55 Commits

Author SHA1 Message Date
lihangmissu
52f6889089 fix: BMAD Brownfield Document Naming Inconsistency Bug (#627) 2025-09-19 18:08:31 -05:00
Javier Gomez
f09e282d72 feat(opencode): add JSON-only integration and compact AGENTS.md generator (#570)
* feat: add OpenCode integration implementation plan for BMAD-METHOD

* installer(opencode): add OpenCode target metadata in install.config.yaml

* chore(deps): add comment-json for JSONC parsing in OpenCode integration

* feat(installer/opencode): implement setupOpenCode with minimal instructions merge and BMAD-managed agents/commands

* feat(installer): add OpenCode (SST) to IDE selector and CLI --ide help

* fix(opencode): align generated opencode.json(c) with schema (instructions as strings; agent.prompt; command.template; remove unsupported fields)

* feat(installer): enhance OpenCode setup with agent selection and prefix options

* fix: update configuration file references from `bmad-core/core-config.yaml` to `.bmad-core/core-config.yaml` across multiple agent and task files for consistency and clarity.

* refactor: streamline OpenCode configuration prompts and normalize instruction paths for agents and tasks

* feat: add tools property to agent definitions for enhanced functionality. Otherwise opencode consders the subagents as readonly

* feat: add extraction of 'whenToUse'  from agents markdown files for improved agent configuration in opencode

* feat: enhance task purpose extraction from markdown files with improved parsing and cleanup logic

* feat: add collision warnings for non-BMAD-managed agent and command keys during setup

* feat: generate and update AGENTS.md for OpenCode integration with agent and task details

* feat: add compact AGENTS.md generator and JSON-only integration for OpenCode

* chore(docs): remove completed OpenCode integration implementation plans

* feat: enable default prefixes for agent and command keys to avoid collisions

* fix: remove unnecessary line breaks in 'whenToUse' descriptions for QA agents to mathc the rest of the agents definitions and improve programatic parsing of whenToUse prop

* fix: update OpenCode references to remove 'SST' for consistency across documentation and configuration

* fix: update agent mode from 'subagent' to 'all' for consistency in agent definitions

* fix: consolidate 'whenToUse' description format for clarity and consistent parsing
2025-09-11 17:44:41 -05:00
sjennings
f20d572216 Godot Game Dev expansion pack for BMAD (#532)
* Godot Game Dev expansion pack for BMAD

* Workflow changes

* Workflow changes

* Fixing config.yaml, editing README.md to indicate correct workflow

* Fixing references to config.yaml, adding missing QA review to game-dev agent

* More game story creation fixes

* More game story creation fixes

* Adding built web agent file

* - Adding ability for QA agent to have preloaded context files similar to Dev agent.
- Fixing stray Unity references in game-architecture-tmpl.yaml

---------

Co-authored-by: Brian <bmadcode@gmail.com>
2025-09-06 13:49:21 -05:00
Brian Madison
80d73d9093 fix: documentation and trademark updates 2025-08-17 19:23:50 -05:00
Brian Madison
9de873777a fix: prettier fixes 2025-08-17 07:51:46 -05:00
Brian Madison
b6fe44b16e fix: alphabetize agent commands and dependencies for improved organization
- Alphabetized all commands in agent files while maintaining help first and exit last
- Alphabetized all dependency categories (checklists, data, tasks, templates, utils, workflows)
- Alphabetized items within each dependency category across all 10 core agents:
  - analyst.md: commands and dependencies reorganized
  - architect.md: commands and dependencies reorganized
  - bmad-master.md: commands and dependencies reorganized, fixed YAML parsing issue
  - bmad-orchestrator.md: commands and dependencies reorganized
  - dev.md: commands and dependencies reorganized
  - pm.md: commands and dependencies reorganized
  - po.md: commands and dependencies reorganized
  - qa.md: commands and dependencies reorganized
  - sm.md: commands and dependencies reorganized
  - ux-expert.md: commands and dependencies reorganized
- Fixed YAML parsing error in bmad-master.md by properly quoting activation instructions
- Rebuilt all agent bundles and team bundles successfully
- Updated expansion pack bundles including new creative writing agents

This improves consistency and makes it easier to locate specific commands and dependencies
across all agent configurations.
2025-08-17 00:30:04 -05:00
manjaroblack
ed539432fb chore: add code formatting config and pre-commit hooks (#450) 2025-08-16 19:08:39 -05:00
Murat K Ozcan
0b61175d98 feat: transform QA agent into Test Architect with advanced quality ca… (#433)
* feat: transform QA agent into Test Architect with advanced quality capabilities

  - Add 6 specialized quality assessment commands
  - Implement risk-based testing with scoring
  - Create quality gate system with deterministic decisions
  - Add comprehensive test design and NFR validation
  - Update documentation with stage-based workflow integration

* feat: transform QA agent into Test Architect with advanced quality capabilities

  - Add 6 specialized quality assessment commands
  - Implement risk-based testing with scoring
  - Create quality gate system with deterministic decisions
  - Add comprehensive test design and NFR validation
  - Update documentation with stage-based workflow integration

* docs: refined the docs for test architect

* fix: addressed review comments from manjaroblack, round 1

* fix: addressed review comments from manjaroblack, round 1

---------

Co-authored-by: Murat Ozcan <murat@mac.lan>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-08-15 21:02:37 -05:00
Brian Madison
1676f5189e fix: doc location improvement 2025-08-06 00:00:26 -05:00
Brian Madison
62ccccdc9e fix: GHA fix 2025-07-26 22:35:23 -05:00
PinkyD
a7038d43d1 feat: Overhaul and Enhance 2D Unity Game Dev Expansion Pack (#350)
* Updated game-sm agent to match the new core framework patterns

* feat:Created more comprehensive game story matching new format system as well

* feat:Added Game specific course correct task

* feat:Updated dod-checklist to match new DoD format

* feat:Added new Architect agent for appropriate architecture doc creation and design

* feat:Overhaul of game-architecture-tmpl template

* feat:Updated rest of templates besides level which doesnt really need it

* feat: Finished extended architecture documentation needed for new game story tasks

* feat: Updated game Developer to new format

* feat: Updated last agent to new format and updated bmad-kb. bmad-kb I did my best with but im not sure of it's valid usage in the expansion pack, the AI generated more of the file then myself. I made sure to include it due to the new core-config file

* feat: Finished updating designer agent to new format and cleaned up template linting errors

* Built dist for web bundle

* Increased expansion pack minor verison number

* Updated architecht and design for sharding built-in

* chore: bump bmad-2d-unity-game-dev version (minor)

* updated config.yaml for game-specific pieces to supplement core-config.yaml

* Updated game-core-config and epic processing for game story and game design. Initial implementation was far too generic

* chore: bump bmad-2d-unity-game-dev version (patch)

* feat: Fixed issue with multi-configs being needed. chore: bump bmad-2d-unity-game-dev version (patch)

* Chore: Built web-bundle

* feat: Added the ability to specify the unity editor install location.\nchore: bump bmad-2d-unity-game-dev version (patch)

* feat: core-config must be in two places to support inherited tasks at this time so added instructions to copy and create one in expansion pack folder as well. chore: bump bmad-2d-unity-game-dev version (patch)
2025-07-23 07:14:06 -05:00
Brian Madison
849e42871a fix: improve code in the installer to be more memory efficient 2025-07-18 23:51:16 -05:00
PinkyD
5d81c75f4d Feature/expansionpack 2d unity game dev (#332)
* Added 1.0 files

* Converted agents, and templates to new format. Updated filenames to include extensions like in unity-2d-game-team.yaml, Updated some wordage in workflow, config, and increased minor version number

* Forgot to remove unused startup section in game-sm since it's moved to activation-instructions, now fixed.

* Updated verbosity for development workflow in development-guidenlines.md

* built the web-dist files for the expansion pack

* Synched with main repo and rebuilt dist

* Added enforcement of game-design-checklist to designer persona

* Updated with new changes to phaser epack that seem relevant to discussion we had on discord for summarizing documentation updates

* updated dist build for our epack
2025-07-18 19:14:12 -05:00
Brian Madison
0723eed881 fix: bundle build 2025-07-14 00:07:29 -05:00
Brian Madison
afea271e5e fix: annoying YAML lint error 2025-07-13 15:51:46 -05:00
Brian Madison
e9e541a52e feat: Claude Code slash commands for Tasks and Agents! 2025-07-12 21:08:13 -05:00
Brian Madison
db302309f4 fix: installer improvement 2025-07-07 22:11:32 -05:00
Brian Madison
1b86cd4db3 fix: doc updates 2025-07-06 20:51:40 -05:00
Brian Madison
92201ae7ed fix: build web bundles with new file extension includsion 2025-07-06 19:39:34 -05:00
Brian Madison
b78537115d feat: experimental doc creator v2 and template system 2025-07-06 12:11:55 -05:00
Brian Madison
0ca3f9ebbd create-doc2 update 2025-07-06 12:08:41 -05:00
Brian Madison
4e03f8f982 merge conflicts resolved 2025-07-06 10:34:53 -05:00
Brian Madison
5fc69d773a web build optimization 2025-07-06 10:32:39 -05:00
David Elisma
9e6940e8ee refactor: Standardize on 'GitHub Copilot' branding (#296)
* refactor: Standardize on 'GitHub Copilot' branding

- Update all references from 'Github Copilot' to 'GitHub Copilot' (official branding)
- Simplify GitHub Copilot guide reference in README
- Rebuild distribution files to reflect changes
- Ensure consistent branding across documentation and configuration

* fix: add Trae IDE support while maintaining GitHub Copilot branding
2025-07-06 08:49:22 -05:00
Brian Madison
c107af0598 feat: WIP create-docv2 2025-07-06 00:10:00 -05:00
manjaroblack
47b9d9f3e8 fix: spelling errors in documentation. (#297)
* fix: correct typos in documentation and agent files

Fix multiple instances of "assest" typo to "assets" in documentation
Correct "quetsions" typo to "questions" in repository structure sections
Add new words to cSpell dictionary in VS Code settings

* feat(trae): add support for trae ide integration

- Add trae guide documentation
- Update installer to support trae configuration
- Include trae in ide options and documentation references
- Fix typo in architect agent documentation

---------

Co-authored-by: Devin Stagner <devin@blackstag.family>
2025-07-05 21:08:26 -05:00
Brian Madison
42684e68af fix: update web bundles 2025-07-04 21:31:52 -05:00
Brian Madison
1c845e5b2c fix: version bump and web build fix 2025-07-04 12:39:17 -05:00
Brian Madison
094f9f3eab fix: yaml standardization in files and installer actions 2025-07-04 11:53:57 -05:00
Brian Madison
38dd71db7f doc reference changes from vs-code-copilot to github-copilot 2025-07-04 08:04:27 -05:00
Brian Madison
eb960f99f2 readd dist back 2025-07-04 07:48:29 -05:00
Brian Madison
f440d14565 doc and text cleanup 2025-07-04 07:47:57 -05:00
Brian Madison
87c451a5c3 fix: version bump and restore dist folder 2025-07-02 23:14:54 -05:00
Brian Madison
e2985d6093 fix: centralized yamlExtraction function and all now fix character issues for windows 2025-07-02 21:08:43 -05:00
Brian Madison
a4c0b1839d fix: standardize on file extension .yaml instead of a mix of yml and yaml 2025-07-02 19:59:49 -05:00
Brian Madison
84e394ac11 fix: corrected cursor agent update instructions 2025-07-01 22:54:39 -05:00
Brian Madison
b89aa48f7b conflicts 2025-07-01 22:48:10 -05:00
Brian Madison
731589aa28 feat: workflow plans introduced, preliminary feature under review 2025-07-01 22:46:59 -05:00
David Elisma
1a4ca4ffa6 feat: VS Code Copilot integration (#284) 2025-07-01 07:54:13 -05:00
Brian Madison
6905fe72f6 fix: update expansion versions 2025-06-30 00:14:04 -05:00
Brian Madison
c151bda938 feat: massive installer improvement update 2025-06-29 20:52:23 -05:00
Brian Madison
c881dcc48f feat: Massive documentation refactor, added explanation of the new expanded role of the QA agent that will make your code quality MUCH better. 2 new diagram clearly explain the role of the pre dev ideation cycle (prd and architecture) and the details of how the dev cycle works. 2025-06-29 09:05:41 -05:00
Brian Madison
95e833beeb feat: remove hardcoding from installer for agents, improve expansion pack installation to its own locations, common files moved to common folder 2025-06-28 01:01:26 -05:00
Brian Madison
1ea367619a installer updates part 1 2025-06-27 23:38:34 -05:00
Brian Madison
6dabbcb670 fix: add updated web builds 2025-06-25 21:19:23 -05:00
Brian Madison
3af3d33d4a feat: enhance QA agent as senior developer with code review capabilities and major brownfield improvements
This release introduces significant enhancements across multiple areas:

QA Agent Transformation:
- Transform QA agent into senior developer role with active code refactoring abilities
- Add review-story task enabling QA to review, refactor, and improve code directly
- Integrate QA review step into standard development workflow (SM → Dev → QA)
- QA can fix small issues directly and leave checklist for remaining items
- Updated dev agent to maintain File List for QA review focus

Knowledge Base Improvements:
- Add extensive brownfield development documentation and best practices
- Clarify Web UI vs IDE usage with cost optimization strategies
- Document PRD-first approach for large codebases/monorepos
- Add comprehensive expansion packs explanation
- Update IDE workflow to include QA review step
- Clarify agent usage (bmad-master vs specialized agents)

Brownfield Enhancements:
- Create comprehensive Working in the Brownfield guide
- Add document-project task to analyst agent capabilities
- Implement PRD-first workflow option for focused documentation
- Transform document-project to create practical brownfield architecture docs
- Document technical debt, workarounds, and real-world constraints
- Reference actual files instead of duplicating content
- Add impact analysis when PRD is provided

Documentation Task Improvements:
- Simplify to always create ONE unified architecture document
- Add deep codebase analysis phase with targeted questions
- Focus on documenting reality including technical debt
- Include Quick Reference section with key file paths
- Add practical sections: useful commands, debugging tips, known issues

Workflow Updates:
- Update all 6 workflow files with detailed IDE transition instructions
- Add clear SM → Dev → QA → Dev cycle explanation
- Emphasize Gemini Web for brownfield analysis (1M+ context advantage)
- Support both PRD-first and document-first approaches

This release significantly improves the brownfield development experience and introduces a powerful shift-left QA approach with senior developer mentoring.
2025-06-24 23:56:57 -05:00
Brian Madison
540578b39d feat: add markdown-tree integration for document sharding
- Add markdownExploder setting to core-config.yml
- Update shard-doc task to use md-tree command when enabled
- Implement proper fallback handling when tool is unavailable
- Update core-config structure to remove nested wrapper
- Fix field naming to use camelCase throughout
2025-06-21 15:26:09 -05:00
Brian Madison
2cf3ba1ab8 fix: bundle update 2025-06-19 23:49:57 -05:00
Brian Madison
d9a989dbe5 fix: dist bundles updated 2025-06-19 17:12:38 -05:00
Brian Madison
b53b3a5b28 agents have clear file resolution and fuzzy task resolution instructions 2025-06-19 13:24:49 -05:00