Replace the PLAYWRIGHT_HEADLESS environment variable with a global
setting toggle in the Settings modal. The setting is persisted in the
registry DB and injected as an env var into agent subprocesses, so
client.py reads it unchanged.
Backend:
- Add playwright_headless field to SettingsResponse/SettingsUpdate schemas
- Read/write the setting in settings router via existing _parse_bool helper
- Pass playwright_headless from agent router through to process manager
- Inject PLAYWRIGHT_HEADLESS env var into subprocess environment
Frontend:
- Add playwright_headless to Settings/SettingsUpdate TypeScript types
- Add "Headless Browser" Switch toggle below YOLO mode in SettingsModal
- Add default value to DEFAULT_SETTINGS in useProjects
Also fix CSS build warning: change @import url("tw-animate-css") to bare
@import "tw-animate-css" so Tailwind v4 inlines it during compilation
instead of leaving it for Vite/Lightning CSS post-processing.
Remove stale summary.md from previous refactoring session.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Change CSS import from bare module specifier to url() syntax to fix
Vite/Tailwind CSS resolution issues on some systems.
- Changed `@import "tw-animate-css"` to `@import url("tw-animate-css")`
- The url() wrapper ensures proper package resolution across platforms
- Fixes "Can't resolve 'tw-animate-css'" build error
The bare import syntax failed because Vite's CSS processing didn't
properly resolve the package exports. Using url() bypasses this issue
while still correctly resolving the npm package from node_modules.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace warm off-white with cool blue-gray concrete tone
- More corporate and industrial aesthetic
- Sidebar background adjusted to match
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Change primary color to deep navy #000e4e
- Replace teal accent with gray monochrome scale
- Add warm off-white background
- Enhance card shadows for modern depth (2026 UI trend)
- Update chart colors to navy-gray gradient scale
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add a new "Business" theme designed for corporate/professional use cases.
The theme features a sophisticated navy and gray color palette that conveys
trust and professionalism while maintaining excellent readability.
Key characteristics:
- Deep navy primary color for trust and professionalism
- Off-white/charcoal backgrounds (avoiding harsh pure white/black)
- Teal accent for CTAs and highlights
- Soft, professional shadows
- System fonts for native feel
- High contrast ratios (WCAG AA compliant)
Files changed:
- globals.css: Added .theme-business light and dark mode variables
- useTheme.ts: Added 'business' to ThemeId and THEMES array
- ThemeSelector.tsx: Added business theme class handling
Add a comprehensive theme system allowing users to switch between three
distinct visual themes, each supporting both light and dark modes:
- Twitter (default): Clean blue design with soft shadows
- Claude: Warm beige/cream tones with orange primary accents
- Neo Brutalism: Bold colors, hard shadows, 0px border radius
New files:
- ui/src/hooks/useTheme.ts: Theme state management hook with localStorage
persistence for both theme selection and dark mode preference
- ui/src/components/ThemeSelector.tsx: Header dropdown with hover preview
and color swatches for quick theme switching
Modified files:
- ui/src/styles/globals.css: Added CSS custom properties for Claude and
Neo Brutalism themes with light/dark variants, shadow variables
integrated into @theme inline block
- ui/src/App.tsx: Integrated useTheme hook and ThemeSelector component
- ui/src/components/SettingsModal.tsx: Added theme selection UI with
preview swatches and dark mode toggle
- ui/index.html: Added DM Sans and Space Mono fonts for Neo Brutalism
Features:
- Independent theme and dark mode controls
- Smooth CSS transitions when switching themes
- Theme-specific shadow styles (soft vs hard)
- Theme-specific fonts and border radius
- Persisted preferences in localStorage
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add real-time visibility into the parallel orchestrator's decisions
and state in the Mission Control UI. The orchestrator now has its
own avatar ("Maestro") and displays capacity/queue information.
Backend changes (server/websocket.py):
- Add OrchestratorTracker class that parses orchestrator stdout
- Define regex patterns for key orchestrator events (spawn, complete, capacity)
- Track coding/testing agent counts, ready queue, blocked features
- Emit orchestrator_update WebSocket messages
- Reset tracker state when agent stops or crashes
Frontend changes:
- Add OrchestratorState, OrchestratorStatus, OrchestratorEvent types
- Add WSOrchestratorUpdateMessage to WSMessage union
- Handle orchestrator_update in useWebSocket hook
- Create OrchestratorAvatar component (Maestro - robot conductor)
- Create OrchestratorStatusCard with capacity badges and event ticker
- Update AgentMissionControl to show orchestrator above agent cards
- Add conducting/baton-tap CSS animations for Maestro
The orchestrator status card shows:
- Maestro avatar with state-based animations
- Current orchestrator state and message
- Coding agents, testing agents, ready queue badges
- Blocked features count (when > 0)
- Collapsible recent events list
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Major feature implementation for parallel agent execution with dependency-aware
scheduling and an engaging multi-agent UI experience.
Backend Changes:
- Add parallel_orchestrator.py for concurrent feature processing
- Add api/dependency_resolver.py with cycle detection (Kahn's algorithm + DFS)
- Add atomic feature_claim_next() with retry limit and exponential backoff
- Fix circular dependency check arguments in 4 locations
- Add AgentTracker class for parsing agent output and emitting updates
- Add browser isolation with --isolated flag for Playwright MCP
- Extend WebSocket protocol with agent_update messages and log attribution
- Add WSAgentUpdateMessage schema with agent states and mascot names
- Fix WSProgressMessage to include in_progress field
New UI Components:
- AgentMissionControl: Dashboard showing active agents with collapsible activity
- AgentCard: Individual agent status with avatar and thought bubble
- AgentAvatar: SVG mascots (Spark, Fizz, Octo, Hoot, Buzz) with animations
- ActivityFeed: Recent activity stream with stable keys (no flickering)
- CelebrationOverlay: Confetti animation with click/Escape dismiss
- DependencyGraph: Interactive node graph visualization with dagre layout
- DependencyBadge: Visual indicator for feature dependencies
- ViewToggle: Switch between Kanban and Graph views
- KeyboardShortcutsHelp: Help overlay accessible via ? key
UI/UX Improvements:
- Celebration queue system to handle rapid success messages
- Accessibility attributes on AgentAvatar (role, aria-label, aria-live)
- Collapsible Recent Activity section with persisted preference
- Agent count display in header
- Keyboard shortcut G to toggle Kanban/Graph view
- Real-time thought bubbles and state animations
Bug Fixes:
- Fix circular dependency validation (swapped source/target arguments)
- Add MAX_CLAIM_RETRIES=10 to prevent stack overflow under contention
- Fix THOUGHT_PATTERNS to match actual [Tool: name] format
- Fix ActivityFeed key prop to prevent re-renders on new items
- Add featureId/agentIndex to log messages for proper attribution
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- ChatMessage: use CSS variable syntax for bg-neo-accent and text consistency
- DebugLogViewer: fix info log level to use --color-neo-log-info
- TerminalTabs: use neo-hover-subtle for hover states instead of text color
- globals.css: fix shimmer effect selector to target .neo-progress-fill
- globals.css: fix loading spinner visibility with explicit border color
- globals.css: add will-change for .neo-btn-yolo performance
- App.tsx: group constants after imports
- NewProjectModal: remove redundant styling (neo-card provides these)
- Add tsconfig.tsbuildinfo to .gitignore and remove from tracking
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a settings system for global configuration with YOLO mode toggle and
model selection. Simplifies the agent control UI by removing redundant
status indicator and pause functionality.
## Settings System
- New SettingsModal with YOLO mode toggle and model selection
- Settings persisted in SQLite (registry.db) - shared across all projects
- Models fetched from API endpoint (/api/settings/models)
- Single source of truth for models in registry.py - easy to add new models
- Optimistic UI updates with rollback on error
## Agent Control Simplification
- Removed StatusIndicator ("STOPPED"/"RUNNING" label) - redundant
- Removed Pause/Resume buttons - just Start/Stop toggle now
- Start button shows flame icon with fiery gradient when YOLO mode enabled
## Code Review Fixes
- Added focus trap to SettingsModal for accessibility
- Fixed YOLO button color contrast (WCAG AA compliance)
- Added model validation to AgentStartRequest schema
- Added model to AgentStatus response
- Added aria-labels to all icon-only buttons
- Added role="radiogroup" to model selection
- Added loading indicator during settings save
- Added SQLite timeout (30s) and retry logic with exponential backoff
- Added thread-safe database engine initialization
- Added orphaned lock file cleanup on server startup
## Files Changed
- registry.py: Model config, Settings CRUD, SQLite improvements
- server/routers/settings.py: New settings API
- server/schemas.py: Settings schemas with validation
- server/services/process_manager.py: Model param, orphan cleanup
- ui/src/components/SettingsModal.tsx: New modal component
- ui/src/components/AgentControl.tsx: Simplified to Start/Stop only
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>