fix: documentation and trademark updates
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# <!-- Powered by BMAD™ Core -->
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bundle:
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name: Unity 2D Game Team
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icon: 🎮
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<!-- Powered by BMAD™ Core -->
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# game-architect
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ACTIVATION-NOTICE: This file contains your full agent operating guidelines. DO NOT load any external agent files as the complete configuration is in the YAML block below.
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<!-- Powered by BMAD™ Core -->
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# game-designer
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ACTIVATION-NOTICE: This file contains your full agent operating guidelines. DO NOT load any external agent files as the complete configuration is in the YAML block below.
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<!-- Powered by BMAD™ Core -->
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# game-developer
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ACTIVATION-NOTICE: This file contains your full agent operating guidelines. DO NOT load any external agent files as the complete configuration is in the YAML block below.
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<!-- Powered by BMAD™ Core -->
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# game-sm
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ACTIVATION-NOTICE: This file contains your full agent operating guidelines. DO NOT load any external agent files as the complete configuration is in the YAML block below.
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<!-- Powered by BMAD™ Core -->
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# Game Architect Solution Validation Checklist
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This checklist serves as a comprehensive framework for the Game Architect to validate the technical design and architecture before game development execution. The Game Architect should systematically work through each item, ensuring the game architecture is robust, scalable, performant, and aligned with the Game Design Document requirements.
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<!-- Powered by BMAD™ Core -->
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# Game Development Change Navigation Checklist
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**Purpose:** To systematically guide the Game SM agent and user through analysis and planning when a significant change (performance issue, platform constraint, technical blocker, gameplay feedback) is identified during Unity game development.
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<!-- Powered by BMAD™ Core -->
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# Game Design Document Quality Checklist
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## Document Completeness
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<!-- Powered by BMAD™ Core -->
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# Game Development Story Definition of Done (DoD) Checklist
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## Instructions for Developer Agent
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# <!-- Powered by BMAD™ Core -->
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name: bmad-2d-unity-game-dev
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version: 1.6.0
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short-title: Unity C# 2D Game Dev Pack
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<!-- Powered by BMAD™ Core -->
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# BMad Knowledge Base - 2D Unity Game Development
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## Overview
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<!-- Powered by BMAD™ Core -->
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# Game Development Guidelines (Unity & C#)
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## Overview
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<!-- Powered by BMAD™ Core -->
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# Advanced Game Design Elicitation Task
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## Purpose
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<!-- Powered by BMAD™ Core -->
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# Correct Course Task - Game Development
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## Purpose
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<!-- Powered by BMAD™ Core -->
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# Create Game Story Task
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## Purpose
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<!-- Powered by BMAD™ Core -->
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# Game Design Brainstorming Techniques Task
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This task provides a comprehensive toolkit of creative brainstorming techniques specifically designed for game design ideation and innovative thinking. The game designer can use these techniques to facilitate productive brainstorming sessions focused on game mechanics, player experience, and creative concepts.
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<!-- Powered by BMAD™ Core -->
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# Validate Game Story Task
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## Purpose
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# <!-- Powered by BMAD™ Core -->
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template:
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id: game-architecture-template-v3
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name: Game Architecture Document
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# <!-- Powered by BMAD™ Core -->
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template:
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id: game-brief-template-v3
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name: Game Brief
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# <!-- Powered by BMAD™ Core -->
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template:
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id: game-design-doc-template-v3
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name: Game Design Document (GDD)
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# <!-- Powered by BMAD™ Core -->
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template:
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id: game-story-template-v3
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name: Game Development Story
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# <!-- Powered by BMAD™ Core -->
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template:
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id: level-design-doc-template-v2
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name: Level Design Document
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# <!-- Powered by BMAD™ Core -->
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workflow:
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id: unity-game-dev-greenfield
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name: Game Development - Greenfield Project (Unity)
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# <!-- Powered by BMAD™ Core -->
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workflow:
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id: unity-game-prototype
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name: Game Prototype Development (Unity)
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