* feat: add expansion pack installation system with game dev and infrastructure expansion packs - Added expansion pack discovery and installation to BMAD installer - Supports interactive and CLI installation of expansion packs - Expansion pack files install to destination root (.bmad-core) - Added game development expansion pack (.bmad-2d-phaser-game-dev) - Game designer, developer, and scrum master agents - Game-specific templates, tasks, workflows, and guidelines - Specialized for Phaser 3 + TypeScript development - Added infrastructure devops expansion pack (.bmad-infrastructure-devops) - Platform engineering agent and infrastructure templates - Expansion pack agents automatically integrate with IDE rules - Added list:expansions command and --expansion-packs CLI option 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com> * alpha expansion packs and installer update to support installing expansion packs optionally * node20 --------- Co-authored-by: Brian Madison <brianmadison@Brians-MacBook-Pro.local> Co-authored-by: Claude <noreply@anthropic.com>
Roo Code Custom Modes for BMAD-METHOD
This directory contains custom mode configurations for Roo Code to enable BMAD agent personalities.
Setup
The .roomodes file defines all BMAD agents as custom modes using the proper customModes: structure. Modes are automatically available in Roo Code when you open this project.
Available Modes
Usage
In Roo Code:
- Open the mode selector (usually in the status bar)
- Select any BMAD agent mode
- The AI will adopt that agent's personality and expertise
File Permissions
Each agent has specific file access permissions:
- Analysts, PM, PO, SM: Limited to documentation files (.md, .txt)
- Architect: Architecture docs and configs (.md, .txt, .yml, .yaml, .json)
- QA: Test files and documentation
- UX Expert: Design-related files (.md, .css, .scss, .html, .jsx, .tsx)
- Developer, Orchestrator, Master: Full edit access to all files