massive architecture creation overhaul
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@@ -198,7 +198,7 @@ When a game project completes the GDD and moves to solutioning:
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2. Loads GDD.md instead of PRD.md
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3. Matches game platforms to solutioning `registry.csv` game-\* entries
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4. Provides engine-specific guidance (Unity, Godot, Phaser, etc.)
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5. Generates solution-architecture.md with platform decisions
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5. Generates architecture.md with platform decisions
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6. Creates per-epic tech specs
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Example solutioning registry entries:
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