Commit Graph

16 Commits

Author SHA1 Message Date
Brian Madison
d75cf9e032 refactor: simplify file resolution to concise activation instructions
- Added two concise activation instructions to SM agent
- IDE-FILE-RESOLUTION: One-line explanation of file path mapping
- REQUEST-RESOLUTION: One-line instruction for flexible request matching
- Simplified file-resolution-context.md to be a quick reference
- Removed verbose documentation in favor of clear, actionable instructions

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-06-19 13:06:45 -05:00
Brian Madison
74d9bb4b2b feat: add file resolution context for IDE agents
- Added file resolution section to SM agent explaining path patterns
- Created reusable file-resolution-context.md utility
- Documents how agents resolve tasks/templates/checklists to file paths
- Provides natural language to command mapping examples
- Helps IDE agents understand file system structure

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-06-19 13:02:17 -05:00
Brian Madison
aea7f3cc86 fix: installer has fast v4 update option now to keep the bmad method up to date with changes easily without breaking any customizations from the user. The SM and DEV are much more configurable to find epics stories and architectureal information when the prd and architecture are deviant from v4 templates and/or have not been sharded. so a config will give the user the option to configure the SM to use the full large documents or the sharded versions! 2025-06-19 12:55:16 -05:00
Brian Madison
fe27d68319 expansion packs updates in progress 2025-06-17 09:35:39 -05:00
Brian
595342cb10 Node 20, installer improvements, agent improvements and Expansion Pack for game dev (#232)
* feat: add expansion pack installation system with game dev and infrastructure expansion packs

- Added expansion pack discovery and installation to BMAD installer
- Supports interactive and CLI installation of expansion packs
- Expansion pack files install to destination root (.bmad-core)
- Added game development expansion pack (.bmad-2d-phaser-game-dev)
  - Game designer, developer, and scrum master agents
  - Game-specific templates, tasks, workflows, and guidelines
  - Specialized for Phaser 3 + TypeScript development
- Added infrastructure devops expansion pack (.bmad-infrastructure-devops)
  - Platform engineering agent and infrastructure templates
- Expansion pack agents automatically integrate with IDE rules
- Added list:expansions command and --expansion-packs CLI option

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>

* alpha expansion packs and installer update to support installing expansion packs optionally

* node20

---------

Co-authored-by: Brian Madison <brianmadison@Brians-MacBook-Pro.local>
Co-authored-by: Claude <noreply@anthropic.com>
2025-06-16 18:34:12 -05:00
Brian Madison
7c71e1f815 moved bmad-core to dot folder so when adding to project it is clear its not part of the project it is added to 2025-06-13 19:11:17 -05:00
Brian Madison
52b82651f7 minor updates 2025-06-10 21:07:27 -05:00
Brian Madison
39a1ab1f2e files moved and converted to tasks 2025-06-09 19:19:49 -05:00
Brian Madison
e2a216477c commands create custom entities with a . at the start of the file name keeping them gitignored by default. 2025-06-09 00:02:58 -05:00
Brian Madison
6251fd9f9d fixes 2025-06-08 23:01:50 -05:00
Brian Madison
3a46f93047 rebuild corrected a few bmad agent errors in orchestration where it thought tasks were actual configurations 2025-06-08 22:24:35 -05:00
Brian Madison
8ad54024d5 build cleanup 2025-06-08 20:46:44 -05:00
Brian Madison
f1fa6256f0 agent team workflows 2025-06-08 17:34:38 -05:00
Brian Madison
3ec0b565bc Major v4 framework restructuring and IDE agent improvements
This commit represents a significant milestone in the BMAD-METHOD v4 framework restructuring effort, focusing on cleaning up legacy v3 content and enhancing IDE agent configurations.

Key Changes:

1. Legacy Content Cleanup:
   - Removed entire _old/ directory containing v3 framework content (55 files, ~6900 lines)
   - Deleted deprecated checklists, personas, tasks, and templates from v3
   - Cleaned up obsolete web orchestrator configurations

2. IDE Agent Enhancements:
   - Added new IDE agent configurations for all major roles:
     * analyst.ide.md - Business Analyst agent
     * architect.ide.md - Architecture specialist agent
     * pm.ide.md - Product Manager agent
     * po.ide.md - Product Owner agent
     * devops.ide.md - DevOps/Platform Engineer agent (replacing devops-pe.ide.md)
   - Updated dev.ide.md with improved structure and commands
   - Enhanced sm.ide.md with proper persona naming (Bob)

3. New Persona Definitions:
   - Added missing persona files: dev.md, devops.md, qa.md
   - Standardized persona format across all roles

4. QA Agent Addition:
   - Added qa.yml configuration for Quality Assurance agent

5. IDE Integration Improvements:
   - Added .claude/commands/ directory for Claude Code command definitions
   - Added .cursor/rules/ for Cursor IDE integration
   - Created agent-switcher.ide.md utility for seamless agent switching

6. Command Updates:
   - Renamed /exit command to /exit-agent for clarity and consistency

7. Build System Updates:
   - Minor fixes to web-builder.js for improved bundle generation

This restructuring aligns with the v4 architecture goals of modularity, reusability, and improved developer experience across different IDE environments.

Authored-By: BMad
2025-06-07 16:39:40 -05:00
Brian Madison
e3ed97a690 Simplify agent configurations and fix team bundle builds
Major refactoring to streamline agent configuration structure and improve build reliability:

Agent Configuration Simplification:
- Remove environment sections from all agent YAML files
- Add single 'persona' property to agent configs pointing to persona file
- All agents now use consistent, simplified structure without web/ide environment splits
- Fix dev agent to be available for web environment (was causing team-dev bundle build failure)

Build System Updates:
- Update dependency-resolver.js to use new persona property instead of environments.web.persona_file
- Update bundle-optimizer.js to load personas using agent's persona property
- Remove environment availability checks since all agents are now web-compatible
- Change output directory from dist/web/bundles/ to dist/web/teams/ for clarity

File Organization:
- Move IDE-specific personas (dev.ide.md, devops-pe.ide.md, sm.ide.md) to bmad-core/ide-agents/
- Rename team bundles for clarity:
  - team-full.yml → team-full-app.yml (web application teams)
  - team-planning.yml → team-small-service.yml (backend service teams)
- Remove team-full-ide.yml (IDE teams will be handled separately)

This change ensures all 3 web team bundles build successfully and simplifies future agent maintenance.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-06-06 23:12:58 -05:00
Brian Madison
f91f49a6d9 massive v4 framework WIP part 1 2025-06-06 02:24:31 -05:00