner({ graphData, onNodeClick, activeAgents = [] }: Dep
}, [])
// Create a map of featureId to agent info for quick lookup
// Maps ALL batch feature IDs to the same agent
const agentByFeatureId = useMemo(() => {
const map = new Map<number, NodeAgentInfo>()
for (const agent of activeAgents) {
map.set(agent.featureId, { name: agent.agentName, state: agent.state })
const ids = agent.featureIds || [agent.featureId]
for (const fid of ids) {
map.set(fid, { name: agent.agentName, state: agent.state })
}
}
return map
}, [activeAgents])

View File

@@ -41,9 +41,14 @@ export function KanbanColumn({
showCreateSpec,
}: KanbanColumnProps) {
// Create a map of feature ID to active agent for quick lookup
const agentByFeatureId = new Map(
activeAgents.map(agent => [agent.featureId, agent])
)
// Maps ALL batch feature IDs to the same agent
const agentByFeatureId = new Map<number, ActiveAgent>()
for (const agent of activeAgents) {
const ids = agent.featureIds || [agent.featureId]
for (const fid of ids) {
agentByFeatureId.set(fid, agent)
}
}
return (
<Card className={`overflow-hidden ${colorMap[color]} py-0`}>

View File

@@ -10,6 +10,7 @@
*/
import { useState } from 'react'
import { createPortal } from 'react-dom'
import { Bot, FileEdit, ArrowRight, ArrowLeft, Loader2, CheckCircle2, Folder } from 'lucide-react'
import { useCreateProject } from '../hooks/useProjects'
import { SpecCreationChat } from './SpecCreationChat'
@@ -200,10 +201,10 @@ export function NewProjectModal({
}
}
// Full-screen chat view
// Full-screen chat view - use portal to render at body level
if (step === 'chat') {
return (
<div className="fixed inset-0 z-50 bg-background">
return createPortal(
<div className="fixed inset-0 z-50 bg-background flex flex-col">
<SpecCreationChat
projectName={projectName.trim()}
onComplete={handleSpecComplete}
@@ -213,7 +214,8 @@ export function NewProjectModal({
initializerError={initializerError}
onRetryInitializer={handleRetryInitializer}
/>
</div>
</div>,
document.body
)
}

View File

@@ -1,12 +1,40 @@
import { Wifi, WifiOff } from 'lucide-react'
import { useMemo, useState, useEffect } from 'react'
import { Wifi, WifiOff, Brain, Sparkles } from 'lucide-react'
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'
import { Badge } from '@/components/ui/badge'
import type { AgentStatus } from '../lib/types'
interface ProgressDashboardProps {
passing: number
total: number
percentage: number
isConnected: boolean
logs?: Array<{ line: string; timestamp: string }>
agentStatus?: AgentStatus
}
const IDLE_TIMEOUT = 30000
function isAgentThought(line: string): boolean {
const trimmed = line.trim()
if (/^\[Tool:/.test(trimmed)) return false
if (/^\s*Input:\s*\{/.test(trimmed)) return false
if (/^\[(Done|Error)\]/.test(trimmed)) return false
if (/^Output:/.test(trimmed)) return false
if (/^[[{]/.test(trimmed)) return false
if (trimmed.length < 10) return false
if (/^[A-Za-z]:\\/.test(trimmed)) return false
if (/^\/[a-z]/.test(trimmed)) return false
return true
}
function getLatestThought(logs: Array<{ line: string; timestamp: string }>): string | null {
for (let i = logs.length - 1; i >= 0; i--) {
if (isAgentThought(logs[i].line)) {
return logs[i].line.trim()
}
}
return null
}
export function ProgressDashboard({
@@ -14,67 +42,109 @@ export function ProgressDashboard({
total,
percentage,
isConnected,
logs = [],
agentStatus,
}: ProgressDashboardProps) {
const thought = useMemo(() => getLatestThought(logs), [logs])
const [displayedThought, setDisplayedThought] = useState<string | null>(null)
const [textVisible, setTextVisible] = useState(true)
const lastLogTimestamp = logs.length > 0
? new Date(logs[logs.length - 1].timestamp).getTime()
: 0
const showThought = useMemo(() => {
if (!thought) return false
if (agentStatus === 'running') return true
if (agentStatus === 'paused') {
return Date.now() - lastLogTimestamp < IDLE_TIMEOUT
}
return false
}, [thought, agentStatus, lastLogTimestamp])
useEffect(() => {
if (thought !== displayedThought && thought) {
setTextVisible(false)
const timeout = setTimeout(() => {
setDisplayedThought(thought)
setTextVisible(true)
}, 150)
return () => clearTimeout(timeout)
}
}, [thought, displayedThought])
const isRunning = agentStatus === 'running'
return (
<Card>
<CardHeader className="flex-row items-center justify-between space-y-0 pb-4">
<CardTitle className="text-xl uppercase tracking-wide">
Progress
</CardTitle>
<Badge variant={isConnected ? 'default' : 'destructive'} className="gap-1">
{isConnected ? (
<>
<Wifi size={14} />
Live
</>
) : (
<>
<WifiOff size={14} />
Offline
</>
)}
</Badge>
<CardHeader className="flex-row items-center justify-between space-y-0 pb-0">
<div className="flex items-center gap-3">
<CardTitle className="text-xl uppercase tracking-wide">
Progress
</CardTitle>
<Badge variant={isConnected ? 'default' : 'destructive'} className="gap-1">
{isConnected ? (
<>
<Wifi size={14} />
Live
</>
) : (
<>
<WifiOff size={14} />
Offline
</>
)}
</Badge>
</div>
<div className="flex items-baseline gap-1">
<span className="font-mono text-lg font-bold text-primary">
{passing}
</span>
<span className="text-sm text-muted-foreground">/</span>
<span className="font-mono text-lg font-bold">
{total}
</span>
</div>
</CardHeader>
<CardContent>
{/* Large Percentage */}
<div className="text-center mb-6">
<span className="inline-flex items-baseline">
<span className="text-6xl font-bold tabular-nums">
{percentage.toFixed(1)}
</span>
<span className="text-3xl font-semibold text-muted-foreground">
%
</span>
<CardContent className="pt-3 pb-3">
<div className="flex items-center gap-4">
{/* Progress Bar */}
<div className="h-2.5 bg-muted rounded-full overflow-hidden flex-1">
<div
className="h-full bg-primary rounded-full transition-all duration-500 ease-out"
style={{ width: `${percentage}%` }}
/>
</div>
{/* Percentage */}
<span className="text-sm font-bold tabular-nums text-muted-foreground w-12 text-right">
{percentage.toFixed(1)}%
</span>
</div>
{/* Progress Bar */}
<div className="h-3 bg-muted rounded-full overflow-hidden mb-6">
<div
className="h-full bg-primary rounded-full transition-all duration-500 ease-out"
style={{ width: `${percentage}%` }}
/>
</div>
{/* Stats */}
<div className="flex justify-center gap-8 text-center">
<div>
<span className="font-mono text-3xl font-bold text-primary">
{passing}
</span>
<span className="block text-sm text-muted-foreground uppercase">
Passing
</span>
</div>
<div className="text-4xl text-muted-foreground">/</div>
<div>
<span className="font-mono text-3xl font-bold">
{total}
</span>
<span className="block text-sm text-muted-foreground uppercase">
Total
</span>
{/* Agent Thought */}
<div
className={`
transition-all duration-300 ease-out overflow-hidden
${showThought && displayedThought ? 'opacity-100 max-h-10 mt-3' : 'opacity-0 max-h-0 mt-0'}
`}
>
<div className="flex items-center gap-2">
<div className="relative shrink-0">
<Brain size={16} className="text-primary" strokeWidth={2.5} />
{isRunning && (
<Sparkles size={8} className="absolute -top-1 -right-1 text-yellow-500 animate-pulse" />
)}
</div>
<p
className="font-mono text-sm truncate text-muted-foreground transition-all duration-150 ease-out"
style={{
opacity: textVisible ? 1 : 0,
transform: textVisible ? 'translateY(0)' : 'translateY(-4px)',
}}
>
{displayedThought?.replace(/:$/, '')}
</p>
</div>
</div>
</CardContent>

View File

@@ -41,6 +41,12 @@ export function SettingsModal({ isOpen, onClose }: SettingsModalProps) {
}
}
const handleBatchSizeChange = (size: number) => {
if (!updateSettings.isPending) {
updateSettings.mutate({ batch_size: size })
}
}
const models = modelsData?.models ?? []
const isSaving = updateSettings.isPending
@@ -171,6 +177,24 @@ export function SettingsModal({ isOpen, onClose }: SettingsModalProps) {
/>
</div>
{/* Headless Browser Toggle */}
<div className="flex items-center justify-between">
<div className="space-y-0.5">
<Label htmlFor="playwright-headless" className="font-medium">
Headless Browser
</Label>
<p className="text-sm text-muted-foreground">
Run browser without visible window (saves CPU)
</p>
</div>
<Switch
id="playwright-headless"
checked={settings.playwright_headless}
onCheckedChange={() => updateSettings.mutate({ playwright_headless: !settings.playwright_headless })}
disabled={isSaving}
/>
</div>
{/* Model Selection */}
<div className="space-y-2">
<Label className="font-medium">Model</Label>
@@ -216,6 +240,30 @@ export function SettingsModal({ isOpen, onClose }: SettingsModalProps) {
</div>
</div>
{/* Features per Agent */}
<div className="space-y-2">
<Label className="font-medium">Features per Agent</Label>
<p className="text-sm text-muted-foreground">
Number of features assigned to each coding agent
</p>
<div className="flex rounded-lg border overflow-hidden">
{[1, 2, 3].map((size) => (
<button
key={size}
onClick={() => handleBatchSizeChange(size)}
disabled={isSaving}
className={`flex-1 py-2 px-3 text-sm font-medium transition-colors ${
(settings.batch_size ?? 1) === size
? 'bg-primary text-primary-foreground'
: 'bg-background text-foreground hover:bg-muted'
} ${isSaving ? 'opacity-50 cursor-not-allowed' : ''}`}
>
{size}
</button>
))}
</div>
</div>
{/* Update Error */}
{updateSettings.isError && (
<Alert variant="destructive">

View File

@@ -228,7 +228,7 @@ export function SpecCreationChat({
}
return (
<div className="flex flex-col h-full bg-background">
<div className="flex flex-col h-screen bg-background">
{/* Header */}
<div className="flex items-center justify-between p-4 border-b-2 border-border bg-card">
<div className="flex items-center gap-3">
@@ -303,7 +303,7 @@ export function SpecCreationChat({
)}
{/* Messages area */}
<div className="flex-1 overflow-y-auto py-4">
<div className="flex-1 overflow-y-auto py-4 min-h-0">
{messages.length === 0 && !isLoading && (
<div className="flex flex-col items-center justify-center h-full text-center p-8">
<Card className="p-6 max-w-md">
@@ -451,9 +451,8 @@ export function SpecCreationChat({
{/* Completion footer */}
{isComplete && (
<div className={`p-4 border-t-2 border-border ${
initializerStatus === 'error' ? 'bg-destructive' : 'bg-green-500'
}`}>
<div className={`p-4 border-t-2 border-border ${initializerStatus === 'error' ? 'bg-destructive' : 'bg-green-500'
}`}>
<div className="flex items-center justify-between">
<div className="flex items-center gap-2">
{initializerStatus === 'starting' ? (

View File

@@ -0,0 +1,130 @@
/**
* DocsContent Component
*
* Renders all 13 documentation section components in order.
* Uses IntersectionObserver to detect which section heading is currently
* visible in the viewport, and notifies the parent so the sidebar
* can highlight the active section.
*/
import { useEffect, useRef, useCallback } from 'react'
import { DOC_SECTIONS } from './docsData'
// Section components -- lazy-load candidates in the future, but imported
// statically for now to keep the build simple and deterministic.
import { GettingStarted } from './sections/GettingStarted'
import { AppSpecSetup } from './sections/AppSpecSetup'
import { ProjectStructure } from './sections/ProjectStructure'
import { FeaturesKanban } from './sections/FeaturesKanban'
import { AgentSystem } from './sections/AgentSystem'
import { SettingsConfig } from './sections/SettingsConfig'
import { DeveloperTools } from './sections/DeveloperTools'
import { AIAssistant } from './sections/AIAssistant'
import { Scheduling } from './sections/Scheduling'
import { AppearanceThemes } from './sections/AppearanceThemes'
import { Security } from './sections/Security'
import { AdvancedConfig } from './sections/AdvancedConfig'
import { FAQ } from './sections/FAQ'
interface DocsContentProps {
activeSectionId: string | null
onSectionVisible: (id: string) => void
}
/**
* Maps each section id from docsData to its corresponding React component.
* Order matches DOC_SECTIONS so we can iterate safely.
*/
const SECTION_COMPONENTS: Record<string, React.FC> = {
'getting-started': GettingStarted,
'app-spec-setup': AppSpecSetup,
'project-structure': ProjectStructure,
'features-kanban': FeaturesKanban,
'agent-system': AgentSystem,
'settings-config': SettingsConfig,
'developer-tools': DeveloperTools,
'ai-assistant': AIAssistant,
scheduling: Scheduling,
'appearance-themes': AppearanceThemes,
security: Security,
'advanced-config': AdvancedConfig,
faq: FAQ,
}
export function DocsContent({ onSectionVisible }: DocsContentProps) {
const containerRef = useRef<HTMLDivElement>(null)
// Store refs to each section heading element so the observer can watch them
const headingRefs = useRef<Map<string, HTMLElement>>(new Map())
// Stable callback ref setter -- avoids recreating refs on every render
const setHeadingRef = useCallback((id: string, element: HTMLElement | null) => {
if (element) {
headingRefs.current.set(id, element)
} else {
headingRefs.current.delete(id)
}
}, [])
// IntersectionObserver: track which section heading is at or near the top of the viewport
useEffect(() => {
const headings = headingRefs.current
if (headings.size === 0) return
// rootMargin: trigger when a heading enters the top 20% of the viewport.
// This ensures the sidebar updates *before* the user scrolls past the heading.
const observer = new IntersectionObserver(
(entries) => {
// Find the topmost visible heading -- the one closest to the top of the viewport
const visible = entries
.filter((entry) => entry.isIntersecting)
.sort((a, b) => a.boundingClientRect.top - b.boundingClientRect.top)
if (visible.length > 0) {
const topEntry = visible[0]
const sectionId = topEntry.target.getAttribute('data-section-id')
if (sectionId) {
onSectionVisible(sectionId)
}
}
},
{
// Observe from the very top of the viewport down to -60% from the bottom,
// so headings are detected while in the upper portion of the screen.
rootMargin: '0px 0px -60% 0px',
threshold: 0,
},
)
headings.forEach((element) => observer.observe(element))
return () => observer.disconnect()
}, [onSectionVisible])
return (
<div ref={containerRef} className="docs-prose">
{DOC_SECTIONS.map((section) => {
const SectionComponent = SECTION_COMPONENTS[section.id]
if (!SectionComponent) return null
const Icon = section.icon
return (
<div key={section.id} id={section.id} className="scroll-mt-24 mb-16">
{/* Section heading with anchor */}
<h2
ref={(el) => setHeadingRef(section.id, el)}
data-section-id={section.id}
className="font-display text-2xl font-bold tracking-tight mb-6 flex items-center gap-3
text-foreground border-b-2 border-border pb-3"
>
<Icon size={24} className="text-primary shrink-0" />
{section.title}
</h2>
{/* Section body */}
<SectionComponent />
</div>
)
})}
</div>
)
}

View File

@@ -0,0 +1,215 @@
/**
* DocsPage Component
*
* Main layout for the documentation route (#/docs).
* Full-page layout with a sticky header, collapsible sidebar on the left,
* and scrollable content area on the right.
*
* Mobile-responsive: sidebar collapses behind a hamburger menu that
* opens as an overlay.
*/
import { useState, useEffect, useCallback } from 'react'
import { ArrowLeft, Menu, X, Moon, Sun } from 'lucide-react'
import { useHashRoute } from '../../hooks/useHashRoute'
import { useTheme } from '../../hooks/useTheme'
import { ThemeSelector } from '../ThemeSelector'
import { Button } from '@/components/ui/button'
import { Badge } from '@/components/ui/badge'
import { DocsSidebar } from './DocsSidebar'
import { DocsSearch } from './DocsSearch'
import { DocsContent } from './DocsContent'
export function DocsPage() {
const [activeSectionId, setActiveSectionId] = useState<string | null>(null)
const [searchQuery, setSearchQuery] = useState('')
const [mobileSidebarOpen, setMobileSidebarOpen] = useState(false)
const { section: initialSection } = useHashRoute()
const { theme, setTheme, darkMode, toggleDarkMode, themes } = useTheme()
// On mount, if the hash includes a section id (e.g. #/docs/getting-started),
// scroll to it and set it as active
useEffect(() => {
if (initialSection) {
setActiveSectionId(initialSection)
// Delay scroll slightly so the DOM is rendered
requestAnimationFrame(() => {
const element = document.getElementById(initialSection)
if (element) {
element.scrollIntoView({ behavior: 'smooth', block: 'start' })
}
})
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []) // Run only on mount
// When a sidebar item is clicked, scroll the corresponding element into view
const handleSectionClick = useCallback((id: string) => {
setActiveSectionId(id)
// Update hash for linkability (without triggering a route change)
history.replaceState(null, '', `#/docs/${id}`)
const element = document.getElementById(id)
if (element) {
element.scrollIntoView({ behavior: 'smooth', block: 'start' })
}
}, [])
// Called by DocsContent's IntersectionObserver when a heading scrolls into view
const handleSectionVisible = useCallback((id: string) => {
setActiveSectionId(id)
}, [])
// Close mobile sidebar when pressing Escape
useEffect(() => {
const handleKeyDown = (e: KeyboardEvent) => {
if (e.key === 'Escape' && mobileSidebarOpen) {
setMobileSidebarOpen(false)
}
}
window.addEventListener('keydown', handleKeyDown)
return () => window.removeEventListener('keydown', handleKeyDown)
}, [mobileSidebarOpen])
// Prevent body scroll when mobile sidebar overlay is open
useEffect(() => {
if (mobileSidebarOpen) {
document.body.style.overflow = 'hidden'
} else {
document.body.style.overflow = ''
}
return () => {
document.body.style.overflow = ''
}
}, [mobileSidebarOpen])
return (
<div className="min-h-screen bg-background">
{/* Sticky header */}
<header className="sticky top-0 z-50 bg-card/80 backdrop-blur-md text-foreground border-b-2 border-border">
<div className="max-w-7xl mx-auto px-4 py-3">
<div className="flex items-center justify-between">
{/* Left side: hamburger (mobile) + title + badge */}
<div className="flex items-center gap-3">
{/* Mobile hamburger button -- only visible below lg breakpoint */}
<Button
variant="ghost"
size="icon-sm"
className="lg:hidden"
onClick={() => setMobileSidebarOpen(!mobileSidebarOpen)}
aria-label={mobileSidebarOpen ? 'Close sidebar' : 'Open sidebar'}
>
{mobileSidebarOpen ? <X size={20} /> : <Menu size={20} />}
</Button>
<a
href="#/"
className="font-display text-xl font-bold tracking-tight uppercase text-foreground
hover:text-primary transition-colors"
>
AutoCoder
</a>
<Badge variant="secondary" className="text-xs font-medium">
Documentation
</Badge>
</div>
{/* Right side: theme controls + back button */}
<div className="flex items-center gap-2">
<ThemeSelector
themes={themes}
currentTheme={theme}
onThemeChange={setTheme}
/>
<Button
onClick={toggleDarkMode}
variant="outline"
size="sm"
title="Toggle dark mode"
aria-label="Toggle dark mode"
>
{darkMode ? <Sun size={18} /> : <Moon size={18} />}
</Button>
<Button
variant="outline"
size="sm"
asChild
>
<a href="#/" className="inline-flex items-center gap-1.5">
<ArrowLeft size={16} />
<span className="hidden sm:inline">Back to App</span>
</a>
</Button>
</div>
</div>
</div>
</header>
{/* Body: sidebar + content */}
<div className="max-w-7xl mx-auto flex">
{/* ----------------------------------------------------------------
Desktop sidebar -- visible at lg and above
Fixed width, sticky below the header, independently scrollable
---------------------------------------------------------------- */}
<aside
className="hidden lg:block w-[280px] shrink-0 sticky top-[57px] h-[calc(100vh-57px)]
overflow-y-auto border-r border-border p-4 space-y-4"
>
<DocsSearch value={searchQuery} onChange={setSearchQuery} />
<DocsSidebar
activeSectionId={activeSectionId}
onSectionClick={handleSectionClick}
searchQuery={searchQuery}
/>
</aside>
{/* ----------------------------------------------------------------
Mobile sidebar overlay -- visible below lg breakpoint
---------------------------------------------------------------- */}
{mobileSidebarOpen && (
<>
{/* Backdrop */}
<div
className="fixed inset-0 z-40 bg-background/60 backdrop-blur-sm lg:hidden"
onClick={() => setMobileSidebarOpen(false)}
aria-hidden="true"
/>
{/* Sidebar panel */}
<aside
className="fixed top-[57px] left-0 z-50 w-[280px] h-[calc(100vh-57px)]
overflow-y-auto bg-card border-r-2 border-border p-4 space-y-4
animate-slide-in lg:hidden"
>
<DocsSearch value={searchQuery} onChange={setSearchQuery} />
<DocsSidebar
activeSectionId={activeSectionId}
onSectionClick={handleSectionClick}
searchQuery={searchQuery}
onMobileClose={() => setMobileSidebarOpen(false)}
/>
</aside>
</>
)}
{/* ----------------------------------------------------------------
Content area -- fills remaining space, scrollable
---------------------------------------------------------------- */}
<main className="flex-1 min-w-0 px-6 py-8 lg:px-10">
<div className="max-w-[65ch] mx-auto">
<DocsContent
activeSectionId={activeSectionId}
onSectionVisible={handleSectionVisible}
/>
</div>
</main>
</div>
</div>
)
}

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@@ -0,0 +1,78 @@
/**
* DocsSearch Component
*
* Search input for the documentation sidebar.
* Supports Ctrl/Cmd+K keyboard shortcut to focus,
* and shows a keyboard hint when the input is empty.
*/
import { useRef, useEffect } from 'react'
import { Search, X } from 'lucide-react'
interface DocsSearchProps {
value: string
onChange: (value: string) => void
}
export function DocsSearch({ value, onChange }: DocsSearchProps) {
const inputRef = useRef<HTMLInputElement>(null)
// Global keyboard shortcut: Ctrl/Cmd+K focuses the search input
useEffect(() => {
const handleKeyDown = (e: KeyboardEvent) => {
if ((e.ctrlKey || e.metaKey) && e.key === 'k') {
e.preventDefault()
inputRef.current?.focus()
}
}
window.addEventListener('keydown', handleKeyDown)
return () => window.removeEventListener('keydown', handleKeyDown)
}, [])
return (
<div className="relative">
{/* Search icon */}
<Search
size={16}
className="absolute left-3 top-1/2 -translate-y-1/2 text-muted-foreground pointer-events-none"
/>
<input
ref={inputRef}
type="text"
value={value}
onChange={(e) => onChange(e.target.value)}
placeholder="Search docs..."
className="w-full pl-9 pr-16 py-2 text-sm bg-muted border border-border rounded-lg
text-foreground placeholder:text-muted-foreground
focus:outline-none focus:ring-2 focus:ring-ring/50 focus:border-ring
transition-colors"
/>
{/* Right side: clear button when has value, otherwise Ctrl+K hint */}
{value ? (
<button
onClick={() => {
onChange('')
inputRef.current?.focus()
}}
className="absolute right-3 top-1/2 -translate-y-1/2 text-muted-foreground
hover:text-foreground transition-colors"
aria-label="Clear search"
>
<X size={16} />
</button>
) : (
<kbd
className="absolute right-3 top-1/2 -translate-y-1/2
text-[10px] text-muted-foreground bg-background
border border-border rounded px-1.5 py-0.5
pointer-events-none select-none"
>
Ctrl+K
</kbd>
)}
</div>
)
}

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/**
* DocsSidebar Component
*
* Left sidebar navigation for the documentation page.
* Lists all sections from docsData with expandable subsections.
* Supports search filtering with auto-expansion of matching sections.
*/
import { useState, useMemo } from 'react'
import { ChevronRight } from 'lucide-react'
import { DOC_SECTIONS, type DocSection } from './docsData'
interface DocsSidebarProps {
activeSectionId: string | null
onSectionClick: (id: string) => void
searchQuery: string
onMobileClose?: () => void
}
export function DocsSidebar({
activeSectionId,
onSectionClick,
searchQuery,
onMobileClose,
}: DocsSidebarProps) {
// Track which top-level sections are manually expanded by the user
const [expandedSections, setExpandedSections] = useState<Set<string>>(() => {
// Start with the first section expanded so the sidebar is not fully collapsed
const initial = new Set<string>()
if (DOC_SECTIONS.length > 0) {
initial.add(DOC_SECTIONS[0].id)
}
return initial
})
const normalizedQuery = searchQuery.trim().toLowerCase()
// Filter sections based on search query, matching against section title,
// subsection titles, and keywords
const filteredSections = useMemo(() => {
if (!normalizedQuery) {
return DOC_SECTIONS
}
return DOC_SECTIONS.filter((section) => {
// Check section title
if (section.title.toLowerCase().includes(normalizedQuery)) return true
// Check keywords
if (section.keywords.some((kw) => kw.toLowerCase().includes(normalizedQuery))) return true
// Check subsection titles
if (section.subsections.some((sub) => sub.title.toLowerCase().includes(normalizedQuery))) {
return true
}
return false
})
}, [normalizedQuery])
// Determine which sections should appear expanded:
// - When searching: auto-expand all matching sections
// - Otherwise: use manual expanded state, plus expand whichever section contains the active item
const isSectionExpanded = (sectionId: string): boolean => {
if (normalizedQuery) return true
if (expandedSections.has(sectionId)) return true
// Also expand the section that contains the currently active subsection
if (activeSectionId) {
const section = DOC_SECTIONS.find((s) => s.id === sectionId)
if (section) {
if (section.id === activeSectionId) return true
if (section.subsections.some((sub) => sub.id === activeSectionId)) return true
}
}
return false
}
const toggleSection = (sectionId: string) => {
setExpandedSections((prev) => {
const next = new Set(prev)
if (next.has(sectionId)) {
next.delete(sectionId)
} else {
next.add(sectionId)
}
return next
})
}
/**
* Checks whether a given id (section or subsection) is the currently active item.
* Active items get a highlighted visual treatment.
*/
const isActive = (id: string): boolean => activeSectionId === id
/**
* Checks whether a section contains the active subsection.
* Used to highlight parent sections in a muted way.
*/
const sectionContainsActive = (section: DocSection): boolean => {
if (!activeSectionId) return false
return section.subsections.some((sub) => sub.id === activeSectionId)
}
const handleItemClick = (id: string) => {
onSectionClick(id)
// On mobile, close the sidebar after navigation
onMobileClose?.()
}
return (
<nav aria-label="Documentation navigation" className="space-y-1">
{filteredSections.map((section) => {
const Icon = section.icon
const expanded = isSectionExpanded(section.id)
const active = isActive(section.id)
const containsActive = sectionContainsActive(section)
return (
<div key={section.id}>
{/* Section header (clickable to expand/collapse and navigate) */}
<button
onClick={() => {
toggleSection(section.id)
handleItemClick(section.id)
}}
className={`w-full flex items-center gap-2 px-3 py-2 text-sm rounded-md
transition-colors cursor-pointer group
${active
? 'bg-primary/10 border-l-2 border-primary text-foreground font-semibold'
: containsActive
? 'text-foreground font-medium'
: 'text-muted-foreground hover:text-foreground hover:bg-muted'
}`}
aria-expanded={expanded}
>
<Icon
size={16}
className={`shrink-0 ${active ? 'text-primary' : 'text-muted-foreground group-hover:text-foreground'}`}
/>
<span className="flex-1 text-left truncate">{section.title}</span>
<ChevronRight
size={14}
className={`shrink-0 text-muted-foreground transition-transform duration-200
${expanded ? 'rotate-90' : ''}`}
/>
</button>
{/* Subsections (shown when expanded) */}
{expanded && (
<div className="ml-4 mt-0.5 space-y-0.5 border-l border-border animate-slide-in-down">
{section.subsections.map((sub) => {
const subActive = isActive(sub.id)
return (
<button
key={sub.id}
onClick={() => handleItemClick(sub.id)}
className={`w-full text-left px-3 py-1.5 text-sm rounded-r-md
transition-colors cursor-pointer
${subActive
? 'bg-primary/10 border-l-2 border-primary text-foreground font-medium -ml-px'
: 'text-muted-foreground hover:text-foreground hover:bg-muted'
}`}
>
{sub.title}
</button>
)
})}
</div>
)}
</div>
)
})}
{/* No results message when search filters everything out */}
{normalizedQuery && filteredSections.length === 0 && (
<div className="px-3 py-6 text-center text-sm text-muted-foreground">
No sections match &ldquo;{searchQuery}&rdquo;
</div>
)}
</nav>
)
}

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@@ -0,0 +1,222 @@
import {
Rocket,
FileText,
FolderTree,
LayoutGrid,
Bot,
Settings,
Terminal,
MessageSquare,
Clock,
Palette,
Shield,
Wrench,
HelpCircle,
type LucideIcon,
} from 'lucide-react'
export interface DocSubsection {
id: string
title: string
}
export interface DocSection {
id: string
title: string
icon: LucideIcon
subsections: DocSubsection[]
keywords: string[]
}
export const DOC_SECTIONS: DocSection[] = [
{
id: 'getting-started',
title: 'Getting Started',
icon: Rocket,
subsections: [
{ id: 'what-is-autocoder', title: 'What is AutoCoder?' },
{ id: 'quick-start', title: 'Quick Start' },
{ id: 'creating-a-project', title: 'Creating a New Project' },
{ id: 'existing-project', title: 'Adding to an Existing Project' },
{ id: 'system-requirements', title: 'System Requirements' },
],
keywords: ['install', 'setup', 'start', 'begin', 'new', 'requirements', 'prerequisites'],
},
{
id: 'app-spec-setup',
title: 'App Spec & Project Setup',
icon: FileText,
subsections: [
{ id: 'what-is-app-spec', title: 'What is an App Spec?' },
{ id: 'creating-spec-with-claude', title: 'Creating a Spec with Claude' },
{ id: 'writing-spec-manually', title: 'Writing a Spec Manually' },
{ id: 'initializer-agent', title: 'The Initializer Agent' },
{ id: 'starting-after-spec', title: 'Starting After Spec Creation' },
],
keywords: ['spec', 'specification', 'xml', 'app_spec', 'initializer', 'prompt', 'template'],
},
{
id: 'project-structure',
title: 'Target Project Structure',
icon: FolderTree,
subsections: [
{ id: 'autocoder-directory', title: '.autocoder/ Directory Layout' },
{ id: 'features-db', title: 'Features Database' },
{ id: 'prompts-directory', title: 'Prompts Directory' },
{ id: 'allowed-commands-yaml', title: 'Allowed Commands Config' },
{ id: 'claude-md', title: 'CLAUDE.md Convention' },
{ id: 'legacy-migration', title: 'Legacy Layout Migration' },
{ id: 'claude-inheritance', title: 'Claude Inheritance' },
],
keywords: ['folder', 'directory', 'structure', 'layout', 'files', 'database', 'sqlite', 'migration'],
},
{
id: 'features-kanban',
title: 'Features & Kanban Board',
icon: LayoutGrid,
subsections: [
{ id: 'kanban-overview', title: 'Kanban Board Overview' },
{ id: 'feature-cards', title: 'Feature Cards' },
{ id: 'dependency-graph', title: 'Dependency Graph View' },
{ id: 'adding-features', title: 'Adding Features' },
{ id: 'editing-features', title: 'Editing & Deleting Features' },
{ id: 'feature-dependencies', title: 'Feature Dependencies' },
{ id: 'expanding-with-ai', title: 'Expanding Project with AI' },
{ id: 'feature-priority', title: 'Priority & Ordering' },
],
keywords: ['kanban', 'board', 'feature', 'card', 'dependency', 'graph', 'priority', 'pending', 'progress', 'done'],
},
{
id: 'agent-system',
title: 'Agent System',
icon: Bot,
subsections: [
{ id: 'maestro-orchestrator', title: 'Maestro: The Orchestrator' },
{ id: 'coding-agents', title: 'Coding Agents' },
{ id: 'testing-agents', title: 'Testing Agents' },
{ id: 'agent-lifecycle', title: 'Agent Lifecycle' },
{ id: 'concurrency', title: 'Concurrency Control' },
{ id: 'mission-control', title: 'Agent Mission Control' },
{ id: 'agent-mascots', title: 'Agent Mascots & States' },
{ id: 'agent-logs', title: 'Viewing Agent Logs' },
{ id: 'process-limits', title: 'Process Limits' },
],
keywords: ['agent', 'maestro', 'orchestrator', 'coding', 'testing', 'parallel', 'concurrency', 'mascot', 'spark', 'fizz', 'octo', 'batch'],
},
{
id: 'settings-config',
title: 'Settings & Configuration',
icon: Settings,
subsections: [
{ id: 'opening-settings', title: 'Opening Settings' },
{ id: 'yolo-mode', title: 'YOLO Mode' },
{ id: 'headless-browser', title: 'Headless Browser' },
{ id: 'model-selection', title: 'Model Selection' },
{ id: 'regression-agents', title: 'Regression Agents' },
{ id: 'features-per-agent', title: 'Features per Agent (Batch Size)' },
{ id: 'concurrency-setting', title: 'Concurrency' },
{ id: 'settings-persistence', title: 'How Settings are Persisted' },
],
keywords: ['settings', 'config', 'yolo', 'headless', 'model', 'opus', 'sonnet', 'haiku', 'batch', 'regression'],
},
{
id: 'developer-tools',
title: 'Developer Tools',
icon: Terminal,
subsections: [
{ id: 'debug-panel', title: 'Debug Panel' },
{ id: 'agent-logs-tab', title: 'Agent Logs Tab' },
{ id: 'dev-server-logs', title: 'Dev Server Logs Tab' },
{ id: 'terminal', title: 'Terminal' },
{ id: 'dev-server-control', title: 'Dev Server Control' },
{ id: 'per-agent-logs', title: 'Per-Agent Logs' },
],
keywords: ['debug', 'terminal', 'logs', 'dev server', 'console', 'xterm', 'shell'],
},
{
id: 'ai-assistant',
title: 'AI Assistant',
icon: MessageSquare,
subsections: [
{ id: 'what-is-assistant', title: 'What is the Assistant?' },
{ id: 'opening-assistant', title: 'Opening the Assistant' },
{ id: 'assistant-capabilities', title: 'What It Can Do' },
{ id: 'assistant-limitations', title: 'What It Cannot Do' },
{ id: 'conversation-history', title: 'Conversation History' },
],
keywords: ['assistant', 'ai', 'chat', 'help', 'question', 'conversation'],
},
{
id: 'scheduling',
title: 'Scheduling',
icon: Clock,
subsections: [
{ id: 'what-scheduling-does', title: 'What Scheduling Does' },
{ id: 'creating-schedule', title: 'Creating a Schedule' },
{ id: 'schedule-settings', title: 'Schedule Settings' },
{ id: 'schedule-overrides', title: 'Schedule Overrides' },
{ id: 'crash-recovery', title: 'Crash Recovery' },
],
keywords: ['schedule', 'timer', 'automated', 'cron', 'run', 'recurring', 'utc'],
},
{
id: 'appearance-themes',
title: 'Appearance & Themes',
icon: Palette,
subsections: [
{ id: 'themes-overview', title: 'Themes Overview' },
{ id: 'dark-light-mode', title: 'Dark & Light Mode' },
{ id: 'theme-selector', title: 'Theme Selector' },
{ id: 'keyboard-shortcuts', title: 'Keyboard Shortcuts' },
],
keywords: ['theme', 'dark', 'light', 'color', 'appearance', 'twitter', 'claude', 'neo', 'brutalism', 'retro', 'aurora', 'business', 'keyboard', 'shortcut'],
},
{
id: 'security',
title: 'Security',
icon: Shield,
subsections: [
{ id: 'command-validation', title: 'Command Validation Overview' },
{ id: 'command-hierarchy', title: 'Command Hierarchy' },
{ id: 'hardcoded-blocklist', title: 'Hardcoded Blocklist' },
{ id: 'global-allowlist', title: 'Global Allowlist' },
{ id: 'project-allowlist', title: 'Per-Project Allowed Commands' },
{ id: 'org-config', title: 'Organization Configuration' },
{ id: 'extra-read-paths', title: 'Extra Read Paths' },
{ id: 'filesystem-sandboxing', title: 'Filesystem Sandboxing' },
],
keywords: ['security', 'sandbox', 'allowlist', 'blocklist', 'command', 'bash', 'permission', 'filesystem'],
},
{
id: 'advanced-config',
title: 'Advanced Configuration',
icon: Wrench,
subsections: [
{ id: 'vertex-ai', title: 'Vertex AI Setup' },
{ id: 'ollama', title: 'Ollama Local Models' },
{ id: 'env-variables', title: 'Environment Variables' },
{ id: 'cli-arguments', title: 'CLI Arguments' },
{ id: 'webhooks', title: 'Webhook Support' },
{ id: 'project-registry', title: 'Project Registry' },
],
keywords: ['vertex', 'gcloud', 'ollama', 'local', 'env', 'environment', 'cli', 'webhook', 'n8n', 'registry', 'api'],
},
{
id: 'faq',
title: 'FAQ & Troubleshooting',
icon: HelpCircle,
subsections: [
{ id: 'faq-new-project', title: 'Starting a New Project' },
{ id: 'faq-existing-project', title: 'Adding to Existing Project' },
{ id: 'faq-agent-crash', title: 'Agent Crashes' },
{ id: 'faq-custom-commands', title: 'Custom Bash Commands' },
{ id: 'faq-blocked-features', title: 'Blocked Features' },
{ id: 'faq-parallel', title: 'Running in Parallel' },
{ id: 'faq-local-model', title: 'Using Local Models' },
{ id: 'faq-reset', title: 'Resetting a Project' },
{ id: 'faq-agent-types', title: 'Coding vs Testing Agents' },
{ id: 'faq-real-time', title: 'Monitoring in Real Time' },
],
keywords: ['faq', 'troubleshoot', 'help', 'problem', 'issue', 'fix', 'error', 'stuck', 'reset', 'crash'],
},
]

View File

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/**
* AIAssistant Documentation Section
*
* Covers the project assistant: what it is, how to open it,
* its capabilities and limitations, and conversation history.
*/
import { Badge } from '@/components/ui/badge'
export function AIAssistant() {
return (
<div>
{/* What is the Assistant? */}
<h3 id="what-is-assistant" className="text-lg font-semibold text-foreground mt-8 mb-3">
What is the Assistant?
</h3>
<p className="text-muted-foreground mb-4">
The AI Assistant is a read-only project helper that can answer questions about your project, search
code, view progress, and help you understand what&rsquo;s happening &mdash; without making any changes.
</p>
{/* Opening the Assistant */}
<h3 id="opening-assistant" className="text-lg font-semibold text-foreground mt-8 mb-3">
Opening the Assistant
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Press <Badge variant="secondary">A</Badge> to toggle the assistant panel
</li>
<li>Or click the floating action button (chat bubble) in the bottom-right corner</li>
<li>The panel slides in from the right side</li>
</ul>
{/* What It Can Do */}
<h3 id="assistant-capabilities" className="text-lg font-semibold text-foreground mt-8 mb-3">
What It Can Do
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Read and search your project&rsquo;s source code</li>
<li>Answer questions about code architecture and implementation</li>
<li>View feature progress and status</li>
<li>Create new features based on your description</li>
<li>Explain what agents have done or are currently doing</li>
<li>Help debug issues by analyzing code and logs</li>
</ul>
{/* What It Cannot Do */}
<h3 id="assistant-limitations" className="text-lg font-semibold text-foreground mt-8 mb-3">
What It Cannot Do
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Modify files (read-only access)</li>
<li>Run bash commands</li>
<li>Mark features as passing/failing</li>
<li>Start or stop agents</li>
<li>Access external APIs or the internet</li>
</ul>
<div className="border-l-4 border-primary pl-4 italic text-muted-foreground mt-4">
This is a deliberate security design &mdash; the assistant is a safe way to interact with your project
without risk of unintended changes.
</div>
{/* Conversation History */}
<h3 id="conversation-history" className="text-lg font-semibold text-foreground mt-8 mb-3">
Conversation History
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Conversations are stored per-project in SQLite database</li>
<li>Multiple conversations supported &mdash; start new ones as needed</li>
<li>Switch between conversations using the conversation selector</li>
<li>History persists across browser sessions</li>
</ul>
</div>
)
}

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/**
* AdvancedConfig Documentation Section
*
* Covers Vertex AI setup, Ollama local models, environment variables,
* CLI arguments, webhook support, and the project registry.
*/
import { Badge } from '@/components/ui/badge'
/** Environment variable descriptor for the reference table. */
interface EnvVar {
name: string
description: string
}
const ENV_VARS: EnvVar[] = [
{ name: 'CLAUDE_CODE_USE_VERTEX', description: 'Enable Vertex AI (1)' },
{ name: 'CLOUD_ML_REGION', description: 'GCP region' },
{ name: 'ANTHROPIC_VERTEX_PROJECT_ID', description: 'GCP project ID' },
{ name: 'ANTHROPIC_BASE_URL', description: 'Custom API base URL (for Ollama)' },
{ name: 'ANTHROPIC_AUTH_TOKEN', description: 'API auth token' },
{ name: 'API_TIMEOUT_MS', description: 'API timeout in milliseconds' },
{ name: 'EXTRA_READ_PATHS', description: 'Comma-separated extra read directories' },
{ name: 'ANTHROPIC_DEFAULT_OPUS_MODEL', description: 'Override Opus model name' },
{ name: 'ANTHROPIC_DEFAULT_SONNET_MODEL', description: 'Override Sonnet model name' },
{ name: 'ANTHROPIC_DEFAULT_HAIKU_MODEL', description: 'Override Haiku model name' },
]
/** CLI argument descriptor for the reference table. */
interface CliArg {
name: string
description: string
}
const CLI_ARGS: CliArg[] = [
{ name: '--project-dir', description: 'Project directory path or registered name' },
{ name: '--yolo', description: 'Enable YOLO mode' },
{ name: '--parallel', description: 'Enable parallel mode' },
{ name: '--max-concurrency N', description: 'Max concurrent agents (1-5)' },
{ name: '--batch-size N', description: 'Features per coding agent (1-3)' },
{ name: '--batch-features 1,2,3', description: 'Specific feature IDs to implement' },
{ name: '--testing-batch-size N', description: 'Features per testing batch (1-5)' },
{ name: '--testing-batch-features 1,2,3', description: 'Specific testing feature IDs' },
]
export function AdvancedConfig() {
return (
<div>
{/* Vertex AI Setup */}
<h3 id="vertex-ai" className="text-lg font-semibold text-foreground mt-8 mb-3">
Vertex AI Setup
</h3>
<p className="text-muted-foreground mb-3">
Run coding agents via Google Cloud Vertex AI:
</p>
<ol className="list-decimal space-y-2 ml-4 text-muted-foreground">
<li>
Install and authenticate the gcloud CLI:{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
gcloud auth application-default login
</span>
</li>
<li>
Configure your{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.env</span> file:
</li>
</ol>
<div className="bg-muted rounded-lg p-4 font-mono text-sm mt-3">
<pre><code>{`CLAUDE_CODE_USE_VERTEX=1
CLOUD_ML_REGION=us-east5
ANTHROPIC_VERTEX_PROJECT_ID=your-gcp-project-id
ANTHROPIC_DEFAULT_OPUS_MODEL=claude-opus-4-5@20251101
ANTHROPIC_DEFAULT_SONNET_MODEL=claude-sonnet-4-5@20250929
ANTHROPIC_DEFAULT_HAIKU_MODEL=claude-3-5-haiku@20241022`}</code></pre>
</div>
<blockquote className="border-l-4 border-primary pl-4 italic text-muted-foreground mt-4">
Use <span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono not-italic">@</span>{' '}
instead of <span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono not-italic">-</span>{' '}
in model names for Vertex AI.
</blockquote>
{/* Ollama Local Models */}
<h3 id="ollama" className="text-lg font-semibold text-foreground mt-8 mb-3">
Ollama Local Models
</h3>
<p className="text-muted-foreground mb-3">
Run coding agents using local models via Ollama v0.14.0+:
</p>
<ol className="list-decimal space-y-2 ml-4 text-muted-foreground">
<li>
Install Ollama from{' '}
<a href="https://ollama.com" target="_blank" rel="noreferrer" className="text-primary underline">
ollama.com
</a>
</li>
<li>
Start Ollama:{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">ollama serve</span>
</li>
<li>
Pull a coding model:{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">ollama pull qwen3-coder</span>
</li>
<li>
Configure your{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.env</span>:
</li>
</ol>
<div className="bg-muted rounded-lg p-4 font-mono text-sm mt-3">
<pre><code>{`ANTHROPIC_BASE_URL=http://localhost:11434
ANTHROPIC_AUTH_TOKEN=ollama
API_TIMEOUT_MS=3000000
ANTHROPIC_DEFAULT_SONNET_MODEL=qwen3-coder`}</code></pre>
</div>
<p className="text-muted-foreground mt-3">
<strong className="text-foreground">Recommended models:</strong>{' '}
<Badge variant="secondary">qwen3-coder</Badge>{' '}
<Badge variant="secondary">deepseek-coder-v2</Badge>{' '}
<Badge variant="secondary">codellama</Badge>
</p>
<p className="text-muted-foreground mt-2">
<strong className="text-foreground">Limitations:</strong> Smaller context windows than Claude
(model-dependent), extended context beta disabled (not supported by Ollama), and performance
depends on local hardware (GPU recommended).
</p>
{/* Environment Variables */}
<h3 id="env-variables" className="text-lg font-semibold text-foreground mt-8 mb-3">
Environment Variables
</h3>
<p className="text-muted-foreground mb-3">
Key environment variables for configuring AutoCoder:
</p>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Variable
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Description
</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
{ENV_VARS.map((v) => (
<tr key={v.name}>
<td className="border border-border px-3 py-2">
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">{v.name}</span>
</td>
<td className="border border-border px-3 py-2">{v.description}</td>
</tr>
))}
</tbody>
</table>
{/* CLI Arguments */}
<h3 id="cli-arguments" className="text-lg font-semibold text-foreground mt-8 mb-3">
CLI Arguments
</h3>
<p className="text-muted-foreground mb-3">
Command-line arguments for{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
autonomous_agent_demo.py
</span>
:
</p>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Argument
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Description
</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
{CLI_ARGS.map((arg) => (
<tr key={arg.name}>
<td className="border border-border px-3 py-2">
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">{arg.name}</span>
</td>
<td className="border border-border px-3 py-2">{arg.description}</td>
</tr>
))}
</tbody>
</table>
{/* Webhook Support */}
<h3 id="webhooks" className="text-lg font-semibold text-foreground mt-8 mb-3">
Webhook Support
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>AutoCoder can send webhook notifications on feature completion</li>
<li>Compatible with N8N and similar automation tools</li>
<li>Configure the webhook URL in project settings</li>
<li>
Payload includes: feature name, status, and project info
</li>
</ul>
{/* Project Registry */}
<h3 id="project-registry" className="text-lg font-semibold text-foreground mt-8 mb-3">
Project Registry
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
All projects are registered in{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">~/.autocoder/registry.db</span>{' '}
(SQLite)
</li>
<li>Maps project names to filesystem paths</li>
<li>Uses POSIX path format (forward slashes) for cross-platform compatibility</li>
<li>SQLAlchemy ORM with SQLite&apos;s built-in transaction handling</li>
</ul>
</div>
)
}

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@@ -0,0 +1,280 @@
/**
* AgentSystem Documentation Section
*
* Covers the orchestrator (Maestro), coding agents, testing agents,
* agent lifecycle, concurrency control, mission control dashboard,
* agent mascots and states, viewing logs, and process limits.
*/
import { Badge } from '@/components/ui/badge'
export function AgentSystem() {
return (
<div>
{/* Maestro: The Orchestrator */}
<h3 id="maestro-orchestrator" className="text-lg font-semibold text-foreground mt-8 mb-3">
Maestro: The Orchestrator
</h3>
<p className="text-muted-foreground mb-3">
Maestro is the central orchestrator that coordinates all agents. It acts as the conductor,
ensuring features are implemented efficiently and in the correct order.
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Manages the full lifecycle of coding and testing agents</li>
<li>Schedules which features to work on based on dependencies and priority</li>
<li>Monitors agent health and restarts crashed agents automatically</li>
<li>Reports status to the UI in real time via WebSocket</li>
</ul>
{/* Coding Agents */}
<h3 id="coding-agents" className="text-lg font-semibold text-foreground mt-8 mb-3">
Coding Agents
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Implement features one at a time, or in batches of 1&ndash;3</li>
<li>
Claim features atomically via the{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
feature_claim_and_get
</span>{' '}
MCP tool &mdash; no two agents work on the same feature
</li>
<li>Run in isolated environments with their own browser context</li>
<li>
Use the Claude Code SDK with project-specific tools and{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">CLAUDE.md</span>
</li>
</ul>
{/* Testing Agents */}
<h3 id="testing-agents" className="text-lg font-semibold text-foreground mt-8 mb-3">
Testing Agents
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Run regression tests after features are implemented</li>
<li>Verify that new code does not break existing features</li>
<li>Configurable ratio: 0&ndash;3 testing agents per coding agent</li>
<li>Can batch-test multiple features per session (1&ndash;5)</li>
</ul>
{/* Agent Lifecycle */}
<h3 id="agent-lifecycle" className="text-lg font-semibold text-foreground mt-8 mb-3">
Agent Lifecycle
</h3>
<p className="text-muted-foreground mb-3">
Agents are controlled through the UI or CLI. The lifecycle states are:
</p>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Action
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Behavior
</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
<tr>
<td className="border border-border px-3 py-2 font-medium">Start</td>
<td className="border border-border px-3 py-2">
Click the Play button or run the CLI command
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2 font-medium">Stop</td>
<td className="border border-border px-3 py-2">
Gracefully terminates all running agents
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2 font-medium">Pause</td>
<td className="border border-border px-3 py-2">
Temporarily halts work (agents finish their current task first)
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2 font-medium">Resume</td>
<td className="border border-border px-3 py-2">
Continues from where the agents were paused
</td>
</tr>
</tbody>
</table>
<p className="text-muted-foreground mt-3">
Agents auto-continue between sessions with a 3-second delay, so they keep working until
all features are complete or they are explicitly stopped.
</p>
{/* Concurrency Control */}
<h3 id="concurrency" className="text-lg font-semibold text-foreground mt-8 mb-3">
Concurrency Control
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
A slider in the agent control bar sets the number of concurrent coding agents
(1&ndash;5)
</li>
<li>
More agents means faster progress, but also higher API usage
</li>
<li>Each agent runs as an independent subprocess</li>
<li>
Feature claiming is atomic &mdash; no two agents will ever work on the same feature
simultaneously
</li>
</ul>
{/* Agent Mission Control */}
<h3 id="mission-control" className="text-lg font-semibold text-foreground mt-8 mb-3">
Agent Mission Control
</h3>
<p className="text-muted-foreground mb-3">
The Mission Control dashboard provides a real-time overview of all active agents:
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Active agent cards with mascot icons and current status</li>
<li>The feature each agent is currently working on</li>
<li>Agent state indicators (thinking, working, testing, etc.)</li>
<li>Orchestrator status and a recent activity feed</li>
</ul>
{/* Agent Mascots & States */}
<h3 id="agent-mascots" className="text-lg font-semibold text-foreground mt-8 mb-3">
Agent Mascots &amp; States
</h3>
<p className="text-muted-foreground mb-3">
Each agent is assigned a unique mascot for easy identification:{' '}
<strong className="text-foreground">Spark</strong>,{' '}
<strong className="text-foreground">Fizz</strong>,{' '}
<strong className="text-foreground">Octo</strong>,{' '}
<strong className="text-foreground">Hoot</strong>,{' '}
<strong className="text-foreground">Buzz</strong>, and more. Agent states include:
</p>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
State
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Animation
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Description
</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="secondary">Thinking</Badge>
</td>
<td className="border border-border px-3 py-2">Bouncing</td>
<td className="border border-border px-3 py-2">Agent is planning its approach</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="secondary">Working</Badge>
</td>
<td className="border border-border px-3 py-2">Shake</td>
<td className="border border-border px-3 py-2">Actively writing code</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="secondary">Testing</Badge>
</td>
<td className="border border-border px-3 py-2">Rotating</td>
<td className="border border-border px-3 py-2">Running tests</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="default">Success</Badge>
</td>
<td className="border border-border px-3 py-2">Celebration</td>
<td className="border border-border px-3 py-2">Feature completed</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="destructive">Error</Badge>
</td>
<td className="border border-border px-3 py-2">Red shake</td>
<td className="border border-border px-3 py-2">Encountered an issue</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="outline">Struggling</Badge>
</td>
<td className="border border-border px-3 py-2">Concerned expression</td>
<td className="border border-border px-3 py-2">Multiple consecutive failures</td>
</tr>
</tbody>
</table>
{/* Viewing Agent Logs */}
<h3 id="agent-logs" className="text-lg font-semibold text-foreground mt-8 mb-3">
Viewing Agent Logs
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Click any agent card in Mission Control to see its log output</li>
<li>Logs are color-coded by level (info, warning, error)</li>
<li>Output streams in real time via WebSocket</li>
<li>Each agent&apos;s logs are isolated and filterable</li>
</ul>
{/* Process Limits */}
<h3 id="process-limits" className="text-lg font-semibold text-foreground mt-8 mb-3">
Process Limits
</h3>
<p className="text-muted-foreground mb-3">
The orchestrator enforces strict bounds on concurrent processes to prevent resource
exhaustion:
</p>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Limit
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Value
</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
<tr>
<td className="border border-border px-3 py-2">
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
MAX_PARALLEL_AGENTS
</span>
</td>
<td className="border border-border px-3 py-2">5 (maximum concurrent coding agents)</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
MAX_TOTAL_AGENTS
</span>
</td>
<td className="border border-border px-3 py-2">
10 (hard limit on coding + testing combined)
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">Testing agents</td>
<td className="border border-border px-3 py-2">
Capped at the same count as coding agents
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">Total Python processes</td>
<td className="border border-border px-3 py-2">
Never exceeds 11 (1 orchestrator + 5 coding + 5 testing)
</td>
</tr>
</tbody>
</table>
</div>
)
}

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/**
* AppSpecSetup Documentation Section
*
* Explains what an app spec is, how to create one interactively
* or manually, the initializer agent, and starting after spec creation.
*/
export function AppSpecSetup() {
return (
<div>
{/* What is an App Spec? */}
<h3 id="what-is-app-spec" className="text-lg font-semibold text-foreground mt-8 mb-3">
What is an App Spec?
</h3>
<p className="text-muted-foreground mb-3">
The app spec is an XML document that describes the application to be built. It lives at{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.autocoder/prompts/app_spec.txt
</span>{' '}
and tells the initializer agent what features to create. The spec defines your app&apos;s name,
description, tech stack, and the features that should be implemented.
</p>
<div className="bg-muted rounded-lg p-4 font-mono text-sm">
<pre><code>{`<app>
<name>My App</name>
<description>A task management app</description>
<features>
<feature>User authentication with login/signup</feature>
<feature>Task CRUD with categories</feature>
</features>
</app>`}</code></pre>
</div>
{/* Creating a Spec with Claude */}
<h3 id="creating-spec-with-claude" className="text-lg font-semibold text-foreground mt-8 mb-3">
Creating a Spec with Claude
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
In the UI, select your project and click{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">Create Spec</span>
</li>
<li>
An interactive chat with Claude helps you define your app &mdash; it asks about
your app&apos;s purpose, features, and tech stack
</li>
<li>The spec is generated and saved automatically</li>
<li>After creation, the initializer agent can be started immediately</li>
</ul>
{/* Writing a Spec Manually */}
<h3 id="writing-spec-manually" className="text-lg font-semibold text-foreground mt-8 mb-3">
Writing a Spec Manually
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Create{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.autocoder/prompts/app_spec.txt
</span>{' '}
in your project directory
</li>
<li>
Use XML format with app name, description, tech stack, and a feature list
</li>
<li>
Be specific about each feature &mdash; the initializer creates test cases from these
descriptions
</li>
<li>
Include technical constraints where needed (e.g.,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
&quot;use PostgreSQL&quot;
</span>
,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
&quot;React with TypeScript&quot;
</span>
)
</li>
</ul>
{/* The Initializer Agent */}
<h3 id="initializer-agent" className="text-lg font-semibold text-foreground mt-8 mb-3">
The Initializer Agent
</h3>
<p className="text-muted-foreground mb-3">
The initializer agent is the first agent to run on a new project. It bridges the gap between
your spec and the coding agents that implement features.
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Runs automatically on first agent start when no features exist in the database</li>
<li>Reads the app spec and creates features with descriptions, steps, and priorities</li>
<li>
Sets up feature dependencies (e.g., &quot;auth must be done before user profile&quot;)
</li>
<li>
Creates the feature database at{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.autocoder/features.db
</span>
</li>
</ul>
{/* Starting After Spec Creation */}
<h3 id="starting-after-spec" className="text-lg font-semibold text-foreground mt-8 mb-3">
Starting After Spec Creation
</h3>
<p className="text-muted-foreground mb-3">
Once your spec is ready, you can kick off the agents:
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
From the UI, click the <strong className="text-foreground">Play</strong> button to start
the agent
</li>
<li>
Or run from the CLI:
</li>
</ul>
<div className="bg-muted rounded-lg p-4 font-mono text-sm mt-3">
<pre><code>python autonomous_agent_demo.py --project-dir your-project</code></pre>
</div>
<p className="text-muted-foreground mt-3">
The initializer runs first to create features, then coding agents take over to implement
them. Progress is shown in real time on the Kanban board.
</p>
</div>
)
}

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/**
* AppearanceThemes Documentation Section
*
* Covers built-in themes with color previews, dark/light mode toggling,
* the theme selector dropdown, and global keyboard shortcuts.
*/
import { Badge } from '@/components/ui/badge'
/** Theme descriptor used to render the preview rows. */
interface ThemePreview {
name: string
description: string
colors: { label: string; hex: string }[]
}
const THEMES: ThemePreview[] = [
{
name: 'Twitter',
description: 'Clean, modern blue design. Primary: blue, Background: white/dark gray.',
colors: [
{ label: 'Background', hex: '#ffffff' },
{ label: 'Primary', hex: '#4a9eff' },
{ label: 'Accent', hex: '#e8f4ff' },
],
},
{
name: 'Claude',
description: "Warm beige/cream tones with orange accents. Inspired by Anthropic's Claude brand.",
colors: [
{ label: 'Background', hex: '#faf6f0' },
{ label: 'Primary', hex: '#c75b2a' },
{ label: 'Accent', hex: '#f5ede4' },
],
},
{
name: 'Neo Brutalism',
description: 'Bold colors, hard shadows, no border radius. High contrast, expressive design.',
colors: [
{ label: 'Background', hex: '#ffffff' },
{ label: 'Primary', hex: '#ff4d00' },
{ label: 'Accent', hex: '#ffeb00' },
],
},
{
name: 'Retro Arcade',
description: 'Vibrant pink and teal with pixel-art inspired styling.',
colors: [
{ label: 'Background', hex: '#f0e6d3' },
{ label: 'Primary', hex: '#e8457c' },
{ label: 'Accent', hex: '#4eb8a5' },
],
},
{
name: 'Aurora',
description: 'Deep violet and luminous teal, inspired by the northern lights.',
colors: [
{ label: 'Background', hex: '#faf8ff' },
{ label: 'Primary', hex: '#8b5cf6' },
{ label: 'Accent', hex: '#2dd4bf' },
],
},
{
name: 'Business',
description: 'Professional deep navy and gray monochrome palette for corporate use.',
colors: [
{ label: 'Background', hex: '#eaecef' },
{ label: 'Primary', hex: '#000e4e' },
{ label: 'Accent', hex: '#6b7280' },
],
},
]
/** Keyboard shortcut descriptor for the shortcuts table. */
interface Shortcut {
key: string
action: string
}
const SHORTCUTS: Shortcut[] = [
{ key: '?', action: 'Show keyboard shortcuts help' },
{ key: 'D', action: 'Toggle debug panel' },
{ key: 'T', action: 'Toggle terminal' },
{ key: 'G', action: 'Toggle Kanban/Graph view' },
{ key: 'N', action: 'Add new feature' },
{ key: 'E', action: 'Expand project with AI' },
{ key: 'A', action: 'Toggle AI assistant' },
{ key: ',', action: 'Open settings' },
{ key: 'R', action: 'Reset project' },
{ key: 'Escape', action: 'Close current modal' },
]
export function AppearanceThemes() {
return (
<div>
{/* Themes Overview */}
<h3 id="themes-overview" className="text-lg font-semibold text-foreground mt-8 mb-3">
Themes Overview
</h3>
<p className="text-muted-foreground mb-4">
AutoCoder comes with 6 built-in themes. Each theme provides a complete visual identity including
colors, accents, and dark mode variants.
</p>
<div className="space-y-4">
{THEMES.map((theme) => (
<div key={theme.name} className="flex items-start gap-4">
{/* Color swatches */}
<div className="flex gap-1.5 shrink-0 mt-1">
{theme.colors.map((color) => (
<div
key={color.label}
title={`${color.label}: ${color.hex}`}
className="w-6 h-6 rounded border border-border"
style={{ backgroundColor: color.hex }}
/>
))}
</div>
{/* Description */}
<div>
<strong className="text-foreground">{theme.name}</strong>
{theme.name === 'Twitter' && (
<>
{' '}
<Badge variant="secondary">Default</Badge>
</>
)}
<span className="text-muted-foreground"> &mdash; {theme.description}</span>
</div>
</div>
))}
</div>
{/* Dark & Light Mode */}
<h3 id="dark-light-mode" className="text-lg font-semibold text-foreground mt-8 mb-3">
Dark &amp; Light Mode
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Toggle with the sun/moon icon in the header</li>
<li>All 6 themes have dedicated dark mode variants</li>
<li>
Preference is saved in browser{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">localStorage</span>
</li>
<li>Dark mode affects all UI elements including the docs page</li>
</ul>
{/* Theme Selector */}
<h3 id="theme-selector" className="text-lg font-semibold text-foreground mt-8 mb-3">
Theme Selector
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Hover over the palette icon in the header to open the theme dropdown</li>
<li>Preview themes by hovering over each option (live preview)</li>
<li>Click to select &mdash; the change is applied instantly</li>
<li>Theme preference persists across sessions</li>
</ul>
{/* Keyboard Shortcuts */}
<h3 id="keyboard-shortcuts" className="text-lg font-semibold text-foreground mt-8 mb-3">
Keyboard Shortcuts
</h3>
<p className="text-muted-foreground mb-3">
Press <Badge variant="secondary">?</Badge> anywhere in the UI to see the shortcuts help overlay.
</p>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">Key</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">Action</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
{SHORTCUTS.map((shortcut) => (
<tr key={shortcut.key}>
<td className="border border-border px-3 py-2">
<Badge variant="secondary">{shortcut.key}</Badge>
</td>
<td className="border border-border px-3 py-2">{shortcut.action}</td>
</tr>
))}
</tbody>
</table>
</div>
)
}

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/**
* DeveloperTools Documentation Section
*
* Covers the debug panel, agent logs tab, dev server logs,
* terminal, dev server control, and per-agent logs.
*/
import { Badge } from '@/components/ui/badge'
export function DeveloperTools() {
return (
<div>
{/* Debug Panel */}
<h3 id="debug-panel" className="text-lg font-semibold text-foreground mt-8 mb-3">
Debug Panel
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Press <Badge variant="secondary">D</Badge> to toggle the debug panel at the bottom of the screen
</li>
<li>Resizable by dragging the top edge</li>
<li>
Three tabs: <strong className="text-foreground">Agent Logs</strong>,{' '}
<strong className="text-foreground">Dev Server Logs</strong>, and{' '}
<strong className="text-foreground">Terminal</strong>
</li>
<li>Shows real-time output from agents and dev server</li>
</ul>
{/* Agent Logs Tab */}
<h3 id="agent-logs-tab" className="text-lg font-semibold text-foreground mt-8 mb-3">
Agent Logs Tab
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Color-coded log levels:{' '}
<span className="text-[var(--color-log-error)] font-medium">Error</span>,{' '}
<span className="text-[var(--color-log-warning)] font-medium">Warning</span>,{' '}
<span className="text-[var(--color-log-info)] font-medium">Info</span>,{' '}
<span className="text-[var(--color-log-debug)] font-medium">Debug</span>,{' '}
<span className="text-[var(--color-log-success)] font-medium">Success</span>
</li>
<li>Timestamps on each log entry</li>
<li>Auto-scrolls to latest entry</li>
<li>Clear button to reset log view</li>
</ul>
{/* Dev Server Logs Tab */}
<h3 id="dev-server-logs" className="text-lg font-semibold text-foreground mt-8 mb-3">
Dev Server Logs Tab
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Shows stdout/stderr from the project&rsquo;s dev server (e.g.,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">npm run dev</span>)
</li>
<li>Useful for seeing compilation errors, hot reload status</li>
<li>Clear button available</li>
</ul>
{/* Terminal */}
<h3 id="terminal" className="text-lg font-semibold text-foreground mt-8 mb-3">
Terminal
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Press <Badge variant="secondary">T</Badge> to open terminal (opens debug panel on the terminal tab)
</li>
<li>Full xterm.js terminal emulator with WebSocket backend</li>
<li>Multi-tab support: create multiple terminal sessions</li>
<li>Rename tabs by double-clicking the tab title</li>
<li>Each tab runs an independent PTY (pseudo-terminal) session</li>
<li>Supports standard terminal features: colors, cursor movement, history</li>
</ul>
{/* Dev Server Control */}
<h3 id="dev-server-control" className="text-lg font-semibold text-foreground mt-8 mb-3">
Dev Server Control
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Start/stop button in the header bar</li>
<li>
Auto-detects project type (Next.js, Vite, CRA, etc.) and runs the appropriate dev command
</li>
<li>Shows the dev server URL when running</li>
<li>Automatic crash detection and restart option</li>
<li>Dev server output piped to the Dev Server Logs tab</li>
</ul>
{/* Per-Agent Logs */}
<h3 id="per-agent-logs" className="text-lg font-semibold text-foreground mt-8 mb-3">
Per-Agent Logs
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>In Agent Mission Control, click any agent card to see its individual logs</li>
<li>
Logs include: what feature the agent is working on, code changes, test results
</li>
<li>Separate logs for coding agents and testing agents</li>
<li>Real-time streaming &mdash; see agent output as it happens</li>
</ul>
</div>
)
}

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/**
* FAQ Documentation Section
*
* Covers frequently asked questions about project setup, agent behavior,
* customization, troubleshooting, and real-time monitoring.
*/
export function FAQ() {
return (
<div>
{/* Starting a New Project */}
<h3 id="faq-new-project" className="text-lg font-semibold text-foreground mt-8 mb-3">
Starting a New Project
</h3>
<p className="text-muted-foreground italic mb-2">
How do I use AutoCoder on a new project?
</p>
<p className="text-muted-foreground">
From the UI, select &quot;Create New Project&quot; in the project dropdown. Choose a folder and
name. Then create an app spec using the interactive chat or write one manually. Click Start to run
the initializer agent, which creates features from your spec. Coding agents then implement features
automatically.
</p>
{/* Adding to Existing Project */}
<h3 id="faq-existing-project" className="text-lg font-semibold text-foreground mt-8 mb-3">
Adding to Existing Project
</h3>
<p className="text-muted-foreground italic mb-2">
How do I add AutoCoder to an existing project?
</p>
<p className="text-muted-foreground">
Register the project folder through the UI project selector using &quot;Add Existing&quot;.
AutoCoder creates a{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.autocoder/</span> directory
alongside your existing code. Write an app spec describing what to build (new features), and the
agent works within your existing codebase.
</p>
{/* Agent Crashes */}
<h3 id="faq-agent-crash" className="text-lg font-semibold text-foreground mt-8 mb-3">
Agent Crashes
</h3>
<p className="text-muted-foreground italic mb-2">
What happens if an agent crashes?
</p>
<p className="text-muted-foreground">
The orchestrator (Maestro) automatically detects crashed agents and can restart them. Features
claimed by a crashed agent are released back to the pending queue. Scheduled runs use exponential
backoff with up to 3 retries. Check the agent logs in the debug panel for crash details.
</p>
{/* Custom Bash Commands */}
<h3 id="faq-custom-commands" className="text-lg font-semibold text-foreground mt-8 mb-3">
Custom Bash Commands
</h3>
<p className="text-muted-foreground italic mb-2">
How do I customize which bash commands the agent can use?
</p>
<p className="text-muted-foreground">
Create{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.autocoder/allowed_commands.yaml
</span>{' '}
in your project with a list of allowed commands. Supports exact names, wildcards (e.g.,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">swift*</span>), and local
scripts. See the Security section for full details on the command hierarchy.
</p>
{/* Blocked Features */}
<h3 id="faq-blocked-features" className="text-lg font-semibold text-foreground mt-8 mb-3">
Blocked Features
</h3>
<p className="text-muted-foreground italic mb-2">
Why are my features stuck in &quot;blocked&quot; status?
</p>
<p className="text-muted-foreground">
Features with unmet dependencies show as blocked. Check the Dependency Graph view (press{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">G</span>) to see which
features are waiting on others. A feature can only start when all its dependencies are marked as
&quot;passing&quot;. Remove or reorder dependencies if needed.
</p>
{/* Running in Parallel */}
<h3 id="faq-parallel" className="text-lg font-semibold text-foreground mt-8 mb-3">
Running in Parallel
</h3>
<p className="text-muted-foreground italic mb-2">
How do I run multiple agents in parallel?
</p>
<p className="text-muted-foreground">
Use the concurrency slider in the agent control bar (1&ndash;5 agents) or pass{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
--parallel --max-concurrency N
</span>{' '}
on the CLI. Each agent claims features atomically, so there is no conflict. More agents means
faster progress but higher API cost.
</p>
{/* Using Local Models */}
<h3 id="faq-local-model" className="text-lg font-semibold text-foreground mt-8 mb-3">
Using Local Models
</h3>
<p className="text-muted-foreground italic mb-2">
Can I use a local model instead of the Claude API?
</p>
<p className="text-muted-foreground">
Yes, via Ollama v0.14.0+. Install Ollama, pull a coding model (e.g.,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">qwen3-coder</span>), and
configure your{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.env</span> to point to
localhost. See the Advanced Configuration section for full setup instructions.
</p>
{/* Resetting a Project */}
<h3 id="faq-reset" className="text-lg font-semibold text-foreground mt-8 mb-3">
Resetting a Project
</h3>
<p className="text-muted-foreground italic mb-2">
How do I reset a project and start over?
</p>
<p className="text-muted-foreground">
Press <span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">R</span> (when agents
are stopped) to open the Reset modal. Choose between: &quot;Reset Features&quot; (clears the
feature database, keeps the spec) or &quot;Full Reset&quot; (removes the spec too, starts fresh).
After a full reset, you will be prompted to create a new spec.
</p>
{/* Coding vs Testing Agents */}
<h3 id="faq-agent-types" className="text-lg font-semibold text-foreground mt-8 mb-3">
Coding vs Testing Agents
</h3>
<p className="text-muted-foreground italic mb-2">
What&apos;s the difference between coding and testing agents?
</p>
<p className="text-muted-foreground">
Coding agents implement features &mdash; they write code, create files, and run feature-specific
tests. Testing agents run regression tests across completed features to ensure new code does not
break existing functionality. Configure the testing agent ratio (0&ndash;3) in settings.
</p>
{/* Monitoring in Real Time */}
<h3 id="faq-real-time" className="text-lg font-semibold text-foreground mt-8 mb-3">
Monitoring in Real Time
</h3>
<p className="text-muted-foreground italic mb-2">
How do I view what an agent is doing in real time?
</p>
<p className="text-muted-foreground">
Multiple ways: (1) Watch the Kanban board for feature status changes. (2) Open the debug panel
(<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">D</span> key) for live
agent logs. (3) Click agent cards in Mission Control for per-agent logs. (4) The progress bar
updates in real time via WebSocket.
</p>
</div>
)
}

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/**
* FeaturesKanban Documentation Section
*
* Covers the Kanban board, feature cards, dependency graph view,
* adding/editing features, dependencies, expanding with AI,
* and priority ordering.
*/
import { Badge } from '@/components/ui/badge'
export function FeaturesKanban() {
return (
<div>
{/* Kanban Board Overview */}
<h3 id="kanban-overview" className="text-lg font-semibold text-foreground mt-8 mb-3">
Kanban Board Overview
</h3>
<p className="text-muted-foreground mb-3">
The main view organizes features into three columns representing their current status:
</p>
<table className="w-full text-sm mt-3 mb-4">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Column
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Color
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Meaning
</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
<tr>
<td className="border border-border px-3 py-2 font-medium">Pending</td>
<td className="border border-border px-3 py-2">
<Badge variant="outline" className="border-yellow-500 text-yellow-600">Yellow</Badge>
</td>
<td className="border border-border px-3 py-2">Waiting to be picked up</td>
</tr>
<tr>
<td className="border border-border px-3 py-2 font-medium">In Progress</td>
<td className="border border-border px-3 py-2">
<Badge variant="outline" className="border-cyan-500 text-cyan-600">Cyan</Badge>
</td>
<td className="border border-border px-3 py-2">An agent is actively working on it</td>
</tr>
<tr>
<td className="border border-border px-3 py-2 font-medium">Done</td>
<td className="border border-border px-3 py-2">
<Badge variant="outline" className="border-green-500 text-green-600">Green</Badge>
</td>
<td className="border border-border px-3 py-2">Implemented and passing</td>
</tr>
</tbody>
</table>
<p className="text-muted-foreground">
Each feature appears as a card showing its name, priority, and category. The board updates
in real time as agents work.
</p>
{/* Feature Cards */}
<h3 id="feature-cards" className="text-lg font-semibold text-foreground mt-8 mb-3">
Feature Cards
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Each card displays a priority badge (<Badge variant="secondary">P1</Badge> through{' '}
<Badge variant="secondary">P5</Badge>), a category tag, and the feature name
</li>
<li>Status icons indicate the current state of the feature</li>
<li>Click a card to open the detail modal with the full description and test steps</li>
<li>
Cards in the &quot;In Progress&quot; column show which agent is currently working on them
</li>
</ul>
{/* Dependency Graph View */}
<h3 id="dependency-graph" className="text-lg font-semibold text-foreground mt-8 mb-3">
Dependency Graph View
</h3>
<p className="text-muted-foreground mb-3">
An alternative to the Kanban board that visualizes feature relationships as a directed graph.
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Press <Badge variant="secondary">G</Badge> to toggle between Kanban and Graph view
</li>
<li>Uses the dagre layout engine for automatic node positioning</li>
<li>
Nodes are colored by status &mdash; pending, in-progress, and done each have
distinct colors
</li>
<li>Arrows show dependency relationships between features</li>
<li>Click any node to open the feature detail modal</li>
<li>Supports both horizontal and vertical layout orientations</li>
</ul>
{/* Adding Features */}
<h3 id="adding-features" className="text-lg font-semibold text-foreground mt-8 mb-3">
Adding Features
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Press <Badge variant="secondary">N</Badge> to open the Add Feature form
</li>
<li>Fill in: name, description, category, and priority</li>
<li>Optionally define steps (test criteria the agent must pass to complete the feature)</li>
<li>New features are added to the Pending column immediately</li>
</ul>
{/* Editing & Deleting Features */}
<h3 id="editing-features" className="text-lg font-semibold text-foreground mt-8 mb-3">
Editing &amp; Deleting Features
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Click a feature card to open the detail modal</li>
<li>
Click <strong className="text-foreground">Edit</strong> to modify the name, description,
category, priority, or steps
</li>
<li>
<strong className="text-foreground">Delete</strong> removes the feature permanently
</li>
<li>
<strong className="text-foreground">Skip</strong> moves a feature to the end of the queue
without deleting it
</li>
</ul>
{/* Feature Dependencies */}
<h3 id="feature-dependencies" className="text-lg font-semibold text-foreground mt-8 mb-3">
Feature Dependencies
</h3>
<p className="text-muted-foreground mb-3">
Features can declare dependencies on other features, ensuring they are implemented in the
correct order.
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Set dependencies in the feature edit modal</li>
<li>
Cycle detection prevents circular dependencies (uses Kahn&apos;s algorithm combined
with DFS)
</li>
<li>
Blocked features display a lock icon and cannot be claimed by agents until their
dependencies are met
</li>
<li>The Dependency Graph view makes these relationships easy to visualize</li>
</ul>
{/* Expanding Project with AI */}
<h3 id="expanding-with-ai" className="text-lg font-semibold text-foreground mt-8 mb-3">
Expanding Project with AI
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Press <Badge variant="secondary">E</Badge> to open the Expand Project modal
</li>
<li>Chat with Claude to describe the new features you want to add</li>
<li>Supports image attachments for UI mockups or design references</li>
<li>Claude creates properly structured features with appropriate dependencies</li>
<li>New features appear on the board immediately after creation</li>
</ul>
{/* Priority & Ordering */}
<h3 id="feature-priority" className="text-lg font-semibold text-foreground mt-8 mb-3">
Priority &amp; Ordering
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Features are ordered by priority: <Badge variant="secondary">P1</Badge> is the highest
and <Badge variant="secondary">P5</Badge> is the lowest
</li>
<li>Within the same priority level, features are ordered by creation time</li>
<li>Agents always pick up the highest-priority ready feature first</li>
</ul>
</div>
)
}

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/**
* GettingStarted Documentation Section
*
* Covers what AutoCoder is, quick start commands,
* creating and adding projects, and system requirements.
*/
import { Badge } from '@/components/ui/badge'
export function GettingStarted() {
return (
<div>
{/* What is AutoCoder? */}
<h3 id="what-is-autocoder" className="text-lg font-semibold text-foreground mt-8 mb-3">
What is AutoCoder?
</h3>
<p className="text-muted-foreground mb-4">
AutoCoder is an autonomous coding agent system that builds complete applications over multiple
sessions using a two-agent pattern:
</p>
<ol className="list-decimal space-y-2 ml-4 text-muted-foreground">
<li>
<strong className="text-foreground">Initializer Agent</strong> &mdash; reads your app spec
and creates features in a SQLite database
</li>
<li>
<strong className="text-foreground">Coding Agent</strong> &mdash; implements features one by
one, marking each as passing when complete
</li>
</ol>
<p className="text-muted-foreground mt-4">
It comes with a React-based UI for monitoring progress, managing features, and controlling agents
in real time.
</p>
{/* Quick Start */}
<h3 id="quick-start" className="text-lg font-semibold text-foreground mt-8 mb-3">
Quick Start
</h3>
<p className="text-muted-foreground mb-3">
Launch AutoCoder with a single command. The CLI menu lets you create or select a project,
while the Web UI provides a full dashboard experience.
</p>
<div className="bg-muted rounded-lg p-4 font-mono text-sm">
<pre><code>{`# Windows
start.bat # CLI menu
start_ui.bat # Web UI
# macOS/Linux
./start.sh # CLI menu
./start_ui.sh # Web UI`}</code></pre>
</div>
{/* Creating a New Project */}
<h3 id="creating-a-project" className="text-lg font-semibold text-foreground mt-8 mb-3">
Creating a New Project
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
From the UI, click the project dropdown and select{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">Create New Project</span>
</li>
<li>Enter a name and select or browse to a folder for the project</li>
<li>
Create an app spec interactively with Claude, or write one manually in XML format
</li>
<li>
The initializer agent reads your spec and creates features automatically
</li>
</ul>
{/* Adding to an Existing Project */}
<h3 id="existing-project" className="text-lg font-semibold text-foreground mt-8 mb-3">
Adding to an Existing Project
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Register the project folder via the UI project selector</li>
<li>
AutoCoder creates a{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.autocoder/</span>{' '}
directory inside your project
</li>
<li>
Existing code is preserved &mdash; AutoCoder adds its configuration alongside it
</li>
<li>Write or generate an app spec describing what to build</li>
</ul>
{/* System Requirements */}
<h3 id="system-requirements" className="text-lg font-semibold text-foreground mt-8 mb-3">
System Requirements
</h3>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Requirement
</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Details
</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
<tr>
<td className="border border-border px-3 py-2">Python</td>
<td className="border border-border px-3 py-2">
<Badge variant="secondary">3.11+</Badge>
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">Node.js</td>
<td className="border border-border px-3 py-2">
<Badge variant="secondary">20+</Badge>{' '}
<span className="text-xs">(for UI development)</span>
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">Claude Code CLI</td>
<td className="border border-border px-3 py-2">
Required for running agents
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">Operating System</td>
<td className="border border-border px-3 py-2">
Windows, macOS, or Linux
</td>
</tr>
</tbody>
</table>
</div>
)
}

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/**
* ProjectStructure Documentation Section
*
* Covers the .autocoder/ directory layout, features database,
* prompts directory, allowed commands, CLAUDE.md convention,
* legacy migration, and Claude inheritance.
*/
export function ProjectStructure() {
return (
<div>
{/* .autocoder/ Directory Layout */}
<h3 id="autocoder-directory" className="text-lg font-semibold text-foreground mt-8 mb-3">
.autocoder/ Directory Layout
</h3>
<p className="text-muted-foreground mb-3">
Every AutoCoder project stores its configuration and runtime files in a{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.autocoder/</span>{' '}
directory at the project root.
</p>
<div className="bg-muted rounded-lg p-4 font-mono text-sm">
<pre><code>{`your-project/
\u251C\u2500\u2500 .autocoder/
\u2502 \u251C\u2500\u2500 features.db # SQLite feature database
\u2502 \u251C\u2500\u2500 .agent.lock # Lock file (prevents multiple instances)
\u2502 \u251C\u2500\u2500 .gitignore # Ignores runtime files
\u2502 \u251C\u2500\u2500 allowed_commands.yaml # Per-project bash command allowlist
\u2502 \u2514\u2500\u2500 prompts/
\u2502 \u251C\u2500\u2500 app_spec.txt # Application specification (XML)
\u2502 \u251C\u2500\u2500 initializer_prompt.md # First session prompt
\u2502 \u2514\u2500\u2500 coding_prompt.md # Continuation session prompt
\u251C\u2500\u2500 CLAUDE.md # Claude Code convention file
\u2514\u2500\u2500 app_spec.txt # Root copy for template compatibility`}</code></pre>
</div>
{/* Features Database */}
<h3 id="features-db" className="text-lg font-semibold text-foreground mt-8 mb-3">
Features Database
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
SQLite database managed by SQLAlchemy, stored at{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.autocoder/features.db
</span>
</li>
<li>
Each feature record includes: id, priority, category, name, description, steps, status
(<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">pending</span>,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">in_progress</span>,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">passing</span>,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">failing</span>),
and dependencies
</li>
<li>Agents interact with features through MCP server tools, not direct database access</li>
<li>Viewable in the UI via the Kanban board or the Dependency Graph view</li>
</ul>
{/* Prompts Directory */}
<h3 id="prompts-directory" className="text-lg font-semibold text-foreground mt-8 mb-3">
Prompts Directory
</h3>
<p className="text-muted-foreground mb-3">
Prompts control how agents behave during each session:
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">app_spec.txt</span>{' '}
&mdash; your application specification in XML format
</li>
<li>
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
initializer_prompt.md
</span>{' '}
&mdash; prompt for the initializer agent (creates features from the spec)
</li>
<li>
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
coding_prompt.md
</span>{' '}
&mdash; prompt for coding agents (implements features)
</li>
</ul>
<p className="text-muted-foreground mt-3">
These can be customized per project. If not present, defaults from{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.claude/templates/
</span>{' '}
are used as a fallback.
</p>
{/* Allowed Commands Config */}
<h3 id="allowed-commands-yaml" className="text-lg font-semibold text-foreground mt-8 mb-3">
Allowed Commands Config
</h3>
<p className="text-muted-foreground mb-3">
The optional{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.autocoder/allowed_commands.yaml
</span>{' '}
file lets you grant project-specific bash commands to the agent. This is useful when your
project requires tools beyond the default allowlist (e.g., language-specific compilers or
custom build scripts).
</p>
<p className="text-muted-foreground">
See the <strong className="text-foreground">Security</strong> section for full details on
the command hierarchy and how project-level commands interact with global and organization
policies.
</p>
{/* CLAUDE.md Convention */}
<h3 id="claude-md" className="text-lg font-semibold text-foreground mt-8 mb-3">
CLAUDE.md Convention
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">CLAUDE.md</span>{' '}
lives at the project root, as required by the Claude Code SDK
</li>
<li>
Contains project-specific instructions that the agent follows during every coding session
</li>
<li>
Automatically inherited by all agents working on the project &mdash; no additional
configuration needed
</li>
</ul>
{/* Legacy Layout Migration */}
<h3 id="legacy-migration" className="text-lg font-semibold text-foreground mt-8 mb-3">
Legacy Layout Migration
</h3>
<p className="text-muted-foreground mb-3">
Older projects stored configuration files directly at the project root (e.g.,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">features.db</span>,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">prompts/</span>).
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
On the next agent start, these files are automatically migrated into{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.autocoder/</span>
</li>
<li>Dual-path resolution ensures both old and new layouts work transparently</li>
<li>No manual migration is needed &mdash; it happens seamlessly</li>
</ul>
{/* Claude Inheritance */}
<h3 id="claude-inheritance" className="text-lg font-semibold text-foreground mt-8 mb-3">
Claude Inheritance
</h3>
<p className="text-muted-foreground mb-3">
Agents inherit all MCP servers, tools, skills, custom commands, and{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">CLAUDE.md</span>{' '}
from the target project folder.
</p>
<div className="border-l-4 border-primary pl-4 italic text-muted-foreground">
If your project has its own MCP servers or Claude commands, the coding agent can use them.
The agent essentially runs as if Claude Code was opened in your project directory.
</div>
</div>
)
}

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/**
* Scheduling Documentation Section
*
* Covers schedule creation, per-schedule settings,
* overrides, and crash recovery with exponential backoff.
*/
import { Badge } from '@/components/ui/badge'
export function Scheduling() {
return (
<div>
{/* What Scheduling Does */}
<h3 id="what-scheduling-does" className="text-lg font-semibold text-foreground mt-8 mb-3">
What Scheduling Does
</h3>
<p className="text-muted-foreground mb-4">
Scheduling automates agent runs at specific times. Set up a schedule and AutoCoder will automatically
start agents on your project &mdash; useful for overnight builds, periodic maintenance, or continuous
development.
</p>
{/* Creating a Schedule */}
<h3 id="creating-schedule" className="text-lg font-semibold text-foreground mt-8 mb-3">
Creating a Schedule
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Click the clock icon in the header to open the Schedule modal</li>
<li>Set: start time, duration (how long agents run), days of the week</li>
<li>Optionally configure: YOLO mode, concurrency, model selection</li>
<li>Schedule is saved and starts at the next matching time</li>
</ul>
{/* Schedule Settings */}
<h3 id="schedule-settings" className="text-lg font-semibold text-foreground mt-8 mb-3">
Schedule Settings
</h3>
<p className="text-muted-foreground mb-3">
Each schedule can override global settings:
</p>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">Setting</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">Details</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
<tr>
<td className="border border-border px-3 py-2">YOLO mode</td>
<td className="border border-border px-3 py-2">On/off per schedule</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">Concurrency</td>
<td className="border border-border px-3 py-2">
<Badge variant="secondary">1&ndash;5</Badge> agents
</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">Model tier</td>
<td className="border border-border px-3 py-2">Opus / Sonnet / Haiku</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">Duration</td>
<td className="border border-border px-3 py-2">How long the session runs before auto-stopping</td>
</tr>
</tbody>
</table>
<div className="border-l-4 border-primary pl-4 italic text-muted-foreground mt-4">
All schedule times are in UTC timezone.
</div>
{/* Schedule Overrides */}
<h3 id="schedule-overrides" className="text-lg font-semibold text-foreground mt-8 mb-3">
Schedule Overrides
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Manually skip a scheduled run (one-time override)</li>
<li>Pause a schedule temporarily (resumes on next period)</li>
<li>
View upcoming runs with{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">Running until</span> /{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">Next run</span> indicators
</li>
<li>Override without deleting the schedule</li>
</ul>
{/* Crash Recovery */}
<h3 id="crash-recovery" className="text-lg font-semibold text-foreground mt-8 mb-3">
Crash Recovery
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>If a scheduled agent crashes, it uses exponential backoff for retries</li>
<li>
Maximum <Badge variant="secondary">3</Badge> retry attempts per scheduled run
</li>
<li>Backoff prevents rapid restart loops</li>
<li>Failed runs are logged for troubleshooting</li>
</ul>
</div>
)
}

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/**
* Security Documentation Section
*
* Covers the defense-in-depth security model: command validation layers,
* the hierarchical allowlist/blocklist system, per-project and org-level
* configuration, extra read paths, and filesystem sandboxing.
*/
import { Badge } from '@/components/ui/badge'
export function Security() {
return (
<div>
{/* Command Validation Overview */}
<h3 id="command-validation" className="text-lg font-semibold text-foreground mt-8 mb-3">
Command Validation Overview
</h3>
<p className="text-muted-foreground mb-3">
AutoCoder uses a defense-in-depth approach for security. All three layers must pass before any
command is executed:
</p>
<ol className="list-decimal space-y-2 ml-4 text-muted-foreground">
<li>
<strong className="text-foreground">OS-level sandbox</strong> &mdash; bash commands run inside
a restricted sandbox environment
</li>
<li>
<strong className="text-foreground">Filesystem restriction</strong> &mdash; agents can only
access the project directory (plus configured extra read paths)
</li>
<li>
<strong className="text-foreground">Hierarchical allowlist</strong> &mdash; every bash command
is validated against a multi-level allowlist system
</li>
</ol>
{/* Command Hierarchy */}
<h3 id="command-hierarchy" className="text-lg font-semibold text-foreground mt-8 mb-3">
Command Hierarchy
</h3>
<p className="text-muted-foreground mb-3">
Commands are evaluated against a 5-level hierarchy, from highest to lowest priority:
</p>
<ol className="list-decimal space-y-2 ml-4 text-muted-foreground">
<li>
<strong className="text-foreground">Hardcoded Blocklist</strong>{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">security.py</span>{' '}
&mdash; NEVER allowed, cannot be overridden
</li>
<li>
<strong className="text-foreground">Org Blocklist</strong>{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">~/.autocoder/config.yaml</span>{' '}
&mdash; org-wide blocks, cannot be project-overridden
</li>
<li>
<strong className="text-foreground">Org Allowlist</strong>{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">~/.autocoder/config.yaml</span>{' '}
&mdash; available to all projects
</li>
<li>
<strong className="text-foreground">Global Allowlist</strong>{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">security.py</span>{' '}
&mdash; default commands (npm, git, curl, etc.)
</li>
<li>
<strong className="text-foreground">Project Allowlist</strong>{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.autocoder/allowed_commands.yaml
</span>{' '}
&mdash; project-specific additions
</li>
</ol>
<blockquote className="border-l-4 border-primary pl-4 italic text-muted-foreground mt-4">
Higher priority levels always win. A command blocked at level 1 or 2 can never be allowed by
lower levels.
</blockquote>
{/* Hardcoded Blocklist */}
<h3 id="hardcoded-blocklist" className="text-lg font-semibold text-foreground mt-8 mb-3">
Hardcoded Blocklist
</h3>
<p className="text-muted-foreground mb-3">
The following commands can <strong className="text-foreground">never</strong> be allowed, regardless
of any configuration. They are hardcoded in{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">security.py</span> and
cannot be overridden:
</p>
<div className="flex flex-wrap gap-2">
{['dd', 'sudo', 'su', 'shutdown', 'reboot', 'poweroff', 'mkfs', 'fdisk', 'mount', 'umount', 'systemctl'].map(
(cmd) => (
<Badge key={cmd} variant="destructive">
{cmd}
</Badge>
),
)}
</div>
{/* Global Allowlist */}
<h3 id="global-allowlist" className="text-lg font-semibold text-foreground mt-8 mb-3">
Global Allowlist
</h3>
<p className="text-muted-foreground mb-3">
Default commands available to all projects out of the box. These are the standard development
commands needed for most projects:
</p>
<div className="flex flex-wrap gap-2">
{['npm', 'npx', 'node', 'git', 'curl', 'python', 'pip', 'cat', 'ls', 'mkdir', 'cp', 'mv', 'rm', 'grep', 'find'].map(
(cmd) => (
<Badge key={cmd} variant="secondary">
{cmd}
</Badge>
),
)}
</div>
{/* Per-Project Allowed Commands */}
<h3 id="project-allowlist" className="text-lg font-semibold text-foreground mt-8 mb-3">
Per-Project Allowed Commands
</h3>
<p className="text-muted-foreground mb-3">
Each project can define additional allowed commands in{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
.autocoder/allowed_commands.yaml
</span>
:
</p>
<div className="bg-muted rounded-lg p-4 font-mono text-sm">
<pre><code>{`# .autocoder/allowed_commands.yaml
version: 1
commands:
# Exact command name
- name: swift
description: Swift compiler
# Wildcard - matches swiftc, swiftlint, swiftformat
- name: swift*
description: All Swift tools (wildcard)
# Local project scripts
- name: ./scripts/build.sh
description: Project build script`}</code></pre>
</div>
<p className="text-muted-foreground mt-3">
<strong className="text-foreground">Pattern matching:</strong> exact match (
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">swift</span>), wildcard (
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">swift*</span> matches swiftc,
swiftlint, etc.), and scripts (
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">./scripts/build.sh</span>).
Limit: 100 commands per project.
</p>
{/* Organization Configuration */}
<h3 id="org-config" className="text-lg font-semibold text-foreground mt-8 mb-3">
Organization Configuration
</h3>
<p className="text-muted-foreground mb-3">
System administrators can set org-wide policies in{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">~/.autocoder/config.yaml</span>:
</p>
<div className="bg-muted rounded-lg p-4 font-mono text-sm">
<pre><code>{`# ~/.autocoder/config.yaml
version: 1
# Commands available to ALL projects
allowed_commands:
- name: jq
description: JSON processor
# Commands blocked across ALL projects (cannot be overridden)
blocked_commands:
- aws # Prevent accidental cloud operations
- kubectl # Block production deployments`}</code></pre>
</div>
<p className="text-muted-foreground mt-3">
Org-level blocked commands cannot be overridden by any project configuration.
</p>
{/* Extra Read Paths */}
<h3 id="extra-read-paths" className="text-lg font-semibold text-foreground mt-8 mb-3">
Extra Read Paths
</h3>
<p className="text-muted-foreground mb-3">
Allow agents to read files from directories outside the project folder via the{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">EXTRA_READ_PATHS</span>{' '}
environment variable:
</p>
<div className="bg-muted rounded-lg p-4 font-mono text-sm">
<pre><code>EXTRA_READ_PATHS=/path/to/docs,/path/to/shared-libs</code></pre>
</div>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground mt-3">
<li>Must be absolute paths and must exist as directories</li>
<li>Only read operations allowed (Read, Glob, Grep &mdash; no Write/Edit)</li>
<li>
Sensitive directories are always blocked:{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.ssh</span>,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.aws</span>,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.gnupg</span>,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.docker</span>,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">.kube</span>, etc.
</li>
</ul>
{/* Filesystem Sandboxing */}
<h3 id="filesystem-sandboxing" className="text-lg font-semibold text-foreground mt-8 mb-3">
Filesystem Sandboxing
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Agents can only write to the project directory</li>
<li>Read access is limited to the project directory plus configured extra read paths</li>
<li>
Path traversal attacks are prevented via canonicalization (
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">Path.resolve()</span>)
</li>
<li>File operations are validated before execution</li>
</ul>
</div>
)
}

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/**
* SettingsConfig Documentation Section
*
* Covers global settings: opening the modal, YOLO mode, headless browser,
* model selection, regression agents, batch size, concurrency, and persistence.
*/
import { Badge } from '@/components/ui/badge'
export function SettingsConfig() {
return (
<div>
{/* Opening Settings */}
<h3 id="opening-settings" className="text-lg font-semibold text-foreground mt-8 mb-3">
Opening Settings
</h3>
<p className="text-muted-foreground mb-4">
Press the <Badge variant="secondary">,</Badge> (comma) key or click the gear icon in the header bar to
open the Settings modal. Settings are global and apply to all projects.
</p>
{/* YOLO Mode */}
<h3 id="yolo-mode" className="text-lg font-semibold text-foreground mt-8 mb-3">
YOLO Mode
</h3>
<p className="text-muted-foreground mb-3">
YOLO mode is for rapid prototyping &mdash; it skips testing for faster iteration:
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
<strong className="text-foreground">What&rsquo;s skipped:</strong> Regression testing, Playwright MCP
server (browser automation disabled)
</li>
<li>
<strong className="text-foreground">What still runs:</strong> Lint and type-check (to verify code
compiles), Feature MCP server for tracking
</li>
<li>
Toggle via the lightning bolt button in the UI or the{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">--yolo</span> CLI flag
</li>
<li>
<strong className="text-foreground">When to use:</strong> Early prototyping when you want to scaffold
features quickly without verification overhead
</li>
<li>Switch back to standard mode for production-quality development</li>
</ul>
{/* Headless Browser */}
<h3 id="headless-browser" className="text-lg font-semibold text-foreground mt-8 mb-3">
Headless Browser
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>When enabled, Playwright runs without a visible browser window</li>
<li>Saves CPU/GPU resources on machines running multiple agents</li>
<li>Tests still run fully &mdash; just no visible browser UI</li>
<li>Toggle in settings or via the UI button</li>
</ul>
{/* Model Selection */}
<h3 id="model-selection" className="text-lg font-semibold text-foreground mt-8 mb-3">
Model Selection
</h3>
<p className="text-muted-foreground mb-3">
Choose which Claude model tier to use for your agents:
</p>
<table className="w-full text-sm mt-3">
<thead>
<tr className="bg-muted/50">
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">Tier</th>
<th className="border border-border px-3 py-2 text-left font-medium text-foreground">
Characteristics
</th>
</tr>
</thead>
<tbody className="text-muted-foreground">
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="default">Opus</Badge>
</td>
<td className="border border-border px-3 py-2">Most capable, highest quality</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="secondary">Sonnet</Badge>
</td>
<td className="border border-border px-3 py-2">Balanced speed and quality</td>
</tr>
<tr>
<td className="border border-border px-3 py-2">
<Badge variant="outline">Haiku</Badge>
</td>
<td className="border border-border px-3 py-2">Fastest, most economical</td>
</tr>
</tbody>
</table>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground mt-4">
<li>Model can be set globally in settings</li>
<li>Per-schedule model override is also available</li>
<li>
When using Vertex AI, model names use{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">@</span> instead of{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">-</span> (e.g.,{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">
claude-opus-4-5@20251101
</span>
)
</li>
</ul>
{/* Regression Agents */}
<h3 id="regression-agents" className="text-lg font-semibold text-foreground mt-8 mb-3">
Regression Agents
</h3>
<p className="text-muted-foreground mb-3">
Controls how many testing agents run alongside coding agents (0&ndash;3):
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
<strong className="text-foreground">0:</strong> No regression testing (like YOLO but coding agents
still test their own feature)
</li>
<li>
<strong className="text-foreground">1:</strong> One testing agent runs in background verifying
completed features
</li>
<li>
<strong className="text-foreground">2&ndash;3:</strong> Multiple testing agents for thorough
verification
</li>
<li>Testing agents batch-test 1&ndash;5 features per session</li>
</ul>
{/* Features per Agent / Batch Size */}
<h3 id="features-per-agent" className="text-lg font-semibold text-foreground mt-8 mb-3">
Features per Agent (Batch Size)
</h3>
<p className="text-muted-foreground mb-3">
Controls how many features each coding agent implements per session (1&ndash;3):
</p>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
<strong className="text-foreground">1:</strong> One feature per session (most focused, lower risk of
conflicts)
</li>
<li>
<strong className="text-foreground">2&ndash;3:</strong> Multiple features per session (more efficient,
fewer session startups)
</li>
<li>
Set via settings UI or the{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">--batch-size</span> CLI flag
</li>
<li>
Can also target specific features:{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">--batch-features 1,2,3</span>
</li>
</ul>
{/* Concurrency */}
<h3 id="concurrency-setting" className="text-lg font-semibold text-foreground mt-8 mb-3">
Concurrency
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>Per-project default concurrency saved in project settings</li>
<li>Override at runtime with the concurrency slider in agent controls</li>
<li>
Range: <Badge variant="secondary">1&ndash;5</Badge> concurrent coding agents
</li>
<li>Higher concurrency = faster progress but more API cost</li>
</ul>
{/* How Settings are Persisted */}
<h3 id="settings-persistence" className="text-lg font-semibold text-foreground mt-8 mb-3">
How Settings are Persisted
</h3>
<ul className="list-disc space-y-2 ml-4 text-muted-foreground">
<li>
Global settings stored in SQLite registry at{' '}
<span className="bg-muted px-1.5 py-0.5 rounded text-sm font-mono">~/.autocoder/registry.db</span>
</li>
<li>Per-project settings (like default concurrency) stored in the project registry entry</li>
<li>UI settings (theme, dark mode) stored in browser localStorage</li>
<li>Settings survive app restarts and are shared across UI sessions</li>
</ul>
</div>
)
}

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@@ -0,0 +1,529 @@
/**
* SVG mascot definitions and color palettes for agent avatars.
*
* Each mascot is a simple, cute SVG character rendered as a React component.
* Colors are keyed by AgentMascot name so avatars stay visually distinct
* when multiple agents run in parallel.
*/
import type { AgentMascot } from '../lib/types'
// ---------------------------------------------------------------------------
// Color types and palettes
// ---------------------------------------------------------------------------
export interface MascotColorPalette {
primary: string
secondary: string
accent: string
}
/** Props shared by every mascot SVG component. */
export interface MascotSVGProps {
colors: MascotColorPalette
size: number
}
/** Fallback colors for unknown / untracked agents (neutral gray). */
export const UNKNOWN_COLORS: MascotColorPalette = {
primary: '#6B7280',
secondary: '#9CA3AF',
accent: '#F3F4F6',
}
export const AVATAR_COLORS: Record<AgentMascot, MascotColorPalette> = {
// Original 5
Spark: { primary: '#3B82F6', secondary: '#60A5FA', accent: '#DBEAFE' }, // Blue robot
Fizz: { primary: '#F97316', secondary: '#FB923C', accent: '#FFEDD5' }, // Orange fox
Octo: { primary: '#8B5CF6', secondary: '#A78BFA', accent: '#EDE9FE' }, // Purple octopus
Hoot: { primary: '#22C55E', secondary: '#4ADE80', accent: '#DCFCE7' }, // Green owl
Buzz: { primary: '#EAB308', secondary: '#FACC15', accent: '#FEF9C3' }, // Yellow bee
// Tech-inspired
Pixel: { primary: '#EC4899', secondary: '#F472B6', accent: '#FCE7F3' }, // Pink
Byte: { primary: '#06B6D4', secondary: '#22D3EE', accent: '#CFFAFE' }, // Cyan
Nova: { primary: '#F43F5E', secondary: '#FB7185', accent: '#FFE4E6' }, // Rose
Chip: { primary: '#84CC16', secondary: '#A3E635', accent: '#ECFCCB' }, // Lime
Bolt: { primary: '#FBBF24', secondary: '#FCD34D', accent: '#FEF3C7' }, // Amber
// Energetic
Dash: { primary: '#14B8A6', secondary: '#2DD4BF', accent: '#CCFBF1' }, // Teal
Zap: { primary: '#A855F7', secondary: '#C084FC', accent: '#F3E8FF' }, // Violet
Gizmo: { primary: '#64748B', secondary: '#94A3B8', accent: '#F1F5F9' }, // Slate
Turbo: { primary: '#EF4444', secondary: '#F87171', accent: '#FEE2E2' }, // Red
Blip: { primary: '#10B981', secondary: '#34D399', accent: '#D1FAE5' }, // Emerald
// Playful
Neon: { primary: '#D946EF', secondary: '#E879F9', accent: '#FAE8FF' }, // Fuchsia
Widget: { primary: '#6366F1', secondary: '#818CF8', accent: '#E0E7FF' }, // Indigo
Zippy: { primary: '#F59E0B', secondary: '#FBBF24', accent: '#FEF3C7' }, // Orange-yellow
Quirk: { primary: '#0EA5E9', secondary: '#38BDF8', accent: '#E0F2FE' }, // Sky
Flux: { primary: '#7C3AED', secondary: '#8B5CF6', accent: '#EDE9FE' }, // Purple
}
// ---------------------------------------------------------------------------
// SVG mascot components - simple cute characters
// ---------------------------------------------------------------------------
function SparkSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Robot body */}
<rect x="16" y="20" width="32" height="28" rx="4" fill={colors.primary} />
{/* Robot head */}
<rect x="12" y="8" width="40" height="24" rx="4" fill={colors.secondary} />
{/* Antenna */}
<circle cx="32" cy="4" r="4" fill={colors.primary} className="animate-pulse" />
<rect x="30" y="4" width="4" height="8" fill={colors.primary} />
{/* Eyes */}
<circle cx="24" cy="18" r="4" fill="white" />
<circle cx="40" cy="18" r="4" fill="white" />
<circle cx="25" cy="18" r="2" fill={colors.primary} />
<circle cx="41" cy="18" r="2" fill={colors.primary} />
{/* Mouth */}
<rect x="26" y="24" width="12" height="2" rx="1" fill="white" />
{/* Arms */}
<rect x="6" y="24" width="8" height="4" rx="2" fill={colors.primary} />
<rect x="50" y="24" width="8" height="4" rx="2" fill={colors.primary} />
</svg>
)
}
function FizzSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Ears */}
<polygon points="12,12 20,28 4,28" fill={colors.primary} />
<polygon points="52,12 60,28 44,28" fill={colors.primary} />
<polygon points="14,14 18,26 8,26" fill={colors.accent} />
<polygon points="50,14 56,26 44,26" fill={colors.accent} />
{/* Head */}
<ellipse cx="32" cy="36" rx="24" ry="22" fill={colors.primary} />
{/* Face */}
<ellipse cx="32" cy="40" rx="18" ry="14" fill={colors.accent} />
{/* Eyes */}
<ellipse cx="24" cy="32" rx="4" ry="5" fill="white" />
<ellipse cx="40" cy="32" rx="4" ry="5" fill="white" />
<circle cx="25" cy="33" r="2" fill="#1a1a1a" />
<circle cx="41" cy="33" r="2" fill="#1a1a1a" />
{/* Nose */}
<ellipse cx="32" cy="42" rx="4" ry="3" fill={colors.primary} />
{/* Whiskers */}
<line x1="8" y1="38" x2="18" y2="40" stroke={colors.primary} strokeWidth="2" />
<line x1="8" y1="44" x2="18" y2="44" stroke={colors.primary} strokeWidth="2" />
<line x1="46" y1="40" x2="56" y2="38" stroke={colors.primary} strokeWidth="2" />
<line x1="46" y1="44" x2="56" y2="44" stroke={colors.primary} strokeWidth="2" />
</svg>
)
}
function OctoSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Tentacles */}
<path d="M12,48 Q8,56 12,60 Q16,64 20,58" fill={colors.secondary} />
<path d="M22,50 Q20,58 24,62" fill={colors.secondary} />
<path d="M32,52 Q32,60 36,62" fill={colors.secondary} />
<path d="M42,50 Q44,58 40,62" fill={colors.secondary} />
<path d="M52,48 Q56,56 52,60 Q48,64 44,58" fill={colors.secondary} />
{/* Head */}
<ellipse cx="32" cy="32" rx="22" ry="24" fill={colors.primary} />
{/* Eyes */}
<ellipse cx="24" cy="28" rx="6" ry="8" fill="white" />
<ellipse cx="40" cy="28" rx="6" ry="8" fill="white" />
<ellipse cx="25" cy="30" rx="3" ry="4" fill={colors.primary} />
<ellipse cx="41" cy="30" rx="3" ry="4" fill={colors.primary} />
{/* Smile */}
<path d="M24,42 Q32,48 40,42" stroke={colors.accent} strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
function HootSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Ear tufts */}
<polygon points="14,8 22,24 6,20" fill={colors.primary} />
<polygon points="50,8 58,20 42,24" fill={colors.primary} />
{/* Body */}
<ellipse cx="32" cy="40" rx="20" ry="18" fill={colors.primary} />
{/* Head */}
<circle cx="32" cy="28" r="20" fill={colors.secondary} />
{/* Eye circles */}
<circle cx="24" cy="26" r="10" fill={colors.accent} />
<circle cx="40" cy="26" r="10" fill={colors.accent} />
{/* Eyes */}
<circle cx="24" cy="26" r="6" fill="white" />
<circle cx="40" cy="26" r="6" fill="white" />
<circle cx="25" cy="27" r="3" fill="#1a1a1a" />
<circle cx="41" cy="27" r="3" fill="#1a1a1a" />
{/* Beak */}
<polygon points="32,32 28,40 36,40" fill="#F97316" />
{/* Belly */}
<ellipse cx="32" cy="46" rx="10" ry="8" fill={colors.accent} />
</svg>
)
}
function BuzzSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Wings */}
<ellipse cx="14" cy="32" rx="10" ry="14" fill={colors.accent} opacity="0.8" className="animate-pulse" />
<ellipse cx="50" cy="32" rx="10" ry="14" fill={colors.accent} opacity="0.8" className="animate-pulse" />
{/* Body stripes */}
<ellipse cx="32" cy="36" rx="14" ry="20" fill={colors.primary} />
<ellipse cx="32" cy="30" rx="12" ry="6" fill="#1a1a1a" />
<ellipse cx="32" cy="44" rx="12" ry="6" fill="#1a1a1a" />
{/* Head */}
<circle cx="32" cy="16" r="12" fill={colors.primary} />
{/* Antennae */}
<line x1="26" y1="8" x2="22" y2="2" stroke="#1a1a1a" strokeWidth="2" />
<line x1="38" y1="8" x2="42" y2="2" stroke="#1a1a1a" strokeWidth="2" />
<circle cx="22" cy="2" r="2" fill="#1a1a1a" />
<circle cx="42" cy="2" r="2" fill="#1a1a1a" />
{/* Eyes */}
<circle cx="28" cy="14" r="4" fill="white" />
<circle cx="36" cy="14" r="4" fill="white" />
<circle cx="29" cy="15" r="2" fill="#1a1a1a" />
<circle cx="37" cy="15" r="2" fill="#1a1a1a" />
{/* Smile */}
<path d="M28,20 Q32,24 36,20" stroke="#1a1a1a" strokeWidth="1.5" fill="none" strokeLinecap="round" />
</svg>
)
}
function PixelSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Blocky body */}
<rect x="20" y="28" width="24" height="28" fill={colors.primary} />
<rect x="16" y="32" width="8" height="20" fill={colors.secondary} />
<rect x="40" y="32" width="8" height="20" fill={colors.secondary} />
{/* Head */}
<rect x="16" y="8" width="32" height="24" fill={colors.primary} />
{/* Eyes */}
<rect x="20" y="14" width="8" height="8" fill="white" />
<rect x="36" y="14" width="8" height="8" fill="white" />
<rect x="24" y="16" width="4" height="4" fill="#1a1a1a" />
<rect x="38" y="16" width="4" height="4" fill="#1a1a1a" />
{/* Mouth */}
<rect x="26" y="26" width="12" height="4" fill={colors.accent} />
</svg>
)
}
function ByteSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* 3D cube body */}
<polygon points="32,8 56,20 56,44 32,56 8,44 8,20" fill={colors.primary} />
<polygon points="32,8 56,20 32,32 8,20" fill={colors.secondary} />
<polygon points="32,32 56,20 56,44 32,56" fill={colors.accent} opacity="0.6" />
{/* Face */}
<circle cx="24" cy="28" r="4" fill="white" />
<circle cx="40" cy="28" r="4" fill="white" />
<circle cx="25" cy="29" r="2" fill="#1a1a1a" />
<circle cx="41" cy="29" r="2" fill="#1a1a1a" />
<path d="M26,38 Q32,42 38,38" stroke="white" strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
function NovaSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Star points */}
<polygon points="32,2 38,22 58,22 42,36 48,56 32,44 16,56 22,36 6,22 26,22" fill={colors.primary} />
<circle cx="32" cy="32" r="14" fill={colors.secondary} />
{/* Face */}
<circle cx="27" cy="30" r="3" fill="white" />
<circle cx="37" cy="30" r="3" fill="white" />
<circle cx="28" cy="31" r="1.5" fill="#1a1a1a" />
<circle cx="38" cy="31" r="1.5" fill="#1a1a1a" />
<path d="M28,37 Q32,40 36,37" stroke="#1a1a1a" strokeWidth="1.5" fill="none" strokeLinecap="round" />
</svg>
)
}
function ChipSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Chip body */}
<rect x="16" y="16" width="32" height="32" rx="4" fill={colors.primary} />
{/* Pins */}
<rect x="20" y="10" width="4" height="8" fill={colors.secondary} />
<rect x="30" y="10" width="4" height="8" fill={colors.secondary} />
<rect x="40" y="10" width="4" height="8" fill={colors.secondary} />
<rect x="20" y="46" width="4" height="8" fill={colors.secondary} />
<rect x="30" y="46" width="4" height="8" fill={colors.secondary} />
<rect x="40" y="46" width="4" height="8" fill={colors.secondary} />
{/* Face */}
<circle cx="26" cy="28" r="4" fill={colors.accent} />
<circle cx="38" cy="28" r="4" fill={colors.accent} />
<circle cx="26" cy="28" r="2" fill="#1a1a1a" />
<circle cx="38" cy="28" r="2" fill="#1a1a1a" />
<rect x="26" y="38" width="12" height="3" rx="1" fill={colors.accent} />
</svg>
)
}
function BoltSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Lightning bolt body */}
<polygon points="36,4 20,28 30,28 24,60 48,32 36,32 44,4" fill={colors.primary} />
<polygon points="34,8 24,26 32,26 28,52 42,34 34,34 40,8" fill={colors.secondary} />
{/* Face */}
<circle cx="30" cy="30" r="3" fill="white" />
<circle cx="38" cy="26" r="3" fill="white" />
<circle cx="31" cy="31" r="1.5" fill="#1a1a1a" />
<circle cx="39" cy="27" r="1.5" fill="#1a1a1a" />
</svg>
)
}
function DashSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Speed lines */}
<rect x="4" y="28" width="12" height="3" rx="1" fill={colors.accent} opacity="0.6" />
<rect x="8" y="34" width="10" height="3" rx="1" fill={colors.accent} opacity="0.4" />
{/* Aerodynamic body */}
<ellipse cx="36" cy="32" rx="20" ry="16" fill={colors.primary} />
<ellipse cx="40" cy="32" rx="14" ry="12" fill={colors.secondary} />
{/* Face */}
<circle cx="38" cy="28" r="4" fill="white" />
<circle cx="48" cy="28" r="4" fill="white" />
<circle cx="39" cy="29" r="2" fill="#1a1a1a" />
<circle cx="49" cy="29" r="2" fill="#1a1a1a" />
<path d="M40,36 Q44,39 48,36" stroke="#1a1a1a" strokeWidth="1.5" fill="none" strokeLinecap="round" />
</svg>
)
}
function ZapSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Electric sparks */}
<path d="M12,32 L20,28 L16,32 L22,30" stroke={colors.secondary} strokeWidth="2" className="animate-pulse" />
<path d="M52,32 L44,28 L48,32 L42,30" stroke={colors.secondary} strokeWidth="2" className="animate-pulse" />
{/* Orb */}
<circle cx="32" cy="32" r="18" fill={colors.primary} />
<circle cx="32" cy="32" r="14" fill={colors.secondary} />
{/* Face */}
<circle cx="26" cy="30" r="4" fill="white" />
<circle cx="38" cy="30" r="4" fill="white" />
<circle cx="27" cy="31" r="2" fill={colors.primary} />
<circle cx="39" cy="31" r="2" fill={colors.primary} />
<path d="M28,40 Q32,44 36,40" stroke="white" strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
function GizmoSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Gear teeth */}
<rect x="28" y="4" width="8" height="8" fill={colors.primary} />
<rect x="28" y="52" width="8" height="8" fill={colors.primary} />
<rect x="4" y="28" width="8" height="8" fill={colors.primary} />
<rect x="52" y="28" width="8" height="8" fill={colors.primary} />
{/* Gear body */}
<circle cx="32" cy="32" r="20" fill={colors.primary} />
<circle cx="32" cy="32" r="14" fill={colors.secondary} />
{/* Face */}
<circle cx="26" cy="30" r="4" fill="white" />
<circle cx="38" cy="30" r="4" fill="white" />
<circle cx="27" cy="31" r="2" fill="#1a1a1a" />
<circle cx="39" cy="31" r="2" fill="#1a1a1a" />
<path d="M28,40 Q32,43 36,40" stroke="#1a1a1a" strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
function TurboSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Flames */}
<ellipse cx="32" cy="58" rx="8" ry="6" fill="#FBBF24" className="animate-pulse" />
<ellipse cx="32" cy="56" rx="5" ry="4" fill="#FCD34D" />
{/* Rocket body */}
<ellipse cx="32" cy="32" rx="14" ry="24" fill={colors.primary} />
{/* Nose cone */}
<ellipse cx="32" cy="12" rx="8" ry="10" fill={colors.secondary} />
{/* Fins */}
<polygon points="18,44 10,56 18,52" fill={colors.secondary} />
<polygon points="46,44 54,56 46,52" fill={colors.secondary} />
{/* Window/Face */}
<circle cx="32" cy="28" r="8" fill={colors.accent} />
<circle cx="29" cy="27" r="2" fill="#1a1a1a" />
<circle cx="35" cy="27" r="2" fill="#1a1a1a" />
<path d="M29,32 Q32,34 35,32" stroke="#1a1a1a" strokeWidth="1" fill="none" />
</svg>
)
}
function BlipSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Radar rings */}
<circle cx="32" cy="32" r="28" stroke={colors.accent} strokeWidth="2" fill="none" opacity="0.3" />
<circle cx="32" cy="32" r="22" stroke={colors.accent} strokeWidth="2" fill="none" opacity="0.5" />
{/* Main dot */}
<circle cx="32" cy="32" r="14" fill={colors.primary} />
<circle cx="32" cy="32" r="10" fill={colors.secondary} />
{/* Face */}
<circle cx="28" cy="30" r="3" fill="white" />
<circle cx="36" cy="30" r="3" fill="white" />
<circle cx="29" cy="31" r="1.5" fill="#1a1a1a" />
<circle cx="37" cy="31" r="1.5" fill="#1a1a1a" />
<path d="M29,37 Q32,40 35,37" stroke="white" strokeWidth="1.5" fill="none" strokeLinecap="round" />
</svg>
)
}
function NeonSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Glow effect */}
<circle cx="32" cy="32" r="26" fill={colors.accent} opacity="0.3" />
<circle cx="32" cy="32" r="22" fill={colors.accent} opacity="0.5" />
{/* Body */}
<circle cx="32" cy="32" r="18" fill={colors.primary} />
{/* Inner glow */}
<circle cx="32" cy="32" r="12" fill={colors.secondary} />
{/* Face */}
<circle cx="27" cy="30" r="4" fill="white" />
<circle cx="37" cy="30" r="4" fill="white" />
<circle cx="28" cy="31" r="2" fill={colors.primary} />
<circle cx="38" cy="31" r="2" fill={colors.primary} />
<path d="M28,38 Q32,42 36,38" stroke="white" strokeWidth="2" fill="none" strokeLinecap="round" />
</svg>
)
}
function WidgetSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Window frame */}
<rect x="8" y="12" width="48" height="40" rx="4" fill={colors.primary} />
{/* Title bar */}
<rect x="8" y="12" width="48" height="10" rx="4" fill={colors.secondary} />
<circle cx="16" cy="17" r="2" fill="#EF4444" />
<circle cx="24" cy="17" r="2" fill="#FBBF24" />
<circle cx="32" cy="17" r="2" fill="#22C55E" />
{/* Content area / Face */}
<rect x="12" y="26" width="40" height="22" rx="2" fill={colors.accent} />
<circle cx="24" cy="34" r="4" fill="white" />
<circle cx="40" cy="34" r="4" fill="white" />
<circle cx="25" cy="35" r="2" fill={colors.primary} />
<circle cx="41" cy="35" r="2" fill={colors.primary} />
<rect x="28" y="42" width="8" height="3" rx="1" fill={colors.primary} />
</svg>
)
}
function ZippySVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Ears */}
<ellipse cx="22" cy="14" rx="6" ry="14" fill={colors.primary} />
<ellipse cx="42" cy="14" rx="6" ry="14" fill={colors.primary} />
<ellipse cx="22" cy="14" rx="3" ry="10" fill={colors.accent} />
<ellipse cx="42" cy="14" rx="3" ry="10" fill={colors.accent} />
{/* Head */}
<circle cx="32" cy="38" r="20" fill={colors.primary} />
{/* Face */}
<circle cx="24" cy="34" r="5" fill="white" />
<circle cx="40" cy="34" r="5" fill="white" />
<circle cx="25" cy="35" r="2.5" fill="#1a1a1a" />
<circle cx="41" cy="35" r="2.5" fill="#1a1a1a" />
{/* Nose and mouth */}
<ellipse cx="32" cy="44" rx="3" ry="2" fill={colors.secondary} />
<path d="M32,46 L32,50 M28,52 Q32,56 36,52" stroke="#1a1a1a" strokeWidth="1.5" fill="none" />
</svg>
)
}
function QuirkSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Question mark body */}
<path d="M24,20 Q24,8 32,8 Q44,8 44,20 Q44,28 32,32 L32,40"
stroke={colors.primary} strokeWidth="8" fill="none" strokeLinecap="round" />
<circle cx="32" cy="52" r="6" fill={colors.primary} />
{/* Face on the dot */}
<circle cx="29" cy="51" r="1.5" fill="white" />
<circle cx="35" cy="51" r="1.5" fill="white" />
<circle cx="29" cy="51" r="0.75" fill="#1a1a1a" />
<circle cx="35" cy="51" r="0.75" fill="#1a1a1a" />
{/* Decorative swirl */}
<circle cx="32" cy="20" r="4" fill={colors.secondary} />
</svg>
)
}
function FluxSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none">
{/* Wave body */}
<path d="M8,32 Q16,16 32,32 Q48,48 56,32" stroke={colors.primary} strokeWidth="16" fill="none" strokeLinecap="round" />
<path d="M8,32 Q16,16 32,32 Q48,48 56,32" stroke={colors.secondary} strokeWidth="10" fill="none" strokeLinecap="round" />
{/* Face */}
<circle cx="28" cy="28" r="4" fill="white" />
<circle cx="40" cy="36" r="4" fill="white" />
<circle cx="29" cy="29" r="2" fill="#1a1a1a" />
<circle cx="41" cy="37" r="2" fill="#1a1a1a" />
{/* Sparkles */}
<circle cx="16" cy="24" r="2" fill={colors.accent} className="animate-pulse" />
<circle cx="48" cy="40" r="2" fill={colors.accent} className="animate-pulse" />
</svg>
)
}
/** Fallback icon for unknown / untracked agents. */
function UnknownSVG({ colors, size }: MascotSVGProps) {
return (
<svg width={size} height={size} viewBox="0 0 64 64" fill="none" xmlns="http://www.w3.org/2000/svg">
{/* Circle background */}
<circle cx="32" cy="32" r="28" fill={colors.primary} />
<circle cx="32" cy="32" r="24" fill={colors.secondary} />
{/* Question mark */}
<text x="32" y="44" textAnchor="middle" fontSize="32" fontWeight="bold" fill="white">?</text>
</svg>
)
}
// ---------------------------------------------------------------------------
// Mascot component lookup
// ---------------------------------------------------------------------------
/** Maps each mascot name to its SVG component. */
export const MASCOT_SVGS: Record<AgentMascot, React.FC<MascotSVGProps>> = {
// Original 5
Spark: SparkSVG,
Fizz: FizzSVG,
Octo: OctoSVG,
Hoot: HootSVG,
Buzz: BuzzSVG,
// Tech-inspired
Pixel: PixelSVG,
Byte: ByteSVG,
Nova: NovaSVG,
Chip: ChipSVG,
Bolt: BoltSVG,
// Energetic
Dash: DashSVG,
Zap: ZapSVG,
Gizmo: GizmoSVG,
Turbo: TurboSVG,
Blip: BlipSVG,
// Playful
Neon: NeonSVG,
Widget: WidgetSVG,
Zippy: ZippySVG,
Quirk: QuirkSVG,
Flux: FluxSVG,
}
/** The SVG component for unknown agents. Exported separately because
* it is not part of the AgentMascot union type. */
export const UnknownMascotSVG: React.FC<MascotSVGProps> = UnknownSVG

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@@ -1,87 +0,0 @@
import * as React from "react"
import * as PopoverPrimitive from "@radix-ui/react-popover"
import { cn } from "@/lib/utils"
function Popover({
...props
}: React.ComponentProps<typeof PopoverPrimitive.Root>) {
return <PopoverPrimitive.Root data-slot="popover" {...props} />
}
function PopoverTrigger({
...props
}: React.ComponentProps<typeof PopoverPrimitive.Trigger>) {
return <PopoverPrimitive.Trigger data-slot="popover-trigger" {...props} />
}
function PopoverContent({
className,
align = "center",
sideOffset = 4,
...props
}: React.ComponentProps<typeof PopoverPrimitive.Content>) {
return (
<PopoverPrimitive.Portal>
<PopoverPrimitive.Content
data-slot="popover-content"
align={align}
sideOffset={sideOffset}
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 w-72 origin-(--radix-popover-content-transform-origin) rounded-md border p-4 shadow-md outline-hidden",
className
)}
{...props}
/>
</PopoverPrimitive.Portal>
)
}
function PopoverAnchor({
...props
}: React.ComponentProps<typeof PopoverPrimitive.Anchor>) {
return <PopoverPrimitive.Anchor data-slot="popover-anchor" {...props} />
}
function PopoverHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="popover-header"
className={cn("flex flex-col gap-1 text-sm", className)}
{...props}
/>
)
}
function PopoverTitle({ className, ...props }: React.ComponentProps<"h2">) {
return (
<div
data-slot="popover-title"
className={cn("font-medium", className)}
{...props}
/>
)
}
function PopoverDescription({
className,
...props
}: React.ComponentProps<"p">) {
return (
<p
data-slot="popover-description"
className={cn("text-muted-foreground", className)}
{...props}
/>
)
}
export {
Popover,
PopoverTrigger,
PopoverContent,
PopoverAnchor,
PopoverHeader,
PopoverTitle,
PopoverDescription,
}

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@@ -1,45 +0,0 @@
"use client"
import * as React from "react"
import * as RadioGroupPrimitive from "@radix-ui/react-radio-group"
import { CircleIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function RadioGroup({
className,
...props
}: React.ComponentProps<typeof RadioGroupPrimitive.Root>) {
return (
<RadioGroupPrimitive.Root
data-slot="radio-group"
className={cn("grid gap-3", className)}
{...props}
/>
)
}
function RadioGroupItem({
className,
...props
}: React.ComponentProps<typeof RadioGroupPrimitive.Item>) {
return (
<RadioGroupPrimitive.Item
data-slot="radio-group-item"
className={cn(
"border-input text-primary focus-visible:border-ring focus-visible:ring-ring/50 aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive dark:bg-input/30 aspect-square size-4 shrink-0 rounded-full border shadow-xs transition-[color,box-shadow] outline-none focus-visible:ring-[3px] disabled:cursor-not-allowed disabled:opacity-50",
className
)}
{...props}
>
<RadioGroupPrimitive.Indicator
data-slot="radio-group-indicator"
className="relative flex items-center justify-center"
>
<CircleIcon className="fill-primary absolute top-1/2 left-1/2 size-2 -translate-x-1/2 -translate-y-1/2" />
</RadioGroupPrimitive.Indicator>
</RadioGroupPrimitive.Item>
)
}
export { RadioGroup, RadioGroupItem }

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@@ -1,56 +0,0 @@
import * as React from "react"
import * as ScrollAreaPrimitive from "@radix-ui/react-scroll-area"
import { cn } from "@/lib/utils"
function ScrollArea({
className,
children,
...props
}: React.ComponentProps<typeof ScrollAreaPrimitive.Root>) {
return (
<ScrollAreaPrimitive.Root
data-slot="scroll-area"
className={cn("relative", className)}
{...props}
>
<ScrollAreaPrimitive.Viewport
data-slot="scroll-area-viewport"
className="focus-visible:ring-ring/50 size-full rounded-[inherit] transition-[color,box-shadow] outline-none focus-visible:ring-[3px] focus-visible:outline-1"
>
{children}
</ScrollAreaPrimitive.Viewport>
<ScrollBar />
<ScrollAreaPrimitive.Corner />
</ScrollAreaPrimitive.Root>
)
}
function ScrollBar({
className,
orientation = "vertical",
...props
}: React.ComponentProps<typeof ScrollAreaPrimitive.ScrollAreaScrollbar>) {
return (
<ScrollAreaPrimitive.ScrollAreaScrollbar
data-slot="scroll-area-scrollbar"
orientation={orientation}
className={cn(
"flex touch-none p-px transition-colors select-none",
orientation === "vertical" &&
"h-full w-2.5 border-l border-l-transparent",
orientation === "horizontal" &&
"h-2.5 flex-col border-t border-t-transparent",
className
)}
{...props}
>
<ScrollAreaPrimitive.ScrollAreaThumb
data-slot="scroll-area-thumb"
className="bg-border relative flex-1 rounded-full"
/>
</ScrollAreaPrimitive.ScrollAreaScrollbar>
)
}
export { ScrollArea, ScrollBar }

View File

@@ -1,190 +0,0 @@
"use client"
import * as React from "react"
import * as SelectPrimitive from "@radix-ui/react-select"
import { CheckIcon, ChevronDownIcon, ChevronUpIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function Select({
...props
}: React.ComponentProps<typeof SelectPrimitive.Root>) {
return <SelectPrimitive.Root data-slot="select" {...props} />
}
function SelectGroup({
...props
}: React.ComponentProps<typeof SelectPrimitive.Group>) {
return <SelectPrimitive.Group data-slot="select-group" {...props} />
}
function SelectValue({
...props
}: React.ComponentProps<typeof SelectPrimitive.Value>) {
return <SelectPrimitive.Value data-slot="select-value" {...props} />
}
function SelectTrigger({
className,
size = "default",
children,
...props
}: React.ComponentProps<typeof SelectPrimitive.Trigger> & {
size?: "sm" | "default"
}) {
return (
<SelectPrimitive.Trigger
data-slot="select-trigger"
data-size={size}
className={cn(
"border-input data-[placeholder]:text-muted-foreground [&_svg:not([class*='text-'])]:text-muted-foreground focus-visible:border-ring focus-visible:ring-ring/50 aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive dark:bg-input/30 dark:hover:bg-input/50 flex w-fit items-center justify-between gap-2 rounded-md border bg-transparent px-3 py-2 text-sm whitespace-nowrap shadow-xs transition-[color,box-shadow] outline-none focus-visible:ring-[3px] disabled:cursor-not-allowed disabled:opacity-50 data-[size=default]:h-9 data-[size=sm]:h-8 *:data-[slot=select-value]:line-clamp-1 *:data-[slot=select-value]:flex *:data-[slot=select-value]:items-center *:data-[slot=select-value]:gap-2 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
>
{children}
<SelectPrimitive.Icon asChild>
<ChevronDownIcon className="size-4 opacity-50" />
</SelectPrimitive.Icon>
</SelectPrimitive.Trigger>
)
}
function SelectContent({
className,
children,
position = "item-aligned",
align = "center",
...props
}: React.ComponentProps<typeof SelectPrimitive.Content>) {
return (
<SelectPrimitive.Portal>
<SelectPrimitive.Content
data-slot="select-content"
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 relative z-50 max-h-(--radix-select-content-available-height) min-w-[8rem] origin-(--radix-select-content-transform-origin) overflow-x-hidden overflow-y-auto rounded-md border shadow-md",
position === "popper" &&
"data-[side=bottom]:translate-y-1 data-[side=left]:-translate-x-1 data-[side=right]:translate-x-1 data-[side=top]:-translate-y-1",
className
)}
position={position}
align={align}
{...props}
>
<SelectScrollUpButton />
<SelectPrimitive.Viewport
className={cn(
"p-1",
position === "popper" &&
"h-[var(--radix-select-trigger-height)] w-full min-w-[var(--radix-select-trigger-width)] scroll-my-1"
)}
>
{children}
</SelectPrimitive.Viewport>
<SelectScrollDownButton />
</SelectPrimitive.Content>
</SelectPrimitive.Portal>
)
}
function SelectLabel({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.Label>) {
return (
<SelectPrimitive.Label
data-slot="select-label"
className={cn("text-muted-foreground px-2 py-1.5 text-xs", className)}
{...props}
/>
)
}
function SelectItem({
className,
children,
...props
}: React.ComponentProps<typeof SelectPrimitive.Item>) {
return (
<SelectPrimitive.Item
data-slot="select-item"
className={cn(
"focus:bg-accent focus:text-accent-foreground [&_svg:not([class*='text-'])]:text-muted-foreground relative flex w-full cursor-default items-center gap-2 rounded-sm py-1.5 pr-8 pl-2 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4 *:[span]:last:flex *:[span]:last:items-center *:[span]:last:gap-2",
className
)}
{...props}
>
<span
data-slot="select-item-indicator"
className="absolute right-2 flex size-3.5 items-center justify-center"
>
<SelectPrimitive.ItemIndicator>
<CheckIcon className="size-4" />
</SelectPrimitive.ItemIndicator>
</span>
<SelectPrimitive.ItemText>{children}</SelectPrimitive.ItemText>
</SelectPrimitive.Item>
)
}
function SelectSeparator({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.Separator>) {
return (
<SelectPrimitive.Separator
data-slot="select-separator"
className={cn("bg-border pointer-events-none -mx-1 my-1 h-px", className)}
{...props}
/>
)
}
function SelectScrollUpButton({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.ScrollUpButton>) {
return (
<SelectPrimitive.ScrollUpButton
data-slot="select-scroll-up-button"
className={cn(
"flex cursor-default items-center justify-center py-1",
className
)}
{...props}
>
<ChevronUpIcon className="size-4" />
</SelectPrimitive.ScrollUpButton>
)
}
function SelectScrollDownButton({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.ScrollDownButton>) {
return (
<SelectPrimitive.ScrollDownButton
data-slot="select-scroll-down-button"
className={cn(
"flex cursor-default items-center justify-center py-1",
className
)}
{...props}
>
<ChevronDownIcon className="size-4" />
</SelectPrimitive.ScrollDownButton>
)
}
export {
Select,
SelectContent,
SelectGroup,
SelectItem,
SelectLabel,
SelectScrollDownButton,
SelectScrollUpButton,
SelectSeparator,
SelectTrigger,
SelectValue,
}

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@@ -1,89 +0,0 @@
import * as React from "react"
import * as TabsPrimitive from "@radix-ui/react-tabs"
import { cva, type VariantProps } from "class-variance-authority"
import { cn } from "@/lib/utils"
function Tabs({
className,
orientation = "horizontal",
...props
}: React.ComponentProps<typeof TabsPrimitive.Root>) {
return (
<TabsPrimitive.Root
data-slot="tabs"
data-orientation={orientation}
orientation={orientation}
className={cn(
"group/tabs flex gap-2 data-[orientation=horizontal]:flex-col",
className
)}
{...props}
/>
)
}
const tabsListVariants = cva(
"rounded-lg p-[3px] group-data-[orientation=horizontal]/tabs:h-9 data-[variant=line]:rounded-none group/tabs-list text-muted-foreground inline-flex w-fit items-center justify-center group-data-[orientation=vertical]/tabs:h-fit group-data-[orientation=vertical]/tabs:flex-col",
{
variants: {
variant: {
default: "bg-muted",
line: "gap-1 bg-transparent",
},
},
defaultVariants: {
variant: "default",
},
}
)
function TabsList({
className,
variant = "default",
...props
}: React.ComponentProps<typeof TabsPrimitive.List> &
VariantProps<typeof tabsListVariants>) {
return (
<TabsPrimitive.List
data-slot="tabs-list"
data-variant={variant}
className={cn(tabsListVariants({ variant }), className)}
{...props}
/>
)
}
function TabsTrigger({
className,
...props
}: React.ComponentProps<typeof TabsPrimitive.Trigger>) {
return (
<TabsPrimitive.Trigger
data-slot="tabs-trigger"
className={cn(
"focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:outline-ring text-foreground/60 hover:text-foreground dark:text-muted-foreground dark:hover:text-foreground relative inline-flex h-[calc(100%-1px)] flex-1 items-center justify-center gap-1.5 rounded-md border border-transparent px-2 py-1 text-sm font-medium whitespace-nowrap transition-all group-data-[orientation=vertical]/tabs:w-full group-data-[orientation=vertical]/tabs:justify-start focus-visible:ring-[3px] focus-visible:outline-1 disabled:pointer-events-none disabled:opacity-50 group-data-[variant=default]/tabs-list:data-[state=active]:shadow-sm group-data-[variant=line]/tabs-list:data-[state=active]:shadow-none [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
"group-data-[variant=line]/tabs-list:bg-transparent group-data-[variant=line]/tabs-list:data-[state=active]:bg-transparent dark:group-data-[variant=line]/tabs-list:data-[state=active]:border-transparent dark:group-data-[variant=line]/tabs-list:data-[state=active]:bg-transparent",
"data-[state=active]:bg-background dark:data-[state=active]:text-foreground dark:data-[state=active]:border-input dark:data-[state=active]:bg-input/30 data-[state=active]:text-foreground",
"after:bg-foreground after:absolute after:opacity-0 after:transition-opacity group-data-[orientation=horizontal]/tabs:after:inset-x-0 group-data-[orientation=horizontal]/tabs:after:bottom-[-5px] group-data-[orientation=horizontal]/tabs:after:h-0.5 group-data-[orientation=vertical]/tabs:after:inset-y-0 group-data-[orientation=vertical]/tabs:after:-right-1 group-data-[orientation=vertical]/tabs:after:w-0.5 group-data-[variant=line]/tabs-list:data-[state=active]:after:opacity-100",
className
)}
{...props}
/>
)
}
function TabsContent({
className,
...props
}: React.ComponentProps<typeof TabsPrimitive.Content>) {
return (
<TabsPrimitive.Content
data-slot="tabs-content"
className={cn("flex-1 outline-none", className)}
{...props}
/>
)
}
export { Tabs, TabsList, TabsTrigger, TabsContent, tabsListVariants }

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@@ -1,47 +0,0 @@
"use client"
import * as React from "react"
import * as TogglePrimitive from "@radix-ui/react-toggle"
import { cva, type VariantProps } from "class-variance-authority"
import { cn } from "@/lib/utils"
const toggleVariants = cva(
"inline-flex items-center justify-center gap-2 rounded-md text-sm font-medium hover:bg-muted hover:text-muted-foreground disabled:pointer-events-none disabled:opacity-50 data-[state=on]:bg-accent data-[state=on]:text-accent-foreground [&_svg]:pointer-events-none [&_svg:not([class*='size-'])]:size-4 [&_svg]:shrink-0 focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:ring-[3px] outline-none transition-[color,box-shadow] aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive whitespace-nowrap",
{
variants: {
variant: {
default: "bg-transparent",
outline:
"border border-input bg-transparent shadow-xs hover:bg-accent hover:text-accent-foreground",
},
size: {
default: "h-9 px-2 min-w-9",
sm: "h-8 px-1.5 min-w-8",
lg: "h-10 px-2.5 min-w-10",
},
},
defaultVariants: {
variant: "default",
size: "default",
},
}
)
function Toggle({
className,
variant,
size,
...props
}: React.ComponentProps<typeof TogglePrimitive.Root> &
VariantProps<typeof toggleVariants>) {
return (
<TogglePrimitive.Root
data-slot="toggle"
className={cn(toggleVariants({ variant, size, className }))}
{...props}
/>
)
}
export { Toggle, toggleVariants }

View File

@@ -1,61 +0,0 @@
"use client"
import * as React from "react"
import * as TooltipPrimitive from "@radix-ui/react-tooltip"
import { cn } from "@/lib/utils"
function TooltipProvider({
delayDuration = 0,
...props
}: React.ComponentProps<typeof TooltipPrimitive.Provider>) {
return (
<TooltipPrimitive.Provider
data-slot="tooltip-provider"
delayDuration={delayDuration}
{...props}
/>
)
}
function Tooltip({
...props
}: React.ComponentProps<typeof TooltipPrimitive.Root>) {
return (
<TooltipProvider>
<TooltipPrimitive.Root data-slot="tooltip" {...props} />
</TooltipProvider>
)
}
function TooltipTrigger({
...props
}: React.ComponentProps<typeof TooltipPrimitive.Trigger>) {
return <TooltipPrimitive.Trigger data-slot="tooltip-trigger" {...props} />
}
function TooltipContent({
className,
sideOffset = 0,
children,
...props
}: React.ComponentProps<typeof TooltipPrimitive.Content>) {
return (
<TooltipPrimitive.Portal>
<TooltipPrimitive.Content
data-slot="tooltip-content"
sideOffset={sideOffset}
className={cn(
"bg-foreground text-background animate-in fade-in-0 zoom-in-95 data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:zoom-out-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 w-fit origin-(--radix-tooltip-content-transform-origin) rounded-md px-3 py-1.5 text-xs text-balance",
className
)}
{...props}
>
{children}
<TooltipPrimitive.Arrow className="bg-foreground fill-foreground z-50 size-2.5 translate-y-[calc(-50%_-_2px)] rotate-45 rounded-[2px]" />
</TooltipPrimitive.Content>
</TooltipPrimitive.Portal>
)
}
export { Tooltip, TooltipTrigger, TooltipContent, TooltipProvider }

View File

@@ -0,0 +1,36 @@
import { useState, useEffect, useCallback } from 'react'
export type Route = 'app' | 'docs'
interface HashRouteState {
route: Route
section: string | null
navigate: (hash: string) => void
}
function parseHash(hash: string): { route: Route; section: string | null } {
const cleaned = hash.replace(/^#\/?/, '')
if (cleaned === 'docs' || cleaned.startsWith('docs/')) {
const section = cleaned.slice(5) || null // Remove 'docs/' prefix
return { route: 'docs', section }
}
return { route: 'app', section: null }
}
export function useHashRoute(): HashRouteState {
const [state, setState] = useState(() => parseHash(window.location.hash))
useEffect(() => {
const handleHashChange = () => {
setState(parseHash(window.location.hash))
}
window.addEventListener('hashchange', handleHashChange)
return () => window.removeEventListener('hashchange', handleHashChange)
}, [])
const navigate = useCallback((hash: string) => {
window.location.hash = hash
}, [])
return { ...state, navigate }
}

View File

@@ -266,6 +266,8 @@ const DEFAULT_SETTINGS: Settings = {
glm_mode: false,
ollama_mode: false,
testing_agent_ratio: 1,
playwright_headless: true,
batch_size: 3,
}
export function useAvailableModels() {

View File

@@ -210,6 +210,7 @@ export function useProjectWebSocket(projectName: string | null) {
agentName: message.agentName,
agentType: message.agentType || 'coding', // Default to coding for backwards compat
featureId: message.featureId,
featureIds: message.featureIds || [message.featureId],
featureName: message.featureName,
state: message.state,
thought: message.thought,
@@ -225,6 +226,7 @@ export function useProjectWebSocket(projectName: string | null) {
agentName: message.agentName,
agentType: message.agentType || 'coding', // Default to coding for backwards compat
featureId: message.featureId,
featureIds: message.featureIds || [message.featureId],
featureName: message.featureName,
state: message.state,
thought: message.thought,

View File

@@ -199,7 +199,8 @@ export interface ActiveAgent {
agentIndex: number // -1 for synthetic completions
agentName: AgentMascot | 'Unknown'
agentType: AgentType // "coding" or "testing"
featureId: number
featureId: number // Current/primary feature (backward compat)
featureIds: number[] // All features in batch
featureName: string
state: AgentState
thought?: string
@@ -270,6 +271,7 @@ export interface WSAgentUpdateMessage {
agentName: AgentMascot | 'Unknown'
agentType: AgentType // "coding" or "testing"
featureId: number
featureIds?: number[] // All features in batch (may be absent for backward compat)
featureName: string
state: AgentState
thought?: string
@@ -529,12 +531,16 @@ export interface Settings {
glm_mode: boolean
ollama_mode: boolean
testing_agent_ratio: number // Regression testing agents (0-3)
playwright_headless: boolean
batch_size: number // Features per coding agent batch (1-3)
}
export interface SettingsUpdate {
yolo_mode?: boolean
model?: string
testing_agent_ratio?: number
playwright_headless?: boolean
batch_size?: number
}
export interface ProjectSettingsUpdate {

View File

@@ -1,7 +1,9 @@
import { StrictMode } from 'react'
import { createRoot } from 'react-dom/client'
import { QueryClient, QueryClientProvider } from '@tanstack/react-query'
import { useHashRoute } from './hooks/useHashRoute'
import App from './App'
import { DocsPage } from './components/docs/DocsPage'
import './styles/globals.css'
// Note: Custom theme removed - using shadcn/ui theming instead
@@ -14,10 +16,16 @@ const queryClient = new QueryClient({
},
})
function Router() {
const { route } = useHashRoute()
if (route === 'docs') return <DocsPage />
return <App />
}
createRoot(document.getElementById('root')!).render(
<StrictMode>
<QueryClientProvider client={queryClient}>
<App />
<Router />
</QueryClientProvider>
</StrictMode>,
)

View File

@@ -1,5 +1,5 @@
@import "tailwindcss";
@import url("tw-animate-css");
@import "tw-animate-css";
/* Enable class-based dark mode in Tailwind v4 */
@custom-variant dark (&:where(.dark, .dark *));
@@ -1134,6 +1134,143 @@
}
}
/* ============================================================================
Documentation Prose Typography
============================================================================ */
.docs-prose {
line-height: 1.7;
color: var(--muted-foreground);
}
.docs-prose h2 {
font-size: 1.5rem;
font-weight: 700;
color: var(--foreground);
margin-top: 3rem;
margin-bottom: 1rem;
padding-bottom: 0.5rem;
border-bottom: 2px solid var(--border);
scroll-margin-top: 5rem;
}
.docs-prose h2:first-child {
margin-top: 0;
}
.docs-prose h3 {
font-size: 1.15rem;
font-weight: 600;
color: var(--foreground);
margin-top: 2rem;
margin-bottom: 0.75rem;
scroll-margin-top: 5rem;
}
.docs-prose p {
margin-bottom: 1rem;
max-width: 65ch;
}
.docs-prose ul,
.docs-prose ol {
margin-bottom: 1rem;
padding-left: 1.5rem;
}
.docs-prose ul {
list-style-type: disc;
}
.docs-prose ol {
list-style-type: decimal;
}
.docs-prose li {
margin-bottom: 0.375rem;
}
.docs-prose li > ul,
.docs-prose li > ol {
margin-top: 0.375rem;
margin-bottom: 0;
}
.docs-prose pre {
background: var(--muted);
border: 1px solid var(--border);
border-radius: var(--radius);
padding: 1rem;
overflow-x: auto;
margin-bottom: 1rem;
font-family: var(--font-mono);
font-size: 0.8125rem;
line-height: 1.6;
}
.docs-prose code:not(pre code) {
background: var(--muted);
padding: 0.125rem 0.375rem;
border-radius: 0.25rem;
font-family: var(--font-mono);
font-size: 0.8125rem;
}
.docs-prose table {
width: 100%;
border-collapse: collapse;
margin-bottom: 1rem;
font-size: 0.875rem;
}
.docs-prose th {
background: var(--muted);
font-weight: 600;
color: var(--foreground);
text-align: left;
padding: 0.5rem 0.75rem;
border: 1px solid var(--border);
}
.docs-prose td {
padding: 0.5rem 0.75rem;
border: 1px solid var(--border);
}
.docs-prose tr:nth-child(even) td {
background: var(--muted);
opacity: 0.5;
}
.docs-prose blockquote {
border-left: 4px solid var(--primary);
padding-left: 1rem;
margin-bottom: 1rem;
font-style: italic;
color: var(--muted-foreground);
}
.docs-prose a {
color: var(--primary);
text-decoration: underline;
text-underline-offset: 2px;
}
.docs-prose a:hover {
opacity: 0.8;
}
.docs-prose strong {
color: var(--foreground);
font-weight: 600;
}
.docs-prose hr {
border: none;
border-top: 1px solid var(--border);
margin: 2rem 0;
}
/* ============================================================================
Scrollbar Styling
============================================================================ */

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