feat: Overhaul and Enhance 2D Unity Game Dev Expansion Pack (#350)
* Updated game-sm agent to match the new core framework patterns * feat:Created more comprehensive game story matching new format system as well * feat:Added Game specific course correct task * feat:Updated dod-checklist to match new DoD format * feat:Added new Architect agent for appropriate architecture doc creation and design * feat:Overhaul of game-architecture-tmpl template * feat:Updated rest of templates besides level which doesnt really need it * feat: Finished extended architecture documentation needed for new game story tasks * feat: Updated game Developer to new format * feat: Updated last agent to new format and updated bmad-kb. bmad-kb I did my best with but im not sure of it's valid usage in the expansion pack, the AI generated more of the file then myself. I made sure to include it due to the new core-config file * feat: Finished updating designer agent to new format and cleaned up template linting errors * Built dist for web bundle * Increased expansion pack minor verison number * Updated architecht and design for sharding built-in * chore: bump bmad-2d-unity-game-dev version (minor) * updated config.yaml for game-specific pieces to supplement core-config.yaml * Updated game-core-config and epic processing for game story and game design. Initial implementation was far too generic * chore: bump bmad-2d-unity-game-dev version (patch) * feat: Fixed issue with multi-configs being needed. chore: bump bmad-2d-unity-game-dev version (patch) * Chore: Built web-bundle * feat: Added the ability to specify the unity editor install location.\nchore: bump bmad-2d-unity-game-dev version (patch) * feat: core-config must be in two places to support inherited tasks at this time so added instructions to copy and create one in expansion pack folder as well. chore: bump bmad-2d-unity-game-dev version (patch)
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@@ -1,7 +1,7 @@
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template:
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id: game-story-template-v2
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id: game-story-template-v3
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name: Game Development Story
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version: 2.0
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version: 3.0
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output:
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format: markdown
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filename: "stories/{{epic_name}}/{{story_id}}-{{story_name}}.md"
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@@ -49,9 +49,9 @@ sections:
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title: Technical Requirements
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type: checklist
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items:
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- "Code follows C# best practices"
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- "Maintains stable frame rate on target devices"
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- "No memory leaks or performance degradation"
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- Code follows C# best practices
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- Maintains stable frame rate on target devices
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- No memory leaks or performance degradation
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- "{{specific_technical_requirement}}"
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- id: game-design-requirements
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title: Game Design Requirements
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@@ -227,13 +227,13 @@ sections:
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instruction: Checklist that must be completed before the story is considered finished
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type: checklist
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items:
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- "All acceptance criteria met"
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- "Code reviewed and approved"
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- "Unit tests written and passing"
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- "Integration tests passing"
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- "Performance targets met"
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- "No C# compiler errors or warnings"
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- "Documentation updated"
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- All acceptance criteria met
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- Code reviewed and approved
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- Unit tests written and passing
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- Integration tests passing
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- Performance targets met
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- No C# compiler errors or warnings
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- Documentation updated
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- "{{game_specific_dod_item}}"
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- id: notes
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