* feat: add OpenCode integration implementation plan for BMAD-METHOD
* installer(opencode): add OpenCode target metadata in install.config.yaml
* chore(deps): add comment-json for JSONC parsing in OpenCode integration
* feat(installer/opencode): implement setupOpenCode with minimal instructions merge and BMAD-managed agents/commands
* feat(installer): add OpenCode (SST) to IDE selector and CLI --ide help
* fix(opencode): align generated opencode.json(c) with schema (instructions as strings; agent.prompt; command.template; remove unsupported fields)
* feat(installer): enhance OpenCode setup with agent selection and prefix options
* fix: update configuration file references from `bmad-core/core-config.yaml` to `.bmad-core/core-config.yaml` across multiple agent and task files for consistency and clarity.
* refactor: streamline OpenCode configuration prompts and normalize instruction paths for agents and tasks
* feat: add tools property to agent definitions for enhanced functionality. Otherwise opencode consders the subagents as readonly
* feat: add extraction of 'whenToUse' from agents markdown files for improved agent configuration in opencode
* feat: enhance task purpose extraction from markdown files with improved parsing and cleanup logic
* feat: add collision warnings for non-BMAD-managed agent and command keys during setup
* feat: generate and update AGENTS.md for OpenCode integration with agent and task details
* feat: add compact AGENTS.md generator and JSON-only integration for OpenCode
* chore(docs): remove completed OpenCode integration implementation plans
* feat: enable default prefixes for agent and command keys to avoid collisions
* fix: remove unnecessary line breaks in 'whenToUse' descriptions for QA agents to mathc the rest of the agents definitions and improve programatic parsing of whenToUse prop
* fix: update OpenCode references to remove 'SST' for consistency across documentation and configuration
* fix: update agent mode from 'subagent' to 'all' for consistency in agent definitions
* fix: consolidate 'whenToUse' description format for clarity and consistent parsing
* feat: add Augment Code IDE support with multi-location installation options
- Add Augment Code to supported IDE list in installer CLI and interactive prompts
- Configure multi-location setup for Augment Code commands:
- User Commands: ~/.augment/commands/bmad/ (global, user-wide)
- Workspace Commands: ./.augment/commands/bmad/ (project-specific, team-shared)
- Update IDE configuration with proper location handling and tilde expansion
- Add interactive prompt for users to select installation locations
- Update documentation in bmad-kb.md to include Augment Code in supported IDEs
- Implement setupAugmentCode method with location selection and file installation
This enables BMAD Method integration with Augment Code's custom command system,
allowing users to access BMad agents via /agent-name slash commands in both
global and project-specific contexts.
* Added options to choose the rule locations
* Update instruction to match with namespace for commands
* Update instruction to match with namespace for commands
* Renamed Augment Code to Auggie CLI (Augment Code)
---------
Co-authored-by: Hau Vo <hauvo@Haus-Mac-mini.local>
Co-authored-by: Brian <bmadcode@gmail.com>
* feat(cli): move flatten command to installer and update docs
Refactor the flatten command from tools/cli.js to tools/installer/bin/bmad.js for better integration. Add support for custom input directory and improve error handling. Update documentation in README.md and working-in-the-brownfield.md to reflect new command usage. Also clean up package-lock.json and add it to .gitignore.
* chore: update gitignore and add package-lock.json for installer tool
Remove package-lock.json from root gitignore since it's now needed for the installer tool
Add package-lock.json with dependencies for the bmad-method installer
---------
Co-authored-by: Devin Stagner <devin@blackstag.family>
* fix: Update console.log for user-guide.md install path
Changed
IMPORTANT: Please read the user guide installed at docs/user-guilde.md
to
IMPORTANT: Please read the user guide installed at .bmad-core/user-guide.md
WHY: the actual install location of the user-guide.md is in the .bmad-core directory.
* chore: remove formatting configs and clean up gitignore
- Delete husky pre-commit hook and prettier config files
- Remove VS Code chat/copilot settings
- Reorganize and clean up gitignore entries
When users enter "." as the installation directory, the web bundles directory
path was not being resolved correctly, causing the bundles to not be copied.
This fix ensures the web bundles directory is resolved using the same logic
as the main installation directory, resolving relative paths from the original
working directory where npx was executed.
- Added optional chaining for newConfig.ide access
- Added ides array to config object in performUpdate
- Fixes 'Cannot read properties of undefined' error after update
- Ensures all required config properties are present for showSuccessMessage
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Now detects existing v4 installations immediately after directory prompt
- Offers update option upfront for existing v4 installations
- If user declines update, continues with normal installation flow
- Added 'update' install type handling in installer
- Improves user experience by streamlining the update process
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* feat: add expansion pack installation system with game dev and infrastructure expansion packs
- Added expansion pack discovery and installation to BMAD installer
- Supports interactive and CLI installation of expansion packs
- Expansion pack files install to destination root (.bmad-core)
- Added game development expansion pack (.bmad-2d-phaser-game-dev)
- Game designer, developer, and scrum master agents
- Game-specific templates, tasks, workflows, and guidelines
- Specialized for Phaser 3 + TypeScript development
- Added infrastructure devops expansion pack (.bmad-infrastructure-devops)
- Platform engineering agent and infrastructure templates
- Expansion pack agents automatically integrate with IDE rules
- Added list:expansions command and --expansion-packs CLI option
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
* alpha expansion packs and installer update to support installing expansion packs optionally
* node20
---------
Co-authored-by: Brian Madison <brianmadison@Brians-MacBook-Pro.local>
Co-authored-by: Claude <noreply@anthropic.com>
* chore: fix installation directory handling to use .bmad-core as default path
- Remove redundant ./ prefix from default directory
- Update all default paths from ./.bmad-core to .bmad-core
- Add logic to handle direct .bmad-core path selection
- Treat parent as project root when .bmad-core specified
- Simplify directory state detection for existing files
- Remove unknown_existing state type from installer logic
* chore: refactor installer to use modern JS patterns and improve code clarity
## CHANGES
- Replace require with node:path import
- Add block scoping to switch cases
- Remove unused options parameter from update
- Use optional chaining for ideConfig check
- Replace forEach with for...of loops
- Use template literals for string concatenation
- Add early return to avoid else block
- Update spell check dictionary entries
* chore: update dependencies to latest major versions
## CHANGES
- Update @kayvan/markdown-tree-parser to v1.5.0
- Update chalk to v5.4.1 for ESM support
- Update commander to v14.0.0 with Node 20 requirement
- Update fs-extra to v11.3.0
- Update glob to v11.0.3 with new API
- Update inquirer to v12.6.3 with modular design
- Update ora to v8.2.0 with improved features