Commit Graph

6 Commits

Author SHA1 Message Date
nioasoft
813bb900fd feat: Twitter-style UI theme + Playwright optimization + documentation
UI Changes:
- Replace neobrutalism with clean Twitter/Supabase-style design
- Remove all shadows, use thin borders (1px)
- Single accent color (Twitter blue) for all status indicators
- Rounded corners (1.3rem base)
- Fix dark mode contrast and visibility
- Make KanbanColumn themeable via CSS classes

Backend Changes:
- Default Playwright browser changed to Firefox (lower CPU)
- Default Playwright mode changed to headless (saves resources)
- Add PLAYWRIGHT_BROWSER env var support

Documentation:
- Add CUSTOM_UPDATES.md with all customizations documented
- Update .env.example with new Playwright options

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 22:47:47 +02:00
mmereu
245cc5b7ad feat: add "Create Spec" button and fix Windows asyncio subprocess
UI Changes:
- Add "Create Spec with AI" button in empty kanban when project has no spec
- Button opens SpecCreationChat to guide users through spec creation
- Shows in Pending column when has_spec=false and no features exist

Windows Fixes:
- Fix asyncio subprocess NotImplementedError on Windows
- Set WindowsProactorEventLoopPolicy in server/__init__.py
- Remove --reload from uvicorn (incompatible with Windows subprocess)
- Add process cleanup on startup in start_ui.bat

Spec Chat Improvements:
- Enable full tool access (remove allowed_tools restriction)
- Add "user" to setting_sources for global skills access
- Use bypassPermissions mode for auto-approval
- Add WebFetch/WebSearch auto-approve hook

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-19 21:53:09 +01:00
Auto
85f6940a54 feat: add concurrent agents with dependency system and delightful UI
Major feature implementation for parallel agent execution with dependency-aware
scheduling and an engaging multi-agent UI experience.

Backend Changes:
- Add parallel_orchestrator.py for concurrent feature processing
- Add api/dependency_resolver.py with cycle detection (Kahn's algorithm + DFS)
- Add atomic feature_claim_next() with retry limit and exponential backoff
- Fix circular dependency check arguments in 4 locations
- Add AgentTracker class for parsing agent output and emitting updates
- Add browser isolation with --isolated flag for Playwright MCP
- Extend WebSocket protocol with agent_update messages and log attribution
- Add WSAgentUpdateMessage schema with agent states and mascot names
- Fix WSProgressMessage to include in_progress field

New UI Components:
- AgentMissionControl: Dashboard showing active agents with collapsible activity
- AgentCard: Individual agent status with avatar and thought bubble
- AgentAvatar: SVG mascots (Spark, Fizz, Octo, Hoot, Buzz) with animations
- ActivityFeed: Recent activity stream with stable keys (no flickering)
- CelebrationOverlay: Confetti animation with click/Escape dismiss
- DependencyGraph: Interactive node graph visualization with dagre layout
- DependencyBadge: Visual indicator for feature dependencies
- ViewToggle: Switch between Kanban and Graph views
- KeyboardShortcutsHelp: Help overlay accessible via ? key

UI/UX Improvements:
- Celebration queue system to handle rapid success messages
- Accessibility attributes on AgentAvatar (role, aria-label, aria-live)
- Collapsible Recent Activity section with persisted preference
- Agent count display in header
- Keyboard shortcut G to toggle Kanban/Graph view
- Real-time thought bubbles and state animations

Bug Fixes:
- Fix circular dependency validation (swapped source/target arguments)
- Add MAX_CLAIM_RETRIES=10 to prevent stack overflow under contention
- Fix THOUGHT_PATTERNS to match actual [Tool: name] format
- Fix ActivityFeed key prop to prevent re-renders on new items
- Add featureId/agentIndex to log messages for proper attribution

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 12:59:42 +02:00
M Zubair
501719f77a feat(ui): comprehensive design system improvements
This PR addresses 53 design issues identified in the UI codebase,
implementing a more consistent and polished neobrutalism design system.

Typography:
- Improved font stacks with proper fallbacks
- Added font smoothing for crisp text rendering

Color/Theme:
- Added neutral scale (50-900) for consistent grays
- Added semantic log level colors with dark mode variants
- Added category colors for feature cards
- Added GLM badge color variable
- Full dark mode support for all new variables

Design Tokens:
- Spacing scale (xs to 2xl)
- Z-index scale (dropdown to toast)
- Border radius tokens
- Inset shadow variants

Animations:
- New transition timing variables
- New easing curves (bounce, smooth, out-back)
- Slide-in animations (top/bottom/left)
- Bounce, shake, scale-pop animations
- Stagger delay utilities
- Enhanced YOLO fire effect with parallax layers

Components:
- Button size variants (sm/lg/icon) and loading state
- Input variants (error/disabled/textarea)
- Badge color and size variants
- Card elevation variants (elevated/flat/sunken)
- Progress bar shimmer animation
- Stronger modal backdrop with blur
- Neobrutalist tooltips
- Enhanced empty state with striped pattern

Component Fixes:
- Replaced hardcoded colors with CSS variables
- Fixed ProgressDashboard percentage alignment
- Improved ChatMessage role-specific styling
- Consistent category badge colors in FeatureModal
- Improved step input styling in forms

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-14 22:17:14 +01:00
Auto
334b655472 feat: move feature action buttons to pending column header
Move the "Add Feature" (+) and "Expand Project" (sparkles) buttons from
the top navigation bar to the Pending column header in the Kanban board.

Changes:
- KanbanColumn: Add optional onAddFeature, onExpandProject, and
  showExpandButton props; render action buttons in column header
- KanbanBoard: Accept and pass action handlers to the Pending column
- App: Remove buttons from header, pass handlers to KanbanBoard

This improves UX by placing feature creation actions contextually near
the pending features they affect. Keyboard shortcuts (N, E) still work.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-10 20:26:57 +02:00
Auto
a2efec159d basic ui 2025-12-30 11:56:39 +02:00