* Added 1.0 files
* Converted agents, and templates to new format. Updated filenames to include extensions like in unity-2d-game-team.yaml, Updated some wordage in workflow, config, and increased minor version number
* Forgot to remove unused startup section in game-sm since it's moved to activation-instructions, now fixed.
* Updated verbosity for development workflow in development-guidenlines.md
* built the web-dist files for the expansion pack
* Synched with main repo and rebuilt dist
* Added enforcement of game-design-checklist to designer persona
* Updated with new changes to phaser epack that seem relevant to discussion we had on discord for summarizing documentation updates
* updated dist build for our epack
* feat: add expansion pack installation system with game dev and infrastructure expansion packs
- Added expansion pack discovery and installation to BMAD installer
- Supports interactive and CLI installation of expansion packs
- Expansion pack files install to destination root (.bmad-core)
- Added game development expansion pack (.bmad-2d-phaser-game-dev)
- Game designer, developer, and scrum master agents
- Game-specific templates, tasks, workflows, and guidelines
- Specialized for Phaser 3 + TypeScript development
- Added infrastructure devops expansion pack (.bmad-infrastructure-devops)
- Platform engineering agent and infrastructure templates
- Expansion pack agents automatically integrate with IDE rules
- Added list:expansions command and --expansion-packs CLI option
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
* alpha expansion packs and installer update to support installing expansion packs optionally
* node20
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Co-authored-by: Brian Madison <brianmadison@Brians-MacBook-Pro.local>
Co-authored-by: Claude <noreply@anthropic.com>