@@ -80,7 +80,7 @@ This architecture is designed to support the gameplay mechanics defined in the G
|
||||
│ ├── stories/ # Development stories
|
||||
│ └── architecture/ # Technical docs
|
||||
└── dist/ # Built game files
|
||||
```text
|
||||
```
|
||||
|
||||
### Module Organization
|
||||
|
||||
@@ -365,7 +365,7 @@ const gameConfig: Phaser.Types.Core.GameConfig = {
|
||||
},
|
||||
// Additional configuration...
|
||||
};
|
||||
```text
|
||||
```
|
||||
|
||||
### Game Balance Configuration
|
||||
|
||||
|
||||
@@ -116,7 +116,7 @@ Difficulty
|
||||
|/ /
|
||||
+-----------> Level Number
|
||||
Tutorial Early Mid Late
|
||||
```text
|
||||
```
|
||||
|
||||
**Scaling Parameters:**
|
||||
- Enemy count: {{start_count}} → {{end_count}}
|
||||
|
||||
Reference in New Issue
Block a user