fix: alphabetize agent commands and dependencies for improved organization
- Alphabetized all commands in agent files while maintaining help first and exit last - Alphabetized all dependency categories (checklists, data, tasks, templates, utils, workflows) - Alphabetized items within each dependency category across all 10 core agents: - analyst.md: commands and dependencies reorganized - architect.md: commands and dependencies reorganized - bmad-master.md: commands and dependencies reorganized, fixed YAML parsing issue - bmad-orchestrator.md: commands and dependencies reorganized - dev.md: commands and dependencies reorganized - pm.md: commands and dependencies reorganized - po.md: commands and dependencies reorganized - qa.md: commands and dependencies reorganized - sm.md: commands and dependencies reorganized - ux-expert.md: commands and dependencies reorganized - Fixed YAML parsing error in bmad-master.md by properly quoting activation instructions - Rebuilt all agent bundles and team bundles successfully - Updated expansion pack bundles including new creative writing agents This improves consistency and makes it easier to locate specific commands and dependencies across all agent configurations.
This commit is contained in:
@@ -981,8 +981,8 @@ template:
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version: 2.0
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output:
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format: markdown
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filename: 'docs/{{game_name}}-game-design-document.md'
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title: '{{game_title}} Game Design Document (GDD)'
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filename: "docs/{{game_name}}-game-design-document.md"
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title: "{{game_title}} Game Design Document (GDD)"
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workflow:
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mode: interactive
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@@ -1019,7 +1019,7 @@ sections:
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title: Unique Selling Points
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instruction: List 3-5 key features that differentiate this game from competitors
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type: numbered-list
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template: '{{usp}}'
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template: "{{usp}}"
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- id: core-gameplay
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title: Core Gameplay
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@@ -1064,7 +1064,7 @@ sections:
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repeatable: true
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sections:
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- id: mechanic
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title: '{{mechanic_name}}'
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title: "{{mechanic_name}}"
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template: |
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**Description:** {{detailed_description}}
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@@ -1129,7 +1129,7 @@ sections:
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repeatable: true
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sections:
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- id: level-type
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title: '{{level_type_name}}'
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title: "{{level_type_name}}"
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template: |
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**Purpose:** {{gameplay_purpose}}
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**Duration:** {{target_time}}
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@@ -1230,10 +1230,10 @@ sections:
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instruction: Break down the development into phases that can be converted to epics
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sections:
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- id: phase-1-core-systems
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title: 'Phase 1: Core Systems ({{duration}})'
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title: "Phase 1: Core Systems ({{duration}})"
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sections:
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- id: foundation-epic
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title: 'Epic: Foundation'
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title: "Epic: Foundation"
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type: bullet-list
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template: |
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- Engine setup and configuration
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@@ -1241,41 +1241,41 @@ sections:
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- Core input handling
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- Asset loading pipeline
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- id: core-mechanics-epic
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title: 'Epic: Core Mechanics'
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title: "Epic: Core Mechanics"
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type: bullet-list
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template: |
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- {{primary_mechanic}} implementation
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- Basic physics and collision
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- Player controller
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- id: phase-2-gameplay-features
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title: 'Phase 2: Gameplay Features ({{duration}})'
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title: "Phase 2: Gameplay Features ({{duration}})"
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sections:
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- id: game-systems-epic
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title: 'Epic: Game Systems'
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title: "Epic: Game Systems"
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type: bullet-list
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template: |
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- {{mechanic_2}} implementation
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- {{mechanic_3}} implementation
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- Game state management
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- id: content-creation-epic
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title: 'Epic: Content Creation'
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title: "Epic: Content Creation"
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type: bullet-list
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template: |
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- Level loading system
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- First playable levels
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- Basic UI implementation
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- id: phase-3-polish-optimization
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title: 'Phase 3: Polish & Optimization ({{duration}})'
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title: "Phase 3: Polish & Optimization ({{duration}})"
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sections:
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- id: performance-epic
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title: 'Epic: Performance'
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title: "Epic: Performance"
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type: bullet-list
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template: |
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- Optimization and profiling
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- Mobile platform testing
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- Memory management
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- id: user-experience-epic
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title: 'Epic: User Experience'
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title: "Epic: User Experience"
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type: bullet-list
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template: |
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- Audio implementation
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@@ -1317,7 +1317,7 @@ sections:
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title: References
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instruction: List any competitive analysis, inspiration, or research sources
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type: bullet-list
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template: '{{reference}}'
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template: "{{reference}}"
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==================== END: .bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml ====================
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==================== START: .bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml ====================
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@@ -1327,8 +1327,8 @@ template:
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version: 2.0
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output:
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format: markdown
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filename: 'docs/{{game_name}}-level-design-document.md'
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title: '{{game_title}} Level Design Document'
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filename: "docs/{{game_name}}-level-design-document.md"
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title: "{{game_title}} Level Design Document"
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workflow:
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mode: interactive
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@@ -1389,7 +1389,7 @@ sections:
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repeatable: true
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sections:
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- id: level-category
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title: '{{category_name}} Levels'
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title: "{{category_name}} Levels"
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template: |
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**Purpose:** {{gameplay_purpose}}
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@@ -1694,19 +1694,19 @@ sections:
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title: Playtesting Checklist
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type: checklist
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items:
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- 'Level completes within target time range'
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- 'All mechanics function correctly'
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- 'Difficulty feels appropriate for level category'
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- 'Player guidance is clear and effective'
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- 'No exploits or sequence breaks (unless intended)'
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- "Level completes within target time range"
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- "All mechanics function correctly"
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- "Difficulty feels appropriate for level category"
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- "Player guidance is clear and effective"
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- "No exploits or sequence breaks (unless intended)"
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- id: player-experience-testing
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title: Player Experience Testing
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type: checklist
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items:
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- 'Tutorial levels teach effectively'
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- 'Challenge feels fair and rewarding'
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- 'Flow and pacing maintain engagement'
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- 'Audio and visual feedback support gameplay'
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- "Tutorial levels teach effectively"
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- "Challenge feels fair and rewarding"
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- "Flow and pacing maintain engagement"
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- "Audio and visual feedback support gameplay"
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- id: balance-validation
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title: Balance Validation
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template: |
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@@ -1814,8 +1814,8 @@ template:
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version: 2.0
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output:
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format: markdown
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filename: 'docs/{{game_name}}-game-brief.md'
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title: '{{game_title}} Game Brief'
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filename: "docs/{{game_name}}-game-brief.md"
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title: "{{game_title}} Game Brief"
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workflow:
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mode: interactive
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@@ -2101,21 +2101,21 @@ sections:
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title: Development Roadmap
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sections:
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- id: phase-1-preproduction
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title: 'Phase 1: Pre-Production ({{duration}})'
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title: "Phase 1: Pre-Production ({{duration}})"
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type: bullet-list
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template: |
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- Detailed Game Design Document creation
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- Technical architecture planning
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- Art style exploration and pipeline setup
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- id: phase-2-prototype
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title: 'Phase 2: Prototype ({{duration}})'
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title: "Phase 2: Prototype ({{duration}})"
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type: bullet-list
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template: |
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- Core mechanic implementation
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- Technical proof of concept
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- Initial playtesting and iteration
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- id: phase-3-production
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title: 'Phase 3: Production ({{duration}})'
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title: "Phase 3: Production ({{duration}})"
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type: bullet-list
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template: |
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- Full feature development
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@@ -197,8 +197,8 @@ template:
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version: 2.0
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output:
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format: markdown
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filename: 'docs/{{game_name}}-game-architecture.md'
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title: '{{game_title}} Game Architecture Document'
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filename: "docs/{{game_name}}-game-architecture.md"
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title: "{{game_title}} Game Architecture Document"
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workflow:
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mode: interactive
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@@ -422,7 +422,7 @@ sections:
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repeatable: true
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sections:
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- id: mechanic-system
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title: '{{mechanic_name}} System'
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title: "{{mechanic_name}} System"
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template: |
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**Purpose:** {{system_purpose}}
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@@ -719,7 +719,7 @@ sections:
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instruction: Break down the architecture implementation into phases that align with the GDD development phases
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sections:
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- id: phase-1-foundation
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title: 'Phase 1: Foundation ({{duration}})'
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title: "Phase 1: Foundation ({{duration}})"
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sections:
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- id: phase-1-core
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title: Core Systems
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@@ -737,7 +737,7 @@ sections:
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- "Basic Scene Management System"
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- "Asset Loading Foundation"
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- id: phase-2-game-systems
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title: 'Phase 2: Game Systems ({{duration}})'
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title: "Phase 2: Game Systems ({{duration}})"
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sections:
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- id: phase-2-gameplay
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title: Gameplay Systems
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@@ -755,7 +755,7 @@ sections:
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- "Physics and Collision Framework"
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- "Game State Management System"
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- id: phase-3-content-polish
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title: 'Phase 3: Content & Polish ({{duration}})'
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title: "Phase 3: Content & Polish ({{duration}})"
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sections:
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- id: phase-3-content
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title: Content Systems
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@@ -402,8 +402,8 @@ template:
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version: 2.0
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output:
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format: markdown
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filename: 'stories/{{epic_name}}/{{story_id}}-{{story_name}}.md'
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title: 'Story: {{story_title}}'
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filename: "stories/{{epic_name}}/{{story_id}}-{{story_name}}.md"
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title: "Story: {{story_title}}"
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workflow:
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mode: interactive
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@@ -432,7 +432,7 @@ sections:
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- id: description
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title: Description
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instruction: Provide a clear, concise description of what this story implements. Focus on the specific game feature or system being built. Reference the GDD section that defines this feature.
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template: '{{clear_description_of_what_needs_to_be_implemented}}'
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template: "{{clear_description_of_what_needs_to_be_implemented}}"
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- id: acceptance-criteria
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title: Acceptance Criteria
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@@ -442,22 +442,22 @@ sections:
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title: Functional Requirements
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type: checklist
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items:
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- '{{specific_functional_requirement}}'
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- "{{specific_functional_requirement}}"
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- id: technical-requirements
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title: Technical Requirements
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type: checklist
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items:
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- 'Code follows TypeScript strict mode standards'
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- 'Maintains 60 FPS on target devices'
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- 'No memory leaks or performance degradation'
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- '{{specific_technical_requirement}}'
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- "Code follows TypeScript strict mode standards"
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- "Maintains 60 FPS on target devices"
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- "No memory leaks or performance degradation"
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- "{{specific_technical_requirement}}"
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- id: game-design-requirements
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title: Game Design Requirements
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type: checklist
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items:
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- '{{gameplay_requirement_from_gdd}}'
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- '{{balance_requirement_if_applicable}}'
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- '{{player_experience_requirement}}'
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- "{{gameplay_requirement_from_gdd}}"
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- "{{balance_requirement_if_applicable}}"
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- "{{player_experience_requirement}}"
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- id: technical-specifications
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title: Technical Specifications
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@@ -622,14 +622,14 @@ sections:
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instruction: Checklist that must be completed before the story is considered finished
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type: checklist
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items:
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- 'All acceptance criteria met'
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- 'Code reviewed and approved'
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- 'Unit tests written and passing'
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- 'Integration tests passing'
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- 'Performance targets met'
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- 'No linting errors'
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- 'Documentation updated'
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- '{{game_specific_dod_item}}'
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- "All acceptance criteria met"
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- "Code reviewed and approved"
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- "Unit tests written and passing"
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- "Integration tests passing"
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- "Performance targets met"
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- "No linting errors"
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- "Documentation updated"
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- "{{game_specific_dod_item}}"
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- id: notes
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title: Notes
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