Commit Graph

18 Commits

Author SHA1 Message Date
Brian Madison
f440d14565 doc and text cleanup 2025-07-04 07:47:57 -05:00
Brian Madison
a4c0b1839d fix: standardize on file extension .yaml instead of a mix of yml and yaml 2025-07-02 19:59:49 -05:00
David Elisma
1a4ca4ffa6 feat: VS Code Copilot integration (#284) 2025-07-01 07:54:13 -05:00
Brian Madison
c881dcc48f feat: Massive documentation refactor, added explanation of the new expanded role of the QA agent that will make your code quality MUCH better. 2 new diagram clearly explain the role of the pre dev ideation cycle (prd and architecture) and the details of how the dev cycle works. 2025-06-29 09:05:41 -05:00
Brian Madison
3af3d33d4a feat: enhance QA agent as senior developer with code review capabilities and major brownfield improvements
This release introduces significant enhancements across multiple areas:

QA Agent Transformation:
- Transform QA agent into senior developer role with active code refactoring abilities
- Add review-story task enabling QA to review, refactor, and improve code directly
- Integrate QA review step into standard development workflow (SM → Dev → QA)
- QA can fix small issues directly and leave checklist for remaining items
- Updated dev agent to maintain File List for QA review focus

Knowledge Base Improvements:
- Add extensive brownfield development documentation and best practices
- Clarify Web UI vs IDE usage with cost optimization strategies
- Document PRD-first approach for large codebases/monorepos
- Add comprehensive expansion packs explanation
- Update IDE workflow to include QA review step
- Clarify agent usage (bmad-master vs specialized agents)

Brownfield Enhancements:
- Create comprehensive Working in the Brownfield guide
- Add document-project task to analyst agent capabilities
- Implement PRD-first workflow option for focused documentation
- Transform document-project to create practical brownfield architecture docs
- Document technical debt, workarounds, and real-world constraints
- Reference actual files instead of duplicating content
- Add impact analysis when PRD is provided

Documentation Task Improvements:
- Simplify to always create ONE unified architecture document
- Add deep codebase analysis phase with targeted questions
- Focus on documenting reality including technical debt
- Include Quick Reference section with key file paths
- Add practical sections: useful commands, debugging tips, known issues

Workflow Updates:
- Update all 6 workflow files with detailed IDE transition instructions
- Add clear SM → Dev → QA → Dev cycle explanation
- Emphasize Gemini Web for brownfield analysis (1M+ context advantage)
- Support both PRD-first and document-first approaches

This release significantly improves the brownfield development experience and introduces a powerful shift-left QA approach with senior developer mentoring.
2025-06-24 23:56:57 -05:00
Brian Madison
ff6112d6c2 feat: Core Config and doc sharding is now optional in v4 2025-06-19 18:57:19 -05:00
Brian Madison
aea7f3cc86 fix: installer has fast v4 update option now to keep the bmad method up to date with changes easily without breaking any customizations from the user. The SM and DEV are much more configurable to find epics stories and architectureal information when the prd and architecture are deviant from v4 templates and/or have not been sharded. so a config will give the user the option to configure the SM to use the full large documents or the sharded versions! 2025-06-19 12:55:16 -05:00
Brian Madison
e663a1146b feat: extensive bmad-kb for web orchestrator to be much more helpful 2025-06-19 09:17:48 -05:00
Brian
595342cb10 Node 20, installer improvements, agent improvements and Expansion Pack for game dev (#232)
* feat: add expansion pack installation system with game dev and infrastructure expansion packs

- Added expansion pack discovery and installation to BMAD installer
- Supports interactive and CLI installation of expansion packs
- Expansion pack files install to destination root (.bmad-core)
- Added game development expansion pack (.bmad-2d-phaser-game-dev)
  - Game designer, developer, and scrum master agents
  - Game-specific templates, tasks, workflows, and guidelines
  - Specialized for Phaser 3 + TypeScript development
- Added infrastructure devops expansion pack (.bmad-infrastructure-devops)
  - Platform engineering agent and infrastructure templates
- Expansion pack agents automatically integrate with IDE rules
- Added list:expansions command and --expansion-packs CLI option

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>

* alpha expansion packs and installer update to support installing expansion packs optionally

* node20

---------

Co-authored-by: Brian Madison <brianmadison@Brians-MacBook-Pro.local>
Co-authored-by: Claude <noreply@anthropic.com>
2025-06-16 18:34:12 -05:00
Brian Madison
7c71e1f815 moved bmad-core to dot folder so when adding to project it is clear its not part of the project it is added to 2025-06-13 19:11:17 -05:00
Brian Madison
52b82651f7 minor updates 2025-06-10 21:07:27 -05:00
Brian Madison
8ad54024d5 build cleanup 2025-06-08 20:46:44 -05:00
Brian Madison
460c47f5c8 brownfield experimental docs added to templates 2025-06-08 19:22:57 -05:00
Brian Madison
f1fa6256f0 agent team workflows 2025-06-08 17:34:38 -05:00
Brian Madison
aa3d8eba67 doc updates, build folder renamed to tools, readme clarity for v4 2025-06-08 10:36:23 -05:00
Brian Madison
219198f05b build updates 2025-06-08 02:12:13 -05:00
Brian Madison
e3ed97a690 Simplify agent configurations and fix team bundle builds
Major refactoring to streamline agent configuration structure and improve build reliability:

Agent Configuration Simplification:
- Remove environment sections from all agent YAML files
- Add single 'persona' property to agent configs pointing to persona file
- All agents now use consistent, simplified structure without web/ide environment splits
- Fix dev agent to be available for web environment (was causing team-dev bundle build failure)

Build System Updates:
- Update dependency-resolver.js to use new persona property instead of environments.web.persona_file
- Update bundle-optimizer.js to load personas using agent's persona property
- Remove environment availability checks since all agents are now web-compatible
- Change output directory from dist/web/bundles/ to dist/web/teams/ for clarity

File Organization:
- Move IDE-specific personas (dev.ide.md, devops-pe.ide.md, sm.ide.md) to bmad-core/ide-agents/
- Rename team bundles for clarity:
  - team-full.yml → team-full-app.yml (web application teams)
  - team-planning.yml → team-small-service.yml (backend service teams)
- Remove team-full-ide.yml (IDE teams will be handled separately)

This change ensures all 3 web team bundles build successfully and simplifies future agent maintenance.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-06-06 23:12:58 -05:00
Brian Madison
f91f49a6d9 massive v4 framework WIP part 1 2025-06-06 02:24:31 -05:00