release: bump to v5.0.1

This commit is contained in:
github-actions[bot]
2025-08-17 02:06:45 +00:00
parent f959a07bda
commit 38e23b1db5
23 changed files with 2590 additions and 2590 deletions

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@@ -197,8 +197,8 @@ template:
version: 2.0
output:
format: markdown
filename: 'docs/{{game_name}}-game-architecture.md'
title: '{{game_title}} Game Architecture Document'
filename: "docs/{{game_name}}-game-architecture.md"
title: "{{game_title}} Game Architecture Document"
workflow:
mode: interactive
@@ -422,7 +422,7 @@ sections:
repeatable: true
sections:
- id: mechanic-system
title: '{{mechanic_name}} System'
title: "{{mechanic_name}} System"
template: |
**Purpose:** {{system_purpose}}
@@ -719,7 +719,7 @@ sections:
instruction: Break down the architecture implementation into phases that align with the GDD development phases
sections:
- id: phase-1-foundation
title: 'Phase 1: Foundation ({{duration}})'
title: "Phase 1: Foundation ({{duration}})"
sections:
- id: phase-1-core
title: Core Systems
@@ -737,7 +737,7 @@ sections:
- "Basic Scene Management System"
- "Asset Loading Foundation"
- id: phase-2-game-systems
title: 'Phase 2: Game Systems ({{duration}})'
title: "Phase 2: Game Systems ({{duration}})"
sections:
- id: phase-2-gameplay
title: Gameplay Systems
@@ -755,7 +755,7 @@ sections:
- "Physics and Collision Framework"
- "Game State Management System"
- id: phase-3-content-polish
title: 'Phase 3: Content & Polish ({{duration}})'
title: "Phase 3: Content & Polish ({{duration}})"
sections:
- id: phase-3-content
title: Content Systems