chore: standardize ESLint/Prettier formatting across codebase
This commit is contained in:
@@ -55,4 +55,4 @@ cline-order:
|
||||
game-designer: 12
|
||||
game-developer: 13
|
||||
game-sm: 14
|
||||
infra-devops-platform: 15
|
||||
infra-devops-platform: 15
|
||||
|
||||
@@ -30,12 +30,12 @@ ide-configurations:
|
||||
# 2. Claude will switch to that agent's persona
|
||||
windsurf:
|
||||
name: Windsurf
|
||||
rule-dir: .windsurf/rules/
|
||||
rule-dir: .windsurf/workflows/
|
||||
format: multi-file
|
||||
command-suffix: .md
|
||||
instructions: |
|
||||
# To use BMad agents in Windsurf:
|
||||
# 1. Type @agent-name (e.g., "@dev", "@pm")
|
||||
# 1. Type /agent-name (e.g., "/dev", "/pm")
|
||||
# 2. Windsurf will adopt that agent's persona
|
||||
trae:
|
||||
name: Trae
|
||||
@@ -110,4 +110,4 @@ ide-configurations:
|
||||
# 1. The installer creates a .qwen/bmad-method/ directory in your project.
|
||||
# 2. It concatenates all agent files into a single QWEN.md file.
|
||||
# 3. Simply mention the agent in your prompt (e.g., "As *dev, ...").
|
||||
# 4. The Qwen Code CLI will automatically have the context for that agent.
|
||||
# 4. The Qwen Code CLI will automatically have the context for that agent.
|
||||
|
||||
Reference in New Issue
Block a user