Auto
e1e5209866
refactor: compact Progress card and merge agent thought into it
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- Redesign ProgressDashboard from tall stacked layout to compact inline:
title/badge left, passing/total right, progress bar with percentage below
- Absorb AgentThought functionality directly into ProgressDashboard,
showing the agent's current thought below the progress bar
- Remove standalone AgentThought usage from App.tsx (component now unused)
- Pass logs/agentStatus to ProgressDashboard in single-agent mode only
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-02-01 14:57:33 +02:00
Auto
c917582a64
refactor(ui): migrate to shadcn/ui components and fix scroll issues
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Migrate UI component library from custom implementations to shadcn/ui:
- Add shadcn/ui primitives (Button, Card, Dialog, Input, etc.)
- Replace custom styles with Tailwind CSS v4 theme configuration
- Remove custom-theme.css in favor of globals.css with @theme directive
Fix scroll overflow issues in multiple components:
- ProjectSelector: "New Project" button no longer overlays project list
- FolderBrowser: folder list now scrolls properly within modal
- AgentCard: log modal content stays within bounds
- ConversationHistory: conversation list scrolls correctly
- KanbanColumn: feature cards scroll within fixed height
- ScheduleModal: schedule form content scrolls properly
Key technical changes:
- Replace ScrollArea component with native overflow-y-auto divs
- Add min-h-0 to flex containers to allow proper shrinking
- Restructure dropdown layouts with flex-col for fixed footers
New files:
- ui/components.json (shadcn/ui configuration)
- ui/src/components/ui/* (20 UI primitive components)
- ui/src/lib/utils.ts (cn utility for class merging)
- ui/tsconfig.app.json (app-specific TypeScript config)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-26 18:25:55 +02:00
M Zubair
501719f77a
feat(ui): comprehensive design system improvements
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This PR addresses 53 design issues identified in the UI codebase,
implementing a more consistent and polished neobrutalism design system.
Typography:
- Improved font stacks with proper fallbacks
- Added font smoothing for crisp text rendering
Color/Theme:
- Added neutral scale (50-900) for consistent grays
- Added semantic log level colors with dark mode variants
- Added category colors for feature cards
- Added GLM badge color variable
- Full dark mode support for all new variables
Design Tokens:
- Spacing scale (xs to 2xl)
- Z-index scale (dropdown to toast)
- Border radius tokens
- Inset shadow variants
Animations:
- New transition timing variables
- New easing curves (bounce, smooth, out-back)
- Slide-in animations (top/bottom/left)
- Bounce, shake, scale-pop animations
- Stagger delay utilities
- Enhanced YOLO fire effect with parallax layers
Components:
- Button size variants (sm/lg/icon) and loading state
- Input variants (error/disabled/textarea)
- Badge color and size variants
- Card elevation variants (elevated/flat/sunken)
- Progress bar shimmer animation
- Stronger modal backdrop with blur
- Neobrutalist tooltips
- Enhanced empty state with striped pattern
Component Fixes:
- Replaced hardcoded colors with CSS variables
- Fixed ProgressDashboard percentage alignment
- Improved ChatMessage role-specific styling
- Consistent category badge colors in FeatureModal
- Improved step input styling in forms
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-14 22:17:14 +01:00
Auto
a2efec159d
basic ui
2025-12-30 11:56:39 +02:00