mirror of
https://github.com/bmad-code-org/BMAD-METHOD.git
synced 2026-01-30 04:32:02 +00:00
remove hard inclusion of AV from installer, to replace with module soon
This commit is contained in:
@@ -11,7 +11,6 @@ ignores:
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||||
- .claude/**
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- .roo/**
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- .codex/**
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||||
- .agentvibes/**
|
||||
- .kiro/**
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||||
- sample-project/**
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||||
- test-project-install/**
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||||
|
||||
@@ -20,10 +20,13 @@ This flexibility enables:
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|
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## Categories
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- [Categories](#categories)
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- [Custom Stand-Alone Modules](#custom-stand-alone-modules)
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- [Custom Add-On Modules](#custom-add-on-modules)
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- [Custom Global Modules](#custom-global-modules)
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- [Custom Agents](#custom-agents)
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- [BMad Tiny Agents](#bmad-tiny-agents)
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- [Simple and Expert Agents](#simple-and-expert-agents)
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- [Custom Workflows](#custom-workflows)
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|
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## Custom Stand-Alone Modules
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@@ -59,7 +62,6 @@ Similar to Custom Stand-Alone Modules, but designed to add functionality that ap
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Examples include:
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- The current TTS (Text-to-Speech) functionality for Claude, which will soon be converted to a global module
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- The core module, which is always installed and provides all agents with party mode and advanced elicitation capabilities
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- Installation and update tools that work with any BMad method configuration
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@@ -67,7 +67,7 @@ Type "exit" or "done" to conclude the session. Participating agents will say per
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## Example Party Compositions
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| Topic | Typical Agents |
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|-------|---------------|
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| ---------------------- | ------------------------------------------------------------- |
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| **Product Strategy** | PM + Innovation Strategist (CIS) + Analyst |
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| **Technical Design** | Architect + Creative Problem Solver (CIS) + Game Architect |
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| **User Experience** | UX Designer + Design Thinking Coach (CIS) + Storyteller (CIS) |
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@@ -78,7 +78,6 @@ Type "exit" or "done" to conclude the session. Participating agents will say per
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- **Intelligent agent selection** — Selects based on expertise needed
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- **Authentic personalities** — Each agent maintains their unique voice
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- **Natural cross-talk** — Agents reference and build on each other
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- **Optional TTS** — Voice configurations for each agent
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- **Graceful exit** — Personalized farewells
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## Tips
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6
package-lock.json
generated
6
package-lock.json
generated
@@ -9,6 +9,7 @@
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"version": "6.0.0-alpha.23",
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"license": "MIT",
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||||
"dependencies": {
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||||
"@clack/prompts": "^0.11.0",
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||||
"@kayvan/markdown-tree-parser": "^1.6.1",
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||||
"boxen": "^5.1.2",
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||||
"chalk": "^4.1.2",
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||||
@@ -33,7 +34,6 @@
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||||
"devDependencies": {
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||||
"@astrojs/sitemap": "^3.6.0",
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"@astrojs/starlight": "^0.37.0",
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"@clack/prompts": "^0.11.0",
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"@eslint/js": "^9.33.0",
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"archiver": "^7.0.1",
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"astro": "^5.16.0",
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@@ -759,7 +759,6 @@
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"version": "0.5.0",
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||||
"resolved": "https://registry.npmjs.org/@clack/core/-/core-0.5.0.tgz",
|
||||
"integrity": "sha512-p3y0FIOwaYRUPRcMO7+dlmLh8PSRcrjuTndsiA0WAFbWES0mLZlrjVoBRZ9DzkPFJZG6KGkJmoEAY0ZcVWTkow==",
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"dev": true,
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||||
"license": "MIT",
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||||
"dependencies": {
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||||
"picocolors": "^1.0.0",
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@@ -770,7 +769,6 @@
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"version": "0.11.0",
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||||
"resolved": "https://registry.npmjs.org/@clack/prompts/-/prompts-0.11.0.tgz",
|
||||
"integrity": "sha512-pMN5FcrEw9hUkZA4f+zLlzivQSeQf5dRGJjSUbvVYDLvpKCdQx5OaknvKzgbtXOizhP+SJJJjqEbOe55uKKfAw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@clack/core": "0.5.0",
|
||||
@@ -12151,7 +12149,6 @@
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||||
"version": "1.1.1",
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||||
"resolved": "https://registry.npmjs.org/picocolors/-/picocolors-1.1.1.tgz",
|
||||
"integrity": "sha512-xceH2snhtb5M9liqDsmEw56le376mTZkEX/jEb/RxNFyegNul7eNslCXP9FDj/Lcu0X8KEyMceP2ntpaHrDEVA==",
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||||
"dev": true,
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||||
"license": "ISC"
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||||
},
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"node_modules/picomatch": {
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@@ -13398,7 +13395,6 @@
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"version": "1.0.5",
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||||
"resolved": "https://registry.npmjs.org/sisteransi/-/sisteransi-1.0.5.tgz",
|
||||
"integrity": "sha512-bLGGlR1QxBcynn2d5YmDX4MGjlZvy2MRBDRNHLJ8VI6l6+9FUiyTFNJ0IveOSP0bcXgVDPRcfGqA0pjaqUpfVg==",
|
||||
"dev": true,
|
||||
"license": "MIT"
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||||
},
|
||||
"node_modules/sitemap": {
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||||
|
||||
@@ -130,7 +130,6 @@ After agent loading and introduction:
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- Handle missing or incomplete agent entries gracefully
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- Cross-reference manifest with actual agent files
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- Prepare agent selection logic for intelligent conversation routing
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- Set up TTS voice configurations for each agent
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## NEXT STEP:
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@@ -6,7 +6,6 @@
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- 🎯 SELECT RELEVANT AGENTS based on topic analysis and expertise matching
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- 📋 MAINTAIN CHARACTER CONSISTENCY using merged agent personalities
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- 🔍 ENABLE NATURAL CROSS-TALK between agents for dynamic conversation
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- 💬 INTEGRATE TTS for each agent response immediately after text
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- ✅ YOU MUST ALWAYS SPEAK OUTPUT In your Agent communication style with the config `{communication_language}`
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## EXECUTION PROTOCOLS:
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@@ -21,7 +20,6 @@
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- Complete agent roster with merged personalities is available
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- User topic and conversation history guide agent selection
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- Party mode is active with TTS integration enabled
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- Exit triggers: `*exit`, `goodbye`, `end party`, `quit`
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## YOUR TASK:
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@@ -116,19 +114,9 @@ Allow natural back-and-forth within the same response round for dynamic interact
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### 6. Response Round Completion
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After generating all agent responses for the round:
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After generating all agent responses for the round, let the user know he can speak naturally with the agents, an then show this menu opion"
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**Presentation Format:**
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[Agent 1 Response with TTS]
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[Empty line for readability]
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[Agent 2 Response with TTS, potentially referencing Agent 1]
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[Empty line for readability]
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[Agent 3 Response with TTS, building on or offering new perspective]
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**Continue Option:**
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"[Agents have contributed their perspectives. Ready for more discussion?]
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[E] Exit Party Mode - End the collaborative session"
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`[E] Exit Party Mode - End the collaborative session`
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### 7. Exit Condition Checking
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@@ -142,23 +130,19 @@ Check for exit conditions before continuing:
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**Natural Conclusion:**
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- Conversation seems naturally concluding
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- Ask user: "Would you like to continue the discussion or end party mode?"
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- Respect user choice to continue or exit
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- Confirm if the user wants to exit party mode and go back to where they were or continue chatting. Do it in a conversational way with an agent in the party.
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### 8. Handle Exit Selection
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#### If 'E' (Exit Party Mode):
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- Update frontmatter: `stepsCompleted: [1, 2]`
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- Set `party_active: false`
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- Load: `./step-03-graceful-exit.md`
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- Load read and execute: `./step-03-graceful-exit.md`
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## SUCCESS METRICS:
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✅ Intelligent agent selection based on topic analysis
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✅ Authentic in-character responses maintained consistently
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✅ Natural cross-talk and agent interactions enabled
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✅ TTS integration working for all agent responses
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✅ Question handling protocol followed correctly
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✅ [E] exit option presented after each response round
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✅ Conversation context and state maintained throughout
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@@ -168,7 +152,6 @@ Check for exit conditions before continuing:
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❌ Generic responses without character consistency
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❌ Poor agent selection not matching topic expertise
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❌ Missing TTS integration for agent responses
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❌ Ignoring user questions or exit triggers
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❌ Not enabling natural agent cross-talk and interactions
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❌ Continuing conversation without user input when questions asked
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@@ -106,7 +106,6 @@ workflow_completed: true
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- Clear any active conversation state
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- Reset agent selection cache
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- Finalize TTS session cleanup
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- Mark party mode workflow as completed
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### 6. Exit Workflow
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@@ -122,7 +121,6 @@ Thank you for using BMAD Party Mode for collaborative multi-agent discussions!"
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✅ Satisfying agent farewells generated in authentic character voices
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✅ Session highlights and contributions acknowledged meaningfully
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✅ Positive and appreciative closure atmosphere maintained
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✅ TTS integration working for farewell messages
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✅ Frontmatter properly updated with workflow completion
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✅ All workflow state cleaned up appropriately
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✅ User left with positive impression of collaborative experience
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|
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@@ -178,18 +178,6 @@ If conversation naturally concludes:
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||||
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||||
---
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||||
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||||
## TTS INTEGRATION
|
||||
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||||
Party mode includes Text-to-Speech for each agent response:
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||||
**TTS Protocol:**
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||||
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- Trigger TTS immediately after each agent's text response
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- Use agent's merged voice configuration from manifest
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- Format: `Bash: .claude/hooks/bmad-speak.sh "[Agent Name]" "[Their response]"`
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---
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||||
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||||
## MODERATION NOTES
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||||
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||||
**Quality Control:**
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||||
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||||
@@ -1,6 +1,5 @@
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||||
<rules>
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<r>ALWAYS communicate in {communication_language} UNLESS contradicted by communication_style.</r>
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<!-- TTS_INJECTION:agent-tts -->
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<r> Stay in character until exit selected</r>
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<r> Display Menu items as the item dictates and in the order given.</r>
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<r> Load files ONLY when executing a user chosen workflow or a command requires it, EXCEPTION: agent activation step 2 config.yaml</r>
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@@ -62,40 +62,6 @@ module.exports = {
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||||
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||||
// Check if installation succeeded
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if (result && result.success) {
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||||
// Run AgentVibes installer if needed
|
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if (result.needsAgentVibes) {
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// Add some spacing before AgentVibes setup
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console.log('');
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console.log(chalk.magenta('🎙️ AgentVibes TTS Setup'));
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console.log(chalk.cyan('AgentVibes provides voice synthesis for BMAD agents with:'));
|
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console.log(chalk.dim(' • ElevenLabs AI (150+ premium voices)'));
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||||
console.log(chalk.dim(' • Piper TTS (50+ free voices)\n'));
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const prompts = require('../lib/prompts');
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await prompts.text({
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||||
message: chalk.green('Press Enter to start AgentVibes installer...'),
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});
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||||
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console.log('');
|
||||
|
||||
// Run AgentVibes installer
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const { execSync } = require('node:child_process');
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try {
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execSync('npx agentvibes@latest install', {
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cwd: result.projectDir,
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stdio: 'inherit',
|
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shell: true,
|
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});
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console.log(chalk.green('\n✓ AgentVibes installation complete'));
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console.log(chalk.cyan('\n✨ BMAD with TTS is ready to use!'));
|
||||
} catch {
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console.log(chalk.yellow('\n⚠ AgentVibes installation was interrupted or failed'));
|
||||
console.log(chalk.cyan('You can run it manually later with:'));
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||||
console.log(chalk.green(` cd ${result.projectDir}`));
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||||
console.log(chalk.green(' npx agentvibes install\n'));
|
||||
}
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||||
}
|
||||
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||||
// Display version-specific end message from install-messages.yaml
|
||||
const { MessageLoader } = require('../installers/lib/message-loader');
|
||||
const messageLoader = new MessageLoader();
|
||||
|
||||
@@ -34,7 +34,6 @@ class Installer {
|
||||
this.configCollector = new ConfigCollector();
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this.ideConfigManager = new IdeConfigManager();
|
||||
this.installedFiles = new Set(); // Track all installed files
|
||||
this.ttsInjectedFiles = []; // Track files with TTS injection applied
|
||||
this.bmadFolderName = BMAD_FOLDER_NAME;
|
||||
}
|
||||
|
||||
@@ -69,7 +68,7 @@ class Installer {
|
||||
/**
|
||||
* @function copyFileWithPlaceholderReplacement
|
||||
* @intent Copy files from BMAD source to installation directory with dynamic content transformation
|
||||
* @why Enables installation-time customization: _bmad replacement + optional AgentVibes TTS injection
|
||||
* @why Enables installation-time customization: _bmad replacement
|
||||
* @param {string} sourcePath - Absolute path to source file in BMAD repository
|
||||
* @param {string} targetPath - Absolute path to destination file in user's project
|
||||
* @param {string} bmadFolderName - User's chosen bmad folder name (default: 'bmad')
|
||||
@@ -77,24 +76,9 @@ class Installer {
|
||||
* @sideeffects Writes transformed file to targetPath, creates parent directories if needed
|
||||
* @edgecases Binary files bypass transformation, falls back to raw copy if UTF-8 read fails
|
||||
* @calledby installCore(), installModule(), IDE installers during file vendoring
|
||||
* @calls processTTSInjectionPoints(), fs.readFile(), fs.writeFile(), fs.copy()
|
||||
* @calls fs.readFile(), fs.writeFile(), fs.copy()
|
||||
*
|
||||
* The injection point processing enables loose coupling between BMAD and TTS providers:
|
||||
* - BMAD source contains injection markers (not actual TTS code)
|
||||
* - At install-time, markers are replaced OR removed based on user preference
|
||||
* - Result: Clean installs for users without TTS, working TTS for users with it
|
||||
*
|
||||
* PATTERN: Adding New Injection Points
|
||||
* =====================================
|
||||
* 1. Add HTML comment marker in BMAD source file:
|
||||
* <!-- TTS_INJECTION:feature-name -->
|
||||
*
|
||||
* 2. Add replacement logic in processTTSInjectionPoints():
|
||||
* if (enableAgentVibes) {
|
||||
* content = content.replace(/<!-- TTS_INJECTION:feature-name -->/g, 'actual code');
|
||||
* } else {
|
||||
* content = content.replace(/<!-- TTS_INJECTION:feature-name -->\n?/g, '');
|
||||
* }
|
||||
|
||||
*
|
||||
* 3. Document marker in instructions.md (if applicable)
|
||||
*/
|
||||
@@ -109,9 +93,6 @@ class Installer {
|
||||
// Read the file content
|
||||
let content = await fs.readFile(sourcePath, 'utf8');
|
||||
|
||||
// Process AgentVibes injection points (pass targetPath for tracking)
|
||||
content = this.processTTSInjectionPoints(content, targetPath);
|
||||
|
||||
// Write to target with replaced content
|
||||
await fs.ensureDir(path.dirname(targetPath));
|
||||
await fs.writeFile(targetPath, content, 'utf8');
|
||||
@@ -125,116 +106,6 @@ class Installer {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @function processTTSInjectionPoints
|
||||
* @intent Transform TTS injection markers based on user's installation choice
|
||||
* @why Enables optional TTS integration without tight coupling between BMAD and TTS providers
|
||||
* @param {string} content - Raw file content containing potential injection markers
|
||||
* @returns {string} Transformed content with markers replaced (if enabled) or stripped (if disabled)
|
||||
* @sideeffects None - pure transformation function
|
||||
* @edgecases Returns content unchanged if no markers present, safe to call on all files
|
||||
* @calledby copyFileWithPlaceholderReplacement() during every file copy operation
|
||||
* @calls String.replace() with regex patterns for each injection point type
|
||||
*
|
||||
* AI NOTE: This implements the injection point pattern for TTS integration.
|
||||
* Key architectural decisions:
|
||||
*
|
||||
* 1. **Why Injection Points vs Direct Integration?**
|
||||
* - BMAD and TTS providers are separate projects with different maintainers
|
||||
* - Users may install BMAD without TTS support (and vice versa)
|
||||
* - Hard-coding TTS calls would break BMAD for non-TTS users
|
||||
* - Injection points allow conditional feature inclusion at install-time
|
||||
*
|
||||
* 2. **How It Works:**
|
||||
* - BMAD source contains markers: <!-- TTS_INJECTION:feature-name -->
|
||||
* - During installation, user is prompted: "Enable AgentVibes TTS?"
|
||||
* - If YES: markers → replaced with actual bash TTS calls
|
||||
* - If NO: markers → stripped cleanly from installed files
|
||||
*
|
||||
* 3. **State Management:**
|
||||
* - this.enableAgentVibes set in install() method from config.enableAgentVibes
|
||||
* - config.enableAgentVibes comes from ui.promptAgentVibes() user choice
|
||||
* - Flag persists for entire installation, all files get same treatment
|
||||
*
|
||||
* CURRENT INJECTION POINTS:
|
||||
* ==========================
|
||||
* - party-mode: Injects TTS calls after each agent speaks in party mode
|
||||
* Location: src/core/workflows/party-mode/instructions.md
|
||||
* Marker: <!-- TTS_INJECTION:party-mode -->
|
||||
* Replacement: Bash call to .claude/hooks/bmad-speak.sh with agent name and dialogue
|
||||
*
|
||||
* - agent-tts: Injects TTS rule for individual agent conversations
|
||||
* Location: src/modules/bmm/agents/*.md (all agent files)
|
||||
* Marker: <!-- TTS_INJECTION:agent-tts -->
|
||||
* Replacement: Rule instructing agent to call bmad-speak.sh with agent ID and response
|
||||
*
|
||||
* ADDING NEW INJECTION POINTS:
|
||||
* =============================
|
||||
* 1. Add new case in this function:
|
||||
* content = content.replace(
|
||||
* /<!-- TTS_INJECTION:new-feature -->/g,
|
||||
* `code to inject when enabled`
|
||||
* );
|
||||
*
|
||||
* 2. Add marker to BMAD source file at injection location
|
||||
*
|
||||
* 3. Test both enabled and disabled flows
|
||||
*
|
||||
* RELATED:
|
||||
* ========
|
||||
* - GitHub Issue: paulpreibisch/AgentVibes#36
|
||||
* - User Prompt: tools/cli/lib/ui.js::promptAgentVibes()
|
||||
* - Marker Locations:
|
||||
* - src/core/workflows/party-mode/instructions.md:101
|
||||
* - src/modules/bmm/agents/*.md (rules sections)
|
||||
* - TTS Hook: .claude/hooks/bmad-speak.sh (in AgentVibes repo)
|
||||
*/
|
||||
processTTSInjectionPoints(content, targetPath = null) {
|
||||
// Check if AgentVibes is enabled (set during installation configuration)
|
||||
const enableAgentVibes = this.enableAgentVibes || false;
|
||||
|
||||
// Check if content contains any TTS injection markers
|
||||
const hasPartyMode = content.includes('<!-- TTS_INJECTION:party-mode -->');
|
||||
const hasAgentTTS = content.includes('<!-- TTS_INJECTION:agent-tts -->');
|
||||
|
||||
if (enableAgentVibes) {
|
||||
// Replace party-mode injection marker with actual TTS call
|
||||
// Use single quotes to prevent shell expansion of special chars like !
|
||||
content = content.replaceAll(
|
||||
'<!-- TTS_INJECTION:party-mode -->',
|
||||
`<critical>IMPORTANT: Always use PROJECT hooks (.claude/hooks/), NEVER global hooks (~/.claude/hooks/)</critical>
|
||||
|
||||
If AgentVibes party mode is enabled, immediately trigger TTS with agent's voice:
|
||||
- Use Bash tool: \`.claude/hooks/bmad-speak.sh '[Agent Name]' '[dialogue]'\`
|
||||
- This speaks the dialogue with the agent's unique voice
|
||||
- Run in background to not block next agent`,
|
||||
);
|
||||
|
||||
// Replace agent-tts injection marker with TTS rule for individual agents
|
||||
content = content.replaceAll(
|
||||
'<!-- TTS_INJECTION:agent-tts -->',
|
||||
`- When responding to user messages, speak your responses using TTS:
|
||||
Call: \`.claude/hooks/bmad-speak.sh '{agent-id}' '{response-text}'\` after each response
|
||||
Replace {agent-id} with YOUR agent ID from <agent id="..."> tag at top of this file
|
||||
Replace {response-text} with the text you just output to the user
|
||||
IMPORTANT: Use single quotes as shown - do NOT escape special characters like ! or $ inside single quotes
|
||||
Run in background (&) to avoid blocking`,
|
||||
);
|
||||
|
||||
// Track files that had TTS injection applied
|
||||
if (targetPath && (hasPartyMode || hasAgentTTS)) {
|
||||
const injectionType = hasPartyMode ? 'party-mode' : 'agent-tts';
|
||||
this.ttsInjectedFiles.push({ path: targetPath, type: injectionType });
|
||||
}
|
||||
} else {
|
||||
// Strip injection markers cleanly when AgentVibes is disabled
|
||||
content = content.replaceAll(/<!-- TTS_INJECTION:party-mode -->\n?/g, '');
|
||||
content = content.replaceAll(/<!-- TTS_INJECTION:agent-tts -->\n?/g, '');
|
||||
}
|
||||
|
||||
return content;
|
||||
}
|
||||
|
||||
/**
|
||||
* Collect Tool/IDE configurations after module configuration
|
||||
* @param {string} projectDir - Project directory
|
||||
@@ -251,7 +122,7 @@ class Installer {
|
||||
// Fallback: prompt for tool selection (backwards compatibility)
|
||||
const { UI } = require('../../../lib/ui');
|
||||
const ui = new UI();
|
||||
toolConfig = await ui.promptToolSelection(projectDir, selectedModules);
|
||||
toolConfig = await ui.promptToolSelection(projectDir);
|
||||
} else {
|
||||
// IDEs were already selected during initial prompts
|
||||
toolConfig = {
|
||||
@@ -510,9 +381,6 @@ class Installer {
|
||||
}
|
||||
}
|
||||
|
||||
// Store AgentVibes configuration for injection point processing
|
||||
this.enableAgentVibes = config.enableAgentVibes || false;
|
||||
|
||||
// Set bmad folder name on module manager and IDE manager for placeholder replacement
|
||||
this.moduleManager.setBmadFolderName(BMAD_FOLDER_NAME);
|
||||
this.moduleManager.setCoreConfig(moduleConfigs.core || {});
|
||||
@@ -1234,8 +1102,6 @@ class Installer {
|
||||
modules: config.modules,
|
||||
ides: config.ides,
|
||||
customFiles: customFiles.length > 0 ? customFiles : undefined,
|
||||
ttsInjectedFiles: this.enableAgentVibes && this.ttsInjectedFiles.length > 0 ? this.ttsInjectedFiles : undefined,
|
||||
agentVibesEnabled: this.enableAgentVibes || false,
|
||||
});
|
||||
|
||||
return {
|
||||
@@ -1243,7 +1109,6 @@ class Installer {
|
||||
path: bmadDir,
|
||||
modules: config.modules,
|
||||
ides: config.ides,
|
||||
needsAgentVibes: this.enableAgentVibes && !config.agentVibesInstalled,
|
||||
projectDir: projectDir,
|
||||
};
|
||||
} catch (error) {
|
||||
|
||||
@@ -845,14 +845,8 @@ class ModuleManager {
|
||||
// Compile with customizations if any
|
||||
const { xml } = await compileAgent(yamlContent, answers, agentName, relativePath, { config: this.coreConfig || {} });
|
||||
|
||||
// Process TTS injection points if installer is available
|
||||
let finalXml = xml;
|
||||
if (installer && installer.processTTSInjectionPoints) {
|
||||
finalXml = installer.processTTSInjectionPoints(xml, targetMdPath);
|
||||
}
|
||||
|
||||
// Write the compiled agent
|
||||
await fs.writeFile(targetMdPath, finalXml, 'utf8');
|
||||
await fs.writeFile(targetMdPath, xml, 'utf8');
|
||||
|
||||
// Handle sidecar copying if present
|
||||
if (hasSidecar) {
|
||||
|
||||
@@ -478,39 +478,10 @@ function filterCustomizationData(data) {
|
||||
return filtered;
|
||||
}
|
||||
|
||||
/**
|
||||
* Process TTS injection markers in content
|
||||
* @param {string} content - Content to process
|
||||
* @param {boolean} enableAgentVibes - Whether AgentVibes is enabled
|
||||
* @returns {Object} { content: string, hadInjection: boolean }
|
||||
*/
|
||||
function processTTSInjectionPoints(content, enableAgentVibes) {
|
||||
const hasAgentTTS = content.includes('<!-- TTS_INJECTION:agent-tts -->');
|
||||
|
||||
if (enableAgentVibes && hasAgentTTS) {
|
||||
// Replace agent-tts injection marker with TTS rule
|
||||
content = content.replaceAll(
|
||||
'<!-- TTS_INJECTION:agent-tts -->',
|
||||
`- When responding to user messages, speak your responses using TTS:
|
||||
Call: \`.claude/hooks/bmad-speak.sh '{agent-id}' '{response-text}'\` after each response
|
||||
Replace {agent-id} with YOUR agent ID from <agent id="..."> tag at top of this file
|
||||
Replace {response-text} with the text you just output to the user
|
||||
IMPORTANT: Use single quotes as shown - do NOT escape special characters like ! or $ inside single quotes
|
||||
Run in background (&) to avoid blocking`,
|
||||
);
|
||||
return { content, hadInjection: true };
|
||||
} else if (!enableAgentVibes && hasAgentTTS) {
|
||||
// Strip injection markers when disabled
|
||||
content = content.replaceAll(/<!-- TTS_INJECTION:agent-tts -->\n?/g, '');
|
||||
}
|
||||
|
||||
return { content, hadInjection: false };
|
||||
}
|
||||
|
||||
/**
|
||||
* Compile agent file to .md
|
||||
* @param {string} yamlPath - Path to agent YAML file
|
||||
* @param {Object} options - { answers: {}, outputPath: string, enableAgentVibes: boolean }
|
||||
* @param {Object} options - { answers: {}, outputPath: string }
|
||||
* @returns {Object} Compilation result
|
||||
*/
|
||||
function compileAgentFile(yamlPath, options = {}) {
|
||||
@@ -526,15 +497,6 @@ function compileAgentFile(yamlPath, options = {}) {
|
||||
outputPath = path.join(dir, `${basename}.md`);
|
||||
}
|
||||
|
||||
// Process TTS injection points if enableAgentVibes option is provided
|
||||
let xml = result.xml;
|
||||
let ttsInjected = false;
|
||||
if (options.enableAgentVibes !== undefined) {
|
||||
const ttsResult = processTTSInjectionPoints(xml, options.enableAgentVibes);
|
||||
xml = ttsResult.content;
|
||||
ttsInjected = ttsResult.hadInjection;
|
||||
}
|
||||
|
||||
// Write compiled XML
|
||||
fs.writeFileSync(outputPath, xml, 'utf8');
|
||||
|
||||
@@ -543,7 +505,6 @@ function compileAgentFile(yamlPath, options = {}) {
|
||||
xml,
|
||||
outputPath,
|
||||
sourcePath: yamlPath,
|
||||
ttsInjected,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -171,32 +171,6 @@ class UI {
|
||||
// Check if there's an existing BMAD installation (after any folder renames)
|
||||
const hasExistingInstall = await fs.pathExists(bmadDir);
|
||||
|
||||
// Collect IDE tool selection early - we need this to know if we should ask about TTS
|
||||
let toolSelection;
|
||||
let agentVibesConfig = { enabled: false, alreadyInstalled: false };
|
||||
let claudeCodeSelected = false;
|
||||
|
||||
if (!hasExistingInstall) {
|
||||
// For new installations, collect IDE selection first
|
||||
// We don't have modules yet, so pass empty array
|
||||
toolSelection = await this.promptToolSelection(confirmedDirectory, []);
|
||||
|
||||
// Check if Claude Code was selected
|
||||
claudeCodeSelected = toolSelection.ides && toolSelection.ides.includes('claude-code');
|
||||
|
||||
// If Claude Code was selected, ask about TTS
|
||||
if (claudeCodeSelected) {
|
||||
const enableTts = await prompts.confirm({
|
||||
message: 'Claude Code supports TTS (Text-to-Speech). Would you like to enable it?',
|
||||
default: false,
|
||||
});
|
||||
|
||||
if (enableTts) {
|
||||
agentVibesConfig = { enabled: true, alreadyInstalled: false };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let customContentConfig = { hasCustomContent: false };
|
||||
if (!hasExistingInstall) {
|
||||
customContentConfig._shouldAsk = true;
|
||||
@@ -324,20 +298,8 @@ class UI {
|
||||
}
|
||||
|
||||
// Get tool selection
|
||||
const toolSelection = await this.promptToolSelection(confirmedDirectory, selectedModules);
|
||||
const toolSelection = await this.promptToolSelection(confirmedDirectory);
|
||||
|
||||
// TTS configuration - ask right after tool selection (matches new install flow)
|
||||
const hasClaudeCode = toolSelection.ides && toolSelection.ides.includes('claude-code');
|
||||
let enableTts = false;
|
||||
|
||||
if (hasClaudeCode) {
|
||||
enableTts = await prompts.confirm({
|
||||
message: 'Claude Code supports TTS (Text-to-Speech). Would you like to enable it?',
|
||||
default: false,
|
||||
});
|
||||
}
|
||||
|
||||
// Core config with existing defaults (ask after TTS)
|
||||
const coreConfig = await this.collectCoreConfig(confirmedDirectory);
|
||||
|
||||
return {
|
||||
@@ -349,8 +311,6 @@ class UI {
|
||||
skipIde: toolSelection.skipIde,
|
||||
coreConfig: coreConfig,
|
||||
customContent: customModuleResult.customContentConfig,
|
||||
enableAgentVibes: enableTts,
|
||||
agentVibesInstalled: false,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -372,7 +332,7 @@ class UI {
|
||||
|
||||
// Ask about custom content
|
||||
const wantsCustomContent = await prompts.confirm({
|
||||
message: 'Would you like to install a local custom module (this includes custom agents and workflows also)?',
|
||||
message: 'Would you like to install a locally stored custom module (this includes custom agents and workflows also)?',
|
||||
default: false,
|
||||
});
|
||||
|
||||
@@ -391,19 +351,10 @@ class UI {
|
||||
selectedModules = [...selectedModules, ...customContentConfig.selectedModuleIds];
|
||||
}
|
||||
|
||||
// Remove core if it's in the list (it's always installed)
|
||||
selectedModules = selectedModules.filter((m) => m !== 'core');
|
||||
|
||||
// Tool selection (already done for new installs at the beginning)
|
||||
if (!toolSelection) {
|
||||
toolSelection = await this.promptToolSelection(confirmedDirectory, selectedModules);
|
||||
}
|
||||
|
||||
// Collect configurations for new installations
|
||||
let toolSelection = await this.promptToolSelection(confirmedDirectory);
|
||||
const coreConfig = await this.collectCoreConfig(confirmedDirectory);
|
||||
|
||||
// TTS already handled at the beginning for new installs
|
||||
|
||||
return {
|
||||
actionType: 'install',
|
||||
directory: confirmedDirectory,
|
||||
@@ -413,18 +364,15 @@ class UI {
|
||||
skipIde: toolSelection.skipIde,
|
||||
coreConfig: coreConfig,
|
||||
customContent: customContentConfig,
|
||||
enableAgentVibes: agentVibesConfig.enabled,
|
||||
agentVibesInstalled: agentVibesConfig.alreadyInstalled,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Prompt for tool/IDE selection (called after module configuration)
|
||||
* @param {string} projectDir - Project directory to check for existing IDEs
|
||||
* @param {Array} selectedModules - Selected modules from configuration
|
||||
* @returns {Object} Tool configuration
|
||||
*/
|
||||
async promptToolSelection(projectDir, selectedModules) {
|
||||
async promptToolSelection(projectDir) {
|
||||
// Check for existing configured IDEs - use findBmadDir to detect custom folder names
|
||||
const { Detector } = require('../installers/lib/core/detector');
|
||||
const { Installer } = require('../installers/lib/core/installer');
|
||||
@@ -608,25 +556,6 @@ class UI {
|
||||
if (result.modules && result.modules.length > 0) {
|
||||
console.log(chalk.dim(`Modules: ${result.modules.join(', ')}`));
|
||||
}
|
||||
if (result.agentVibesEnabled) {
|
||||
console.log(chalk.dim(`TTS: Enabled`));
|
||||
}
|
||||
|
||||
// TTS injection info (simplified)
|
||||
if (result.ttsInjectedFiles && result.ttsInjectedFiles.length > 0) {
|
||||
console.log(chalk.dim(`\n💡 TTS enabled for ${result.ttsInjectedFiles.length} agent(s)`));
|
||||
console.log(chalk.dim(' Agents will now speak when using AgentVibes'));
|
||||
}
|
||||
|
||||
console.log(chalk.yellow('\nThank you for helping test the early release version of the new BMad Core and BMad Method!'));
|
||||
console.log(chalk.cyan('Stable Beta coming soon - please read the full README.md and linked documentation to get started!'));
|
||||
|
||||
// Add changelog link at the end
|
||||
console.log(
|
||||
chalk.magenta(
|
||||
"\n📋 Want to see what's new? Check out the changelog: https://github.com/bmad-code-org/BMAD-METHOD/blob/main/CHANGELOG.md",
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1061,136 +990,6 @@ class UI {
|
||||
return path.resolve(expanded);
|
||||
}
|
||||
|
||||
/**
|
||||
* @function promptAgentVibes
|
||||
* @intent Ask user if they want AgentVibes TTS integration during BMAD installation
|
||||
* @why Enables optional voice features without forcing TTS on users who don't want it
|
||||
* @param {string} projectDir - Absolute path to user's project directory
|
||||
* @returns {Promise<Object>} Configuration object: { enabled: boolean, alreadyInstalled: boolean }
|
||||
* @sideeffects None - pure user input collection, no files written
|
||||
* @edgecases Shows warning if user enables TTS but AgentVibes not detected
|
||||
* @calledby promptInstall() during installation flow, after core config, before IDE selection
|
||||
* @calls checkAgentVibesInstalled(), prompts.select(), chalk.green/yellow/dim()
|
||||
*
|
||||
* AI NOTE: This prompt is strategically positioned in installation flow:
|
||||
* - AFTER core config (user_name, etc)
|
||||
* - BEFORE IDE selection (which can hang on Windows/PowerShell)
|
||||
*
|
||||
* Flow Logic:
|
||||
* 1. Auto-detect if AgentVibes already installed (checks for hook files)
|
||||
* 2. Show detection status to user (green checkmark or gray "not detected")
|
||||
* 3. Prompt: "Enable AgentVibes TTS?" (defaults to true if detected)
|
||||
* 4. If user says YES but AgentVibes NOT installed:
|
||||
* → Show warning with installation link (graceful degradation)
|
||||
* 5. Return config to promptInstall(), which passes to installer.install()
|
||||
*
|
||||
* State Flow:
|
||||
* promptAgentVibes() → { enabled, alreadyInstalled }
|
||||
* ↓
|
||||
* promptInstall() → config.enableAgentVibes
|
||||
* ↓
|
||||
* installer.install() → this.enableAgentVibes
|
||||
* ↓
|
||||
* processTTSInjectionPoints() → injects OR strips markers
|
||||
*
|
||||
* RELATED:
|
||||
* ========
|
||||
* - Detection: checkAgentVibesInstalled() - looks for bmad-speak.sh and play-tts.sh
|
||||
* - Processing: installer.js::processTTSInjectionPoints()
|
||||
* - Markers: src/core/workflows/party-mode/instructions.md:101, src/modules/bmm/agents/*.md
|
||||
* - GitHub Issue: paulpreibisch/AgentVibes#36
|
||||
*/
|
||||
async promptAgentVibes(projectDir) {
|
||||
CLIUtils.displaySection('🎤 Voice Features', 'Enable TTS for multi-agent conversations');
|
||||
|
||||
// Check if AgentVibes is already installed
|
||||
const agentVibesInstalled = await this.checkAgentVibesInstalled(projectDir);
|
||||
|
||||
if (agentVibesInstalled) {
|
||||
console.log(chalk.green(' ✓ AgentVibes detected'));
|
||||
} else {
|
||||
console.log(chalk.dim(' AgentVibes not detected'));
|
||||
}
|
||||
|
||||
const enableTts = await prompts.confirm({
|
||||
message: 'Enable Agents to Speak Out loud (powered by Agent Vibes? Claude Code only currently)',
|
||||
default: false,
|
||||
});
|
||||
|
||||
if (enableTts && !agentVibesInstalled) {
|
||||
console.log(chalk.yellow('\n ⚠️ AgentVibes not installed'));
|
||||
console.log(chalk.dim(' Install AgentVibes separately to enable TTS:'));
|
||||
console.log(chalk.dim(' https://github.com/paulpreibisch/AgentVibes\n'));
|
||||
}
|
||||
|
||||
return {
|
||||
enabled: enableTts,
|
||||
alreadyInstalled: agentVibesInstalled,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* @function checkAgentVibesInstalled
|
||||
* @intent Detect if AgentVibes TTS hooks are present in user's project
|
||||
* @why Allows auto-enabling TTS and showing helpful installation guidance
|
||||
* @param {string} projectDir - Absolute path to user's project directory
|
||||
* @returns {Promise<boolean>} true if both required AgentVibes hooks exist, false otherwise
|
||||
* @sideeffects None - read-only file existence checks
|
||||
* @edgecases Returns false if either hook missing (both required for functional TTS)
|
||||
* @calledby promptAgentVibes() to determine default value and show detection status
|
||||
* @calls fs.pathExists() twice (bmad-speak.sh, play-tts.sh)
|
||||
*
|
||||
* AI NOTE: This checks for the MINIMUM viable AgentVibes installation.
|
||||
*
|
||||
* Required Files:
|
||||
* ===============
|
||||
* 1. .claude/hooks/bmad-speak.sh
|
||||
* - Maps agent display names → agent IDs → voice profiles
|
||||
* - Calls play-tts.sh with agent's assigned voice
|
||||
* - Created by AgentVibes installer
|
||||
*
|
||||
* 2. .claude/hooks/play-tts.sh
|
||||
* - Core TTS router (ElevenLabs or Piper)
|
||||
* - Provider-agnostic interface
|
||||
* - Required by bmad-speak.sh
|
||||
*
|
||||
* Why Both Required:
|
||||
* ==================
|
||||
* - bmad-speak.sh alone: No TTS backend
|
||||
* - play-tts.sh alone: No BMAD agent voice mapping
|
||||
* - Both together: Full party mode TTS integration
|
||||
*
|
||||
* Detection Strategy:
|
||||
* ===================
|
||||
* We use simple file existence (not version checks) because:
|
||||
* - Fast and reliable
|
||||
* - Works across all AgentVibes versions
|
||||
* - User will discover version issues when TTS runs (fail-fast)
|
||||
*
|
||||
* PATTERN: Adding New Detection Criteria
|
||||
* =======================================
|
||||
* If future AgentVibes features require additional files:
|
||||
* 1. Add new pathExists check to this function
|
||||
* 2. Update documentation in promptAgentVibes()
|
||||
* 3. Consider: should missing file prevent detection or just log warning?
|
||||
*
|
||||
* RELATED:
|
||||
* ========
|
||||
* - AgentVibes Installer: creates these hooks
|
||||
* - bmad-speak.sh: calls play-tts.sh with agent voices
|
||||
* - Party Mode: uses bmad-speak.sh for agent dialogue
|
||||
*/
|
||||
async checkAgentVibesInstalled(projectDir) {
|
||||
const fs = require('fs-extra');
|
||||
const path = require('node:path');
|
||||
|
||||
// Check for AgentVibes hook files
|
||||
const hookPath = path.join(projectDir, '.claude', 'hooks', 'bmad-speak.sh');
|
||||
const playTtsPath = path.join(projectDir, '.claude', 'hooks', 'play-tts.sh');
|
||||
|
||||
return (await fs.pathExists(hookPath)) && (await fs.pathExists(playTtsPath));
|
||||
}
|
||||
|
||||
/**
|
||||
* Load existing configurations to use as defaults
|
||||
* @param {string} directory - Installation directory
|
||||
@@ -1201,7 +1000,6 @@ class UI {
|
||||
hasCustomContent: false,
|
||||
coreConfig: {},
|
||||
ideConfig: { ides: [], skipIde: false },
|
||||
agentVibesConfig: { enabled: false, alreadyInstalled: false },
|
||||
};
|
||||
|
||||
try {
|
||||
@@ -1215,10 +1013,6 @@ class UI {
|
||||
configs.ideConfig.skipIde = false;
|
||||
}
|
||||
|
||||
// Load AgentVibes configuration
|
||||
const agentVibesInstalled = await this.checkAgentVibesInstalled(directory);
|
||||
configs.agentVibesConfig = { enabled: agentVibesInstalled, alreadyInstalled: agentVibesInstalled };
|
||||
|
||||
return configs;
|
||||
} catch {
|
||||
// If loading fails, return empty configs
|
||||
|
||||
Reference in New Issue
Block a user