feat: transform QA agent into Test Architect with advanced quality ca… (#433)

* feat: transform QA agent into Test Architect with advanced quality capabilities

  - Add 6 specialized quality assessment commands
  - Implement risk-based testing with scoring
  - Create quality gate system with deterministic decisions
  - Add comprehensive test design and NFR validation
  - Update documentation with stage-based workflow integration

* feat: transform QA agent into Test Architect with advanced quality capabilities

  - Add 6 specialized quality assessment commands
  - Implement risk-based testing with scoring
  - Create quality gate system with deterministic decisions
  - Add comprehensive test design and NFR validation
  - Update documentation with stage-based workflow integration

* docs: refined the docs for test architect

* fix: addressed review comments from manjaroblack, round 1

* fix: addressed review comments from manjaroblack, round 1

---------

Co-authored-by: Murat Ozcan <murat@mac.lan>
Co-authored-by: Brian <bmadcode@gmail.com>
This commit is contained in:
Murat K Ozcan
2025-08-15 21:02:37 -05:00
committed by GitHub
parent 33269c888d
commit 0b61175d98
76 changed files with 9245 additions and 1442 deletions

View File

@@ -531,25 +531,21 @@ Assets/
### Story Implementation Process
1. **Read Story Requirements:**
- Understand acceptance criteria
- Identify technical requirements
- Review performance constraints
2. **Plan Implementation:**
- Identify files to create/modify
- Consider Unity's component-based architecture
- Plan testing approach
3. **Implement Feature:**
- Write clean C# code following all guidelines
- Use established patterns
- Maintain stable FPS performance
4. **Test Implementation:**
- Write edit mode tests for game logic
- Write play mode tests for integration testing
- Test cross-platform functionality