new uxui design agent and architect improvements
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@@ -12,7 +12,19 @@ You should have a good idea at this point, but clarify suggest question and expl
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## User Interaction and Design Goals
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If there is a UX/UI Component, we want to work with the user to elicit enough information to detail the UI look and feel, screens, interaction, functionality so that we can produce the UI as needed.
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{
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If the product includes a User Interface (UI), this section captures the Product Manager's high-level vision and goals for the User Experience (UX). This information will serve as a crucial starting point and brief for the Design Architect.
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Consider and elicit information from the user regarding:
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- **Overall Vision & Experience:** What is the desired look and feel (e.g., "modern and minimalist," "friendly and approachable," "data-intensive and professional")? What kind of experience should users have?
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- **Key Interaction Paradigms:** Are there specific ways users will interact with core features (e.g., "drag-and-drop interface for X," "wizard-style setup for Y," "real-time dashboard for Z")?
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- **Core Screens/Views (Conceptual):** From a product perspective, what are the most critical screens or views necessary to deliver the MVP's value? (e.g., "Login Screen," "Main Dashboard," "Item Detail Page," "Settings Page").
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- **Accessibility Aspirations:** Any known high-level accessibility goals (e.g., "must be usable by screen reader users").
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- **Branding Considerations (High-Level):** Any known branding elements or style guides that must be incorporated?
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- **Target Devices/Platforms:** (e.g., "primarily web desktop," "mobile-first responsive web app").
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This section is not intended to be a detailed UI specification but rather a product-focused brief to guide the subsequent detailed work by the Design Architect, who will create the comprehensive UI/UX Specification document.
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}
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## Technical Assumptions
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@@ -22,7 +34,7 @@ This is where we can list information mostly to be used by the architect to prod
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How will we validate functionality beyond unit testing? Will we want manual scripts or testing, e2e, integration etc... figure this out from the user to populate this section
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## Epic Overview (MVP / Current Version)
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## Epic Overview
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- **Epic {#}: {Title}**
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- Goal: {A concise 1-2 sentence statement describing the primary objective and value of this Epic.}
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@@ -37,97 +49,9 @@ How will we validate functionality beyond unit testing? Will we want manual scri
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- Story {#}: As a {type of user/system}, I want {to perform an action / achieve a goal} so that {I can realize a benefit / achieve a reason}.
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- {Acceptance Criteria List}
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--- OPTIONAL UI UX SECTION START ----
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## UI/UX Specification
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### Overall UX Goals & Principles
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- **Target User Personas:** {Reference personas or briefly describe key user types and their goals.}
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- **Usability Goals:** {e.g., Ease of learning, efficiency of use, error prevention.}
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- **Design Principles:** {List 3-5 core principles guiding the UI/UX design - e.g., "Clarity over cleverness", "Consistency", "Provide feedback".}
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### Information Architecture (IA)
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- **Site Map / Screen Inventory:**
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```mermaid
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graph TD
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A[Homepage] --> B(Dashboard);
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A --> C{Settings};
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B --> D[View Details];
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C --> E[Profile Settings];
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C --> F[Notification Settings];
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```
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_(Or provide a list of all screens/pages)_
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- **Navigation Structure:** {Describe primary navigation (e.g., top bar, sidebar), secondary navigation, breadcrumbs, etc.}
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### User Flows
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{Detail key user tasks. Use diagrams or descriptions.}
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#### {User Flow Name, e.g., User Login}
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- **Goal:** {What the user wants to achieve.}
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- **Steps / Diagram:**
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```mermaid
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graph TD
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Start --> EnterCredentials[Enter Email/Password];
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EnterCredentials --> ClickLogin[Click Login Button];
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ClickLogin --> CheckAuth{Auth OK?};
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CheckAuth -- Yes --> Dashboard;
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CheckAuth -- No --> ShowError[Show Error Message];
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ShowError --> EnterCredentials;
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```
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_(Or: Link to specific flow diagram in Figma/Miro)_
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#### {Another User Flow Name}
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{...}
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### Wireframes & Mockups
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{Reference the main design file link above. Optionally embed key mockups or describe main screen layouts.}
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- **Screen / View Name 1:** {Description of layout and key elements. Link to specific Figma frame/page.}
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- **Screen / View Name 2:** {...}
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### Component Library / Design System Reference
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{Link to the primary source (Storybook, Figma Library). If none exists, define key components here.}
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#### {Component Name, e.g., Primary Button}
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- **Appearance:** {Reference mockup or describe styles.}
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- **States:** {Default, Hover, Active, Disabled, Loading.}
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- **Behavior:** {Interaction details.}
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#### {Another Component Name}
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{...}
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### Branding & Style Guide Reference
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{Link to the primary source or define key elements here.}
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- **Color Palette:** {Primary, Secondary, Accent, Feedback colors (hex codes).}
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- **Typography:** {Font families, sizes, weights for headings, body, etc.}
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- **Iconography:** {Link to icon set, usage notes.}
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- **Spacing & Grid:** {Define margins, padding, grid system rules.}
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### Accessibility (AX) Requirements
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- **Target Compliance:** {e.g., WCAG 2.1 AA}
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- **Specific Requirements:** {Keyboard navigation patterns, ARIA landmarks/attributes for complex components, color contrast minimums.}
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### Responsiveness
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- **Breakpoints:** {Define pixel values for mobile, tablet, desktop, etc.}
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- **Adaptation Strategy:** {Describe how layout and components adapt across breakpoints. Reference designs.}
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--- OPTIONAL UI UX SECTION END ----
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## Key Reference Documents
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{Will be populated at a later time}
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{ This section will be created later, from the sections prior to this being carved up into smaller documents }
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## Out of Scope Ideas Post MVP
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Reference in New Issue
Block a user