Commit Graph

7 Commits

Author SHA1 Message Date
Brian Madison
80d73d9093 fix: documentation and trademark updates 2025-08-17 19:23:50 -05:00
Brian Madison
b6fe44b16e fix: alphabetize agent commands and dependencies for improved organization
- Alphabetized all commands in agent files while maintaining help first and exit last
- Alphabetized all dependency categories (checklists, data, tasks, templates, utils, workflows)
- Alphabetized items within each dependency category across all 10 core agents:
  - analyst.md: commands and dependencies reorganized
  - architect.md: commands and dependencies reorganized
  - bmad-master.md: commands and dependencies reorganized, fixed YAML parsing issue
  - bmad-orchestrator.md: commands and dependencies reorganized
  - dev.md: commands and dependencies reorganized
  - pm.md: commands and dependencies reorganized
  - po.md: commands and dependencies reorganized
  - qa.md: commands and dependencies reorganized
  - sm.md: commands and dependencies reorganized
  - ux-expert.md: commands and dependencies reorganized
- Fixed YAML parsing error in bmad-master.md by properly quoting activation instructions
- Rebuilt all agent bundles and team bundles successfully
- Updated expansion pack bundles including new creative writing agents

This improves consistency and makes it easier to locate specific commands and dependencies
across all agent configurations.
2025-08-17 00:30:04 -05:00
manjaroblack
ed539432fb chore: add code formatting config and pre-commit hooks (#450) 2025-08-16 19:08:39 -05:00
Murat K Ozcan
0b61175d98 feat: transform QA agent into Test Architect with advanced quality ca… (#433)
* feat: transform QA agent into Test Architect with advanced quality capabilities

  - Add 6 specialized quality assessment commands
  - Implement risk-based testing with scoring
  - Create quality gate system with deterministic decisions
  - Add comprehensive test design and NFR validation
  - Update documentation with stage-based workflow integration

* feat: transform QA agent into Test Architect with advanced quality capabilities

  - Add 6 specialized quality assessment commands
  - Implement risk-based testing with scoring
  - Create quality gate system with deterministic decisions
  - Add comprehensive test design and NFR validation
  - Update documentation with stage-based workflow integration

* docs: refined the docs for test architect

* fix: addressed review comments from manjaroblack, round 1

* fix: addressed review comments from manjaroblack, round 1

---------

Co-authored-by: Murat Ozcan <murat@mac.lan>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-08-15 21:02:37 -05:00
Brian Madison
62ccccdc9e fix: GHA fix 2025-07-26 22:35:23 -05:00
PinkyD
a7038d43d1 feat: Overhaul and Enhance 2D Unity Game Dev Expansion Pack (#350)
* Updated game-sm agent to match the new core framework patterns

* feat:Created more comprehensive game story matching new format system as well

* feat:Added Game specific course correct task

* feat:Updated dod-checklist to match new DoD format

* feat:Added new Architect agent for appropriate architecture doc creation and design

* feat:Overhaul of game-architecture-tmpl template

* feat:Updated rest of templates besides level which doesnt really need it

* feat: Finished extended architecture documentation needed for new game story tasks

* feat: Updated game Developer to new format

* feat: Updated last agent to new format and updated bmad-kb. bmad-kb I did my best with but im not sure of it's valid usage in the expansion pack, the AI generated more of the file then myself. I made sure to include it due to the new core-config file

* feat: Finished updating designer agent to new format and cleaned up template linting errors

* Built dist for web bundle

* Increased expansion pack minor verison number

* Updated architecht and design for sharding built-in

* chore: bump bmad-2d-unity-game-dev version (minor)

* updated config.yaml for game-specific pieces to supplement core-config.yaml

* Updated game-core-config and epic processing for game story and game design. Initial implementation was far too generic

* chore: bump bmad-2d-unity-game-dev version (patch)

* feat: Fixed issue with multi-configs being needed. chore: bump bmad-2d-unity-game-dev version (patch)

* Chore: Built web-bundle

* feat: Added the ability to specify the unity editor install location.\nchore: bump bmad-2d-unity-game-dev version (patch)

* feat: core-config must be in two places to support inherited tasks at this time so added instructions to copy and create one in expansion pack folder as well. chore: bump bmad-2d-unity-game-dev version (patch)
2025-07-23 07:14:06 -05:00
PinkyD
5d81c75f4d Feature/expansionpack 2d unity game dev (#332)
* Added 1.0 files

* Converted agents, and templates to new format. Updated filenames to include extensions like in unity-2d-game-team.yaml, Updated some wordage in workflow, config, and increased minor version number

* Forgot to remove unused startup section in game-sm since it's moved to activation-instructions, now fixed.

* Updated verbosity for development workflow in development-guidenlines.md

* built the web-dist files for the expansion pack

* Synched with main repo and rebuilt dist

* Added enforcement of game-design-checklist to designer persona

* Updated with new changes to phaser epack that seem relevant to discussion we had on discord for summarizing documentation updates

* updated dist build for our epack
2025-07-18 19:14:12 -05:00