refactor: update file paths to remove leading dot from bmad-core references
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@@ -121,7 +121,7 @@ When this task is invoked:
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## Critical: Template Discovery
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If a YAML Template has not been provided, list all templates from .bmad-core/templates or ask the user to provide another.
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If a YAML Template has not been provided, list all templates from bmad-core/templates or ask the user to provide another.
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## CRITICAL: Mandatory Elicitation Format
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@@ -3382,7 +3382,7 @@ npx bmad-method install
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**Verify Game Development Installation**:
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- `.bmad-core/` folder created with all core agents
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- `bmad-core/` folder created with all core agents
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- `.bmad-2d-unity-game-dev/` folder with game development agents
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- IDE-specific integration files created
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- Game development agents available with `/bmad2du` prefix (per config.yaml)
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@@ -118,7 +118,7 @@ When this task is invoked:
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## Critical: Template Discovery
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If a YAML Template has not been provided, list all templates from .bmad-core/templates or ask the user to provide another.
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If a YAML Template has not been provided, list all templates from bmad-core/templates or ask the user to provide another.
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## CRITICAL: Mandatory Elicitation Format
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@@ -3069,7 +3069,7 @@ npx bmad-method install
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**Verify Game Development Installation**:
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- `.bmad-core/` folder created with all core agents
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- `bmad-core/` folder created with all core agents
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- `.bmad-2d-unity-game-dev/` folder with game development agents
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- IDE-specific integration files created
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- Game development agents available with `/bmad2du` prefix (per config.yaml)
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@@ -198,7 +198,7 @@ To comprehensively validate a story draft before implementation begins, ensuring
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### 0. Load Core Configuration and Inputs
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- Load `.bmad-core/core-config.yaml`
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- Load `bmad-core/core-config.yaml`
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- If the file does not exist, HALT and inform the user: "core-config.yaml not found. This file is required for story validation."
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- Extract key configurations: `devStoryLocation`, `prd.*`, `architecture.*`
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- Identify and load the following inputs:
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