chore: add code formatting config and pre-commit hooks (#450)

This commit is contained in:
manjaroblack
2025-08-16 19:08:39 -05:00
committed by GitHub
parent 51284d6ecf
commit ed539432fb
130 changed files with 11886 additions and 10939 deletions

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@@ -514,8 +514,8 @@ template:
version: 3.0
output:
format: markdown
filename: "stories/{{epic_name}}/{{story_id}}-{{story_name}}.md"
title: "Story: {{story_title}}"
filename: 'stories/{{epic_name}}/{{story_id}}-{{story_name}}.md'
title: 'Story: {{story_title}}'
workflow:
mode: interactive
@@ -524,13 +524,13 @@ sections:
- id: initial-setup
instruction: |
This template creates detailed game development stories that are immediately actionable by game developers. Each story should focus on a single, implementable feature that contributes to the overall game functionality.
Before starting, ensure you have access to:
- Game Design Document (GDD)
- Game Architecture Document
- Any existing stories in this epic
The story should be specific enough that a developer can implement it without requiring additional design decisions.
- id: story-header
@@ -544,7 +544,7 @@ sections:
- id: description
title: Description
instruction: Provide a clear, concise description of what this story implements. Focus on the specific game feature or system being built. Reference the GDD section that defines this feature.
template: "{{clear_description_of_what_needs_to_be_implemented}}"
template: '{{clear_description_of_what_needs_to_be_implemented}}'
- id: acceptance-criteria
title: Acceptance Criteria
@@ -554,7 +554,7 @@ sections:
title: Functional Requirements
type: checklist
items:
- "{{specific_functional_requirement}}"
- '{{specific_functional_requirement}}'
- id: technical-requirements
title: Technical Requirements
type: checklist
@@ -562,14 +562,14 @@ sections:
- Code follows C# best practices
- Maintains stable frame rate on target devices
- No memory leaks or performance degradation
- "{{specific_technical_requirement}}"
- '{{specific_technical_requirement}}'
- id: game-design-requirements
title: Game Design Requirements
type: checklist
items:
- "{{gameplay_requirement_from_gdd}}"
- "{{balance_requirement_if_applicable}}"
- "{{player_experience_requirement}}"
- '{{gameplay_requirement_from_gdd}}'
- '{{balance_requirement_if_applicable}}'
- '{{player_experience_requirement}}'
- id: technical-specifications
title: Technical Specifications
@@ -579,12 +579,12 @@ sections:
title: Files to Create/Modify
template: |
**New Files:**
- `{{file_path_1}}` - {{purpose}}
- `{{file_path_2}}` - {{purpose}}
**Modified Files:**
- `{{existing_file_1}}` - {{changes_needed}}
- `{{existing_file_2}}` - {{changes_needed}}
- id: class-interface-definitions
@@ -667,13 +667,13 @@ sections:
instruction: Reference the specific sections of the GDD that this story implements
template: |
**GDD Reference:** {{section_name}} ({{page_or_section_number}})
**Game Mechanic:** {{mechanic_name}}
**Player Experience Goal:** {{experience_description}}
**Balance Parameters:**
- {{parameter_1}}: {{value_or_range}}
- {{parameter_2}}: {{value_or_range}}
@@ -720,15 +720,15 @@ sections:
instruction: List any dependencies that must be completed before this story can be implemented
template: |
**Story Dependencies:**
- {{story_id}}: {{dependency_description}}
**Technical Dependencies:**
- {{system_or_file}}: {{requirement}}
**Asset Dependencies:**
- {{asset_type}}: {{asset_description}}
- Location: `{{asset_path}}`
@@ -744,24 +744,24 @@ sections:
- Performance targets met
- No C# compiler errors or warnings
- Documentation updated
- "{{game_specific_dod_item}}"
- '{{game_specific_dod_item}}'
- id: notes
title: Notes
instruction: Any additional context, design decisions, or implementation notes
template: |
**Implementation Notes:**
- {{note_1}}
- {{note_2}}
**Design Decisions:**
- {{decision_1}}: {{rationale}}
- {{decision_2}}: {{rationale}}
**Future Considerations:**
- {{future_enhancement_1}}
- {{future_optimization_1}}
==================== END: .bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml ====================