* Godot Game Dev expansion pack for BMAD * Workflow changes * Workflow changes * Fixing config.yaml, editing README.md to indicate correct workflow * Fixing references to config.yaml, adding missing QA review to game-dev agent * More game story creation fixes * More game story creation fixes * Adding built web agent file * - Adding ability for QA agent to have preloaded context files similar to Dev agent. - Fixing stray Unity references in game-architecture-tmpl.yaml --------- Co-authored-by: Brian <bmadcode@gmail.com>
31 lines
963 B
YAML
31 lines
963 B
YAML
name: bmad-godot-game-dev
|
|
version: 1.0.0
|
|
short-title: Godot Game Dev Pack
|
|
description: Game Development expansion pack for BMad Method - Godot GDscript & C# focused
|
|
author: sjennings (Lum), based on BMAD Unity Game Dev expansion pack by pbean (PinkyD)
|
|
slashPrefix: BmadG
|
|
markdownExploder: true
|
|
qa:
|
|
qaLocation: docs/qa
|
|
prd:
|
|
prdFile: docs/prd.md
|
|
prdVersion: v4
|
|
prdSharded: true
|
|
prdShardedLocation: docs/prd
|
|
epicFilePattern: epic-{n}*.md
|
|
architecture:
|
|
architectureFile: docs/architecture.md
|
|
architectureVersion: v4
|
|
architectureSharded: true
|
|
architectureShardedLocation: docs/architecture
|
|
customTechnicalDocuments: null
|
|
devLoadAlwaysFiles:
|
|
- docs/architecture/coding-standards.md
|
|
- docs/architecture/tech-stack.md
|
|
- docs/architecture/source-tree.md
|
|
- docs/architecture/testing-strategy-and-standards.md
|
|
qaLoadAlwaysFiles:
|
|
- docs/architecture/testing-strategy-and-standards.md
|
|
devDebugLog: .ai/debug-log.md
|
|
devStoryLocation: docs/stories
|